Refactoring CheckClass::checkConst. Use continue.
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@ -1692,9 +1692,11 @@ void CheckClass::checkConst()
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for (func = scope->functionList.begin(); func != scope->functionList.end(); ++func) {
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// does the function have a body?
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if (func->type != Function::eFunction || !func->hasBody() || func->isFriend() || func->isStatic() || func->isVirtual())
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if (func->type != Function::eFunction || !func->hasBody())
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continue;
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// don't warn for friend/static/virtual methods
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if (func->isFriend() || func->isStatic() || func->isVirtual())
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continue;
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// get last token of return type
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const Token *previous = func->tokenDef->previous();
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@ -1728,36 +1730,36 @@ void CheckClass::checkConst()
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}
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// check if base class function is virtual
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if (!scope->definedType->derivedFrom.empty()) {
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if (func->isImplicitlyVirtual(true))
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continue;
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}
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if (!scope->definedType->derivedFrom.empty() && func->isImplicitlyVirtual(true))
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continue;
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bool memberAccessed = false;
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// if nothing non-const was found. write error..
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if (checkConstFunc(scope, &*func, memberAccessed)) {
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std::string classname = scope->className;
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const Scope *nest = scope->nestedIn;
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while (nest && nest->type != Scope::eGlobal) {
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classname = std::string(nest->className + "::" + classname);
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nest = nest->nestedIn;
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}
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if (!checkConstFunc(scope, &*func, memberAccessed))
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continue;
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// get function name
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std::string functionName = (func->tokenDef->isName() ? "" : "operator") + func->tokenDef->str();
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if (func->isConst() && (memberAccessed || func->isOperator()))
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continue;
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if (func->tokenDef->str() == "(")
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functionName += ")";
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else if (func->tokenDef->str() == "[")
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functionName += "]";
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if (!func->isConst() || (!memberAccessed && !func->isOperator())) {
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if (func->isInline())
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checkConstError(func->token, classname, functionName, !memberAccessed && !func->isOperator());
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else // not inline
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checkConstError2(func->token, func->tokenDef, classname, functionName, !memberAccessed && !func->isOperator());
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}
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std::string classname = scope->className;
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const Scope *nest = scope->nestedIn;
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while (nest && nest->type != Scope::eGlobal) {
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classname = std::string(nest->className + "::" + classname);
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nest = nest->nestedIn;
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}
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// get function name
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std::string functionName = (func->tokenDef->isName() ? "" : "operator") + func->tokenDef->str();
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if (func->tokenDef->str() == "(")
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functionName += ")";
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else if (func->tokenDef->str() == "[")
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functionName += "]";
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if (func->isInline())
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checkConstError(func->token, classname, functionName, !memberAccessed && !func->isOperator());
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else // not inline
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checkConstError2(func->token, func->tokenDef, classname, functionName, !memberAccessed && !func->isOperator());
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}
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}
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}
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