/* * Cppcheck - A tool for static C/C++ code analysis * Copyright (C) 2007-2023 Cppcheck team. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include "checkmemoryleak.h" #include "astutils.h" #include "errorlogger.h" #include "library.h" #include "settings.h" #include "symboldatabase.h" #include "token.h" #include "tokenize.h" #include <algorithm> #include <utility> #include <vector> //--------------------------------------------------------------------------- // Register this check class (by creating a static instance of it) namespace { CheckMemoryLeakInFunction instance1; CheckMemoryLeakInClass instance2; CheckMemoryLeakStructMember instance3; CheckMemoryLeakNoVar instance4; } // CWE ID used: static const CWE CWE398(398U); // Indicator of Poor Code Quality static const CWE CWE401(401U); // Improper Release of Memory Before Removing Last Reference ('Memory Leak') static const CWE CWE771(771U); // Missing Reference to Active Allocated Resource static const CWE CWE772(772U); // Missing Release of Resource after Effective Lifetime //--------------------------------------------------------------------------- CheckMemoryLeak::AllocType CheckMemoryLeak::getAllocationType(const Token *tok2, nonneg int varid, std::list<const Function*> *callstack) const { // What we may have... // * var = (char *)malloc(10); // * var = new char[10]; // * var = strdup("hello"); // * var = strndup("hello", 3); if (tok2 && tok2->str() == "(") { tok2 = tok2->link(); tok2 = tok2 ? tok2->next() : nullptr; } if (!tok2) return No; if (tok2->str() == "::") tok2 = tok2->next(); if (!tok2->isName()) return No; if (!Token::Match(tok2, "%name% ::|. %type%")) { // Using realloc.. AllocType reallocType = getReallocationType(tok2, varid); if (reallocType != No) return reallocType; if (mTokenizer_->isCPP() && tok2->str() == "new") { if (tok2->strAt(1) == "(" && !Token::Match(tok2->next(),"( std| ::| nothrow )")) return No; if (tok2->astOperand1() && (tok2->astOperand1()->str() == "[" || (tok2->astOperand1()->astOperand1() && tok2->astOperand1()->astOperand1()->str() == "["))) return NewArray; const Token *typeTok = tok2->next(); while (Token::Match(typeTok, "%name% :: %name%")) typeTok = typeTok->tokAt(2); const Scope* classScope = nullptr; if (typeTok->type() && typeTok->type()->isClassType()) { classScope = typeTok->type()->classScope; } else if (typeTok->function() && typeTok->function()->isConstructor()) { classScope = typeTok->function()->nestedIn; } if (classScope && classScope->numConstructors > 0) return No; return New; } if (mSettings_->hasLib("posix")) { if (Token::Match(tok2, "open|openat|creat|mkstemp|mkostemp|socket (")) { // simple sanity check of function parameters.. // TODO: Make such check for all these functions const int num = numberOfArguments(tok2); if (tok2->str() == "open" && num != 2 && num != 3) return No; // is there a user function with this name? if (tok2->function()) return No; return Fd; } if (Token::simpleMatch(tok2, "popen (")) return Pipe; } // Does tok2 point on a Library allocation function? const int alloctype = mSettings_->library.getAllocId(tok2, -1); if (alloctype > 0) { if (alloctype == mSettings_->library.deallocId("free")) return Malloc; if (alloctype == mSettings_->library.deallocId("fclose")) return File; return Library::ismemory(alloctype) ? OtherMem : OtherRes; } } while (Token::Match(tok2,"%name% ::|. %type%")) tok2 = tok2->tokAt(2); // User function const Function* func = tok2->function(); if (func == nullptr) return No; // Prevent recursion if (callstack && std::find(callstack->cbegin(), callstack->cend(), func) != callstack->cend()) return No; std::list<const Function*> cs; if (!callstack) callstack = &cs; callstack->push_back(func); return functionReturnType(func, callstack); } CheckMemoryLeak::AllocType CheckMemoryLeak::getReallocationType(const Token *tok2, nonneg int varid) const { // What we may have... // * var = (char *)realloc(..; if (tok2 && tok2->str() == "(") { tok2 = tok2->link(); tok2 = tok2 ? tok2->next() : nullptr; } if (!tok2) return No; if (!Token::Match(tok2, "%name% (")) return No; const Library::AllocFunc *f = mSettings_->library.getReallocFuncInfo(tok2); if (!(f && f->reallocArg > 0 && f->reallocArg <= numberOfArguments(tok2))) return No; const auto args = getArguments(tok2); if (args.size() < (f->reallocArg)) return No; const Token* arg = args.at(f->reallocArg - 1); while (arg && arg->isCast()) arg = arg->astOperand1(); while (arg && arg->isUnaryOp("*")) arg = arg->astOperand1(); if (varid > 0 && !Token::Match(arg, "%varid% [,)]", varid)) return No; const int realloctype = mSettings_->library.getReallocId(tok2, -1); if (realloctype > 0) { if (realloctype == mSettings_->library.deallocId("free")) return Malloc; if (realloctype == mSettings_->library.deallocId("fclose")) return File; return Library::ismemory(realloctype) ? OtherMem : OtherRes; } return No; } CheckMemoryLeak::AllocType CheckMemoryLeak::getDeallocationType(const Token *tok, nonneg int varid) const { if (mTokenizer_->isCPP() && tok->str() == "delete" && tok->astOperand1()) { const Token* vartok = tok->astOperand1(); if (Token::Match(vartok, ".|::")) vartok = vartok->astOperand2(); if (vartok && vartok->varId() == varid) { if (tok->strAt(1) == "[") return NewArray; return New; } } if (tok->str() == "::") tok = tok->next(); if (Token::Match(tok, "%name% (")) { if (Token::simpleMatch(tok, "fcloseall ( )")) return File; int argNr = 1; for (const Token* tok2 = tok->tokAt(2); tok2; tok2 = tok2->nextArgument()) { const Token* vartok = tok2; while (Token::Match(vartok, "%name% .|::")) vartok = vartok->tokAt(2); if (Token::Match(vartok, "%varid% )|,|-", varid)) { if (tok->str() == "realloc" && Token::simpleMatch(vartok->next(), ", 0 )")) return Malloc; if (mSettings_->hasLib("posix")) { if (tok->str() == "close") return Fd; if (tok->str() == "pclose") return Pipe; } // Does tok point on a Library deallocation function? const int dealloctype = mSettings_->library.getDeallocId(tok, argNr); if (dealloctype > 0) { if (dealloctype == mSettings_->library.deallocId("free")) return Malloc; if (dealloctype == mSettings_->library.deallocId("fclose")) return File; return Library::ismemory(dealloctype) ? OtherMem : OtherRes; } } argNr++; } } return No; } bool CheckMemoryLeak::isReopenStandardStream(const Token *tok) const { if (getReallocationType(tok, 0) == File) { const Library::AllocFunc *f = mSettings_->library.getReallocFuncInfo(tok); if (f && f->reallocArg > 0 && f->reallocArg <= numberOfArguments(tok)) { const Token* arg = getArguments(tok).at(f->reallocArg - 1); if (Token::Match(arg, "stdin|stdout|stderr")) return true; } } return false; } bool CheckMemoryLeak::isOpenDevNull(const Token *tok) const { if (mSettings_->hasLib("posix") && tok->str() == "open" && numberOfArguments(tok) == 2) { const Token* arg = getArguments(tok).at(0); if (Token::simpleMatch(arg, "\"/dev/null\"")) return true; } return false; } //-------------------------------------------------------------------------- //-------------------------------------------------------------------------- void CheckMemoryLeak::memoryLeak(const Token *tok, const std::string &varname, AllocType alloctype) const { if (alloctype == CheckMemoryLeak::File || alloctype == CheckMemoryLeak::Pipe || alloctype == CheckMemoryLeak::Fd || alloctype == CheckMemoryLeak::OtherRes) resourceLeakError(tok, varname); else memleakError(tok, varname); } //--------------------------------------------------------------------------- void CheckMemoryLeak::reportErr(const Token *tok, Severity::SeverityType severity, const std::string &id, const std::string &msg, const CWE &cwe) const { std::list<const Token *> callstack; if (tok) callstack.push_back(tok); reportErr(callstack, severity, id, msg, cwe); } void CheckMemoryLeak::reportErr(const std::list<const Token *> &callstack, Severity::SeverityType severity, const std::string &id, const std::string &msg, const CWE &cwe) const { const ErrorMessage errmsg(callstack, mTokenizer_ ? &mTokenizer_->list : nullptr, severity, id, msg, cwe, Certainty::normal); if (mErrorLogger_) mErrorLogger_->reportErr(errmsg); else Check::reportError(errmsg); } void CheckMemoryLeak::memleakError(const Token *tok, const std::string &varname) const { reportErr(tok, Severity::error, "memleak", "$symbol:" + varname + "\nMemory leak: $symbol", CWE(401U)); } void CheckMemoryLeak::memleakUponReallocFailureError(const Token *tok, const std::string &reallocfunction, const std::string &varname) const { reportErr(tok, Severity::error, "memleakOnRealloc", "$symbol:" + varname + "\nCommon " + reallocfunction + " mistake: \'$symbol\' nulled but not freed upon failure", CWE(401U)); } void CheckMemoryLeak::resourceLeakError(const Token *tok, const std::string &varname) const { std::string errmsg("Resource leak"); if (!varname.empty()) errmsg = "$symbol:" + varname + '\n' + errmsg + ": $symbol"; reportErr(tok, Severity::error, "resourceLeak", errmsg, CWE(775U)); } void CheckMemoryLeak::deallocuseError(const Token *tok, const std::string &varname) const { reportErr(tok, Severity::error, "deallocuse", "$symbol:" + varname + "\nDereferencing '$symbol' after it is deallocated / released", CWE(416U)); } void CheckMemoryLeak::mismatchAllocDealloc(const std::list<const Token *> &callstack, const std::string &varname) const { reportErr(callstack, Severity::error, "mismatchAllocDealloc", "$symbol:" + varname + "\nMismatching allocation and deallocation: $symbol", CWE(762U)); } CheckMemoryLeak::AllocType CheckMemoryLeak::functionReturnType(const Function* func, std::list<const Function*> *callstack) const { if (!func || !func->hasBody() || !func->functionScope) return No; // Get return pointer.. const Variable* var = nullptr; for (const Token *tok2 = func->functionScope->bodyStart; tok2 != func->functionScope->bodyEnd; tok2 = tok2->next()) { if (const Token *endOfLambda = findLambdaEndToken(tok2)) tok2 = endOfLambda; if (tok2->str() == "{" && !tok2->scope()->isExecutable()) tok2 = tok2->link(); if (tok2->str() == "return") { const AllocType allocType = getAllocationType(tok2->next(), 0, callstack); if (allocType != No) return allocType; if (tok2->scope() != func->functionScope || !tok2->astOperand1()) return No; const Token* tok = tok2->astOperand1(); if (Token::Match(tok, ".|::")) tok = tok->astOperand2() ? tok->astOperand2() : tok->astOperand1(); if (tok) var = tok->variable(); break; } } // Not returning pointer value.. if (!var) return No; // If variable is not local then alloctype shall be "No" // Todo: there can be false negatives about mismatching allocation/deallocation. // => Generate "alloc ; use ;" if variable is not local? if (!var->isLocal() || var->isStatic()) return No; // Check if return pointer is allocated.. AllocType allocType = No; nonneg int const varid = var->declarationId(); for (const Token* tok = func->functionScope->bodyStart; tok != func->functionScope->bodyEnd; tok = tok->next()) { if (Token::Match(tok, "%varid% =", varid)) { allocType = getAllocationType(tok->tokAt(2), varid, callstack); } if (Token::Match(tok, "= %varid% ;", varid)) { return No; } if (!mTokenizer_->isC() && Token::Match(tok, "[(,] %varid% [,)]", varid)) { return No; } if (Token::Match(tok, "[(,] & %varid% [.,)]", varid)) { return No; } if (Token::Match(tok, "[;{}] %varid% .", varid)) { return No; } if (allocType == No && tok->str() == "return") return No; } return allocType; } static bool notvar(const Token *tok, nonneg int varid) { if (!tok) return false; if (Token::Match(tok, "&&|;")) return notvar(tok->astOperand1(),varid) || notvar(tok->astOperand2(),varid); if (tok->str() == "(" && Token::Match(tok->astOperand1(), "UNLIKELY|LIKELY")) return notvar(tok->astOperand2(), varid); const Token *vartok = astIsVariableComparison(tok, "==", "0"); return vartok && (vartok->varId() == varid); } static bool ifvar(const Token *tok, nonneg int varid, const std::string &comp, const std::string &rhs) { if (!Token::simpleMatch(tok, "if (")) return false; const Token *condition = tok->next()->astOperand2(); if (condition && condition->str() == "(" && Token::Match(condition->astOperand1(), "UNLIKELY|LIKELY")) condition = condition->astOperand2(); if (!condition || condition->str() == "&&") return false; const Token *vartok = astIsVariableComparison(condition, comp, rhs); return (vartok && vartok->varId() == varid); } //--------------------------------------------------------------------------- // Check for memory leaks due to improper realloc() usage. // Below, "a" may be set to null without being freed if realloc() cannot // allocate the requested memory: // a = malloc(10); a = realloc(a, 100); //--------------------------------------------------------------------------- void CheckMemoryLeakInFunction::checkReallocUsage() const { // only check functions const SymbolDatabase *symbolDatabase = mTokenizer->getSymbolDatabase(); for (const Scope * scope : symbolDatabase->functionScopes) { // Search for the "var = realloc(var, 100" pattern within this function for (const Token *tok = scope->bodyStart->next(); tok != scope->bodyEnd; tok = tok->next()) { if (tok->varId() > 0 && Token::Match(tok, "%name% =")) { // Get the parenthesis in "realloc(" const Token* parTok = tok->next()->astOperand2(); // Skip casts while (parTok && parTok->isCast()) parTok = parTok->astOperand1(); if (!parTok) continue; const Token *const reallocTok = parTok->astOperand1(); if (!reallocTok) continue; const Library::AllocFunc* f = mSettings->library.getReallocFuncInfo(reallocTok); if (!(f && f->arg == -1 && mSettings->library.isnotnoreturn(reallocTok))) continue; const AllocType allocType = getReallocationType(reallocTok, tok->varId()); if (!((allocType == Malloc || allocType == OtherMem))) continue; const Token* arg = getArguments(reallocTok).at(f->reallocArg - 1); while (arg && arg->isCast()) arg = arg->astOperand1(); const Token* tok2 = tok; while (arg && arg->isUnaryOp("*") && tok2 && tok2->astParent() && tok2->astParent()->isUnaryOp("*")) { arg = arg->astOperand1(); tok2 = tok2->astParent(); } if (!arg || !tok2) continue; if (!(tok->varId() == arg->varId() && tok->variable() && !tok->variable()->isArgument())) continue; // Check that another copy of the pointer wasn't saved earlier in the function if (Token::findmatch(scope->bodyStart, "%name% = %varid% ;", tok, tok->varId()) || Token::findmatch(scope->bodyStart, "[{};] %varid% = *| %var% .| %var%| [;=]", tok, tok->varId())) continue; // Check if the argument is known to be null, which means it is not a memory leak if (arg->hasKnownIntValue() && arg->getKnownIntValue() == 0) { continue; } const Token* tokEndRealloc = reallocTok->linkAt(1); // Check that the allocation isn't followed immediately by an 'if (!var) { error(); }' that might handle failure if (Token::simpleMatch(tokEndRealloc->next(), "; if (") && notvar(tokEndRealloc->tokAt(3)->astOperand2(), tok->varId())) { const Token* tokEndBrace = tokEndRealloc->linkAt(3)->linkAt(1); if (tokEndBrace && mTokenizer->isScopeNoReturn(tokEndBrace)) continue; } memleakUponReallocFailureError(tok, reallocTok->str(), tok->str()); } } } } //--------------------------------------------------------------------------- //--------------------------------------------------------------------------- // Checks for memory leaks in classes.. //--------------------------------------------------------------------------- void CheckMemoryLeakInClass::check() { const SymbolDatabase *symbolDatabase = mTokenizer->getSymbolDatabase(); // only check classes and structures for (const Scope * scope : symbolDatabase->classAndStructScopes) { for (const Variable &var : scope->varlist) { if (!var.isStatic() && (var.isPointer() || var.isPointerArray())) { // allocation but no deallocation of private variables in public function.. const Token *tok = var.typeStartToken(); // Either it is of standard type or a non-derived type if (tok->isStandardType() || (var.type() && var.type()->derivedFrom.empty())) { if (var.isPrivate()) checkPublicFunctions(scope, var.nameToken()); variable(scope, var.nameToken()); } } } } } void CheckMemoryLeakInClass::variable(const Scope *scope, const Token *tokVarname) { const std::string& varname = tokVarname->str(); const int varid = tokVarname->varId(); const std::string& classname = scope->className; // Check if member variable has been allocated and deallocated.. CheckMemoryLeak::AllocType memberAlloc = CheckMemoryLeak::No; CheckMemoryLeak::AllocType memberDealloc = CheckMemoryLeak::No; bool allocInConstructor = false; bool deallocInDestructor = false; // Inspect member functions for (const Function &func : scope->functionList) { const bool constructor = func.isConstructor(); const bool destructor = func.isDestructor(); if (!func.hasBody()) { if (destructor && !func.isDefault()) { // implementation for destructor is not seen and not defaulted => assume it deallocates all variables properly deallocInDestructor = true; memberDealloc = CheckMemoryLeak::Many; } continue; } bool body = false; const Token *end = func.functionScope->bodyEnd; for (const Token *tok = func.arg->link(); tok != end; tok = tok->next()) { if (tok == func.functionScope->bodyStart) body = true; else { if (!body) { if (!Token::Match(tok, ":|, %varid% (", varid)) continue; } // Allocate.. if (!body || Token::Match(tok, "%varid% =|[", varid)) { // var1 = var2 = ... // bail out if (tok->strAt(-1) == "=") return; // Foo::var1 = .. // bail out when not same class if (tok->strAt(-1) == "::" && tok->strAt(-2) != scope->className) return; const Token* allocTok = tok->tokAt(body ? 2 : 3); if (tok->astParent() && tok->astParent()->str() == "[" && tok->astParent()->astParent()) allocTok = tok->astParent()->astParent()->astOperand2(); AllocType alloc = getAllocationType(allocTok, 0); if (alloc != CheckMemoryLeak::No) { if (constructor) allocInConstructor = true; if (memberAlloc != No && memberAlloc != alloc) alloc = CheckMemoryLeak::Many; if (alloc != CheckMemoryLeak::Many && memberDealloc != CheckMemoryLeak::No && memberDealloc != CheckMemoryLeak::Many && memberDealloc != alloc) { mismatchAllocDealloc({tok}, classname + "::" + varname); } memberAlloc = alloc; } } if (!body) continue; // Deallocate.. AllocType dealloc = getDeallocationType(tok, varid); // some usage in the destructor => assume it's related // to deallocation if (destructor && tok->str() == varname) dealloc = CheckMemoryLeak::Many; if (dealloc != CheckMemoryLeak::No) { if (destructor) deallocInDestructor = true; if (dealloc != CheckMemoryLeak::Many && memberAlloc != CheckMemoryLeak::No && memberAlloc != Many && memberAlloc != dealloc) { mismatchAllocDealloc({tok}, classname + "::" + varname); } // several types of allocation/deallocation? if (memberDealloc != CheckMemoryLeak::No && memberDealloc != dealloc) dealloc = CheckMemoryLeak::Many; memberDealloc = dealloc; } // Function call .. possible deallocation else if (Token::Match(tok->previous(), "[{};] %name% (") && !tok->isKeyword() && !mSettings->library.isLeakIgnore(tok->str())) { return; } } } } if (allocInConstructor && !deallocInDestructor) { unsafeClassError(tokVarname, classname, classname + "::" + varname /*, memberAlloc*/); } else if (memberAlloc != CheckMemoryLeak::No && memberDealloc == CheckMemoryLeak::No) { unsafeClassError(tokVarname, classname, classname + "::" + varname /*, memberAlloc*/); } } void CheckMemoryLeakInClass::unsafeClassError(const Token *tok, const std::string &classname, const std::string &varname) { if (!mSettings->severity.isEnabled(Severity::style)) return; reportError(tok, Severity::style, "unsafeClassCanLeak", "$symbol:" + classname + "\n" "$symbol:" + varname + "\n" "Class '" + classname + "' is unsafe, '" + varname + "' can leak by wrong usage.\n" "The class '" + classname + "' is unsafe, wrong usage can cause memory/resource leaks for '" + varname + "'. This can for instance be fixed by adding proper cleanup in the destructor.", CWE398, Certainty::normal); } void CheckMemoryLeakInClass::checkPublicFunctions(const Scope *scope, const Token *classtok) { // Check that public functions deallocate the pointers that they allocate. // There is no checking how these functions are used and therefore it // isn't established if there is real leaks or not. if (!mSettings->severity.isEnabled(Severity::warning)) return; const int varid = classtok->varId(); // Parse public functions.. // If they allocate member variables, they should also deallocate for (const Function &func : scope->functionList) { if ((func.type == Function::eFunction || func.type == Function::eOperatorEqual) && func.access == AccessControl::Public && func.hasBody()) { const Token *tok2 = func.functionScope->bodyStart->next(); if (Token::Match(tok2, "%varid% =", varid)) { const CheckMemoryLeak::AllocType alloc = getAllocationType(tok2->tokAt(2), varid); if (alloc != CheckMemoryLeak::No) publicAllocationError(tok2, tok2->str()); } else if (Token::Match(tok2, "%type% :: %varid% =", varid) && tok2->str() == scope->className) { const CheckMemoryLeak::AllocType alloc = getAllocationType(tok2->tokAt(4), varid); if (alloc != CheckMemoryLeak::No) publicAllocationError(tok2, tok2->strAt(2)); } } } } void CheckMemoryLeakInClass::publicAllocationError(const Token *tok, const std::string &varname) { reportError(tok, Severity::warning, "publicAllocationError", "$symbol:" + varname + "\nPossible leak in public function. The pointer '$symbol' is not deallocated before it is allocated.", CWE398, Certainty::normal); } void CheckMemoryLeakStructMember::check() const { if (mSettings->clang) return; const SymbolDatabase* symbolDatabase = mTokenizer->getSymbolDatabase(); for (const Variable* var : symbolDatabase->variableList()) { if (!var || (!var->isLocal() && !(var->isArgument() && var->scope())) || var->isStatic()) continue; if (var->isReference() || (var->valueType() && var->valueType()->pointer > 1)) continue; if (var->typeEndToken()->isStandardType()) continue; checkStructVariable(var); } } bool CheckMemoryLeakStructMember::isMalloc(const Variable *variable) const { if (!variable) return false; const int declarationId(variable->declarationId()); bool alloc = false; for (const Token *tok2 = variable->nameToken(); tok2 && tok2 != variable->scope()->bodyEnd; tok2 = tok2->next()) { if (Token::Match(tok2, "= %varid% [;=]", declarationId)) return false; if (Token::Match(tok2, "%varid% = %name% (", declarationId) && mSettings->library.getAllocFuncInfo(tok2->tokAt(2))) alloc = true; } return alloc; } void CheckMemoryLeakStructMember::checkStructVariable(const Variable* const variable) const { if (!variable) return; // Is struct variable a pointer? if (variable->isArrayOrPointer()) { // Check that variable is allocated with malloc if (!isMalloc(variable)) return; } else if (!mTokenizer->isC() && (!variable->typeScope() || variable->typeScope()->getDestructor())) { // For non-C code a destructor might cleanup members return; } // Check struct.. int indentlevel2 = 0; auto deallocInFunction = [this](const Token* tok, int structid) -> bool { // Calling non-function / function that doesn't deallocate? if (tok->isKeyword() || mSettings->library.isLeakIgnore(tok->str())) return false; // Check if the struct is used.. bool deallocated = false; const Token* const end = tok->linkAt(1); for (const Token* tok2 = tok; tok2 != end; tok2 = tok2->next()) { if (Token::Match(tok2, "[(,] &| %varid% [,)]", structid)) { /** @todo check if the function deallocates the memory */ deallocated = true; break; } if (Token::Match(tok2, "[(,] &| %varid% . %name% [,)]", structid)) { /** @todo check if the function deallocates the memory */ deallocated = true; break; } }; return deallocated; }; // return { memberTok, rhsTok } auto isMemberAssignment = [](const Token* varTok, int varId) -> std::pair<const Token*, const Token*> { if (varTok->varId() != varId) return {}; const Token* top = varTok; while (top->astParent()) { if (Token::Match(top->astParent(), "(|[")) return {}; top = top->astParent(); } if (!Token::simpleMatch(top, "=") || !precedes(varTok, top)) return {}; const Token* dot = top->astOperand1(); while (dot && dot->str() != ".") dot = dot->astOperand1(); if (!dot) return {}; return { dot->astOperand2(), top->next() }; }; std::pair<const Token*, const Token*> assignToks; const Token* tokStart = variable->nameToken(); if (variable->isArgument() && variable->scope()) tokStart = variable->scope()->bodyStart->next(); for (const Token *tok2 = tokStart; tok2 && tok2 != variable->scope()->bodyEnd; tok2 = tok2->next()) { if (tok2->str() == "{") ++indentlevel2; else if (tok2->str() == "}") { if (indentlevel2 == 0) break; --indentlevel2; } // Unknown usage of struct /** @todo Check how the struct is used. Only bail out if necessary */ else if (Token::Match(tok2, "[(,] %varid% [,)]", variable->declarationId())) break; // Struct member is allocated => check if it is also properly deallocated.. else if ((assignToks = isMemberAssignment(tok2, variable->declarationId())).first && assignToks.first->varId()) { if (getAllocationType(assignToks.second, assignToks.first->varId()) == AllocType::No) continue; if (variable->isArgument() && variable->valueType() && variable->valueType()->type == ValueType::UNKNOWN_TYPE && assignToks.first->astParent()) { const Token* accessTok = assignToks.first->astParent(); while (Token::simpleMatch(accessTok->astOperand1(), ".")) accessTok = accessTok->astOperand1(); if (Token::simpleMatch(accessTok, ".") && accessTok->originalName() == "->") continue; } const int structid(variable->declarationId()); const int structmemberid(assignToks.first->varId()); // This struct member is allocated.. check that it is deallocated int indentlevel3 = indentlevel2; for (const Token *tok3 = tok2; tok3; tok3 = tok3->next()) { if (tok3->str() == "{") ++indentlevel3; else if (tok3->str() == "}") { if (indentlevel3 == 0) { memoryLeak(tok3, variable->name() + "." + tok2->strAt(2), Malloc); break; } --indentlevel3; } // Deallocating the struct member.. else if (getDeallocationType(tok3, structmemberid) != AllocType::No) { // If the deallocation happens at the base level, don't check this member anymore if (indentlevel3 == 0) break; // deallocating and then returning from function in a conditional block => // skip ahead out of the block bool ret = false; while (tok3) { if (tok3->str() == "return") ret = true; else if (tok3->str() == "{" || tok3->str() == "}") break; tok3 = tok3->next(); } if (!ret || !tok3 || tok3->str() != "}") break; --indentlevel3; continue; } // Deallocating the struct.. else if (Token::Match(tok3, "%name% ( %varid% )", structid) && mSettings->library.getDeallocFuncInfo(tok3)) { if (indentlevel2 == 0) memoryLeak(tok3, variable->name() + "." + tok2->strAt(2), Malloc); break; } // failed allocation => skip code.. else if (Token::simpleMatch(tok3, "if (") && notvar(tok3->next()->astOperand2(), structmemberid)) { // Goto the ")" tok3 = tok3->next()->link(); // make sure we have ") {".. it should be if (!Token::simpleMatch(tok3, ") {")) break; // Goto the "}" tok3 = tok3->next()->link(); } // succeeded allocation else if (ifvar(tok3, structmemberid, "!=", "0")) { // goto the ")" tok3 = tok3->next()->link(); // check if the variable is deallocated or returned.. int indentlevel4 = 0; for (const Token *tok4 = tok3; tok4; tok4 = tok4->next()) { if (tok4->str() == "{") ++indentlevel4; else if (tok4->str() == "}") { --indentlevel4; if (indentlevel4 == 0) break; } else if (Token::Match(tok4, "%name% ( %var% . %varid% )", structmemberid) && mSettings->library.getDeallocFuncInfo(tok4)) { break; } } // was there a proper deallocation? if (indentlevel4 > 0) break; } // Returning from function.. else if ((tok3->scope()->type != Scope::ScopeType::eLambda || tok3->scope() == variable->scope()) && tok3->str() == "return") { // Returning from function without deallocating struct member? if (!Token::Match(tok3, "return %varid% ;", structid) && !Token::Match(tok3, "return & %varid%", structid) && !(Token::Match(tok3, "return %varid% . %var%", structid) && tok3->tokAt(3)->varId() == structmemberid) && !(Token::Match(tok3, "return %name% (") && tok3->astOperand1() && deallocInFunction(tok3->astOperand1(), structid))) { memoryLeak(tok3, variable->name() + "." + tok2->strAt(2), Malloc); } break; } // struct assignment.. else if (Token::Match(tok3, "= %varid% ;", structid)) { break; } else if (Token::Match(tok3, "= %var% . %varid% ;", structmemberid)) { break; } // goto isn't handled well.. bail out even though there might be leaks else if (tok3->str() == "goto") break; // using struct in a function call.. else if (Token::Match(tok3, "%name% (")) { if (deallocInFunction(tok3, structid)) break; } } } } } void CheckMemoryLeakNoVar::check() { const SymbolDatabase *symbolDatabase = mTokenizer->getSymbolDatabase(); // only check functions for (const Scope * scope : symbolDatabase->functionScopes) { // Checks if a call to an allocation function like malloc() is made and its return value is not assigned. checkForUnusedReturnValue(scope); // Checks to see if a function is called with memory allocated for an argument that // could be leaked if a function called for another argument throws. checkForUnsafeArgAlloc(scope); // Check for leaks where a the return value of an allocation function like malloc() is an input argument, // for example f(malloc(1)), where f is known to not release the input argument. checkForUnreleasedInputArgument(scope); } } //--------------------------------------------------------------------------- // Checks if an input argument to a function is the return value of an allocation function // like malloc(), and the function does not release it. //--------------------------------------------------------------------------- void CheckMemoryLeakNoVar::checkForUnreleasedInputArgument(const Scope *scope) { // parse the executable scope until tok is reached... for (const Token *tok = scope->bodyStart; tok != scope->bodyEnd; tok = tok->next()) { // allocating memory in parameter for function call.. if (tok->varId() || !Token::Match(tok, "%name% (")) continue; // check if the output of the function is assigned const Token* tok2 = tok->next()->astParent(); while (tok2 && (tok2->isCast() || Token::Match(tok2, "?|:"))) tok2 = tok2->astParent(); if (Token::Match(tok2, "%assign%")) // TODO: check if function returns allocated resource continue; if (Token::simpleMatch(tok->astTop(), "return")) continue; const std::string& functionName = tok->str(); if ((mTokenizer->isCPP() && functionName == "delete") || functionName == "return") continue; if (Token::simpleMatch(tok->next()->astParent(), "(")) // passed to another function continue; if (!tok->isKeyword() && (mSettings->library.isNotLibraryFunction(tok) || !mSettings->library.isLeakIgnore(functionName))) continue; const std::vector<const Token *> args = getArguments(tok); for (const Token* arg : args) { if (arg->isOp() && !(tok->isKeyword() && arg->str() == "*")) // e.g. switch (*new int) continue; while (arg->astOperand1()) { if (mTokenizer->isCPP() && Token::simpleMatch(arg, "new")) break; arg = arg->astOperand1(); } const AllocType alloc = getAllocationType(arg, 0); if (alloc == No) continue; if ((alloc == New || alloc == NewArray) && arg->next() && !(arg->next()->isStandardType() || mSettings->library.detectContainerOrIterator(arg))) continue; if (isReopenStandardStream(arg)) continue; functionCallLeak(arg, arg->str(), functionName); } } } //--------------------------------------------------------------------------- // Checks if a call to an allocation function like malloc() is made and its return value is not assigned. //--------------------------------------------------------------------------- void CheckMemoryLeakNoVar::checkForUnusedReturnValue(const Scope *scope) { for (const Token *tok = scope->bodyStart; tok != scope->bodyEnd; tok = tok->next()) { const bool isNew = mTokenizer->isCPP() && tok->str() == "new"; if (!isNew && !Token::Match(tok, "%name% (")) continue; if (tok->varId()) continue; const AllocType allocType = getAllocationType(tok, 0); if (allocType == No) continue; if (tok != tok->next()->astOperand1() && !isNew) continue; if (isReopenStandardStream(tok)) continue; if (isOpenDevNull(tok)) continue; // get ast parent, skip casts const Token *parent = isNew ? tok->astParent() : tok->next()->astParent(); while (parent && parent->isCast()) parent = parent->astParent(); bool warn = true; if (isNew) { const Token* typeTok = tok->next(); warn = typeTok && (typeTok->isStandardType() || mSettings->library.detectContainer(typeTok)); } if (!parent && warn) { // Check if we are in a C++11 constructor const Token * closingBrace = Token::findmatch(tok, "}|;"); if (closingBrace->str() == "}" && Token::Match(closingBrace->link()->tokAt(-1), "%name%") && (!isNew && precedes(tok, closingBrace->link()))) continue; returnValueNotUsedError(tok, tok->str()); } else if (Token::Match(parent, "%comp%|!|,|%oror%|&&|:")) { if (parent->astParent() && parent->str() == ",") continue; if (parent->str() == ":") { if (!(Token::simpleMatch(parent->astParent(), "?") && !parent->astParent()->astParent())) continue; } returnValueNotUsedError(tok, tok->str()); } } } //--------------------------------------------------------------------------- // Check if an exception could cause a leak in an argument constructed with // shared_ptr/unique_ptr. For example, in the following code, it is possible // that if g() throws an exception, the memory allocated by "new int(42)" // could be leaked. See stackoverflow.com/questions/19034538/ // why-is-there-memory-leak-while-using-shared-ptr-as-a-function-parameter // // void x() { // f(shared_ptr<int>(new int(42)), g()); // } //--------------------------------------------------------------------------- void CheckMemoryLeakNoVar::checkForUnsafeArgAlloc(const Scope *scope) { // This test only applies to C++ source if (!mTokenizer->isCPP() || !mSettings->certainty.isEnabled(Certainty::inconclusive) || !mSettings->severity.isEnabled(Severity::warning)) return; for (const Token *tok = scope->bodyStart; tok != scope->bodyEnd; tok = tok->next()) { if (Token::Match(tok, "%name% (")) { const Token *endParamToken = tok->next()->link(); const Token* pointerType = nullptr; const Token* functionCalled = nullptr; // Scan through the arguments to the function call for (const Token *tok2 = tok->tokAt(2); tok2 && tok2 != endParamToken; tok2 = tok2->nextArgument()) { const Function *func = tok2->function(); const bool isNothrow = func && (func->isAttributeNothrow() || func->isThrow()); if (Token::Match(tok2, "shared_ptr|unique_ptr <") && Token::Match(tok2->next()->link(), "> ( new %name%")) { pointerType = tok2; } else if (!isNothrow) { if (Token::Match(tok2, "%name% (")) functionCalled = tok2; else if (tok2->isName() && Token::simpleMatch(tok2->next()->link(), "> (")) functionCalled = tok2; } } if (pointerType && functionCalled) { std::string functionName = functionCalled->str(); if (functionCalled->strAt(1) == "<") { functionName += '<'; for (const Token* tok2 = functionCalled->tokAt(2); tok2 != functionCalled->next()->link(); tok2 = tok2->next()) functionName += tok2->str(); functionName += '>'; } std::string objectTypeName; for (const Token* tok2 = pointerType->tokAt(2); tok2 != pointerType->next()->link(); tok2 = tok2->next()) objectTypeName += tok2->str(); unsafeArgAllocError(tok, functionName, pointerType->str(), objectTypeName); } } } } void CheckMemoryLeakNoVar::functionCallLeak(const Token *loc, const std::string &alloc, const std::string &functionCall) { reportError(loc, Severity::error, "leakNoVarFunctionCall", "Allocation with " + alloc + ", " + functionCall + " doesn't release it.", CWE772, Certainty::normal); } void CheckMemoryLeakNoVar::returnValueNotUsedError(const Token *tok, const std::string &alloc) { reportError(tok, Severity::error, "leakReturnValNotUsed", "$symbol:" + alloc + "\nReturn value of allocation function '$symbol' is not stored.", CWE771, Certainty::normal); } void CheckMemoryLeakNoVar::unsafeArgAllocError(const Token *tok, const std::string &funcName, const std::string &ptrType, const std::string& objType) { const std::string factoryFunc = ptrType == "shared_ptr" ? "make_shared" : "make_unique"; reportError(tok, Severity::warning, "leakUnsafeArgAlloc", "$symbol:" + funcName + "\n" "Unsafe allocation. If $symbol() throws, memory could be leaked. Use " + factoryFunc + "<" + objType + ">() instead.", CWE401, Certainty::inconclusive); // Inconclusive because funcName may never throw }