wxwidgets.cfg: Added support for wxImage::Rotate().
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@ -10710,6 +10710,22 @@
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<not-uninit/>
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<not-uninit/>
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</arg>
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</arg>
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</function>
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</function>
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<!-- wxImage wxImage::Rotate(double angle, const wxPoint & rotationCentre, bool interpolating = true, wxPoint * offsetAfterRotation = NULL) const -->
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<function name="wxImage::Rotate">
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<noreturn>false</noreturn>
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<returnValue type="wxImage"/>
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<const/>
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<use-retval/>
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<leak-ignore/>
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<arg nr="1" direction="in">
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<not-uninit/>
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</arg>
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<arg nr="2" direction="in"/>
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<arg nr="3" default="true" direction="in">
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<not-uninit/>
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</arg>
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<arg nr="4" default="NULL" direction="out"/>
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</function>
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<!-- virtual wxImage wxAnimation::GetFrame(unsigned int i) const -->
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<!-- virtual wxImage wxAnimation::GetFrame(unsigned int i) const -->
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<function name="wxAnimation::GetFrame">
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<function name="wxAnimation::GetFrame">
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<noreturn>false</noreturn>
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<noreturn>false</noreturn>
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