opengl.cfg: Add configuration for glMaterial*() functions
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@ -231,6 +231,39 @@
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<not-uninit/>
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<not-uninit/>
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</arg>
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</arg>
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</function>
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</function>
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<!-- https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glMaterial.xml -->
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<!-- void glMaterialf( GLenum face, GLenum pname, GLfloat param); -->
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<!-- void glMateriali( GLenum face, GLenum pname, GLint param); -->
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<function name="glMaterialf,glMateriali">
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<noreturn>false</noreturn>
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<returnValue type="void"/>
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<leak-ignore/>
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<arg nr="1" direction="in">
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<not-uninit/>
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</arg>
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<arg nr="2" direction="in">
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<not-uninit/>
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</arg>
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<arg nr="3" direction="in">
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<not-uninit/>
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</arg>
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</function>
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<!-- void glMaterialfv( GLenum face, GLenum pname, const GLfloat * params); -->
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<!-- void glMaterialiv( GLenum face, GLenum pname, const GLint * params); -->
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<function name="glMaterialfv,glMaterialiv">
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<noreturn>false</noreturn>
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<returnValue type="void"/>
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<leak-ignore/>
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<arg nr="1" direction="in">
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<not-uninit/>
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</arg>
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<arg nr="2" direction="in">
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<not-uninit/>
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</arg>
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<arg nr="3" direction="in">
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<not-uninit/>
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</arg>
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</function>
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<!-- https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glMatrixMode.xml -->
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<!-- https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glMatrixMode.xml -->
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<!-- void glMatrixMode( GLenum mode); -->
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<!-- void glMatrixMode( GLenum mode); -->
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<function name="glMatrixMode">
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<function name="glMatrixMode">
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