- fix g++ warning:
> lib/checkother.cpp:3779: warning: comparison between signed and unsigned integer expressions
- fix suncc warning (see [everything2](http://everything2.com/title/C%252B%252B%253A+static+extern+%2522C%2522)):
> "lib/checkmemoryleak.cpp", line 578: Warning (Anachronism): Formal argument __compar of type extern "C" int(*)(const void*,const void*) in call to bsearch(const void*, const void*, unsigned long, unsigned long, extern "C" int(*)(const void*,const void*)) is being passed int(*)(const void*,const void*).
- prefer empty() / isEmpty() over "size() > 0" (cases not caught by stlSize)
- fix word misspellings (mostly comments, a few output lines)
- Parenthesis => Parentheses (both variations were used in the codebase)
- fix typo and wording ("never alwayw") in gui/test/data/benchmark/simple.cpp's CheckOther::unsignedPositive():
```
- "An unsigned variable will never alwayw be positive so it is either pointless or "
+ "An unsigned variable can't be negative so it is either pointless or "
```
Now DebugErrors get correctly routed to check log. The wrong slot
name also caused a warning printed to the console as reported by
thevbm in ticket #2006.
Debug errors were not shown anywhere in the GUI, they were just
ignored. This commit adds new signal for those debug errors and
directs them to checking log.
Solves ticket #1898 (GUI: Handle internal errors from lib)
This commit modifies and registers ErrorItem as proper metatype so it
can be used with Qt signals. Then sending Error-signals is refactored
so that ErrorItem instances are sent instead of several different
arguments that already contained couple of lists.
Progress signal had also item count with it and then the handler determined
that check is ready when max count of progress was done. Also progressbar
was practically reset in every progress signal. This was simply fragile
code.
After this patch progress signal has only the current progress count. Total
count of items is given when initializing the checking. And there is
separate function for handling check finishing.
This also fixes the bug that progressbar was not hidden after checking
or when interrupting the checking.