/* * Cppcheck - A tool for static C/C++ code analysis * Copyright (C) 2007-2022 Cppcheck team. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "filelister.h" #include "config.h" #include "path.h" #include "pathmatch.h" #include "utils.h" #include #include // fix NAME_MAX not found on macOS GCC8.1 #include #ifdef _WIN32 /////////////////////////////////////////////////////////////////////////////// ////// This code is WIN32 systems ///////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////// #include #include // Here is the catch: cppcheck core is Ansi code (using char type). // When compiling Unicode targets WinAPI automatically uses *W Unicode versions // of called functions. Thus, we explicitly call *A versions of the functions. static BOOL myIsDirectory(const std::string& path) { // See http://msdn.microsoft.com/en-us/library/bb773621(VS.85).aspx return PathIsDirectoryA(path.c_str()); } static HANDLE myFindFirstFile(const std::string& path, LPWIN32_FIND_DATAA findData) { HANDLE hFind = FindFirstFileA(path.c_str(), findData); return hFind; } static BOOL myFileExists(const std::string& path) { return PathFileExistsA(path.c_str()) && !PathIsDirectoryA(path.c_str()); } std::string FileLister::recursiveAddFiles(std::map &files, const std::string &path, const std::set &extra, const PathMatch& ignored) { return addFiles(files, path, extra, true, ignored); } std::string FileLister::addFiles(std::map &files, const std::string &path, const std::set &extra, bool recursive, const PathMatch& ignored) { const std::string cleanedPath = Path::toNativeSeparators(path); // basedir is the base directory which is used to form pathnames. // It always has a trailing backslash available for concatenation. std::string basedir; // searchPattern is the search string passed into FindFirst and FindNext. std::string searchPattern = cleanedPath; // The user wants to check all files in a dir const bool checkAllFilesInDir = (myIsDirectory(cleanedPath) != FALSE); if (checkAllFilesInDir) { const char c = cleanedPath.back(); switch (c) { case '\\': searchPattern += '*'; basedir = cleanedPath; break; case '*': basedir = cleanedPath.substr(0, cleanedPath.length() - 1); break; default: searchPattern += "\\*"; if (cleanedPath != ".") basedir = cleanedPath + '\\'; } } else { const std::string::size_type pos = cleanedPath.find_last_of('\\'); if (std::string::npos != pos) { basedir = cleanedPath.substr(0, pos + 1); } } WIN32_FIND_DATAA ffd; HANDLE hFind = myFindFirstFile(searchPattern, &ffd); if (INVALID_HANDLE_VALUE == hFind) return ""; do { if (ffd.cFileName[0] == '.' || ffd.cFileName[0] == '\0') continue; const char* ansiFfd = ffd.cFileName; if (std::strchr(ansiFfd,'?')) { ansiFfd = ffd.cAlternateFileName; } const std::string fname(basedir + ansiFfd); if ((ffd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) == 0) { // File if ((!checkAllFilesInDir || Path::acceptFile(fname, extra)) && !ignored.match(fname)) { const std::string nativename = Path::fromNativeSeparators(fname); // Limitation: file sizes are assumed to fit in a 'size_t' #ifdef _WIN64 files[nativename] = (static_cast(ffd.nFileSizeHigh) << 32) | ffd.nFileSizeLow; #else files[nativename] = ffd.nFileSizeLow; #endif } } else { // Directory if (recursive) { if (!ignored.match(fname)) { std::string err = FileLister::recursiveAddFiles(files, fname, extra, ignored); if (!err.empty()) return err; } } } } while (FindNextFileA(hFind, &ffd) != FALSE); FindClose(hFind); return ""; } bool FileLister::isDirectory(const std::string &path) { return (myIsDirectory(path) != FALSE); } bool FileLister::fileExists(const std::string &path) { return (myFileExists(path) != FALSE); } #else /////////////////////////////////////////////////////////////////////////////// ////// This code is POSIX-style systems /////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////// #if defined(__CYGWIN__) #undef __STRICT_ANSI__ #endif #include #include #include #ifndef NAME_MAX #ifdef MAXNAMLEN #define NAME_MAX MAXNAMLEN #endif #endif static std::string addFiles2(std::map &files, const std::string &path, const std::set &extra, bool recursive, const PathMatch& ignored ) { if (ignored.match(path)) return ""; struct stat file_stat; if (stat(path.c_str(), &file_stat) != -1) { if ((file_stat.st_mode & S_IFMT) == S_IFDIR) { DIR * dir = opendir(path.c_str()); if (!dir) return ""; dirent * dir_result; // make sure we reserve enough space for the readdir_r() buffer; // according to POSIX: // The storage pointed to by entry shall be large enough for a // dirent with an array of char d_name members containing at // least {NAME_MAX}+1 elements. // on some platforms, d_name is not a static sized-array but // a pointer to space usually reserved right after the dirent // struct; the union here allows to reserve the space and to // provide a pointer to the right type that can be passed where // needed without casts union { dirent entry; char buf[sizeof(*dir_result) + (sizeof(dir_result->d_name) > 1 ? 0 : NAME_MAX + 1)]; } dir_result_buffer; // TODO: suppress instead? (void)dir_result_buffer.buf; // do not trigger cppcheck itself on the "unused buf" std::string new_path; new_path.reserve(path.length() + 100);// prealloc some memory to avoid constant new/deletes in loop while ((SUPPRESS_DEPRECATED_WARNING(readdir_r(dir, &dir_result_buffer.entry, &dir_result)) == 0) && (dir_result != nullptr)) { if ((std::strcmp(dir_result->d_name, ".") == 0) || (std::strcmp(dir_result->d_name, "..") == 0)) continue; new_path = path + '/' + dir_result->d_name; #if defined(_DIRENT_HAVE_D_TYPE) || defined(_BSD_SOURCE) const bool path_is_directory = (dir_result->d_type == DT_DIR || (dir_result->d_type == DT_UNKNOWN && FileLister::isDirectory(new_path))); #else const bool path_is_directory = FileLister::isDirectory(new_path); #endif if (path_is_directory) { if (recursive && !ignored.match(new_path)) { std::string err = addFiles2(files, new_path, extra, recursive, ignored); if (!err.empty()) return err; } } else { if (Path::acceptFile(new_path, extra) && !ignored.match(new_path)) { if (stat(new_path.c_str(), &file_stat) != -1) files[new_path] = file_stat.st_size; else return "Can't stat " + new_path + " errno: " + std::to_string(errno); } } } closedir(dir); } else files[path] = file_stat.st_size; } return ""; } std::string FileLister::recursiveAddFiles(std::map &files, const std::string &path, const std::set &extra, const PathMatch& ignored) { return addFiles(files, path, extra, true, ignored); } std::string FileLister::addFiles(std::map &files, const std::string &path, const std::set &extra, bool recursive, const PathMatch& ignored) { if (!path.empty()) { std::string corrected_path = path; if (endsWith(corrected_path, '/')) corrected_path.erase(corrected_path.end() - 1); return addFiles2(files, corrected_path, extra, recursive, ignored); } return ""; } bool FileLister::isDirectory(const std::string &path) { struct stat file_stat; return (stat(path.c_str(), &file_stat) != -1 && (file_stat.st_mode & S_IFMT) == S_IFDIR); } bool FileLister::fileExists(const std::string &path) { struct stat file_stat; return (stat(path.c_str(), &file_stat) != -1 && (file_stat.st_mode & S_IFMT) == S_IFREG); } #endif