ValueType: refactor and improve handling of 'new ...'

This commit is contained in:
Daniel Marjamäki 2017-03-05 10:02:47 +01:00
parent 6a718baae5
commit e0dd0a82ed
2 changed files with 17 additions and 9 deletions

View File

@ -4861,25 +4861,30 @@ void SymbolDatabase::setValueTypeInTokenList(Token *tokens, bool cpp, const Sett
} else if (tok->enumerator()) {
setValueType(tok, *tok->enumerator(), cpp, defsign, settings);
} else if (cpp && tok->str() == "new") {
if (Token::Match(tok, "new %type% ;|[") ||
Token::Match(tok, "new ( std| ::| nothrow ) %type% ;|[")) {
ValueType vt;
vt.pointer = 1;
const Token * typeTok = tok->next();
if (typeTok->str() == "(")
typeTok = typeTok->link()->next();
const Token *typeTok = tok->next();
if (Token::Match(typeTok, "( std| ::| nothrow )"))
typeTok = typeTok->link()->next();
if (!Token::Match(typeTok, "%type% ;|[|("))
return;
ValueType vt;
vt.pointer = 1;
if (typeTok->type() && typeTok->type()->classScope) {
vt.type = ValueType::Type::NONSTD;
vt.typeScope = typeTok->type()->classScope;
} else {
vt.type = ValueType::typeFromString(typeTok->str(), typeTok->isLong());
if (vt.type == ValueType::Type::UNKNOWN_TYPE)
vt.fromLibraryType(typeTok->str(), settings);
if (vt.type == ValueType::Type::UNKNOWN_TYPE)
return;
if (typeTok->isUnsigned())
vt.sign = ValueType::Sign::UNSIGNED;
else if (typeTok->isSigned())
vt.sign = ValueType::Sign::SIGNED;
if (vt.sign == ValueType::Sign::UNKNOWN_SIGN && vt.isIntegral())
vt.sign = (vt.type == ValueType::Type::CHAR) ? defsign : ValueType::Sign::SIGNED;
if (vt.type != ValueType::Type::UNKNOWN_TYPE)
setValueType(tok, vt, cpp, defsign, settings);
}
setValueType(tok, vt, cpp, defsign, settings);
}
}
}

View File

@ -4309,6 +4309,9 @@ private:
ASSERT_EQUALS(ValueType::Type::INT, vt.type);
}
// new
ASSERT_EQUALS("C *", typeOf("class C {}; x = new C();", "new"));
// auto variables
ASSERT_EQUALS("signed int", typeOf("; auto x = 3;", "x"));
ASSERT_EQUALS("signed int *", typeOf("; auto *p = (int *)0;", "p"));