symboldatabase: Remove unneeded check
scope1 cannot be null at that point of time. If it were, the program would have crashed, before (it's dereferenced ->) This commit doesn't just remove dead code, but eliminates a tricky bug, possibly introduced by over-optimizing compilers: An explanation why the compiler could produce bad code here is found at http://blog.regehr.org/archives/970 This commit was enabled by http://css.csail.mit.edu/stack/ Signed-off-by: Stefan Beller <stefanbeller@googlemail.com>
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@ -1298,7 +1298,7 @@ void SymbolDatabase::addClassFunction(Scope **scope, const Token **tok, const To
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bool match = false;
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bool match = false;
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if (scope1->className == tok1->str() && (scope1->type != Scope::eFunction)) {
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if (scope1->className == tok1->str() && (scope1->type != Scope::eFunction)) {
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// do the scopes match (same scope) or do their names match (multiple namespaces)
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// do the scopes match (same scope) or do their names match (multiple namespaces)
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if ((*scope == scope1->nestedIn) || (*scope && scope1 &&
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if ((*scope == scope1->nestedIn) || (*scope) &&
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(*scope)->className == scope1->nestedIn->className &&
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(*scope)->className == scope1->nestedIn->className &&
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!(*scope)->className.empty() &&
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!(*scope)->className.empty() &&
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(*scope)->type == scope1->nestedIn->type)) {
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(*scope)->type == scope1->nestedIn->type)) {
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