/* * Cppcheck - A tool for static C/C++ code analysis * Copyright (C) 2007-2010 Daniel Marjamäki and Cppcheck team. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include #include #include #include #include #include #include "filelister.h" #include "filelister_win32.h" #include "path.h" #if defined(_WIN32) #include #ifndef __BORLANDC__ #include #endif #endif #if defined(_WIN32) // Here is the catch: cppcheck core is Ansi code (using char type). // When compiling Unicode targets WinAPI automatically uses *W Unicode versions // of called functions. So we must convert data given to WinAPI functions from // ANSI to Unicode. Likewise we must convert data we get from WinAPI from // Unicode to ANSI. #if defined(UNICODE) static bool TransformUcs2ToAnsi(LPCWSTR psUcs, LPSTR psAnsi, int nAnsi) { WideCharToMultiByte(CP_ACP, 0, psUcs, -1, psAnsi, nAnsi, NULL, NULL); return true; } static bool TransformAnsiToUcs2(LPCSTR psAnsi, LPWSTR psUcs, UINT nUcs) { MultiByteToWideChar(CP_ACP, 0, psAnsi, -1, psUcs, nUcs); return true; } static BOOL MyIsDirectory(std::string path) { WCHAR * unicodeCleanPath = new WCHAR[path.size() + 1]; TransformAnsiToUcs2(path.c_str(), unicodeCleanPath, (path.size() * sizeof(WCHAR)) + 1); // See http://msdn.microsoft.com/en-us/library/bb773621(VS.85).aspx BOOL res = PathIsDirectory(unicodeCleanPath); delete [] unicodeCleanPath; return res; } static HANDLE MyFindFirstFile(std::string path, LPWIN32_FIND_DATA findData) { WCHAR * unicodeOss = new wchar_t[path.size() + 1]; TransformAnsiToUcs2(path.c_str(), unicodeOss, (path.size() + 1) * sizeof(WCHAR)); HANDLE hFind = FindFirstFile(unicodeOss, findData); delete [] unicodeOss; return hFind; } #else // defined(UNICODE) static BOOL MyIsDirectory(std::string path) { #ifdef __BORLANDC__ return (GetFileAttributes(path.c_str()) & FILE_ATTRIBUTE_DIRECTORY); #else // See http://msdn.microsoft.com/en-us/library/bb773621(VS.85).aspx return PathIsDirectory(path.c_str()); #endif } static HANDLE MyFindFirstFile(std::string path, LPWIN32_FIND_DATA findData) { HANDLE hFind = FindFirstFile(path.c_str(), findData); return hFind; } #endif // defined(UNICODE) void FileListerWin32::recursiveAddFiles(std::vector &filenames, const std::string &path, bool recursive) { // oss is the search string passed into FindFirst and FindNext. // bdir is the base directory which is used to form pathnames. // It always has a trailing backslash available for concatenation. std::ostringstream bdir, oss; std::string cleanedPath = Path::toNativeSeparators(path); oss << cleanedPath; if (MyIsDirectory(cleanedPath.c_str())) { char c = cleanedPath[ cleanedPath.size()-1 ]; switch (c) { case '\\': oss << '*'; bdir << cleanedPath; break; case '*': bdir << cleanedPath.substr(0, cleanedPath.length() - 1); break; default: oss << "\\*"; bdir << cleanedPath << '\\'; } } else { std::string::size_type pos; pos = cleanedPath.find_last_of('\\'); if (std::string::npos != pos) { bdir << cleanedPath.substr(0, pos + 1); } } WIN32_FIND_DATA ffd; HANDLE hFind = MyFindFirstFile(oss.str(), &ffd); if (INVALID_HANDLE_VALUE == hFind) return; do { if (ffd.cFileName[0] == '.' || ffd.cFileName[0] == '\0') continue; #if defined(UNICODE) char * ansiFfd = new char[wcslen(ffd.cFileName) + 1]; TransformUcs2ToAnsi(ffd.cFileName, ansiFfd, wcslen(ffd.cFileName) + 1); #else // defined(UNICODE) char * ansiFfd = &ffd.cFileName[0]; #endif // defined(UNICODE) std::ostringstream fname; fname << bdir.str().c_str() << ansiFfd; if ((ffd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) == 0) { // File // If recursive is not used, accept all files given by user if (!recursive || FileLister::acceptFile(ansiFfd)) { const std::string nativename = Path::fromNativeSeparators(fname.str()); filenames.push_back(nativename); } } else if (recursive) { // Directory getFileLister()->recursiveAddFiles(filenames, fname.str().c_str(), recursive); } #if defined(UNICODE) delete [] ansiFfd; #endif // defined(UNICODE) } while (FindNextFile(hFind, &ffd) != FALSE); if (INVALID_HANDLE_VALUE != hFind) { FindClose(hFind); hFind = INVALID_HANDLE_VALUE; } } bool FileListerWin32::sameFileName(const std::string &fname1, const std::string &fname2) { #ifdef __GNUC__ return bool(strcasecmp(fname1.c_str(), fname2.c_str()) == 0); #endif #ifdef __BORLANDC__ return bool(stricmp(fname1.c_str(), fname2.c_str()) == 0); #endif #ifdef _MSC_VER return bool(_stricmp(fname1.c_str(), fname2.c_str()) == 0); #endif } #endif // _WIN32