This has basic handling of GUI projects. But further work will be needed to handle addons etc, the plan is that we will be able to run addons from the command line soon.
The unsigned less than zero checker looked for patterns like "<= 0".
Switching to use valueflow improves the checker in a few aspects.
First, it removes false positives where instead of 0, the code is using
0L, 0U, etc. Instead of having to hard code the different variants of 0,
valueflow handles this automatically. This fixes FPs on the form
uint32_t value = 0xFUL;
void f() {
if (value < 0u)
{
value = 0u;
}
}
where 0u was previously not recognized by the checker. This fixes#8836.
Morover, it makes it possible to handle templates properly. In commit
fa076598ad, all warnings inside templates
were made inconclusive, since the checker had no idea if "0" came from
a template parameter or not.
This makes it possible to not warn for the following case which was
reported as a FP in #3233
template<int n> void foo(unsigned int x) {
if (x <= n);
}
foo<0>();
but give a warning for the following case
template<int n> void foo(unsigned int x) {
if (x <= 0);
}
Previously, both these cases gave inconclusive warnings.
Finally, it makes it possible to give warnings for the following code:
void f(unsigned x) {
int y = 0;
if (x <= y) {}
}
Also, previously, the checker for unsigned variables larger than 0, the
checker used the string of the astoperand. This meant that for code like
the following:
void f(unsigned x, unsigned y) {
if (x -y >= 0) {}
}
cppcheck would output
[unsigned-expression-positive.c] (style) Unsigned variable '-' can't be negative so it is unnecessary to test it.
using expressionString() instead gives a better error message
[unsigned-expression-positive.c] (style) Unsigned expression 'x-z' can't be negative so it is unnecessary to test it.
This will use the lifetime checker for dangling references. It will find these cases for indirectly assigned reference:
```cpp
int &foo()
{
int s = 0;
int& x = s;
return x;
}
```
This will also fix issue 510 as well:
```cpp
int &f( int k )
{
static int &r = k;
return r;
}
```
In case the XML code of a library configuration is invalid Cppcheck now additionally prints out some helpful error description like this:
"Error=XML_ERROR_MISMATCHED_ELEMENT ErrorID=16 (0x10) Line number=304: XMLElement name=noreturn"
* out of line member functions are a namespace
* template<...> and *_cast<> can't be instantiations
* refactor code to use less function parameters
* fix instantiation scopes
* use full name with namespace when available
* fallback to just matching names when full name doesn't match
* fix for CMake compile_commands.json input - director does not include trailing / which makes include directories wrong - so add it if it doesnt exist
* fix the bugfix for trailing / in the directory name of CMAKE JSON file, add also new test case to see if it works in both cases (with and without trailing /)
* revert adding accidental new line
due to equal arguments...
* iterators1 (`CheckStl::iteratorsError(const Token*, const std::string&, const std::string&)`) and
* iterators2 (`CheckStl::iteratorsError(const Token*, const Token*, const std::string&, const std::string&)`)
... produced equal messages. Equal messages were filtered-out `CppCheck::reportErr(const ErrorLogger::ErrorMessage&)`.
So the error iterators2 disapeared from the error list.
This fixes valueflow to have a value for `||` operator here:
```cpp
bool f()
{
bool a = (4 == 3); // <-- 0
bool b = (3 == 3); // <-- 1
return a || b; // <-- 1
}
```
When comparing if the shift is large enough to make the result zero, use
an unsigned long long to make sure the result fits. Also, a check that
avoids setting the value if the shift is equal to or larger than the
number of bits in the operand (this is undefined behaviour). Finally,
add a check to make sure the calculated value is not too large to store.
Add test cases to cover this.
This was detected by an MSVC warning.
valueflow.cpp(1350): warning C4334: '<<' : result of 32-bit shift implicitly
converted to 64 bits (was 64-bit shift intended?)
* use already cached name token rather than recalculating it
multiple times
* cache end of template parameters token and use it rather than
recalculating it multiple times
* remove unnecessary end of template token and name token checks
* remove function parameter that is already contained in another
parameter
* valueflow: remove unused variable known
since e4677ae640 will trigger :
lib/valueflow.cpp:506:20: warning: unused variable 'known' [-Wunused-variable]
const bool known = (parent->astOperand1()->hasKnownValue() ||
* templatesimplifier: cleanup
since 48c960f56c showing:
lib/templatesimplifier.h:279:16: warning: private field 'mTokenizer' is not used
[-Wunused-private-field]
Tokenizer *mTokenizer;
* split CheckNullPointer::arithmeticError() into
* CheckNullPointer::pointerArithmeticError() and
* CheckNullPointer::redundantConditionWarning()
* Additional errorlist entry:
```XML
<error id="nullPointerArithmeticRedundantCheck"
severity="warning"
msg="Either the condition is redundant or there is pointer arithmetic with NULL pointer."
verbose="Either the condition is redundant or there is pointer arithmetic with NULL pointer." cwe="682"/>
```
This fixes issue in:
```cpp
void f()
{
char stack[512];
RGNDATA *data;
if (data_size > sizeof (stack))
data = malloc (data_size);
else
data = (RGNDATA *)stack;
if ((char *)data != stack)
free (data); // <- data is not stack
}
```
It seems the `ProgramMemory` can't handle two known values(such as int and tok) together. So instead `ValueFlowAfterAssign` runs `ValueFlowForward` with tok values and then runs it with the other values.
* Code changes for Token::mImpl optimisation
* Added new TokenImpl optimisation
Moving members to the TokenImpl struct reduces the size of the Token class, which is a fairly significant optimisation. In my testing on Windows with 32-bit Release-PCRE, this change reduced the size of the Token class from 108 bits to 52 bits and reduced run-time of my test case by around 20%.
* Several optimisations
Deleted some code that ran very slowly and did nothing, as there is no need to change a Token's string to null if you are about to delete it.
Added a frontToken to simplifyCalculations to reduce the amount of work it has to do on already-simplified calculations.
Moved template removal to the end of the list as this reduces redundant iteration and saves time.
* Added tok argument to simplifyCalculations
This means callers can avoid unnecessary work if they know which tokens have already been simplified. Passing nullptr indicates the original behaviour (starting from the front of the list).
* Removed mention of member from another change
* Re-added and optimised some code deleted in error
Changing mTemplateInstantiations to a vector avoids the high cost of doing repeated linear searches. Changing how the code iterates through the array was necessary because the vector can be resized at several points during the loop, which breaks existing references and iterators.
* Changed mTemplateInstantiations to a vector
This is an optimisation that makes repeated linear searches of this collection significantly faster.
Also added a copy constructor to TokenAndName so code can make copies of these objects to keep a reference if a vector gets resized.
* A cleaner optimisation to removing template tokens
This reverts the previous change to made mInstantiatedTemplates a vector and the iterator changes to support this, and makes mTypesUsedInTemplateInstantiation so the eraseTokens logic can be unified.
* Reverted vector to list
Also made mTypesUsedInTemplateInstantiation a vector of TokenAndName objects so it can share the same logic as the other members.
* Added member for template simplifier pointer
This can be used more efficiently than marking Tokens with a flag and then searching through all templates to find the one that matches.
* Turned loop inside out
This means we only have to iterate through the std::list once. std::list is very expensive to iterate through.
* Latest code from danmar and fixed optimisations
In particular I have optimised simplifying template instantiation names as this was incredibly slow because of the number of times it had to iterate through the template instantiation list. Previous optimisations to this weren't very effective and broke some edge cases.
* Added changes from danmar
Made mExplicitInstantiationsToDelete a vector of TokenAndName to be consistent with the rest of the members, which are cleaned up very efficiently.
* Tokens can have many templateSimplifierPointers
* templateSimplifierPointers must be kept in sync
This makes arrays non-null in valueflow, so it can catch comparisons against null that is always true:
```cpp
void f(void) {
int buf[42];
if( buf != 0) {;} // << always true
}
```
Add a check for function arguments that can be constant:
```cpp
extern void bar(int);
void f(int x) {
bar((x & 0x01) >> 7); // function 'bar' is always called with a '0'-argument
}
```
* Implement hexadecimal float conversion in MathLib::toDoubleNumber independent of C99/C++17
* Refactor MathLib::isFloatHex and cure some false results