/* * Cppcheck - A tool for static C/C++ code analysis * Copyright (C) 2007-2023 Cppcheck team. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "translationhandler.h" #include "config.h" #include "common.h" #include #include #include #include #include #include #include #include // Provide own translations for standard buttons. This (garbage) code is needed to enforce them to appear in .ts files even after "lupdate gui.pro" UNUSED static void unused() { Q_UNUSED(QT_TRANSLATE_NOOP("QPlatformTheme", "OK")) Q_UNUSED(QT_TRANSLATE_NOOP("QPlatformTheme", "Cancel")) Q_UNUSED(QT_TRANSLATE_NOOP("QPlatformTheme", "Close")) Q_UNUSED(QT_TRANSLATE_NOOP("QPlatformTheme", "Save")) } TranslationHandler::TranslationHandler(QObject *parent) : QObject(parent), mCurrentLanguage("en") { // Add our available languages // Keep this list sorted addTranslation("Chinese (Simplified)", "cppcheck_zh_CN"); addTranslation("Chinese (Traditional)", "cppcheck_zh_TW"); addTranslation("Dutch", "cppcheck_nl"); addTranslation("English", "cppcheck_en"); addTranslation("Finnish", "cppcheck_fi"); addTranslation("French", "cppcheck_fr"); addTranslation("German", "cppcheck_de"); addTranslation("Italian", "cppcheck_it"); addTranslation("Japanese", "cppcheck_ja"); addTranslation("Korean", "cppcheck_ko"); addTranslation("Russian", "cppcheck_ru"); addTranslation("Serbian", "cppcheck_sr"); addTranslation("Spanish", "cppcheck_es"); addTranslation("Swedish", "cppcheck_sv"); } bool TranslationHandler::setLanguage(const QString &code) { bool failure = false; QString error; //If English is the language. Code can be e.g. en_US if (code.indexOf("en") == 0) { //Just remove all extra translators if (mTranslator) { qApp->removeTranslator(mTranslator); delete mTranslator; mTranslator = nullptr; } mCurrentLanguage = code; return true; } //Make sure the translator is otherwise valid const int index = getLanguageIndexByCode(code); if (index == -1) { error = QObject::tr("Unknown language specified!"); failure = true; } else { // Make sure there is a translator if (!mTranslator) mTranslator = new QTranslator(this); //Load the new language const QString appPath = QFileInfo(QCoreApplication::applicationFilePath()).canonicalPath(); QString datadir = getDataDir(); QString translationFile; if (QFile::exists(datadir + "/lang/" + mTranslations[index].mFilename + ".qm")) translationFile = datadir + "/lang/" + mTranslations[index].mFilename + ".qm"; else if (QFile::exists(datadir + "/" + mTranslations[index].mFilename + ".qm")) translationFile = datadir + "/" + mTranslations[index].mFilename + ".qm"; else translationFile = appPath + "/" + mTranslations[index].mFilename + ".qm"; if (!mTranslator->load(translationFile)) { failure = true; //If it failed, lets check if the default file exists if (!QFile::exists(translationFile)) { error = QObject::tr("Language file %1 not found!"); error = error.arg(translationFile); } else { //If file exists, there's something wrong with it error = QObject::tr("Failed to load translation for language %1 from file %2"); error = error.arg(mTranslations[index].mName); error = error.arg(translationFile); } } } if (failure) { const QString msg(tr("Failed to change the user interface language:" "\n\n%1\n\n" "The user interface language has been reset to English. Open " "the Preferences-dialog to select any of the available " "languages.").arg(error)); QMessageBox msgBox(QMessageBox::Warning, tr("Cppcheck"), msg, QMessageBox::Ok); msgBox.exec(); return false; } qApp->installTranslator(mTranslator); mCurrentLanguage = code; return true; } QString TranslationHandler::getCurrentLanguage() const { return mCurrentLanguage; } QString TranslationHandler::suggestLanguage() const { //Get language from system locale's name ie sv_SE or zh_CN QString language = QLocale::system().name(); //qDebug()<<"Your language is"<