Continue early, reuse pattern, better names
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@ -1183,12 +1183,14 @@ void CheckUnusedVar::checkStructMemberUsage()
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}
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}
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// bail out if struct is inherited
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// bail out if struct is inherited
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if (!structname.empty() && Token::findmatch(tok, (",|private|protected|public " + structname).c_str()))
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if (!structname.empty() && Token::findmatch(tok, (",|private|protected|public " + structname).c_str())) {
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structname.clear();
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structname.clear();
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continue;
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}
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// Bail out if some data is casted to struct..
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// Bail out if some data is casted to struct..
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const std::string s("( struct| " + tok->next()->str() + " * ) & %name% [");
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const std::string castPattern("( struct| " + tok->next()->str() + " * ) & %name% [");
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if (Token::findmatch(tok, s.c_str()))
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if (Token::findmatch(tok, castPattern.c_str()))
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structname.clear();
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structname.clear();
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// Bail out if instance is initialized with {}..
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// Bail out if instance is initialized with {}..
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@ -1203,10 +1205,14 @@ void CheckUnusedVar::checkStructMemberUsage()
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}
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}
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}
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}
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if (structname.empty())
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continue;
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// bail out for extern/global struct
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// bail out for extern/global struct
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for (const Token *tok2 = Token::findmatch(tok, (structname + " %name%").c_str());
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const std::string definitionPattern(structname + " %name%");
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for (const Token *tok2 = Token::findmatch(tok, definitionPattern.c_str());
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tok2 && tok2->next();
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tok2 && tok2->next();
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tok2 = Token::findmatch(tok2->next(), (structname + " %name%").c_str())) {
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tok2 = Token::findmatch(tok2->next(), definitionPattern.c_str())) {
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const Variable *var = tok2->next()->variable();
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const Variable *var = tok2->next()->variable();
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if (var && (var->isExtern() || (var->isGlobal() && !var->isStatic()))) {
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if (var && (var->isExtern() || (var->isGlobal() && !var->isStatic()))) {
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