Refactoring: Use 'Match' instead of direct comparisons
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@ -77,12 +77,12 @@ void CheckBufferOverrunClass::CheckBufferOverrun_CheckScope( const TOKEN *tok, c
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int indentlevel = 0;
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for ( ; tok; tok = tok->next )
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{
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if (tok->str[0] == '{')
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if (Match(tok, "{"))
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{
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indentlevel++;
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}
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else if (tok->str[0]=='}')
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else if (Match(tok, "}"))
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{
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indentlevel--;
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if ( indentlevel < 0 )
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@ -103,12 +103,12 @@ void CheckBufferOverrunClass::CheckBufferOverrun_CheckScope( const TOKEN *tok, c
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// memset, memcmp, memcpy, strncpy, fgets..
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if (strcmp(tok->str,"memset")==0 ||
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strcmp(tok->str,"memcpy")==0 ||
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strcmp(tok->str,"memmove")==0 ||
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strcmp(tok->str,"memcmp")==0 ||
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strcmp(tok->str,"strncpy")==0 ||
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strcmp(tok->str,"fgets")==0 )
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if (Match(tok,"memset") ||
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Match(tok,"memcpy") ||
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Match(tok,"memmove") ||
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Match(tok,"memcmp") ||
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Match(tok,"strncpy") ||
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Match(tok,"fgets") )
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{
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if ( Match( tok->next, "( %var1% , %num% , %num% )", varname ) ||
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Match( tok->next, "( %var% , %var1% , %num% )", varname ) )
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@ -149,7 +149,7 @@ void CheckBufferOverrunClass::CheckBufferOverrun_CheckScope( const TOKEN *tok, c
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continue;
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// Goto the end of the for loop..
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while (tok2 && strcmp(tok2->str,")"))
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while (tok2 && !Match(tok2,")"))
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tok2 = tok2->next;
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if (!Tokenizer::gettok(tok2,5))
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break;
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@ -160,13 +160,13 @@ void CheckBufferOverrunClass::CheckBufferOverrun_CheckScope( const TOKEN *tok, c
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int indentlevel2 = 0;
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while (tok2)
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{
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if ( tok2->str[0] == ';' && indentlevel2 == 0 )
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if ( Match(tok2, ";") && indentlevel2 == 0 )
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break;
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if ( tok2->str[0] == '{' )
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if ( Match(tok2, "{") )
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indentlevel2++;
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if ( tok2->str[0] == '}' )
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if ( Match(tok2, "}") )
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{
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indentlevel2--;
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if ( indentlevel2 <= 0 )
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@ -217,12 +217,12 @@ void CheckBufferOverrunClass::CheckBufferOverrun_CheckScope( const TOKEN *tok, c
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unsigned int parlevel = 0, par = 0;
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for ( const TOKEN *tok2 = tok; tok2; tok2 = tok2->next )
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{
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if ( tok2->str[0] == '(' )
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if ( Match(tok2, "(") )
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{
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parlevel++;
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}
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else if ( tok2->str[0] == ')' )
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else if ( Match(tok2, ")") )
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{
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parlevel--;
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if ( parlevel < 1 )
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@ -232,7 +232,7 @@ void CheckBufferOverrunClass::CheckBufferOverrun_CheckScope( const TOKEN *tok, c
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}
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}
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else if ( parlevel == 1 && tok2->str[0] == ',' )
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else if ( parlevel == 1 && Match(tok2, ",") )
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{
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par++;
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}
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@ -257,13 +257,13 @@ void CheckBufferOverrunClass::CheckBufferOverrun_CheckScope( const TOKEN *tok, c
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parlevel = 1;
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while ( ftok && parlevel == 1 && par >= 1 )
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{
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if ( ftok->str[0] == '(' )
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if ( Match(ftok, "(") )
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parlevel++;
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else if ( ftok->str[0] == ')' )
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else if ( Match(ftok, ")") )
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parlevel--;
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else if ( ftok->str[0] == ',' )
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else if ( Match(ftok, ",") )
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par--;
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else if (par==1 && parlevel==1 && (Match(ftok, "%var% ,") || Match(ftok, "%var% )")))
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@ -274,7 +274,7 @@ void CheckBufferOverrunClass::CheckBufferOverrun_CheckScope( const TOKEN *tok, c
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parname[1] = 0;
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// Goto function body..
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while ( ftok && ftok->str[0] != '{' )
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while ( ftok && !Match(ftok,"{") )
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ftok = ftok->next;
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ftok = ftok ? ftok->next : 0;
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@ -303,10 +303,10 @@ void CheckBufferOverrunClass::CheckBufferOverrun_LocalVariable()
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int indentlevel = 0;
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for (const TOKEN *tok = tokens; tok; tok = tok->next)
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{
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if (tok->str[0]=='{')
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if (Match(tok, "{"))
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indentlevel++;
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else if (tok->str[0]=='}')
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else if (Match(tok, "}"))
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indentlevel--;
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else if (indentlevel > 0)
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@ -356,7 +356,7 @@ void CheckBufferOverrunClass::CheckBufferOverrun_StructVariable()
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tok;
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tok = Tokenizer::findtoken( tok->next, declstruct_pattern ) )
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{
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if ( strcmp(tok->str, "struct") && strcmp(tok->str, "class") )
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if (!Match(tok,"struct") && !Match(tok,"class"))
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continue;
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const char *structname = tok->next->str;
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@ -367,10 +367,10 @@ void CheckBufferOverrunClass::CheckBufferOverrun_StructVariable()
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// Found a struct declaration. Search for arrays..
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for ( TOKEN * tok2 = tok->next->next; tok2; tok2 = tok2->next )
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{
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if ( tok2->str[0] == '}' )
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if ( Match(tok2, "}") )
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break;
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if ( ! strchr( ";{,(", tok2->str[0] ) )
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if (!Match(tok2,"[;{,(]"))
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continue;
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int ivar = 0;
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@ -414,7 +414,7 @@ void CheckBufferOverrunClass::CheckBufferOverrun_StructVariable()
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while ( tok3 )
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{
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// End of statement.
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if ( tok3->str[0] == ';' )
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if ( Match(tok3, ";") )
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{
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CheckTok = tok3;
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break;
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