ValueType: Handle 'auto'. First fix for #4345
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@ -4425,6 +4425,14 @@ static void setValueType(Token *tok, const ValueType &valuetype, bool cpp, Value
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if (parent->isAssignmentOp()) {
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if (vt1)
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setValueType(parent, *vt1, cpp, defaultSignedness, settings);
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else if (cpp && Token::Match(parent->tokAt(-5), "[;{}] auto %var% ; %var% =")) {
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Token *autoTok = parent->tokAt(-4);
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if (autoTok->strAt(1) == parent->strAt(-1)) {
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setValueType(autoTok, *vt2, cpp, defaultSignedness, settings);
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setValueType(autoTok->next(), *vt2, cpp, defaultSignedness, settings);
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setValueType(parent->previous(), *vt2, cpp, defaultSignedness, settings);
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}
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}
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return;
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}
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@ -4604,7 +4612,13 @@ static const Token * parsedecl(const Token *type, ValueType * const valuetype, V
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valuetype->type = ValueType::Type::FLOAT;
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else if (type->str() == "double")
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valuetype->type = type->isLong() ? ValueType::Type::LONGDOUBLE : ValueType::Type::DOUBLE;
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else if (!valuetype->typeScope && (type->str() == "struct" || type->str() == "enum"))
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else if (type->str() == "auto" && type->valueType()) {
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const ValueType *vt = type->valueType();
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valuetype->type = vt->type;
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valuetype->pointer = vt->pointer;
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if (vt->sign != ValueType::Sign::UNKNOWN_SIGN)
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valuetype->sign = vt->sign;
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} else if (!valuetype->typeScope && (type->str() == "struct" || type->str() == "enum"))
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valuetype->type = ValueType::Type::NONSTD;
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else if (!valuetype->typeScope && type->type() && type->type()->classScope) {
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valuetype->type = ValueType::Type::NONSTD;
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@ -4238,6 +4238,9 @@ private:
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ASSERT_EQUALS(true, vt.fromLibraryType("s32", &settingsUnix32));
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ASSERT_EQUALS(ValueType::Type::INT, vt.type);
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}
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// auto variables
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ASSERT_EQUALS("signed int", typeOf("; auto x = 3;", "auto"));
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}
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void variadic1() { // #7453
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