GUI: Only suppress warnings by hash during bug hunting
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@ -661,7 +661,6 @@ void ResultsTree::contextMenuEvent(QContextMenuEvent * e)
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QAction *copy = new QAction(tr("Copy"), &menu);
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QAction *hide = new QAction(tr("Hide"), &menu);
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QAction *hideallid = new QAction(tr("Hide all with id"), &menu);
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QAction *suppresshash = new QAction(tr("Suppress hash"), &menu);
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QAction *opencontainingfolder = new QAction(tr("Open containing folder"), &menu);
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if (multipleSelection) {
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@ -679,11 +678,15 @@ void ResultsTree::contextMenuEvent(QContextMenuEvent * e)
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menu.addSeparator();
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menu.addAction(hide);
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menu.addAction(hideallid);
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menu.addAction(suppresshash);
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if (!bughunting) {
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QAction *suppress = new QAction(tr("Suppress selected id(s)"), &menu);
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menu.addAction(suppress);
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connect(suppress, SIGNAL(triggered()), this, SLOT(suppressSelectedIds()));
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connect(suppress, &QAction::triggered, this, &ResultsTree::suppressSelectedIds);
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} else {
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QAction *suppress = new QAction(tr("Suppress"), &menu);
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menu.addAction(suppress);
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connect(suppress, &QAction::triggered, this, &ResultsTree::suppressHash);
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}
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menu.addSeparator();
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menu.addAction(opencontainingfolder);
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@ -692,7 +695,6 @@ void ResultsTree::contextMenuEvent(QContextMenuEvent * e)
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connect(copy, SIGNAL(triggered()), this, SLOT(copy()));
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connect(hide, SIGNAL(triggered()), this, SLOT(hideResult()));
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connect(hideallid, SIGNAL(triggered()), this, SLOT(hideAllIdResult()));
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connect(suppresshash, &QAction::triggered, this, &ResultsTree::suppressHash);
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connect(opencontainingfolder, SIGNAL(triggered()), this, SLOT(openContainingFolder()));
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const ProjectFile *currentProject = ProjectFile::getActiveProject();
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