/* * Cppcheck - A tool for static C/C++ code analysis * Copyright (C) 2007-2023 Cppcheck team. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "filelister.h" #include "path.h" #include "pathmatch.h" #include "utils.h" #include #include #include #include #ifdef _WIN32 /////////////////////////////////////////////////////////////////////////////// ////// This code is WIN32 systems ///////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////// #include #include // Here is the catch: cppcheck core is Ansi code (using char type). // When compiling Unicode targets WinAPI automatically uses *W Unicode versions // of called functions. Thus, we explicitly call *A versions of the functions. std::string FileLister::recursiveAddFiles(std::list>&files, const std::string &path, const std::set &extra, const PathMatch& ignored) { return addFiles(files, path, extra, true, ignored); } std::string FileLister::addFiles(std::list>&files, const std::string &path, const std::set &extra, bool recursive, const PathMatch& ignored) { if (path.empty()) return "no path specified"; const std::string cleanedPath = Path::toNativeSeparators(path); // basedir is the base directory which is used to form pathnames. // It always has a trailing backslash available for concatenation. std::string basedir; // searchPattern is the search string passed into FindFirst and FindNext. std::string searchPattern = cleanedPath; // The user wants to check all files in a dir const bool checkAllFilesInDir = Path::isDirectory(cleanedPath); if (checkAllFilesInDir) { const char c = cleanedPath.back(); switch (c) { case '\\': searchPattern += '*'; basedir = cleanedPath; break; case '*': basedir = cleanedPath.substr(0, cleanedPath.length() - 1); break; default: searchPattern += "\\*"; if (cleanedPath != ".") basedir = cleanedPath + '\\'; } } else { const std::string::size_type pos = cleanedPath.find_last_of('\\'); if (std::string::npos != pos) { basedir = cleanedPath.substr(0, pos + 1); } } WIN32_FIND_DATAA ffd; HANDLE hFind = FindFirstFileA(searchPattern.c_str(), &ffd); if (INVALID_HANDLE_VALUE == hFind) { const DWORD err = GetLastError(); if (err == ERROR_FILE_NOT_FOUND) { // no files matched return ""; } return "finding files failed. Search pattern: '" + searchPattern + "'. (error: " + std::to_string(err) + ")"; } std::unique_ptr hFind_deleter(hFind, FindClose); do { if (ffd.cFileName[0] != '.' && ffd.cFileName[0] != '\0') { const char* ansiFfd = ffd.cFileName; if (std::strchr(ansiFfd,'?')) { ansiFfd = ffd.cAlternateFileName; } const std::string fname(basedir + ansiFfd); if ((ffd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) == 0) { // File if ((!checkAllFilesInDir || Path::acceptFile(fname, extra)) && !ignored.match(fname)) { const std::string nativename = Path::fromNativeSeparators(fname); // Limitation: file sizes are assumed to fit in a 'size_t' #ifdef _WIN64 files.emplace_back(nativename, (static_cast(ffd.nFileSizeHigh) << 32) | ffd.nFileSizeLow); #else files.emplace_back(nativename, ffd.nFileSizeLow); #endif } } else { // Directory if (recursive) { if (!ignored.match(fname)) { std::list> filesSorted; std::string err = FileLister::recursiveAddFiles(filesSorted, fname, extra, ignored); if (!err.empty()) return err; // files inside directories need to be sorted as the filesystem doesn't provide a stable order filesSorted.sort([](const decltype(filesSorted)::value_type& a, const decltype(filesSorted)::value_type& b) { return a.first < b.first; }); files.insert(files.end(), std::make_move_iterator(filesSorted.begin()), std::make_move_iterator(filesSorted.end())); } } } } if (!FindNextFileA(hFind, &ffd)) { const DWORD err = GetLastError(); // no more files matched if (err != ERROR_NO_MORE_FILES) return "failed to get next file (error: " + std::to_string(err) + ")"; break; } } while (true); return ""; } #else /////////////////////////////////////////////////////////////////////////////// ////// This code is POSIX-style systems /////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////// #if defined(__CYGWIN__) #undef __STRICT_ANSI__ #endif #include #include #include static std::string addFiles2(std::list> &files, const std::string &path, const std::set &extra, bool recursive, const PathMatch& ignored ) { if (ignored.match(path)) return ""; struct stat file_stat; if (stat(path.c_str(), &file_stat) != -1) { if ((file_stat.st_mode & S_IFMT) == S_IFDIR) { DIR * dir = opendir(path.c_str()); if (!dir) { const int err = errno; return "could not open directory '" + path + "' (errno: " + std::to_string(err) + ")"; } std::unique_ptr dir_deleter(dir, closedir); std::string new_path = path; new_path += '/'; std::list> filesSorted; while (const dirent* dir_result = readdir(dir)) { if ((std::strcmp(dir_result->d_name, ".") == 0) || (std::strcmp(dir_result->d_name, "..") == 0)) continue; new_path.erase(path.length() + 1); new_path += dir_result->d_name; #if defined(_DIRENT_HAVE_D_TYPE) || defined(_BSD_SOURCE) const bool path_is_directory = (dir_result->d_type == DT_DIR || (dir_result->d_type == DT_UNKNOWN && Path::isDirectory(new_path))); #else const bool path_is_directory = Path::isDirectory(new_path); #endif if (path_is_directory) { if (recursive && !ignored.match(new_path)) { std::string err = addFiles2(filesSorted, new_path, extra, recursive, ignored); if (!err.empty()) { return err; } } } else { if (Path::acceptFile(new_path, extra) && !ignored.match(new_path)) { if (stat(new_path.c_str(), &file_stat) != -1) { filesSorted.emplace_back(new_path, file_stat.st_size); } else { const int err = errno; return "could not stat file '" + new_path + "' (errno: " + std::to_string(err) + ")"; } } } } // files inside directories need to be sorted as the filesystem doesn't provide a stable order filesSorted.sort([](const decltype(filesSorted)::value_type& a, const decltype(filesSorted)::value_type& b) { return a.first < b.first; }); files.insert(files.end(), std::make_move_iterator(filesSorted.begin()), std::make_move_iterator(filesSorted.end())); } else files.emplace_back(path, file_stat.st_size); } return ""; } std::string FileLister::recursiveAddFiles(std::list> &files, const std::string &path, const std::set &extra, const PathMatch& ignored) { return addFiles(files, path, extra, true, ignored); } std::string FileLister::addFiles(std::list> &files, const std::string &path, const std::set &extra, bool recursive, const PathMatch& ignored) { if (path.empty()) return "no path specified"; std::string corrected_path = path; if (endsWith(corrected_path, '/')) corrected_path.erase(corrected_path.end() - 1); return addFiles2(files, corrected_path, extra, recursive, ignored); } #endif