/* * Cppcheck - A tool for static C/C++ code analysis * Copyright (C) 2007-2014 Daniel Marjamäki and Cppcheck team. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ //--------------------------------------------------------------------------- #ifndef symboldatabaseH #define symboldatabaseH //--------------------------------------------------------------------------- #include #include #include #include #include #include "config.h" #include "token.h" #include "mathlib.h" class Tokenizer; class Settings; class ErrorLogger; class Scope; class SymbolDatabase; /** * @brief Access control enumerations. */ enum AccessControl { Public, Protected, Private, Global, Namespace, Argument, Local, Throw }; /** * @brief Array dimension information. */ struct Dimension { Dimension() : start(NULL), end(NULL), num(0), known(true) { } const Token *start; // size start token const Token *end; // size end token MathLib::bigint num; // (assumed) dimension length when size is a number, 0 if not known bool known; // Known size }; /** @brief Information about a class type. */ class CPPCHECKLIB Type { public: const Token* classDef; // Points to "class" token const Scope* classScope; const Scope* enclosingScope; enum NeedInitialization { Unknown, True, False } needInitialization; class BaseInfo { public: BaseInfo() : type(NULL), nameTok(NULL), access(Public), isVirtual(false) { } std::string name; const Type* type; const Token* nameTok; AccessControl access; // public/protected/private bool isVirtual; // allow ordering within containers bool operator<(const BaseInfo& rhs) const { return this->type < rhs.type; } }; struct FriendInfo { FriendInfo() : nameStart(NULL), nameEnd(NULL), type(NULL) { } const Token* nameStart; const Token* nameEnd; std::string name; const Type* type; }; std::vector derivedFrom; std::list friendList; Type(const Token* classDef_ = 0, const Scope* classScope_ = 0, const Scope* enclosingScope_ = 0) : classDef(classDef_), classScope(classScope_), enclosingScope(enclosingScope_), needInitialization(Unknown) { } const std::string& name() const { return classDef->next()->isName() ? classDef->strAt(1) : emptyString; } const Token *initBaseInfo(const Token *tok, const Token *tok1); const Function* getFunction(const std::string& funcName) const; /** * Check for circulare dependencies, i.e. loops within the class hierarchie * @param anchestors list of anchestors. For internal usage only, clients should not supply this argument. * @return true if there is a circular dependency */ bool hasCircularDependencies(std::set* anchestors = 0) const; }; /** @brief Information about a member variable. */ class CPPCHECKLIB Variable { /** @brief flags mask used to access specific bit. */ enum { fIsMutable = (1 << 0), /** @brief mutable variable */ fIsStatic = (1 << 1), /** @brief static variable */ fIsConst = (1 << 2), /** @brief const variable */ fIsExtern = (1 << 3), /** @brief extern variable */ fIsClass = (1 << 4), /** @brief user defined type */ fIsArray = (1 << 5), /** @brief array variable */ fIsPointer = (1 << 6), /** @brief pointer variable */ fIsReference = (1 << 7), /** @brief reference variable */ fIsRValueRef = (1 << 8), /** @brief rvalue reference variable */ fHasDefault = (1 << 9), /** @brief function argument with default value */ fIsStlType = (1 << 10) /** @brief STL type ('std::') */ }; /** * Get specified flag state. * @param flag_ flag to get state of * @return true if flag set or false in flag not set */ bool getFlag(int flag_) const { return bool((_flags & flag_) != 0); } /** * Set specified flag state. * @param flag_ flag to set state * @param state_ new state of flag */ void setFlag(int flag_, bool state_) { _flags = state_ ? _flags | flag_ : _flags & ~flag_; } /** * @brief parse and save array dimension information * @param dimensions array dimensions vector * @param tok the first '[' token of array declaration * @return true if array, false if not */ static bool arrayDimensions(std::vector &dimensions, const Token *tok); public: Variable(const Token *name_, const Token *start_, const Token *end_, std::size_t index_, AccessControl access_, const Type *type_, const Scope *scope_) : _name(name_), _start(start_), _end(end_), _index(index_), _access(access_), _flags(0), _type(type_), _scope(scope_) { evaluate(); } /** * Get name token. * @return name token */ const Token *nameToken() const { return _name; } /** * Get type start token. * The type start token doesn't account 'static' and 'const' qualifiers * E.g.: * static const int * const p = ...; * type start token ^ * @return type start token */ const Token *typeStartToken() const { return _start; } /** * Get type end token. * The type end token doesn't account the forward 'const' qualifier * E.g.: * static const int * const p = ...; * type end token ^ * @return type end token */ const Token *typeEndToken() const { return _end; } /** * Get name string. * @return name string */ const std::string &name() const { // name may not exist for function arguments if (_name) return _name->str(); return emptyString; } /** * Get declaration ID (varId used for variable in its declaration). * @return declaration ID */ unsigned int declarationId() const { // name may not exist for function arguments if (_name) return _name->varId(); return 0; } /** * Get index of variable in declared order. * @return variable index */ std::size_t index() const { return _index; } /** * Is variable public. * @return true if public, false if not */ bool isPublic() const { return _access == Public; } /** * Is variable protected. * @return true if protected, false if not */ bool isProtected() const { return _access == Protected; } /** * Is variable private. * @return true if private, false if not */ bool isPrivate() const { return _access == Private; } /** * Is variable global. * @return true if global, false if not */ bool isGlobal() const { return _access == Global; } /** * Is variable in a namespace. * @return true if in a namespace, false if not */ bool isNamespace() const { return _access == Namespace; } /** * Is variable a function argument. * @return true if a function argument, false if not */ bool isArgument() const { return _access == Argument; } /** * Is variable local. * @return true if local, false if not */ bool isLocal() const { return (_access == Local) && !isExtern(); } /** * Is variable mutable. * @return true if mutable, false if not */ bool isMutable() const { return getFlag(fIsMutable); } /** * Is variable static. * @return true if static, false if not */ bool isStatic() const { return getFlag(fIsStatic); } /** * Is variable extern. * @return true if extern, false if not */ bool isExtern() const { return getFlag(fIsExtern); } /** * Is variable const. * @return true if const, false if not */ bool isConst() const { return getFlag(fIsConst); } /** * Is variable a throw type. * @return true if throw type, false if not */ bool isThrow() const { return _access == Throw; } /** * Is variable a user defined (or unknown) type. * @return true if user defined type, false if not */ bool isClass() const { return getFlag(fIsClass); } /** * Is variable an array. * @return true if array, false if not */ bool isArray() const { return getFlag(fIsArray); } /** * Is pointer variable. * @return true if pointer, false otherwise */ bool isPointer() const { return getFlag(fIsPointer); } /** * Is array or pointer variable. * @return true if pointer or array, false otherwise */ bool isArrayOrPointer() const { return getFlag(fIsArray) || getFlag(fIsPointer); } /** * Is reference variable. * @return true if reference, false otherwise */ bool isReference() const { return getFlag(fIsReference); } /** * Is reference variable. * @return true if reference, false otherwise */ bool isRValueReference() const { return getFlag(fIsRValueRef); } /** * Does variable have a default value. * @return true if has a default falue, false if not */ bool hasDefault() const { return getFlag(fHasDefault); } /** * Get Type pointer of known type. * @return pointer to type if known, NULL if not known */ const Type *type() const { return _type; } /** * Get Scope pointer of known type. * @return pointer to type scope if known, NULL if not known */ const Scope *typeScope() const { return _type ? _type->classScope : 0; } /** * Get Scope pointer of enclosing scope. * @return pointer to enclosing scope */ const Scope *scope() const { return _scope; } /** * Get array dimensions. * @return array dimensions vector */ const std::vector &dimensions() const { return _dimensions; } /** * Get array dimension length. * @return length of dimension */ MathLib::bigint dimension(std::size_t index_) const { return _dimensions[index_].num; } /** * Get array dimension known. * @return length of dimension known */ bool dimensionKnown(std::size_t index_) const { return _dimensions[index_].known; } /** * Checks if the variable is an STL type ('std::') * E.g.: * std::string s; * ... * sVar->isStlType() == true * @return true if it is an stl type and its type matches any of the types in 'stlTypes' */ bool isStlType() const { return getFlag(fIsStlType); } /** * Checks if the variable is of any of the STL types passed as arguments ('std::') * E.g.: * std::string s; * ... * const char *str[] = {"string", "wstring"}; * sVar->isStlType(str) == true * @param stlTypes array of stl types in alphabetical order * @return true if it is an stl type and its type matches any of the types in 'stlTypes' */ template bool isStlType(const char* const(&stlTypes)[array_length]) const { return isStlType() && std::binary_search(stlTypes, stlTypes + array_length, _start->strAt(2)); } /** * Determine whether it's a floating number type * @return true if the type is known and it's a floating type (float, double and long double) */ bool isFloatingType() const { return (typeStartToken()->str() == "float" || typeStartToken()->str() == "double") && !isArrayOrPointer() ; } /** * Determine whether it's an integral number type * @return true if the type is known and it's an integral type (bool, char, short, int, long long and their unsigned counter parts) */ bool isIntegralType() const { return typeStartToken()->str() == "bool" || typeStartToken()->str() == "char" || typeStartToken()->str() == "short" || typeStartToken()->str() == "int" || typeStartToken()->str() == "long"; } private: // only symbol database can change the type friend class SymbolDatabase; /** * Set Type pointer to known type. * @param t type */ void type(const Type * t) { _type = t; } /** @brief variable name token */ const Token *_name; /** @brief variable type start token */ const Token *_start; /** @brief variable type end token */ const Token *_end; /** @brief order declared */ std::size_t _index; /** @brief what section is this variable declared in? */ AccessControl _access; // public/protected/private /** @brief flags */ int _flags; /** @brief pointer to user defined type info (for known types) */ const Type *_type; /** @brief pointer to scope this variable is in */ const Scope *_scope; /** @brief array dimensions */ std::vector _dimensions; /** @brief fill in information, depending on Tokens given at instantiation */ void evaluate(); }; class CPPCHECKLIB Function { public: enum Type { eConstructor, eCopyConstructor, eMoveConstructor, eOperatorEqual, eDestructor, eFunction }; Function() : tokenDef(NULL), argDef(NULL), token(NULL), arg(NULL), retDef(NULL), retType(NULL), functionScope(NULL), nestedIn(NULL), initArgCount(0), type(eFunction), access(Public), hasBody(false), isInline(false), isConst(false), isVirtual(false), isPure(false), isStatic(false), isFriend(false), isExplicit(false), isDefault(false), isDelete(false), isNoExcept(false), isThrow(false), isOperator(false), noexceptArg(nullptr), throwArg(nullptr) { } const std::string &name() const { return tokenDef->str(); } std::size_t argCount() const { return argumentList.size(); } std::size_t minArgCount() const { return argumentList.size() - initArgCount; } const Variable* getArgumentVar(std::size_t num) const; unsigned int initializedArgCount() const { return initArgCount; } void addArguments(const SymbolDatabase *symbolDatabase, const Scope *scope); /** @brief check if this function is virtual in the base classes */ bool isImplicitlyVirtual(bool defaultVal = false) const; bool isConstructor() const { return type==eConstructor || type==eCopyConstructor || type==eMoveConstructor; } bool isDestructor() const { return type==eDestructor; } bool isAttributeConstructor() const { return tokenDef->isAttributeConstructor(); } bool isAttributeDestructor() const { return tokenDef->isAttributeDestructor(); } bool isAttributePure() const { return tokenDef->isAttributePure(); } bool isAttributeConst() const { return tokenDef->isAttributeConst(); } bool isAttributeNothrow() const { return tokenDef->isAttributeNothrow(); } bool isDeclspecNothrow() const { return tokenDef->isDeclspecNothrow(); } const Token *tokenDef; // function name token in class definition const Token *argDef; // function argument start '(' in class definition const Token *token; // function name token in implementation const Token *arg; // function argument start '(' const Token *retDef; // function return type token const ::Type *retType; // function return type const Scope *functionScope; // scope of function body const Scope* nestedIn; // Scope the function is declared in std::list argumentList; // argument list unsigned int initArgCount; // number of args with default values Type type; // constructor, destructor, ... AccessControl access; // public/protected/private bool hasBody; // has implementation bool isInline; // implementation in class definition bool isConst; // is const bool isVirtual; // is virtual bool isPure; // is pure virtual bool isStatic; // is static bool isFriend; // is friend bool isExplicit; // is explicit bool isDefault; // is default bool isDelete; // is delete bool isNoExcept; // is noexcept bool isThrow; // is throw bool isOperator; // is operator const Token *noexceptArg; const Token *throwArg; static bool argsMatch(const Scope *info, const Token *first, const Token *second, const std::string &path, unsigned int depth); private: bool isImplicitlyVirtual_rec(const ::Type* type, bool& safe) const; }; class CPPCHECKLIB Scope { // let tests access private function for testing friend class TestSymbolDatabase; public: struct UsingInfo { const Token *start; const Scope *scope; }; enum ScopeType { eGlobal, eClass, eStruct, eUnion, eNamespace, eFunction, eIf, eElse, eElseIf, eFor, eWhile, eDo, eSwitch, eUnconditional, eTry, eCatch }; Scope(const SymbolDatabase *check_, const Token *classDef_, const Scope *nestedIn_); Scope(const SymbolDatabase *check_, const Token *classDef_, const Scope *nestedIn_, ScopeType type_, const Token *start_); const SymbolDatabase *check; std::string className; const Token *classDef; // class/struct/union/namespace token const Token *classStart; // '{' token const Token *classEnd; // '}' token std::list functionList; std::list varlist; const Scope *nestedIn; std::list nestedList; unsigned int numConstructors; unsigned int numCopyOrMoveConstructors; std::list usingList; ScopeType type; Type* definedType; std::list definedTypes; // function specific fields const Scope *functionOf; // scope this function belongs to Function *function; // function info for this function bool isClassOrStruct() const { return (type == eClass || type == eStruct); } bool isExecutable() const { return type != eClass && type != eStruct && type != eUnion && type != eGlobal && type != eNamespace; } bool isLocal() const { return (type == eIf || type == eElse || type == eElseIf || type == eFor || type == eWhile || type == eDo || type == eSwitch || type == eUnconditional || type == eTry || type == eCatch); } /** * @brief find a function * @param tok token of function call * @return pointer to function if found or NULL if not found */ const Function *findFunction(const Token *tok) const; /** * @brief find if name is in nested list * @param name name of nested scope */ Scope *findInNestedList(const std::string & name); const Scope *findRecordInNestedList(const std::string & name) const; Scope *findRecordInNestedList(const std::string & name) { return const_cast(static_cast(this)->findRecordInNestedList(name)); } const Type* findType(const std::string& name) const; Type* findType(const std::string& name) { return const_cast(static_cast(this)->findType(name)); } /** * @brief find if name is in nested list * @param name name of nested scope */ Scope *findInNestedListRecursive(const std::string & name); void addVariable(const Token *token_, const Token *start_, const Token *end_, AccessControl access_, const Type *type_, const Scope *scope_) { varlist.push_back(Variable(token_, start_, end_, varlist.size(), access_, type_, scope_)); } /** @brief initialize varlist */ void getVariableList(); const Function *getDestructor() const; /** * @brief get the number of nested scopes that are not functions * * @return the number of user defined types (class, struct, union) * that are defined in this user defined type or namespace. */ unsigned int getNestedNonFunctions() const; bool hasDefaultConstructor() const; AccessControl defaultAccess() const; /** * @brief check if statement is variable declaration and add it if it is * @param tok pointer to start of statement * @param varaccess access control of statement * @return pointer to last token */ const Token *checkVariable(const Token *tok, AccessControl varaccess); /** * @brief get variable from name * @param varname name of variable * @return pointer to variable */ const Variable *getVariable(const std::string &varname) const; private: /** * @brief helper function for getVariableList() * @param tok pointer to token to check * @param vartok populated with pointer to the variable token, if found * @param typetok populated with pointer to the type token, if found * @return true if tok points to a variable declaration, false otherwise */ bool isVariableDeclaration(const Token* tok, const Token*& vartok, const Token*& typetok) const; }; class CPPCHECKLIB SymbolDatabase { public: SymbolDatabase(const Tokenizer *tokenizer, const Settings *settings, ErrorLogger *errorLogger); /** @brief Information about all namespaces/classes/structrues */ std::list scopeList; /** @brief Fast access to function scopes */ std::vector functionScopes; /** @brief Fast access to class and struct scopes */ std::vector classAndStructScopes; /** @brief Fast access to types */ std::list typeList; /** * @brief find a variable type if it's a user defined type * @param start scope to start looking in * @param type token containing variable type * @return pointer to type if found or NULL if not found */ const Type *findVariableType(const Scope *start, const Token *type) const; /** * @brief find a function * @param tok token of function call * @return pointer to function if found or NULL if not found */ const Function *findFunction(const Token *tok) const; const Scope *findScopeByName(const std::string& name) const; const Type* findType(const Token *tok, const Scope *startScope) const; Type* findType(const Token *tok, Scope *startScope) const { return const_cast(this->findType(tok, static_cast(startScope))); } const Scope *findScope(const Token *tok, const Scope *startScope) const; Scope *findScope(const Token *tok, Scope *startScope) const { return const_cast(this->findScope(tok, static_cast(startScope))); } bool isClassOrStruct(const std::string &type) const { for (std::list::const_iterator i = typeList.begin(); i != typeList.end(); ++i) if (i->name() == type) return true; return false; } const Variable *getVariableFromVarId(std::size_t varId) const { return _variableList[varId]; } std::size_t getVariableListSize() const { return _variableList.size(); } /** * @brief output a debug message */ void debugMessage(const Token *tok, const std::string &msg) const; void printOut(const char * title = NULL) const; void printVariable(const Variable *var, const char *indent) const; bool isCPP() const; private: friend class Scope; void addClassFunction(Scope **info, const Token **tok, const Token *argStart); Function *addGlobalFunctionDecl(Scope*& scope, const Token* tok, const Token *argStart, const Token* funcStart); Function *addGlobalFunction(Scope*& scope, const Token*& tok, const Token *argStart, const Token* funcStart); void addNewFunction(Scope **info, const Token **tok); static bool isFunction(const Token *tok, const Scope* outerScope, const Token **funcStart, const Token **argStart); const Type *findTypeInNested(const Token *tok, const Scope *startScope) const; const Scope *findNamespace(const Token * tok, const Scope * scope) const; Function *findFunctionInScope(const Token *func, const Scope *ns); const Tokenizer *_tokenizer; const Settings *_settings; ErrorLogger *_errorLogger; /** variable symbol table */ std::vector _variableList; /** list for missing types */ std::list _blankTypes; }; //--------------------------------------------------------------------------- #endif // symboldatabaseH