Now really fixed #4604.
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@ -664,9 +664,7 @@ void CheckOther::checkRedundantAssignment()
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}
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}
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it->second = tok;
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it->second = tok;
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}
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}
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if (Token::simpleMatch(tok->tokAt(2), "0 ;"))
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if (!Token::simpleMatch(tok->tokAt(2), "0 ;") || (tok->variable() && tok->variable()->nameToken() != tok->tokAt(-2)))
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varAssignments.erase(tok->varId());
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else
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varAssignments[tok->varId()] = tok;
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varAssignments[tok->varId()] = tok;
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memAssignments.erase(tok->varId());
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memAssignments.erase(tok->varId());
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} else if (tok->next()->type() == Token::eIncDecOp || (tok->previous()->type() == Token::eIncDecOp && !Token::Match(tok->next(), ".|[|("))) { // Variable incremented/decremented
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} else if (tok->next()->type() == Token::eIncDecOp || (tok->previous()->type() == Token::eIncDecOp && !Token::Match(tok->next(), ".|[|("))) { // Variable incremented/decremented
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@ -1756,12 +1756,6 @@ private:
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" }\n"
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" }\n"
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"}", 0, false, false, false, false);
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"}", 0, false, false, false, false);
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ASSERT_EQUALS("", errout.str());
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ASSERT_EQUALS("", errout.str());
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check("void f() {\n" // Ticket #4356
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" int x = 0;\n" // <- ignore assignment with 0
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" x = 3;\n"
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"}", 0, false, false, false, false);
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ASSERT_EQUALS("", errout.str());
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}
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}
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void switchRedundantOperationTest() {
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void switchRedundantOperationTest() {
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@ -5803,6 +5797,24 @@ private:
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" return x + 1;\n"
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" return x + 1;\n"
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"}");
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"}");
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ASSERT_EQUALS("", errout.str());
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ASSERT_EQUALS("", errout.str());
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check("void f() {\n" // Ticket #4356
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" int x = 0;\n" // <- ignore assignment with 0
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" x = 3;\n"
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"}", 0, false, false, false, false);
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ASSERT_EQUALS("", errout.str());
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check("void f() {\n"
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" int i = 54;\n"
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" i = 0;\n"
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"}", 0, false, false, false, false);
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ASSERT_EQUALS("[test.cpp:2] -> [test.cpp:3]: (performance) Variable 'i' is reassigned a value before the old one has been used.\n", errout.str());
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check("void f() {\n"
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" int i = 54;\n"
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" i = 1;\n"
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"}", 0, false, false, false, false);
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ASSERT_EQUALS("[test.cpp:2] -> [test.cpp:3]: (performance) Variable 'i' is reassigned a value before the old one has been used.\n", errout.str());
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}
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}
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void redundantMemWrite() {
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void redundantMemWrite() {
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