Refactoring: Convert enums to enum classes
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@ -175,7 +175,7 @@ bool isConstVarExpression(const Token *tok);
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const Variable *getLHSVariable(const Token *tok);
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struct PathAnalysis {
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enum Progress {
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enum class Progress {
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Continue,
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Break
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};
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@ -69,7 +69,7 @@ static const char * getFunctionTypeName(Function::Type type)
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static bool isVariableCopyNeeded(const Variable &var)
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{
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return var.isPointer() || (var.type() && var.type()->needInitialization == Type::True) || (var.valueType()->type >= ValueType::Type::CHAR);
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return var.isPointer() || (var.type() && var.type()->needInitialization == Type::NeedInitialization::True) || (var.valueType()->type >= ValueType::Type::CHAR);
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}
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//---------------------------------------------------------------------------
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@ -117,7 +117,7 @@ void CheckClass::constructors()
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initTok = initTok->linkAt(1);
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if (var.isPrivate() && !var.isStatic() && !Token::Match(var.nameToken(), "%varid% ; %varid% =", var.declarationId()) &&
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!Token::Match(initTok, "%var%|] {|=") &&
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(!var.isClass() || (var.type() && var.type()->needInitialization == Type::True))) {
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(!var.isClass() || (var.type() && var.type()->needInitialization == Type::NeedInitialization::True))) {
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noConstructorError(scope->classDef, scope->className, scope->classDef->str() == "struct");
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break;
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}
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@ -175,7 +175,7 @@ void CheckClass::constructors()
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if (usage[count].assign || usage[count].init || var.isStatic())
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continue;
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if (var.valueType()->pointer == 0 && var.type() && var.type()->needInitialization == Type::False && var.type()->derivedFrom.empty())
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if (var.valueType()->pointer == 0 && var.type() && var.type()->needInitialization == Type::NeedInitialization::False && var.type()->derivedFrom.empty())
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continue;
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if (var.isConst() && func.isOperator()) // We can't set const members in assignment operator
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@ -189,7 +189,7 @@ void CheckClass::constructors()
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// Known type that doesn't need initialization or
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// known type that has member variables of an unknown type
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else if (var.type()->needInitialization != Type::True)
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else if (var.type()->needInitialization != Type::NeedInitialization::True)
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continue;
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}
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@ -69,7 +69,7 @@ static bool isAutoDealloc(const Variable *var)
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/** @todo false negative: check base class for side effects */
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/** @todo false negative: check constructors for side effects */
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if (var->typeScope() && var->typeScope()->numConstructors == 0 &&
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(var->typeScope()->varlist.empty() || var->type()->needInitialization == Type::True) &&
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(var->typeScope()->varlist.empty() || var->type()->needInitialization == Type::NeedInitialization::True) &&
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var->type()->derivedFrom.empty())
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return false;
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@ -99,7 +99,7 @@ void CheckUninitVar::check()
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void CheckUninitVar::checkScope(const Scope* scope, const std::set<std::string> &arrayTypeDefs)
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{
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for (const Variable &var : scope->varlist) {
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if ((mTokenizer->isCPP() && var.type() && !var.isPointer() && var.type()->needInitialization != Type::True) ||
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if ((mTokenizer->isCPP() && var.type() && !var.isPointer() && var.type()->needInitialization != Type::NeedInitialization::True) ||
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var.isStatic() || var.isExtern() || var.isReference())
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continue;
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@ -197,7 +197,7 @@ void CheckUninitVar::checkStruct(const Token *tok, const Variable &structvar)
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if (scope2->className == typeToken->str() && scope2->numConstructors == 0U) {
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for (const Variable &var : scope2->varlist) {
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if (var.isStatic() || var.hasDefault() || var.isArray() ||
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(!mTokenizer->isC() && var.isClass() && (!var.type() || var.type()->needInitialization != Type::True)))
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(!mTokenizer->isC() && var.isClass() && (!var.type() || var.type()->needInitialization != Type::NeedInitialization::True)))
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continue;
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// is the variable declared in a inner union?
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@ -693,7 +693,7 @@ bool CheckUninitVar::checkScopeForVariable(const Token *tok, const Variable& var
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continue;
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}
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}
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if (var.isPointer() && (var.typeStartToken()->isStandardType() || var.typeStartToken()->isEnumType() || (var.type() && var.type()->needInitialization == Type::True)) && Token::simpleMatch(tok->next(), "= new")) {
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if (var.isPointer() && (var.typeStartToken()->isStandardType() || var.typeStartToken()->isEnumType() || (var.type() && var.type()->needInitialization == Type::NeedInitialization::True)) && Token::simpleMatch(tok->next(), "= new")) {
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*alloc = CTOR_CALL;
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// type has constructor(s)
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@ -1376,7 +1376,7 @@ bool CheckUnusedVar::isRecordTypeWithoutSideEffects(const Type* type)
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return withoutSideEffects;
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if (type && type->classScope && type->classScope->numConstructors == 0 &&
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(type->classScope->varlist.empty() || type->needInitialization == Type::True)) {
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(type->classScope->varlist.empty() || type->needInitialization == Type::NeedInitialization::True)) {
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for (std::vector<Type::BaseInfo>::const_iterator i = type->derivedFrom.begin(); i != type->derivedFrom.end(); ++i) {
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if (!isRecordTypeWithoutSideEffects(i->type)) {
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withoutSideEffects=false;
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@ -826,7 +826,7 @@ void SymbolDatabase::createSymbolDatabaseNeedInitialization()
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for (std::list<Scope>::iterator it = scopeList.begin(); it != scopeList.end(); ++it) {
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Scope *scope = &(*it);
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if (scope->definedType)
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scope->definedType->needInitialization = Type::True;
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scope->definedType->needInitialization = Type::NeedInitialization::True;
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}
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} else {
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// For C++, it is more difficult: Determine if user defined type needs initialization...
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@ -844,7 +844,7 @@ void SymbolDatabase::createSymbolDatabaseNeedInitialization()
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scope->definedType = &mBlankTypes.back();
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}
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if (scope->isClassOrStruct() && scope->definedType->needInitialization == Type::Unknown) {
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if (scope->isClassOrStruct() && scope->definedType->needInitialization == Type::NeedInitialization::Unknown) {
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// check for default constructor
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bool hasDefaultConstructor = false;
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@ -870,7 +870,7 @@ void SymbolDatabase::createSymbolDatabaseNeedInitialization()
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// We assume the default constructor initializes everything.
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// Another check will figure out if the constructor actually initializes everything.
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if (hasDefaultConstructor)
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scope->definedType->needInitialization = Type::False;
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scope->definedType->needInitialization = Type::NeedInitialization::False;
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// check each member variable to see if it needs initialization
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else {
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@ -882,9 +882,9 @@ void SymbolDatabase::createSymbolDatabaseNeedInitialization()
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if (var->isClass()) {
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if (var->type()) {
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// does this type need initialization?
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if (var->type()->needInitialization == Type::True)
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if (var->type()->needInitialization == Type::NeedInitialization::True)
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needInitialization = true;
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else if (var->type()->needInitialization == Type::Unknown) {
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else if (var->type()->needInitialization == Type::NeedInitialization::Unknown) {
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if (!(var->valueType() && var->valueType()->type == ValueType::CONTAINER))
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unknown = true;
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}
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@ -894,16 +894,16 @@ void SymbolDatabase::createSymbolDatabaseNeedInitialization()
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}
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if (needInitialization)
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scope->definedType->needInitialization = Type::True;
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scope->definedType->needInitialization = Type::NeedInitialization::True;
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else if (!unknown)
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scope->definedType->needInitialization = Type::False;
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scope->definedType->needInitialization = Type::NeedInitialization::False;
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else {
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if (scope->definedType->needInitialization == Type::Unknown)
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if (scope->definedType->needInitialization == Type::NeedInitialization::Unknown)
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unknowns++;
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}
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}
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} else if (scope->type == Scope::eUnion && scope->definedType->needInitialization == Type::Unknown)
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scope->definedType->needInitialization = Type::True;
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} else if (scope->type == Scope::eUnion && scope->definedType->needInitialization == Type::NeedInitialization::Unknown)
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scope->definedType->needInitialization = Type::NeedInitialization::True;
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}
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retry++;
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@ -914,7 +914,7 @@ void SymbolDatabase::createSymbolDatabaseNeedInitialization()
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for (std::list<Scope>::iterator it = scopeList.begin(); it != scopeList.end(); ++it) {
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const Scope *scope = &(*it);
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if (scope->isClassOrStruct() && scope->definedType->needInitialization == Type::Unknown)
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if (scope->isClassOrStruct() && scope->definedType->needInitialization == Type::NeedInitialization::Unknown)
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debugMessage(scope->classDef, "SymbolDatabase::SymbolDatabase couldn't resolve all user defined types.");
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}
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}
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@ -2919,9 +2919,9 @@ void SymbolDatabase::printOut(const char *title) const
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<< type->enclosingScope->className;
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}
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std::cout << std::endl;
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std::cout << " needInitialization: " << (type->needInitialization == Type::Unknown ? "Unknown" :
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type->needInitialization == Type::True ? "True" :
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type->needInitialization == Type::False ? "False" :
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std::cout << " needInitialization: " << (type->needInitialization == Type::NeedInitialization::Unknown ? "Unknown" :
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type->needInitialization == Type::NeedInitialization::True ? "True" :
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type->needInitialization == Type::NeedInitialization::False ? "False" :
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"Invalid") << std::endl;
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std::cout << " derivedFrom[" << type->derivedFrom.size() << "] = (";
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@ -65,7 +65,7 @@ public:
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const Token* classDef; ///< Points to "class" token
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const Scope* classScope;
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const Scope* enclosingScope;
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enum NeedInitialization {
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enum class NeedInitialization {
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Unknown, True, False
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} needInitialization;
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@ -106,11 +106,11 @@ public:
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classDef(classDef_),
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classScope(classScope_),
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enclosingScope(enclosingScope_),
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needInitialization(Unknown),
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needInitialization(NeedInitialization::Unknown),
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typeStart(nullptr),
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typeEnd(nullptr) {
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if (classDef_ && classDef_->str() == "enum")
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needInitialization = True;
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needInitialization = NeedInitialization::True;
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else if (classDef_ && classDef_->str() == "using") {
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typeStart = classDef->tokAt(3);
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typeEnd = typeStart;
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@ -4906,7 +4906,7 @@ static void valueFlowUninit(TokenList *tokenlist, SymbolDatabase * /*symbolDatab
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const Variable *var = vardecl->variable();
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if (!var || var->nameToken() != vardecl)
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continue;
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if ((!var->isPointer() && var->type() && var->type()->needInitialization != Type::True) ||
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if ((!var->isPointer() && var->type() && var->type()->needInitialization != Type::NeedInitialization::True) ||
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!var->isLocal() || var->isStatic() || var->isExtern() || var->isReference() || var->isThrow())
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continue;
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