opengl.cfg: Add configuration for glMaterial*() functions

This commit is contained in:
versat 2019-10-08 12:54:16 +02:00
parent 79356b1883
commit c9b95d7d49
1 changed files with 33 additions and 0 deletions

View File

@ -231,6 +231,39 @@
<not-uninit/>
</arg>
</function>
<!-- https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glMaterial.xml -->
<!-- void glMaterialf( GLenum face, GLenum pname, GLfloat param); -->
<!-- void glMateriali( GLenum face, GLenum pname, GLint param); -->
<function name="glMaterialf,glMateriali">
<noreturn>false</noreturn>
<returnValue type="void"/>
<leak-ignore/>
<arg nr="1" direction="in">
<not-uninit/>
</arg>
<arg nr="2" direction="in">
<not-uninit/>
</arg>
<arg nr="3" direction="in">
<not-uninit/>
</arg>
</function>
<!-- void glMaterialfv( GLenum face, GLenum pname, const GLfloat * params); -->
<!-- void glMaterialiv( GLenum face, GLenum pname, const GLint * params); -->
<function name="glMaterialfv,glMaterialiv">
<noreturn>false</noreturn>
<returnValue type="void"/>
<leak-ignore/>
<arg nr="1" direction="in">
<not-uninit/>
</arg>
<arg nr="2" direction="in">
<not-uninit/>
</arg>
<arg nr="3" direction="in">
<not-uninit/>
</arg>
</function>
<!-- https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glMatrixMode.xml -->
<!-- void glMatrixMode( GLenum mode); -->
<function name="glMatrixMode">