* Check if member function modifies the variable
* Check for const pointer
* Add test for const condition
* Add more null checking
* Add todo assert for FN
* Set values in else branch even when the first branch modifies the value
* Move tests
* Add check for goto
* Remvoe todo
* Also check scope is noreturn
* Use isEscapeScope when variables are changed
* Fix issue 470: Condition is always true or false on logical operators
* Dont warn on literals
* Compute logical operators using valueflow
* Fix FP when using literals
* Always warn on subconditions that are always true
* Use percent matches first
* Add test for logical operators
* Check if parent is null
* Improve valeflow analysis with comparison operators
* Use simple match
* Dont add 0 on comparisons
* Check reverse comparisons
* Use nullptr
* Remove duplicate code tests
* sync build instructions from readme.txt
* refactored the patch from ticket 8180. Moved logic from macros to the bailoutInternal function
* adapt to new bailout message format
* adapt to new bailout message format
* adapt to new bailout message format
* compile fix for Microsoft platform
* remove directory part from file locations in bailout message (normalize)
* remove directory part from valueflow message filter
* adapt tests to file format without directory part
* adapt tests to file format without directory part
* new line number agnostic assert_equals methods
* new line number agnostic assert_equals methods
* adapt to new method assertEqualsWithoutLineNumbers()
* adapt to new method assertEqualsWithoutLineNumbers()
* Bugfix: do not replace line number with spaces, remove it
* review changes: const char * -> std::string, size_t -> int, std::to_string() -> MathLib::toString()
* set #line at the beginning to guard against insertions from match compiler
* Bugfix: counting lines can be difficult :-) #line 1 -> #line 2
* added method stripDirectoryPart()
* added method stripDirectoryPart()
* used new method Path::stripDirectoryPart()
* new dependency path.h in lib/valueFlow.cpp
* code cleanup, removing redundant temporary objects and casts