Symbol database: fixed linenr problem in virtual destructors check
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e9a3d03372
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@ -1583,9 +1583,8 @@ void CheckClass::virtualDestructor()
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for (unsigned int j = 0; j < info->derivedFrom.size(); ++j)
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for (unsigned int j = 0; j < info->derivedFrom.size(); ++j)
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{
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{
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// Check if base class is public and exists in database
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// Check if base class is public and exists in database
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if (info->derivedFrom[j].access != Public || !info->derivedFrom[j].spaceInfo)
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if (info->derivedFrom[j].access == Public && info->derivedFrom[j].spaceInfo)
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continue;
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{
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const SpaceInfo *spaceInfo = info->derivedFrom[j].spaceInfo;
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const SpaceInfo *spaceInfo = info->derivedFrom[j].spaceInfo;
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// Name of base class..
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// Name of base class..
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@ -1595,28 +1594,24 @@ void CheckClass::virtualDestructor()
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const Func *base_destructor = spaceInfo->getDestructor();
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const Func *base_destructor = spaceInfo->getDestructor();
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const Token *base = 0;
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const Token *base = 0;
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if (base_destructor)
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if (base_destructor)
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base = base_destructor->token->tokAt(-2);
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base = base_destructor->token;
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// Check that there is a destructor..
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// Check that there is a destructor..
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if (!base_destructor)
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if (!base_destructor)
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{
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{
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if (spaceInfo->derivedFrom.empty())
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if (spaceInfo->derivedFrom.empty())
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virtualDestructorError(spaceInfo->classDef, baseName, derivedClass->str());
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virtualDestructorError(spaceInfo->classDef, baseName, derivedClass->str());
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continue;
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}
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}
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else if (base_destructor->isVirtual)
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else if (!base_destructor->isVirtual)
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continue;
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{
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// TODO: This is just a temporary fix, better solution is needed.
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// TODO: This is just a temporary fix, better solution is needed.
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// Skip situations where base class has base classes of its own, because
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// Skip situations where base class has base classes of its own, because
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// some of the base classes might have virtual destructor.
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// some of the base classes might have virtual destructor.
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// Proper solution is to check all of the base classes. If base class is not
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// Proper solution is to check all of the base classes. If base class is not
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// found or if one of the base classes has virtual destructor, error should not
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// found or if one of the base classes has virtual destructor, error should not
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// be printed. See TODO test case "virtualDestructorInherited"
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// be printed. See TODO test case "virtualDestructorInherited"
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if (!Token::findmatch(_tokenizer->tokens(), (std::string("class ") + baseName + " {").c_str()))
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if (spaceInfo->derivedFrom.empty())
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continue;
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{
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// Make sure that the destructor is public (protected or private
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// Make sure that the destructor is public (protected or private
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// would not compile if inheritance is used in a way that would
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// would not compile if inheritance is used in a way that would
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// cause the bug we are trying to find here.)
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// cause the bug we are trying to find here.)
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@ -1624,6 +1619,9 @@ void CheckClass::virtualDestructor()
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virtualDestructorError(base, baseName, derivedClass->str());
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virtualDestructorError(base, baseName, derivedClass->str());
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}
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}
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}
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}
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}
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}
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}
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}
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}
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//---------------------------------------------------------------------------
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//---------------------------------------------------------------------------
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@ -1418,7 +1418,7 @@ private:
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" public:\n"
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" public:\n"
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" ~B(){int a;}\n"
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" ~B(){int a;}\n"
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"};\n");
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"};\n");
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ASSERT_EQUALS("[test.cpp:8]: (error) Class AA<double> which is inherited by class B does not have a virtual destructor\n", errout.str());
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ASSERT_EQUALS("[test.cpp:9]: (error) Class AA<double> which is inherited by class B does not have a virtual destructor\n", errout.str());
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}
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}
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void checkUninitVar(const char code[])
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void checkUninitVar(const char code[])
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