Building with enhanced clang warnings indicated a large number of
instances with the warning:
`warning: zero as null pointer constant`
Recommended practice in C++11 is to use `nullptr` as value for
a NULL or empty pointer value. All instances where this warning
was encountered were corrected in this commit.
Where warning was encountered in dependency code (i.e. external library)
no chnages were made. Patching will be offered upstream.
[gui/projectfiledialog.h:283]: (performance) Function parameter 'shortText' should be passed by const reference.
[gui/projectfiledialog.cpp:675]: (performance) Function parameter 'shortText' should be passed by const reference.
also run dmake
Since include dir order is important (Cppcheck uses the first file
it finds) user must be able to edit the order of include paths.
This commit adds "Up" and "Down" buttons to the Project-dialog's
inlude paths-tab. User can use those two buttons to re-order the
include directories.
Ticket: #3037 (GUI: Allow reordering include paths in project dialog)
Use project file's location as base path when adding new paths
(checked, included or ignored) to the project. In most cases user
wants to add paths in the same project so this reduces browsing
paths considerably when adding them.
Add similar GUI than include paths has. Currently there is only
possibly select directories directly from the GUI. But filename
can be added to the path by editing it.
Handling paths in line edit control is quite hard. List control is
much more pleasant to use for it. Convert Project file path
handling to similar list control usage than include paths earlier.
Editing include directories in edit control is not nice. Instead
add new tab and list control for the include directories. They
are now added, edited and removed like global include directories
in settings dialog.