When comparing if the shift is large enough to make the result zero, use
an unsigned long long to make sure the result fits. Also, a check that
avoids setting the value if the shift is equal to or larger than the
number of bits in the operand (this is undefined behaviour). Finally,
add a check to make sure the calculated value is not too large to store.
Add test cases to cover this.
This was detected by an MSVC warning.
valueflow.cpp(1350): warning C4334: '<<' : result of 32-bit shift implicitly
converted to 64 bits (was 64-bit shift intended?)
* use already cached name token rather than recalculating it
multiple times
* cache end of template parameters token and use it rather than
recalculating it multiple times
* remove unnecessary end of template token and name token checks
* remove function parameter that is already contained in another
parameter
* valueflow: remove unused variable known
since e4677ae640 will trigger :
lib/valueflow.cpp:506:20: warning: unused variable 'known' [-Wunused-variable]
const bool known = (parent->astOperand1()->hasKnownValue() ||
* templatesimplifier: cleanup
since 48c960f56c showing:
lib/templatesimplifier.h:279:16: warning: private field 'mTokenizer' is not used
[-Wunused-private-field]
Tokenizer *mTokenizer;
* split CheckNullPointer::arithmeticError() into
* CheckNullPointer::pointerArithmeticError() and
* CheckNullPointer::redundantConditionWarning()
* Additional errorlist entry:
```XML
<error id="nullPointerArithmeticRedundantCheck"
severity="warning"
msg="Either the condition is redundant or there is pointer arithmetic with NULL pointer."
verbose="Either the condition is redundant or there is pointer arithmetic with NULL pointer." cwe="682"/>
```
This fixes issue in:
```cpp
void f()
{
char stack[512];
RGNDATA *data;
if (data_size > sizeof (stack))
data = malloc (data_size);
else
data = (RGNDATA *)stack;
if ((char *)data != stack)
free (data); // <- data is not stack
}
```
It seems the `ProgramMemory` can't handle two known values(such as int and tok) together. So instead `ValueFlowAfterAssign` runs `ValueFlowForward` with tok values and then runs it with the other values.