/* * Cppcheck - A tool for static C/C++ code analysis * Copyright (C) 2007-2011 Daniel Marjamäki and Cppcheck team. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include #include #include #include #include #include "filelister.h" #include "path.h" // This wrapper exists because Sun's CC does not allow a static_cast // from extern "C" int(*)(int) to int(*)(int). static int tolowerWrapper(int c) { return std::tolower(c); } bool FileLister::acceptFile(const std::string &filename) { std::string::size_type dotLocation = filename.find_last_of('.'); if (dotLocation == std::string::npos) return false; std::string extension = filename.substr(dotLocation); std::transform(extension.begin(), extension.end(), extension.begin(), tolowerWrapper); if (extension == ".cpp" || extension == ".cxx" || extension == ".cc" || extension == ".c" || extension == ".c++" || extension == ".tpp" || extension == ".txx") { return true; } return false; } #ifdef _WIN32 /////////////////////////////////////////////////////////////////////////////// ////// This code is WIN32 systems ///////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////// #include #ifndef __BORLANDC__ #include #endif // Here is the catch: cppcheck core is Ansi code (using char type). // When compiling Unicode targets WinAPI automatically uses *W Unicode versions // of called functions. So we must convert data given to WinAPI functions from // ANSI to Unicode. Likewise we must convert data we get from WinAPI from // Unicode to ANSI. // Note that qmake creates VS project files that define UNICODE but don't // define _UNICODE! Which means e.g. TCHAR macros don't work properly. #if defined(UNICODE) static bool TransformUcs2ToAnsi(LPCWSTR psUcs, LPSTR psAnsi, int nAnsi) { WideCharToMultiByte(CP_ACP, 0, psUcs, -1, psAnsi, nAnsi, NULL, NULL); return true; } static bool TransformAnsiToUcs2(LPCSTR psAnsi, LPWSTR psUcs, UINT nUcs) { MultiByteToWideChar(CP_ACP, 0, psAnsi, -1, psUcs, nUcs); return true; } static BOOL MyIsDirectory(std::string path) { WCHAR * unicodeCleanPath = new WCHAR[path.size() + 1]; TransformAnsiToUcs2(path.c_str(), unicodeCleanPath, (path.size() * sizeof(WCHAR)) + 1); // See http://msdn.microsoft.com/en-us/library/bb773621(VS.85).aspx BOOL res = PathIsDirectory(unicodeCleanPath); delete [] unicodeCleanPath; return res; } static HANDLE MyFindFirstFile(std::string path, LPWIN32_FIND_DATA findData) { WCHAR * unicodeOss = new wchar_t[path.size() + 1]; TransformAnsiToUcs2(path.c_str(), unicodeOss, (path.size() + 1) * sizeof(WCHAR)); HANDLE hFind = FindFirstFile(unicodeOss, findData); delete [] unicodeOss; return hFind; } #else // defined(UNICODE) static BOOL MyIsDirectory(std::string path) { #ifdef __BORLANDC__ return (GetFileAttributes(path.c_str()) & FILE_ATTRIBUTE_DIRECTORY); #else // See http://msdn.microsoft.com/en-us/library/bb773621(VS.85).aspx return PathIsDirectory(path.c_str()); #endif } static HANDLE MyFindFirstFile(std::string path, LPWIN32_FIND_DATA findData) { HANDLE hFind = FindFirstFile(path.c_str(), findData); return hFind; } #endif // defined(UNICODE) void FileLister::recursiveAddFiles(std::vector &filenames, std::map &filesizes, const std::string &path) { // oss is the search string passed into FindFirst and FindNext. // bdir is the base directory which is used to form pathnames. // It always has a trailing backslash available for concatenation. std::ostringstream bdir, oss; std::string cleanedPath = Path::toNativeSeparators(path); oss << cleanedPath; if (MyIsDirectory(cleanedPath.c_str())) { char c = cleanedPath[ cleanedPath.size()-1 ]; switch (c) { case '\\': oss << '*'; bdir << cleanedPath; break; case '*': bdir << cleanedPath.substr(0, cleanedPath.length() - 1); break; default: oss << "\\*"; if (cleanedPath != ".") bdir << cleanedPath << '\\'; } } else { std::string::size_type pos; pos = cleanedPath.find_last_of('\\'); if (std::string::npos != pos) { bdir << cleanedPath.substr(0, pos + 1); } } WIN32_FIND_DATA ffd; HANDLE hFind = MyFindFirstFile(oss.str(), &ffd); if (INVALID_HANDLE_VALUE == hFind) return; do { if (ffd.cFileName[0] == '.' || ffd.cFileName[0] == '\0') continue; #if defined(UNICODE) char * ansiFfd = new char[wcslen(ffd.cFileName) + 1]; TransformUcs2ToAnsi(ffd.cFileName, ansiFfd, wcslen(ffd.cFileName) + 1); #else // defined(UNICODE) const char * ansiFfd = &ffd.cFileName[0]; if (strchr(ansiFfd,'?')) { ansiFfd = &ffd.cAlternateFileName[0]; } #endif // defined(UNICODE) std::ostringstream fname; fname << bdir.str().c_str() << ansiFfd; if ((ffd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) == 0) { // File // If recursive is not used, accept all files given by user if (Path::sameFileName(path,ansiFfd) || FileLister::acceptFile(ansiFfd)) { const std::string nativename = Path::fromNativeSeparators(fname.str()); filenames.push_back(nativename); // Limitation: file sizes are assumed to fit in a 'long' filesizes[nativename] = ffd.nFileSizeLow; } } else { // Directory FileLister::recursiveAddFiles(filenames, filesizes, fname.str()); } #if defined(UNICODE) delete [] ansiFfd; #endif // defined(UNICODE) } while (FindNextFile(hFind, &ffd) != FALSE); if (INVALID_HANDLE_VALUE != hFind) { FindClose(hFind); hFind = INVALID_HANDLE_VALUE; } } bool FileLister::isDirectory(const std::string &path) { return (MyIsDirectory(path) != FALSE); } #else /////////////////////////////////////////////////////////////////////////////// ////// This code is POSIX-style systems /////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////// #include #include #include #include #include void FileLister::recursiveAddFiles2(std::vector &relative, std::vector &absolute, std::map &filesizes, const std::string &path) { std::ostringstream oss; oss << path; if (path.length() > 0 && path[path.length()-1] == '/') oss << "*"; glob_t glob_results; glob(oss.str().c_str(), GLOB_MARK, 0, &glob_results); for (unsigned int i = 0; i < glob_results.gl_pathc; i++) { const std::string filename = glob_results.gl_pathv[i]; if (filename == "." || filename == ".." || filename.length() == 0) continue; if (filename[filename.length()-1] != '/') { // File #ifdef PATH_MAX char fname[PATH_MAX]; if (realpath(filename.c_str(), fname) == NULL) #else char *fname; if ((fname = realpath(filename.c_str(), NULL)) == NULL) #endif { continue; } // Does absolute path exist? then bail out if (std::find(absolute.begin(), absolute.end(), std::string(fname)) != absolute.end()) { #ifndef PATH_MAX free(fname); #endif continue; } if (Path::sameFileName(path,filename) || FileLister::acceptFile(filename)) { relative.push_back(filename); absolute.push_back(fname); struct stat sb; if (stat(fname, &sb) == 0) { // Limitation: file sizes are assumed to fit in a 'long' filesizes[filename] = static_cast(sb.st_size); } } #ifndef PATH_MAX free(fname); #endif } else { // Directory recursiveAddFiles2(relative, absolute, filesizes, filename); } } globfree(&glob_results); } void FileLister::recursiveAddFiles(std::vector &filenames, std::map &filesizes, const std::string &path) { std::vector abs; recursiveAddFiles2(filenames, abs, filesizes, path); } bool FileLister::isDirectory(const std::string &path) { bool ret = false; glob_t glob_results; glob(path.c_str(), GLOB_MARK, 0, &glob_results); if (glob_results.gl_pathc == 1) { const std::string glob_path = glob_results.gl_pathv[0]; if (!glob_path.empty() && glob_path[glob_path.size() - 1] == '/') { ret = true; } } globfree(&glob_results); return ret; } #endif