GUI: modernize connect in MainWindow
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parent
cefb8bc71f
commit
e589c4fc7d
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@ -72,69 +72,69 @@ MainWindow::MainWindow(TranslationHandler* th, QSettings* settings) :
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mFilterTimer = new QTimer(this);
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mFilterTimer = new QTimer(this);
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mFilterTimer->setInterval(500);
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mFilterTimer->setInterval(500);
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mFilterTimer->setSingleShot(true);
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mFilterTimer->setSingleShot(true);
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connect(mFilterTimer, SIGNAL(timeout()), this, SLOT(filterResults()));
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connect(mFilterTimer, &QTimer::timeout, this, &MainWindow::filterResults);
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// "Filter" toolbar
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// "Filter" toolbar
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mLineEditFilter = new QLineEdit(mUI.mToolBarFilter);
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mLineEditFilter = new QLineEdit(mUI.mToolBarFilter);
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mLineEditFilter->setPlaceholderText(tr("Quick Filter:"));
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mLineEditFilter->setPlaceholderText(tr("Quick Filter:"));
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mUI.mToolBarFilter->addWidget(mLineEditFilter);
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mUI.mToolBarFilter->addWidget(mLineEditFilter);
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connect(mLineEditFilter, SIGNAL(textChanged(const QString&)), mFilterTimer, SLOT(start()));
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connect(mLineEditFilter, SIGNAL(textChanged(const QString&)), mFilterTimer, SLOT(start()));
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connect(mLineEditFilter, SIGNAL(returnPressed()), this, SLOT(filterResults()));
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connect(mLineEditFilter, &QLineEdit::returnPressed, this, &MainWindow::filterResults);
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connect(mUI.mActionPrint, SIGNAL(triggered()), mUI.mResults, SLOT(print()));
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connect(mUI.mActionPrint, SIGNAL(triggered()), mUI.mResults, SLOT(print()));
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connect(mUI.mActionPrintPreview, SIGNAL(triggered()), mUI.mResults, SLOT(printPreview()));
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connect(mUI.mActionPrintPreview, SIGNAL(triggered()), mUI.mResults, SLOT(printPreview()));
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connect(mUI.mActionQuit, SIGNAL(triggered()), this, SLOT(close()));
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connect(mUI.mActionQuit, &QAction::triggered, this, &MainWindow::close);
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connect(mUI.mActionAnalyzeFiles, SIGNAL(triggered()), this, SLOT(analyzeFiles()));
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connect(mUI.mActionAnalyzeFiles, &QAction::triggered, this, &MainWindow::analyzeFiles);
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connect(mUI.mActionAnalyzeDirectory, SIGNAL(triggered()), this, SLOT(analyzeDirectory()));
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connect(mUI.mActionAnalyzeDirectory, &QAction::triggered, this, &MainWindow::analyzeDirectory);
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connect(mUI.mActionSettings, SIGNAL(triggered()), this, SLOT(programSettings()));
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connect(mUI.mActionSettings, &QAction::triggered, this, &MainWindow::programSettings);
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connect(mUI.mActionClearResults, SIGNAL(triggered()), this, SLOT(clearResults()));
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connect(mUI.mActionClearResults, &QAction::triggered, this, &MainWindow::clearResults);
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connect(mUI.mActionOpenXML, SIGNAL(triggered()), this, SLOT(openResults()));
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connect(mUI.mActionOpenXML, &QAction::triggered, this, &MainWindow::openResults);
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connect(mUI.mActionShowStyle, SIGNAL(toggled(bool)), this, SLOT(showStyle(bool)));
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connect(mUI.mActionShowStyle, &QAction::toggled, this, &MainWindow::showStyle);
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connect(mUI.mActionShowErrors, SIGNAL(toggled(bool)), this, SLOT(showErrors(bool)));
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connect(mUI.mActionShowErrors, &QAction::toggled, this, &MainWindow::showErrors);
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connect(mUI.mActionShowWarnings, SIGNAL(toggled(bool)), this, SLOT(showWarnings(bool)));
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connect(mUI.mActionShowWarnings, &QAction::toggled, this, &MainWindow::showWarnings);
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connect(mUI.mActionShowPortability, SIGNAL(toggled(bool)), this, SLOT(showPortability(bool)));
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connect(mUI.mActionShowPortability, &QAction::toggled, this, &MainWindow::showPortability);
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connect(mUI.mActionShowPerformance, SIGNAL(toggled(bool)), this, SLOT(showPerformance(bool)));
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connect(mUI.mActionShowPerformance, &QAction::toggled, this, &MainWindow::showPerformance);
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connect(mUI.mActionShowInformation, SIGNAL(toggled(bool)), this, SLOT(showInformation(bool)));
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connect(mUI.mActionShowInformation, &QAction::toggled, this, &MainWindow::showInformation);
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connect(mUI.mActionCheckAll, SIGNAL(triggered()), this, SLOT(checkAll()));
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connect(mUI.mActionCheckAll, &QAction::triggered, this, &MainWindow::checkAll);
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connect(mUI.mActionUncheckAll, SIGNAL(triggered()), this, SLOT(uncheckAll()));
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connect(mUI.mActionUncheckAll, &QAction::triggered, this, &MainWindow::uncheckAll);
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connect(mUI.mActionCollapseAll, SIGNAL(triggered()), mUI.mResults, SLOT(collapseAllResults()));
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connect(mUI.mActionCollapseAll, &QAction::triggered, mUI.mResults, &ResultsView::collapseAllResults);
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connect(mUI.mActionExpandAll, SIGNAL(triggered()), mUI.mResults, SLOT(expandAllResults()));
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connect(mUI.mActionExpandAll, &QAction::triggered, mUI.mResults, &ResultsView::expandAllResults);
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connect(mUI.mActionShowHidden, SIGNAL(triggered()), mUI.mResults, SLOT(showHiddenResults()));
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connect(mUI.mActionShowHidden, &QAction::triggered, mUI.mResults, &ResultsView::showHiddenResults);
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connect(mUI.mActionViewLog, SIGNAL(triggered()), this, SLOT(showLogView()));
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connect(mUI.mActionViewLog, &QAction::triggered, this, &MainWindow::showLogView);
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connect(mUI.mActionViewStats, SIGNAL(triggered()), this, SLOT(showStatistics()));
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connect(mUI.mActionViewStats, &QAction::triggered, this, &MainWindow::showStatistics);
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connect(mUI.mActionLibraryEditor, SIGNAL(triggered()), this, SLOT(showLibraryEditor()));
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connect(mUI.mActionLibraryEditor, &QAction::triggered, this, &MainWindow::showLibraryEditor);
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connect(mUI.mActionReanalyzeModified, SIGNAL(triggered()), this, SLOT(reAnalyzeModified()));
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connect(mUI.mActionReanalyzeModified, &QAction::triggered, this, &MainWindow::reAnalyzeModified);
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connect(mUI.mActionReanalyzeAll, SIGNAL(triggered()), this, SLOT(reAnalyzeAll()));
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connect(mUI.mActionReanalyzeAll, &QAction::triggered, this, &MainWindow::reAnalyzeAll);
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connect(mUI.mActionStop, SIGNAL(triggered()), this, SLOT(stopAnalysis()));
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connect(mUI.mActionStop, &QAction::triggered, this, &MainWindow::stopAnalysis);
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connect(mUI.mActionSave, SIGNAL(triggered()), this, SLOT(save()));
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connect(mUI.mActionSave, &QAction::triggered, this, &MainWindow::save);
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// About menu
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// About menu
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connect(mUI.mActionAbout, SIGNAL(triggered()), this, SLOT(about()));
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connect(mUI.mActionAbout, &QAction::triggered, this, &MainWindow::about);
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connect(mUI.mActionLicense, SIGNAL(triggered()), this, SLOT(showLicense()));
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connect(mUI.mActionLicense, &QAction::triggered, this, &MainWindow::showLicense);
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// View > Toolbar menu
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// View > Toolbar menu
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connect(mUI.mActionToolBarMain, SIGNAL(toggled(bool)), this, SLOT(toggleMainToolBar()));
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connect(mUI.mActionToolBarMain, SIGNAL(toggled(bool)), this, SLOT(toggleMainToolBar()));
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connect(mUI.mActionToolBarView, SIGNAL(toggled(bool)), this, SLOT(toggleViewToolBar()));
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connect(mUI.mActionToolBarView, SIGNAL(toggled(bool)), this, SLOT(toggleViewToolBar()));
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connect(mUI.mActionToolBarFilter, SIGNAL(toggled(bool)), this, SLOT(toggleFilterToolBar()));
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connect(mUI.mActionToolBarFilter, SIGNAL(toggled(bool)), this, SLOT(toggleFilterToolBar()));
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connect(mUI.mActionAuthors, SIGNAL(triggered()), this, SLOT(showAuthors()));
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connect(mUI.mActionAuthors, &QAction::triggered, this, &MainWindow::showAuthors);
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connect(mThread, SIGNAL(done()), this, SLOT(analysisDone()));
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connect(mThread, &ThreadHandler::done, this, &MainWindow::analysisDone);
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connect(mUI.mResults, SIGNAL(gotResults()), this, SLOT(resultsAdded()));
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connect(mUI.mResults, &ResultsView::gotResults, this, &MainWindow::resultsAdded);
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connect(mUI.mResults, SIGNAL(resultsHidden(bool)), mUI.mActionShowHidden, SLOT(setEnabled(bool)));
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connect(mUI.mResults, &ResultsView::resultsHidden, mUI.mActionShowHidden, &QAction::setEnabled);
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connect(mUI.mResults, SIGNAL(checkSelected(QStringList)), this, SLOT(performSelectedFilesCheck(QStringList)));
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connect(mUI.mResults, &ResultsView::checkSelected, this, &MainWindow::performSelectedFilesCheck);
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connect(mUI.mMenuView, SIGNAL(aboutToShow()), this, SLOT(aboutToShowViewMenu()));
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connect(mUI.mMenuView, &QMenu::aboutToShow, this, &MainWindow::aboutToShowViewMenu);
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// File menu
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// File menu
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connect(mUI.mActionNewProjectFile, SIGNAL(triggered()), this, SLOT(newProjectFile()));
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connect(mUI.mActionNewProjectFile, &QAction::triggered, this, &MainWindow::newProjectFile);
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connect(mUI.mActionOpenProjectFile, SIGNAL(triggered()), this, SLOT(openProjectFile()));
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connect(mUI.mActionOpenProjectFile, &QAction::triggered, this, &MainWindow::openProjectFile);
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connect(mUI.mActionShowScratchpad, SIGNAL(triggered()), this, SLOT(showScratchpad()));
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connect(mUI.mActionShowScratchpad, &QAction::triggered, this, &MainWindow::showScratchpad);
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connect(mUI.mActionCloseProjectFile, SIGNAL(triggered()), this, SLOT(closeProjectFile()));
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connect(mUI.mActionCloseProjectFile, &QAction::triggered, this, &MainWindow::closeProjectFile);
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connect(mUI.mActionEditProjectFile, SIGNAL(triggered()), this, SLOT(editProjectFile()));
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connect(mUI.mActionEditProjectFile, &QAction::triggered, this, &MainWindow::editProjectFile);
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connect(mUI.mActionHelpContents, SIGNAL(triggered()), this, SLOT(openHelpContents()));
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connect(mUI.mActionHelpContents, &QAction::triggered, this, &MainWindow::openHelpContents);
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loadSettings();
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loadSettings();
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