Refactoring: use range for loop, early continue
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@ -283,22 +283,22 @@ void CheckClass::copyconstructors()
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for (const Scope * scope : symbolDatabase->classAndStructScopes) {
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std::map<unsigned int, const Token*> allocatedVars;
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for (std::list<Function>::const_iterator func = scope->functionList.begin(); func != scope->functionList.end(); ++func) {
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if (func->type == Function::eConstructor && func->functionScope) {
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const Token* tok = func->functionScope->classDef->linkAt(1);
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for (const Token* const end = func->functionScope->bodyStart; tok != end; tok = tok->next()) {
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if (Token::Match(tok, "%var% ( new|malloc|g_malloc|g_try_malloc|realloc|g_realloc|g_try_realloc")) {
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const Variable* var = tok->variable();
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if (var && var->isPointer() && var->scope() == scope)
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allocatedVars[tok->varId()] = tok;
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}
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for (const Function &func : scope->functionList) {
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if (func.type != Function::eConstructor || !func.functionScope)
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continue;
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const Token* tok = func.token->linkAt(1);
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for (const Token* const end = func.functionScope->bodyStart; tok != end; tok = tok->next()) {
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if (Token::Match(tok, "%var% ( new|malloc|g_malloc|g_try_malloc|realloc|g_realloc|g_try_realloc")) {
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const Variable* var = tok->variable();
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if (var && var->isPointer() && var->scope() == scope)
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allocatedVars[tok->varId()] = tok;
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}
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for (const Token* const end = func->functionScope->bodyEnd; tok != end; tok = tok->next()) {
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if (Token::Match(tok, "%var% = new|malloc|g_malloc|g_try_malloc|realloc|g_realloc|g_try_realloc")) {
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const Variable* var = tok->variable();
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if (var && var->isPointer() && var->scope() == scope && !var->isStatic())
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allocatedVars[tok->varId()] = tok;
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}
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}
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for (const Token* const end = func.functionScope->bodyEnd; tok != end; tok = tok->next()) {
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if (Token::Match(tok, "%var% = new|malloc|g_malloc|g_try_malloc|realloc|g_realloc|g_try_realloc")) {
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const Variable* var = tok->variable();
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if (var && var->isPointer() && var->scope() == scope && !var->isStatic())
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allocatedVars[tok->varId()] = tok;
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}
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}
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}
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