/*
* Cppcheck - A tool for static C/C++ code analysis
* Copyright (C) 2007-2019 Cppcheck team.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
//---------------------------------------------------------------------------
#ifndef valueflowH
#define valueflowH
//---------------------------------------------------------------------------
#include "config.h"
#include
#include
#include
class ErrorLogger;
class Settings;
class SymbolDatabase;
class Token;
class TokenList;
class Variable;
namespace ValueFlow {
class CPPCHECKLIB Value {
public:
typedef std::pair ErrorPathItem;
typedef std::list ErrorPath;
explicit Value(long long val = 0)
: valueType(INT),
intvalue(val),
tokvalue(nullptr),
floatValue(0.0),
moveKind(NonMovedVariable),
varvalue(val),
condition(nullptr),
varId(0U),
conditional(false),
defaultArg(false),
lifetimeKind(Object),
lifetimeScope(Local),
valueKind(ValueKind::Possible)
{}
Value(const Token *c, long long val);
bool operator==(const Value &rhs) const {
if (valueType != rhs.valueType)
return false;
switch (valueType) {
case INT:
if (intvalue != rhs.intvalue)
return false;
break;
case TOK:
if (tokvalue != rhs.tokvalue)
return false;
break;
case FLOAT:
// TODO: Write some better comparison
if (floatValue > rhs.floatValue || floatValue < rhs.floatValue)
return false;
break;
case MOVED:
if (moveKind != rhs.moveKind)
return false;
break;
case UNINIT:
break;
case CONTAINER_SIZE:
if (intvalue != rhs.intvalue)
return false;
break;
case LIFETIME:
if (tokvalue != rhs.tokvalue)
return false;
};
return varvalue == rhs.varvalue &&
condition == rhs.condition &&
varId == rhs.varId &&
conditional == rhs.conditional &&
defaultArg == rhs.defaultArg &&
valueKind == rhs.valueKind;
}
std::string infoString() const;
enum ValueType { INT, TOK, FLOAT, MOVED, UNINIT, CONTAINER_SIZE, LIFETIME } valueType;
bool isIntValue() const {
return valueType == INT;
}
bool isTokValue() const {
return valueType == TOK;
}
bool isFloatValue() const {
return valueType == FLOAT;
}
bool isMovedValue() const {
return valueType == MOVED;
}
bool isUninitValue() const {
return valueType == UNINIT;
}
bool isContainerSizeValue() const {
return valueType == CONTAINER_SIZE;
}
bool isLifetimeValue() const {
return valueType == LIFETIME;
}
bool isLocalLifetimeValue() const {
return valueType == LIFETIME && lifetimeScope == Local;
}
bool isArgumentLifetimeValue() const {
return valueType == LIFETIME && lifetimeScope == Argument;
}
/** int value */
long long intvalue;
/** token value - the token that has the value. this is used for pointer aliases, strings, etc. */
const Token *tokvalue;
/** float value */
double floatValue;
/** kind of moved */
enum MoveKind {NonMovedVariable, MovedVariable, ForwardedVariable} moveKind;
/** For calculated values - variable value that calculated value depends on */
long long varvalue;
/** Condition that this value depends on */
const Token *condition;
ErrorPath errorPath;
/** For calculated values - varId that calculated value depends on */
unsigned int varId;
/** Conditional value */
bool conditional;
/** Is this value passed as default parameter to the function? */
bool defaultArg;
enum LifetimeKind {Object, Lambda, Iterator} lifetimeKind;
enum LifetimeScope { Local, Argument } lifetimeScope;
static const char * toString(MoveKind moveKind) {
switch (moveKind) {
case NonMovedVariable:
return "NonMovedVariable";
case MovedVariable:
return "MovedVariable";
case ForwardedVariable:
return "ForwardedVariable";
}
return "";
}
/** How known is this value */
enum class ValueKind {
/** This value is possible, other unlisted values may also be possible */
Possible,
/** Only listed values are possible */
Known,
/** Inconclusive */
Inconclusive
} valueKind;
void setKnown() {
valueKind = ValueKind::Known;
}
bool isKnown() const {
return valueKind == ValueKind::Known;
}
void setPossible() {
valueKind = ValueKind::Possible;
}
bool isPossible() const {
return valueKind == ValueKind::Possible;
}
void setInconclusive(bool inconclusive = true) {
if (inconclusive)
valueKind = ValueKind::Inconclusive;
}
bool isInconclusive() const {
return valueKind == ValueKind::Inconclusive;
}
void changeKnownToPossible() {
if (isKnown())
valueKind = ValueKind::Possible;
}
bool errorSeverity() const {
return !condition && !defaultArg;
}
};
/// Constant folding of expression. This can be used before the full ValueFlow has been executed (ValueFlow::setValues).
const ValueFlow::Value * valueFlowConstantFoldAST(const Token *expr, const Settings *settings);
/// Perform valueflow analysis.
void setValues(TokenList *tokenlist, SymbolDatabase* symboldatabase, ErrorLogger *errorLogger, const Settings *settings);
std::string eitherTheConditionIsRedundant(const Token *condition);
}
const Variable *getLifetimeVariable(const Token *tok, ValueFlow::Value::ErrorPath &errorPath, int depth=20);
std::string lifetimeType(const Token *tok, const ValueFlow::Value *val);
#endif // valueflowH