- Stored global information about cppcheck version and copyright string in a single resource.h file.
- Use macros of windows.h instead of numeric values for filetype, etc.
- Added versioninfo metadata to lib (#4275)
- Removed VS resource editor code from resource files - these files shouldn't be modified with it to avoid information loss
- Renamed files to version.h/rc
- Encoded files as ANSI again - use escape sequences for unicode characters in literals (#4281)
- UNICODE set correctly
- Fixed path to pcre.lib; use external library directories
- Removed several unnecessary and redundant flags from projects
Thank you for your help, XhmikosR!
Currently the information severity messages are outputted as error
messages with Severity::Information. This causes constant confusion
as people think it as mildest error severity (and rightfully so).
When it was meant to be for printing messages about the checking
procedure itself (like missing header files etc).
So I'm adding a new function for the ErrorLogger for printing these
informative messages. This makes clear the distinction of errors
found from the code and messages related to the checking itself.
It also makes it easier for clients to handle these separately.
It is easier to maintain PRO files when we keep all the console-
build specific general options in one file. For example changes to
compiler options affect to all console builds.
Updated VS9 solution
New VS10 solution that builds cppcheck into a dll used by cli and testrunner.
Functional changes and advantages of new solution:
- Share code between testrunner and cli; ability to share code with gui as well (not yet implemented)
- Files of /lib are no longer compiled twice (should improve build time on single core machines)
- Added configuration for building with PCRE support
- Executables are build into /bin (/bin/debug in debug mode) folder (Should no longer require rebuild when switching between debug and release)
- Completely x64 compatible (contains also x64-debug configuration now)