/* * Cppcheck - A tool for static C/C++ code analysis * Copyright (C) 2007-2012 Daniel Marjamäki and Cppcheck team. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ //--------------------------------------------------------------------------- #include "symboldatabase.h" #include "tokenize.h" #include "token.h" #include "settings.h" #include "errorlogger.h" #include "check.h" #include #include #include // Define ULLONG_MAX and LLONG_MAX for Borland #ifdef __BORLANDC__ #define ULLONG_MAX ULONG_MAX #define LLONG_MAX LONG_MAX #endif //--------------------------------------------------------------------------- SymbolDatabase::SymbolDatabase(const Tokenizer *tokenizer, const Settings *settings, ErrorLogger *errorLogger) : _tokenizer(tokenizer), _settings(settings), _errorLogger(errorLogger) { // create global scope scopeList.push_back(Scope(this, NULL, NULL)); // pointer to current scope Scope *scope = &scopeList.back(); // Store current access in each scope (depends on evaluation progress) std::map access; // find all scopes for (const Token *tok = _tokenizer->tokens(); tok; tok = tok->next()) { // Locate next class if (Token::Match(tok, "class|struct|union|namespace %var% [{:]")) { scopeList.push_back(Scope(this, tok, scope)); Scope *new_scope = &scopeList.back(); if (tok->str() == "class") access[new_scope] = Private; else if (tok->str() == "struct") access[new_scope] = Public; const Token *tok2 = tok->tokAt(2); // only create base list for classes and structures if (new_scope->isClassOrStruct()) { // goto initial '{' tok2 = initBaseInfo(new_scope, tok); // make sure we have valid code if (!tok2) { scopeList.pop_back(); break; } } new_scope->classStart = tok2; new_scope->classEnd = tok2->link(); // make sure we have valid code if (!new_scope->classEnd) { scopeList.pop_back(); break; } // fill the classAndStructTypes set.. if (new_scope->isClassOrStruct()) classAndStructTypes.insert(new_scope->className); // make the new scope the current scope scope = &scopeList.back(); scope->nestedIn->nestedList.push_back(scope); tok = tok2; } // forward declaration else if (Token::Match(tok, "class|struct %var% ;")) { // fill the classAndStructTypes set.. classAndStructTypes.insert(tok->next()->str()); /** @todo save forward declarations in database someday */ tok = tok->tokAt(2); continue; } // using namespace else if (Token::Match(tok, "using namespace %type% ;|::")) { // save location scope->usingList.push_back(tok); tok = tok->tokAt(3); } // unnamed struct and union else if (Token::Match(tok, "struct|union {") && Token::Match(tok->next()->link(), "} *|&| %var% ;|[")) { scopeList.push_back(Scope(this, tok, scope)); Scope *new_scope = &scopeList.back(); access[new_scope] = Public; std::vector dimensions; bool isPointer = false; bool isReference = false; bool isArray = false; const Token* varNameTok = tok->next()->link()->next(); if (varNameTok->str() == "*") { isPointer = true; varNameTok = varNameTok->next(); } else if (varNameTok->str() == "&") { isReference = true; varNameTok = varNameTok->next(); } if (varNameTok->next()->str() == "[") isArray = arrayDimensions(dimensions, varNameTok->next()); scope->addVariable(varNameTok, tok, tok, access[scope], false, false, false, true, new_scope, scope, isArray, isPointer, isReference, dimensions); const Token *tok2 = tok->next(); new_scope->classStart = tok2; new_scope->classEnd = tok2->link(); // make sure we have valid code if (!new_scope->classEnd) { scopeList.pop_back(); break; } // make the new scope the current scope scope = &scopeList.back(); scope->nestedIn->nestedList.push_back(scope); tok = tok2; } // anonymous struct and union else if (Token::Match(tok, "struct|union {") && Token::simpleMatch(tok->next()->link(), "} ;")) { scopeList.push_back(Scope(this, tok, scope)); Scope *new_scope = &scopeList.back(); access[new_scope] = Public; const Token *tok2 = tok->next(); new_scope->classStart = tok2; new_scope->classEnd = tok2->link(); // make sure we have valid code if (!new_scope->classEnd) { scopeList.pop_back(); break; } // make the new scope the current scope scope = &scopeList.back(); scope->nestedIn->nestedList.push_back(scope); tok = tok2; } else { // check for end of scope if (tok == scope->classEnd) { scope = scope->nestedIn; continue; } // check if in class or structure else if (scope->type == Scope::eClass || scope->type == Scope::eStruct) { const Token *funcStart = 0; const Token *argStart = 0; // What section are we in.. if (tok->str() == "private:") access[scope] = Private; else if (tok->str() == "protected:") access[scope] = Protected; else if (tok->str() == "public:" || tok->str() == "__published:") access[scope] = Public; else if (Token::Match(tok, "public|protected|private %var% :")) { if (tok->str() == "private") access[scope] = Private; else if (tok->str() == "protected") access[scope] = Protected; else access[scope] = Public; tok = tok->tokAt(2); } // class function? else if (tok->previous()->str() != "::" && isFunction(tok, scope, &funcStart, &argStart)) { Function function; // save the function definition argument start '(' function.argDef = argStart; // save the access type function.access = access[scope]; // save the function name location function.tokenDef = funcStart; // operator function if (function.tokenDef->str().find("operator") == 0) { function.isOperator = true; // 'operator =' is special if (function.tokenDef->str() == "operator=") function.type = Function::eOperatorEqual; } // class constructor/destructor else if (function.tokenDef->str() == scope->className) { // destructor if (function.tokenDef->previous()->str() == "~") function.type = Function::eDestructor; // copy constructor else if ((Token::Match(function.tokenDef, "%var% ( const %var% & )") || Token::Match(function.tokenDef, "%var% ( const %var% & %var% )")) && function.tokenDef->strAt(3) == scope->className) function.type = Function::eCopyConstructor; // copy constructor with non-const argument else if ((Token::Match(function.tokenDef, "%var% ( %var% & )") || Token::Match(function.tokenDef, "%var% ( %var% & %var% )")) && function.tokenDef->strAt(2) == scope->className) function.type = Function::eCopyConstructor; // regular constructor else function.type = Function::eConstructor; if (function.tokenDef->previous()->str() == "explicit") function.isExplicit = true; } // function returning function pointer else if (tok->str() == "(") { function.retFuncPtr = true; } const Token *tok1 = tok; // look for end of previous statement while (tok1->previous() && !Token::Match(tok1->previous(), ";|}|{|public:|protected:|private:")) { // virtual function if (tok1->previous()->str() == "virtual") { function.isVirtual = true; break; } // static function else if (tok1->previous()->str() == "static") { function.isStatic = true; break; } // friend function else if (tok1->previous()->str() == "friend") { function.isFriend = true; break; } tok1 = tok1->previous(); } const Token *end; if (!function.retFuncPtr) end = function.argDef->link(); else end = tok->link()->next()->link(); // const function if (end->next()->str() == "const") function.isConst = true; // pure virtual function if (Token::Match(end, ") const| = %any%")) function.isPure = true; // count the number of constructors if (function.type == Function::eConstructor || function.type == Function::eCopyConstructor) scope->numConstructors++; // assume implementation is inline (definition and implementation same) function.token = function.tokenDef; function.arg = function.argDef; // out of line function if (Token::Match(end, ") const| ;") || Token::Match(end, ") const| = %any%")) { // find the function implementation later tok = end->next(); scope->functionList.push_back(function); } // inline function else { function.isInline = true; function.hasBody = true; // find start of function '{' while (end && end->str() != "{") end = end->next(); if (!end) continue; // save start of function function.start = end; scope->functionList.push_back(function); const Token *tok2 = funcStart; Scope *functionOf = scope; addNewFunction(&scope, &tok2); if (scope) { scope->functionOf = functionOf; scope->function = &functionOf->functionList.back(); scope->function->functionScope = scope; } tok = tok2; } } // nested class or friend function? else if (tok->previous()->str() == "::" && isFunction(tok, scope, &funcStart, &argStart)) { /** @todo check entire qualification for match */ Scope * nested = scope->findInNestedListRecursive(tok->strAt(-2)); if (nested) addClassFunction(&scope, &tok, argStart); else { /** @todo handle friend functions */ } } // friend class declaration? else if (Token::Match(tok, "friend class| %any% ;")) { Scope::FriendInfo friendInfo; friendInfo.name = tok->strAt(1) == "class" ? tok->strAt(2) : tok->strAt(1); // fill this in after parsing is complete friendInfo.scope = 0; scope->friendList.push_back(friendInfo); } } else if (scope->type == Scope::eNamespace || scope->type == Scope::eGlobal) { const Token *funcStart = 0; const Token *argStart = 0; // function? if (isFunction(tok, scope, &funcStart, &argStart)) { // has body? if (Token::Match(argStart->link(), ") const| {|:")) { Scope *old_scope = scope; // class function if (tok->previous() && tok->previous()->str() == "::") addClassFunction(&scope, &tok, argStart); // class destructor else if (tok->previous() && tok->previous()->str() == "~" && tok->tokAt(-2) && tok->strAt(-2) == "::") addClassFunction(&scope, &tok, argStart); // regular function else addGlobalFunction(scope, tok, argStart, funcStart); // syntax error if (!scope) { scope = old_scope; break; } } // function returning function pointer with body else if (Token::simpleMatch(argStart->link(), ") ) (") && Token::Match(argStart->link()->linkAt(2), ") const| {")) { tok = funcStart; Scope *old_scope = scope; // class function if (tok->previous()->str() == "::") addClassFunction(&scope, &tok, argStart); // regular function else { Function* function = addGlobalFunction(scope, tok, argStart, funcStart); function->retFuncPtr = true; } // syntax error? if (!scope) { scope = old_scope; break; } } // function prototype else if (Token::simpleMatch(argStart->link(), ") ;")) { bool newFunc = true; // Is this function already in the database? for (std::list::const_iterator i = scope->functionList.begin(); i != scope->functionList.end(); ++i) { if (i->tokenDef->str() == tok->str() && Function::argsMatch(scope, i->argDef, argStart, "", 0)) newFunc = false; } // save function prototype in database if (newFunc) addGlobalFunctionDecl(scope, tok, argStart, funcStart); tok = argStart->link()->next(); continue; } // function returning function pointer prototype else if (Token::simpleMatch(argStart->link(), ") ) (") && Token::simpleMatch(argStart->link()->linkAt(2), ") ;")) { bool newFunc = true; // Is this function already in the database? for (std::list::const_iterator i = scope->functionList.begin(); i != scope->functionList.end(); ++i) { if (i->tokenDef->str() == tok->str() && Function::argsMatch(scope, i->argDef, argStart, "", 0)) newFunc = false; } // save function prototype in database if (newFunc) { Function* func = addGlobalFunctionDecl(scope, tok, argStart, funcStart); func->retFuncPtr = true; } tok = argStart->link()->linkAt(2)->next(); continue; } } } else if (scope->type == Scope::eFunction || scope->isLocal()) { if (Token::simpleMatch(tok, "if (") && Token::simpleMatch(tok->next()->link(), ") {")) { const Token *tok1 = tok->next()->link()->next(); scopeList.push_back(Scope(this, tok, scope, Scope::eIf, tok1)); tok = tok1; scope = &scopeList.back(); scope->nestedIn->nestedList.push_back(scope); } else if (Token::simpleMatch(tok, "else {")) { const Token *tok1 = tok->next(); scopeList.push_back(Scope(this, tok, scope, Scope::eElse, tok1)); tok = tok1; scope = &scopeList.back(); scope->nestedIn->nestedList.push_back(scope); } else if (Token::simpleMatch(tok, "else if (") && Token::simpleMatch(tok->linkAt(2), ") {")) { const Token *tok1 = tok->linkAt(2)->next(); scopeList.push_back(Scope(this, tok, scope, Scope::eElseIf, tok1)); tok = tok1; scope = &scopeList.back(); scope->nestedIn->nestedList.push_back(scope); } else if (Token::simpleMatch(tok, "for (") && Token::simpleMatch(tok->next()->link(), ") {")) { // save location of initialization const Token *tok1 = tok->next()->link()->next(); const Token *tok2 = tok->tokAt(2); scopeList.push_back(Scope(this, tok, scope, Scope::eFor, tok1)); tok = tok1; scope = &scopeList.back(); scope->nestedIn->nestedList.push_back(scope); // check for variable declaration and add it to new scope if found scope->checkVariable(tok2, Local); } else if (Token::simpleMatch(tok, "while (") && Token::simpleMatch(tok->next()->link(), ") {")) { const Token *tok1 = tok->next()->link()->next(); scopeList.push_back(Scope(this, tok, scope, Scope::eWhile, tok1)); tok = tok1; scope = &scopeList.back(); scope->nestedIn->nestedList.push_back(scope); } else if (Token::simpleMatch(tok, "do {")) { const Token *tok1 = tok->next(); scopeList.push_back(Scope(this, tok, scope, Scope::eDo, tok1)); tok = tok1; scope = &scopeList.back(); scope->nestedIn->nestedList.push_back(scope); } else if (Token::simpleMatch(tok, "switch (") && Token::simpleMatch(tok->next()->link(), ") {")) { const Token *tok1 = tok->next()->link()->next(); scopeList.push_back(Scope(this, tok, scope, Scope::eSwitch, tok1)); tok = tok1; scope = &scopeList.back(); scope->nestedIn->nestedList.push_back(scope); } else if (Token::simpleMatch(tok, "try {")) { const Token *tok1 = tok->next(); scopeList.push_back(Scope(this, tok, scope, Scope::eTry, tok1)); tok = tok1; scope = &scopeList.back(); scope->nestedIn->nestedList.push_back(scope); } else if (Token::simpleMatch(tok, "catch (") && Token::simpleMatch(tok->next()->link(), ") {")) { const Token *tok1 = tok->next()->link()->next(); const Token *tok2 = tok->tokAt(2); scopeList.push_back(Scope(this, tok, scope, Scope::eCatch, tok1)); tok = tok1; scope = &scopeList.back(); scope->nestedIn->nestedList.push_back(scope); // check for variable declaration and add it to new scope if found scope->checkVariable(tok2, Throw); } else if (tok->str() == "{") { if (!Token::Match(tok->previous(), "=|,")) { scopeList.push_back(Scope(this, tok, scope, Scope::eUnconditional, tok)); scope = &scopeList.back(); scope->nestedIn->nestedList.push_back(scope); } else { tok = tok->link(); } } } } } std::list::iterator it; // fill in base class info for (it = scopeList.begin(); it != scopeList.end(); ++it) { scope = &(*it); // skip namespaces and functions if (!scope->isClassOrStruct()) continue; // finish filling in base class info for (unsigned int i = 0; i < scope->derivedFrom.size(); ++i) { std::list::const_iterator it1; // check all scopes for match for (it1 = scopeList.begin(); it1 != scopeList.end(); ++it1) { // check scope for match const Scope *scope1 = it1->findQualifiedScope(scope->derivedFrom[i].name); // found match? if (scope1) { // set found scope scope->derivedFrom[i].scope = const_cast(scope1); break; } } } } // fill in friend info for (it = scopeList.begin(); it != scopeList.end(); ++it) { for (std::list::iterator i = it->friendList.begin(); i != it->friendList.end(); ++i) { for (std::list::iterator j = scopeList.begin(); j != scopeList.end(); ++j) { // check scope for match scope = const_cast(j->findQualifiedScope(i->name)); // found match? if (scope && scope->isClassOrStruct()) { // set found scope i->scope = scope; break; } } } } // fill in variable info for (it = scopeList.begin(); it != scopeList.end(); ++it) { // find variables it->getVariableList(); } // fill in function arguments for (it = scopeList.begin(); it != scopeList.end(); ++it) { std::list::iterator func; for (func = it->functionList.begin(); func != it->functionList.end(); ++func) { // add arguments func->addArguments(this, &*func, scope); } } // determine if user defined type needs initialization unsigned int unknowns = 0; // stop checking when there are no unknowns unsigned int retry = 0; // bail if we don't resolve all the variable types for some reason do { unknowns = 0; for (it = scopeList.begin(); it != scopeList.end(); ++it) { scope = &(*it); if (scope->isClassOrStruct() && scope->needInitialization == Scope::Unknown) { // check for default constructor bool hasDefaultConstructor = false; std::list::const_iterator func; for (func = scope->functionList.begin(); func != scope->functionList.end(); ++func) { if (func->type == Function::eConstructor) { // check for no arguments: func ( ) if (func->argCount() == 0) { hasDefaultConstructor = true; break; } /** check for arguments with default values */ else if (func->argCount() == func->initializedArgCount()) { hasDefaultConstructor = true; break; } } } // User defined types with user defined default constructor doesn't need initialization. // We assume the default constructor initializes everything. // Another check will figure out if the constructor actually initializes everything. if (hasDefaultConstructor) scope->needInitialization = Scope::False; // check each member variable to see if it needs initialization else { bool needInitialization = false; bool unknown = false; std::list::const_iterator var; for (var = scope->varlist.begin(); var != scope->varlist.end(); ++var) { if (var->isClass()) { if (var->type()) { // does this type need initialization? if (var->type()->needInitialization == Scope::True) needInitialization = true; else if (var->type()->needInitialization == Scope::Unknown) unknown = true; } } else needInitialization = true; } if (!unknown) { if (needInitialization) scope->needInitialization = Scope::True; else scope->needInitialization = Scope::False; } if (scope->needInitialization == Scope::Unknown) unknowns++; } } else if (scope->type == Scope::eUnion && scope->needInitialization == Scope::Unknown) scope->needInitialization = Scope::True; } retry++; } while (unknowns && retry < 100); // this shouldn't happen so output a debug warning if (retry == 100 && _settings->debugwarnings) { for (it = scopeList.begin(); it != scopeList.end(); ++it) { scope = &(*it); if (scope->isClassOrStruct() && scope->needInitialization == Scope::Unknown) debugMessage(scope->classDef, "SymbolDatabase::SymbolDatabase couldn't resolve all user defined types."); } } // create variable symbol table _variableList.resize(_tokenizer->varIdCount() + 1); std::fill_n(_variableList.begin(), _variableList.size(), (const Variable*)NULL); // check all scopes for variables for (it = scopeList.begin(); it != scopeList.end(); ++it) { scope = &(*it); // add all variables std::list::const_iterator var; for (var = scope->varlist.begin(); var != scope->varlist.end(); ++var) { unsigned int varId = var->varId(); if (varId) _variableList[varId] = &(*var); } // add all function paramaters std::list::const_iterator func; for (func = scope->functionList.begin(); func != scope->functionList.end(); ++func) { // ignore function without implementations if (!func->hasBody) continue; std::list::const_iterator arg; for (arg = func->argumentList.begin(); arg != func->argumentList.end(); ++arg) { // check for named parameters if (arg->nameToken() && arg->varId()) { unsigned int varId = arg->varId(); if (varId) _variableList[varId] = &(*arg); } } } } /* set all unknown array dimensions that are set by a variable to the maximum size of that variable type */ for (size_t i = 1; i <= _tokenizer->varIdCount(); i++) { // check each array variable if (_variableList[i] && _variableList[i]->isArray()) { // check each array dimension for (size_t j = 0; j < _variableList[i]->dimensions().size(); j++) { // check for a single token dimension that is a variable if (_variableList[i]->dimensions()[j].start && (_variableList[i]->dimensions()[j].start == _variableList[i]->dimensions()[j].end) && _variableList[i]->dimensions()[j].start->varId()) { Dimension &dimension = const_cast(_variableList[i]->dimensions()[j]); // get maximum size from type // find where this type is defined const Variable *var = getVariableFromVarId(dimension.start->varId()); // make sure it is in the database if (!var) break; // get type token const Token *index_type = var->typeEndToken(); if (index_type->str() == "char") { if (index_type->isUnsigned()) dimension.num = UCHAR_MAX + 1; else if (index_type->isSigned()) dimension.num = SCHAR_MAX + 1; else dimension.num = CHAR_MAX + 1; } else if (index_type->str() == "short") { if (index_type->isUnsigned()) dimension.num = USHRT_MAX + 1; else dimension.num = SHRT_MAX + 1; } // checkScope assumes size is signed int so we limit the following sizes to INT_MAX else if (index_type->str() == "int") { if (index_type->isUnsigned()) dimension.num = UINT_MAX + 1ULL; else dimension.num = INT_MAX + 1ULL; } else if (index_type->str() == "long") { if (index_type->isUnsigned()) { if (index_type->isLong()) dimension.num = ULLONG_MAX; // should be ULLONG_MAX + 1ULL else dimension.num = ULONG_MAX; // should be ULONG_MAX + 1ULL } else { if (index_type->isLong()) dimension.num = LLONG_MAX; // should be LLONG_MAX + 1LL else dimension.num = LONG_MAX; // should be LONG_MAX + 1LL } } } } } } } bool SymbolDatabase::isFunction(const Token *tok, const Scope* outerScope, const Token **funcStart, const Token **argStart) const { // function returning function pointer? '... ( ... %var% ( ... ))( ... ) {' if (tok->str() == "(" && tok->link()->previous()->str() == ")" && tok->link()->next() && tok->link()->next()->str() == "(" && tok->link()->next()->link()->next() && Token::Match(tok->link()->next()->link()->next(), "{|;|const|=")) { *funcStart = tok->link()->previous()->link()->previous(); *argStart = tok->link()->previous()->link(); return true; } // regular function? else if (Token::Match(tok, "%var% (") && tok->previous() && (tok->previous()->isName() || tok->previous()->str() == "&" || tok->previous()->str() == "*" || // Either a return type in front of tok tok->previous()->str() == "::" || tok->previous()->str() == "~" || // or a scope qualifier in front of tok outerScope->isClassOrStruct()) && // or a ctor/dtor (Token::Match(tok->next()->link(), ") const| ;|{|=") || Token::Match(tok->next()->link(), ") : %var% (|::"))) { *funcStart = tok; *argStart = tok->next(); return true; } return false; } bool Function::argsMatch(const Scope *scope, const Token *first, const Token *second, const std::string &path, unsigned int depth) { while (first->str() == second->str()) { // at end of argument list if (first->str() == ")") { return true; } // skip default value assignment else if (first->next()->str() == "=") { first = first->nextArgument(); if (second->next()->str() == "=") { second = second->nextArgument(); if (!first || !second) { // End of argument list (first or second) return !first && !second; } } else if (!first) { // End of argument list (first) return second->next() && second->next()->str() == ")"; } } // definition missing variable name else if (first->next()->str() == "," && second->next()->str() != ",") second = second->next(); else if (first->next()->str() == ")" && second->next()->str() != ")") second = second->next(); // function missing variable name else if (second->next()->str() == "," && first->next()->str() != ",") first = first->next(); else if (second->next()->str() == ")" && first->next()->str() != ")") first = first->next(); // argument list has different number of arguments else if (second->str() == ")") break; // variable names are different else if ((Token::Match(first->next(), "%var% ,|)|=") && Token::Match(second->next(), "%var% ,|)")) && (first->next()->str() != second->next()->str())) { // skip variable names first = first->next(); second = second->next(); } // variable with class path else if (depth && Token::Match(first->next(), "%var%")) { std::string param = path + first->next()->str(); if (Token::Match(second->next(), param.c_str())) { second = second->tokAt(int(depth) * 2); } else if (depth > 1) { std::string short_path = path; // remove last " :: " short_path.resize(short_path.size() - 4); // remove last name while (!short_path.empty() && short_path[short_path.size() - 1] != ' ') short_path.resize(short_path.size() - 1); param = short_path + first->next()->str(); if (Token::Match(second->next(), param.c_str())) { second = second->tokAt((int(depth) - 1) * 2); } } } // nested class variable else if (depth == 0 && Token::Match(first->next(), "%var%") && second->next()->str() == scope->className && second->strAt(2) == "::" && first->next()->str() == second->strAt(3)) { second = second->tokAt(2); } first = first->next(); second = second->next(); } return false; } Function* SymbolDatabase::addGlobalFunction(Scope*& scope, const Token*& tok, const Token *argStart, const Token* funcStart) { Function* function = 0; for (std::list::iterator i = scope->functionList.begin(); i != scope->functionList.end(); ++i) { if (i->tokenDef->str() == tok->str() && Function::argsMatch(scope, i->argDef, argStart, "", 0)) function = &*i; } if (!function) function = addGlobalFunctionDecl(scope, tok, argStart, funcStart); function->arg = argStart; function->token = funcStart; function->hasBody = true; Scope* old_scope = scope; addNewFunction(&scope, &tok); if (scope) { scope->function = &old_scope->functionList.back(); return function; } return 0; } Function* SymbolDatabase::addGlobalFunctionDecl(Scope*& scope, const Token*& tok, const Token *argStart, const Token* funcStart) { Function function; // save the function definition argument start '(' function.argDef = argStart; // save the access type function.access = Public; // save the function name location function.tokenDef = funcStart; function.isInline = false; function.hasBody = false; function.type = Function::eFunction; // find start of function '{' const Token *start = tok; while (start && start->str() != "{") start = start->next(); // save start of function function.start = start; scope->functionList.push_back(function); return &scope->functionList.back(); } void SymbolDatabase::addClassFunction(Scope **scope, const Token **tok, const Token *argStart) { int count = 0; bool added = false; std::string path; unsigned int path_length = 0; const Token *tok1; const bool destructor((*tok)->previous()->str() == "~"); // skip class/struct name if (destructor) tok1 = (*tok)->tokAt(-3); else tok1 = (*tok)->tokAt(-2); // syntax error? if (!tok1) return; // back up to head of path while (tok1 && tok1->previous() && tok1->previous()->str() == "::") { path = tok1->str() + " :: " + path; tok1 = tok1->tokAt(-2); count++; path_length++; } if (tok1 && count) { path = tok1->str() + " :: " + path; path_length++; } std::list::iterator it1; // search for match for (it1 = scopeList.begin(); it1 != scopeList.end(); ++it1) { Scope *scope1 = &(*it1); bool match = false; if (scope1->className == tok1->str() && (scope1->type != Scope::eFunction)) { // do the scopes match (same scope) or do their names match (multiple namespaces) if ((*scope == scope1->nestedIn) || (*scope && scope1 && (*scope)->className == scope1->nestedIn->className && !(*scope)->className.empty() && (*scope)->type == scope1->nestedIn->type)) { // nested scopes => check that they match { const Scope *s1 = *scope; const Scope *s2 = scope1->nestedIn; while (s1 && s2) { if (s1->className != s2->className) break; s1 = s1->nestedIn; s2 = s2->nestedIn; } // Not matching scopes if (s1 || s2) continue; } Scope *scope2 = scope1; while (scope2 && count > 0) { count--; tok1 = tok1->tokAt(2); scope2 = scope2->findInNestedList(tok1->str()); } if (count == 0 && scope2) { match = true; scope1 = scope2; } } } if (match) { std::list::iterator func; for (func = scope1->functionList.begin(); func != scope1->functionList.end(); ++func) { if (!func->hasBody && func->tokenDef->str() == (*tok)->str()) { if (func->type == Function::eDestructor && destructor) { if (Function::argsMatch(scope1, func->tokenDef->next(), (*tok)->next(), path, path_length)) { func->hasBody = true; func->token = *tok; func->arg = argStart; const Token *start = argStart->link()->next(); while (start && start->str() != "{") start = start->next(); func->start = start; } } else if (func->type != Function::eDestructor && !destructor) { if (Function::argsMatch(scope1, func->tokenDef->next(), (*tok)->next(), path, path_length)) { // normal function? if (!func->retFuncPtr && (*tok)->next()->link()) { if ((func->isConst && (*tok)->next()->link()->next()->str() == "const") || (!func->isConst && (*tok)->next()->link()->next()->str() != "const")) { func->hasBody = true; func->token = *tok; func->arg = argStart; const Token *start = argStart->link()->next(); while (start && start->str() != "{") start = start->next(); func->start = start; } } // function returning function pointer? else if (func->retFuncPtr) { // todo check for const func->hasBody = true; func->token = *tok; func->arg = argStart; const Token *start = argStart->link()->linkAt(2)->next(); while (start && start->str() != "{") start = start->next(); func->start = start; } } } if (func->hasBody) { addNewFunction(scope, tok); if (*scope) { (*scope)->functionOf = scope1; (*scope)->function = &*func; (*scope)->function->functionScope = *scope; added = true; } break; } } } } } // check for class function for unknown class if (!added) addNewFunction(scope, tok); } void SymbolDatabase::addNewFunction(Scope **scope, const Token **tok) { const Token *tok1 = *tok; scopeList.push_back(Scope(this, tok1, *scope)); Scope *new_scope = &scopeList.back(); // skip to start of function while (tok1 && tok1->str() != "{") tok1 = tok1->next(); if (tok1) { new_scope->classStart = tok1; new_scope->classEnd = tok1->link(); // syntax error? if (!new_scope->classEnd) { scopeList.pop_back(); while (tok1->next()) tok1 = tok1->next(); *scope = NULL; *tok = tok1; return; } *scope = new_scope; *tok = tok1; (*scope)->nestedIn->nestedList.push_back(*scope); } else { scopeList.pop_back(); *scope = NULL; *tok = NULL; } } const Token *SymbolDatabase::initBaseInfo(Scope *scope, const Token *tok) { // goto initial '{' const Token *tok2 = tok->tokAt(2); int level = 0; while (tok2 && tok2->str() != "{") { // skip unsupported templates if (tok2->str() == "<") level++; else if (tok2->str() == ">") level--; // check for base classes else if (level == 0 && Token::Match(tok2, ":|,")) { Scope::BaseInfo base; base.isVirtual = false; tok2 = tok2->next(); // check for invalid code if (!tok2 || !tok2->next()) return NULL; if (tok2->str() == "virtual") { base.isVirtual = true; tok2 = tok2->next(); } if (tok2->str() == "public") { base.access = Public; tok2 = tok2->next(); } else if (tok2->str() == "protected") { base.access = Protected; tok2 = tok2->next(); } else if (tok2->str() == "private") { base.access = Private; tok2 = tok2->next(); } else { if (tok->str() == "class") base.access = Private; else if (tok->str() == "struct") base.access = Public; } if (tok2->str() == "virtual") { base.isVirtual = true; tok2 = tok2->next(); } // handle global namespace if (tok2->str() == "::") { base.name = ":: "; tok2 = tok2->next(); } // handle derived base classes while (Token::Match(tok2, "%var% ::")) { base.name += tok2->str(); base.name += " :: "; tok2 = tok2->tokAt(2); } base.name += tok2->str(); base.scope = NULL; // add unhandled templates if (tok2->next() && tok2->next()->str() == "<") { tok2 = tok2->next(); base.name += tok2->str(); int level1 = 1; while (tok2->next()) { base.name += tok2->next()->str(); if (tok2->next()->str() == ">") { level1--; if (level1 == 0) break; } else if (tok2->next()->str() == "<") level1++; tok2 = tok2->next(); } } // save pattern for base class name scope->derivedFrom.push_back(base); } tok2 = tok2->next(); } return tok2; } void SymbolDatabase::debugMessage(const Token *tok, const std::string &msg) const { if (tok && _settings->debugwarnings) { std::list locationList; ErrorLogger::ErrorMessage::FileLocation loc; loc.line = tok->linenr(); loc.setfile(_tokenizer->file(tok)); locationList.push_back(loc); const ErrorLogger::ErrorMessage errmsg(locationList, Severity::debug, msg, "debug", false); if (_errorLogger) _errorLogger->reportErr(errmsg); else Check::reportError(errmsg); } } bool SymbolDatabase::arrayDimensions(std::vector &dimensions, const Token *tok) const { bool isArray = false; const Token *dim = tok; while (dim && dim->next() && dim->str() == "[") { Dimension dimension; // check for empty array dimension [] if (dim->next()->str() != "]") { dimension.start = dim->next(); dimension.end = dim->link()->previous(); if (dimension.start == dimension.end && dimension.start->isNumber()) dimension.num = MathLib::toLongNumber(dimension.start->str()); } dimensions.push_back(dimension); dim = dim->link()->next(); isArray = true; } return isArray; } static std::ostream & operator << (std::ostream & s, Scope::ScopeType type) { s << (type == Scope::eGlobal ? "Global" : type == Scope::eClass ? "Class" : type == Scope::eStruct ? "Struct" : type == Scope::eUnion ? "Union" : type == Scope::eNamespace ? "Namespace" : type == Scope::eFunction ? "Function" : type == Scope::eIf ? "If" : type == Scope::eElse ? "Else" : type == Scope::eElseIf ? "ElseIf" : type == Scope::eFor ? "For" : type == Scope::eWhile ? "While" : type == Scope::eDo ? "Do" : type == Scope::eSwitch ? "Switch" : type == Scope::eTry ? "Try" : type == Scope::eCatch ? "Catch" : type == Scope::eUnconditional ? "Unconditional" : "Unknown"); return s; } void SymbolDatabase::printVariable(const Variable *var, const char *indent) const { std::cout << indent << "_name: " << var->nameToken(); if (var->nameToken()) { std::cout << " " << var->name() << " " << _tokenizer->fileLine(var->nameToken()) << std::endl; std::cout << indent << " varId: " << var->varId() << std::endl; } else std::cout << std::endl; std::cout << indent << "_start: " << var->typeStartToken() << " " << var->typeStartToken()->str() << " " << _tokenizer->fileLine(var->typeStartToken()) << std::endl;; std::cout << indent << "_end: " << var->typeEndToken() << " " << var->typeEndToken()->str() << " " << _tokenizer->fileLine(var->typeEndToken()) << std::endl;; std::cout << indent << "_index: " << var->index() << std::endl; std::cout << indent << "_access: " << (var->isPublic() ? "Public" : var->isProtected() ? "Protected" : var->isPrivate() ? "Private" : var->isGlobal() ? "Global" : var->isNamespace() ? "Namespace" : var->isArgument() ? "Argument" : var->isLocal() ? "Local" : var->isThrow() ? "Throw" : "???") << std::endl; std::cout << indent << "_flags: " << std::endl; std::cout << indent << " isMutable: " << (var->isMutable() ? "true" : "false") << std::endl; std::cout << indent << " isStatic: " << (var->isStatic() ? "true" : "false") << std::endl; std::cout << indent << " isConst: " << (var->isConst() ? "true" : "false") << std::endl; std::cout << indent << " isClass: " << (var->isClass() ? "true" : "false") << std::endl; std::cout << indent << " isArray: " << (var->isArray() ? "true" : "false") << std::endl; std::cout << indent << " isPointer: " << (var->isPointer() ? "true" : "false") << std::endl; std::cout << indent << " isReference: " << (var->isReference() ? "true" : "false") << std::endl; std::cout << indent << " hasDefault: " << (var->hasDefault() ? "true" : "false") << std::endl; std::cout << indent << "_type: "; if (var->type()) { std::cout << var->type()->className << " " << var->type()->type << " " << _tokenizer->fileLine(var->type()->classDef) << std::endl; } else std::cout << "none" << std::endl; std::cout << indent << "_scope: "; if (var->scope()) { std::cout << var->scope()->className << " " << var->scope()->type; if (var->scope()->classDef) std::cout << " " << _tokenizer->fileLine(var->scope()->classDef) << std::endl; else std::cout << std::endl; } else std::cout << "none" << std::endl; std::cout << indent << "_dimensions:"; for (size_t i = 0; i < var->dimensions().size(); i++) { std::cout << " " << var->dimension(i); } std::cout << std::endl; } void SymbolDatabase::printOut(const char *title) const { if (title) std::cout << "\n### " << title << " ###\n"; std::list::const_iterator scope; for (scope = scopeList.begin(); scope != scopeList.end(); ++scope) { std::cout << "Scope: " << &*scope << std::endl; std::cout << " type: " << scope->type << std::endl; std::cout << " className: " << scope->className << std::endl; std::cout << " classDef: " << scope->classDef; if (scope->classDef) std::cout << " " << scope->classDef->str() << " " << _tokenizer->fileLine(scope->classDef) << std::endl; else std::cout << std::endl; std::cout << " classStart: " << scope->classStart; if (scope->classStart) std::cout << " " << scope->classStart->str() << " " << _tokenizer->fileLine(scope->classStart) << std::endl; else std::cout << std::endl; std::cout << " classEnd: " << scope->classEnd; if (scope->classEnd) std::cout << " " << scope->classEnd->str() << " " << _tokenizer->fileLine(scope->classEnd) << std::endl; else std::cout << std::endl; std::list::const_iterator func; // find the function body if not implemented inline for (func = scope->functionList.begin(); func != scope->functionList.end(); ++func) { std::cout << " Function: " << &*func << std::endl; std::cout << " name: " << func->tokenDef->str() << " " << _tokenizer->fileLine(func->tokenDef) << std::endl; std::cout << " type: " << (func->type == Function::eConstructor? "Constructor" : func->type == Function::eCopyConstructor ? "CopyConstructor" : func->type == Function::eOperatorEqual ? "OperatorEqual" : func->type == Function::eDestructor ? "Destructor" : func->type == Function::eFunction ? "Function" : "???") << std::endl; std::cout << " access: " << (func->access == Public ? "Public" : func->access == Protected ? "Protected" : func->access == Private ? "Private" : "???") << std::endl; std::cout << " hasBody: " << (func->hasBody ? "true" : "false") << std::endl; std::cout << " isInline: " << (func->isInline ? "true" : "false") << std::endl; std::cout << " isConst: " << (func->isConst ? "true" : "false") << std::endl; std::cout << " isVirtual: " << (func->isVirtual ? "true" : "false") << std::endl; std::cout << " isPure: " << (func->isPure ? "true" : "false") << std::endl; std::cout << " isStatic: " << (func->isStatic ? "true" : "false") << std::endl; std::cout << " isFriend: " << (func->isFriend ? "true" : "false") << std::endl; std::cout << " isExplicit: " << (func->isExplicit ? "true" : "false") << std::endl; std::cout << " isOperator: " << (func->isOperator ? "true" : "false") << std::endl; std::cout << " retFuncPtr: " << (func->retFuncPtr ? "true" : "false") << std::endl; std::cout << " tokenDef: " << _tokenizer->fileLine(func->tokenDef) << std::endl; std::cout << " argDef: " << _tokenizer->fileLine(func->argDef) << std::endl; if (func->hasBody) { std::cout << " token: " << _tokenizer->fileLine(func->token) << std::endl; std::cout << " arg: " << _tokenizer->fileLine(func->arg) << std::endl; } std::cout << " functionScope: "; if (func->functionScope) { std::cout << func->functionScope->className << " " << _tokenizer->fileLine(func->functionScope->classDef) << std::endl; } else std::cout << "Unknown" << std::endl; std::list::const_iterator var; for (var = func->argumentList.begin(); var != func->argumentList.end(); ++var) { std::cout << " Variable: " << &*var << std::endl; printVariable(&*var, " "); } } std::list::const_iterator var; for (var = scope->varlist.begin(); var != scope->varlist.end(); ++var) { std::cout << " Variable: " << &*var << std::endl; printVariable(&*var, " "); } std::cout << " derivedFrom[" << scope->derivedFrom.size() << "] = ("; size_t count = scope->derivedFrom.size(); for (size_t i = 0; i < scope->derivedFrom.size(); ++i) { if (scope->derivedFrom[i].isVirtual) std::cout << "Virtual "; std::cout << (scope->derivedFrom[i].access == Public ? " Public " : scope->derivedFrom[i].access == Protected ? " Protected " : scope->derivedFrom[i].access == Private ? " Private " : " Unknown"); if (scope->derivedFrom[i].scope) std::cout << scope->derivedFrom[i].scope->type; else std::cout << " Unknown"; std::cout << " " << scope->derivedFrom[i].name; if (count-- > 1) std::cout << ","; } std::cout << " )" << std::endl; std::cout << " nestedIn: " << scope->nestedIn; if (scope->nestedIn) { std::cout << " " << scope->nestedIn->type << " " << scope->nestedIn->className; } std::cout << std::endl; std::cout << " nestedList[" << scope->nestedList.size() << "] = ("; std::list::const_iterator nsi; count = scope->nestedList.size(); for (nsi = scope->nestedList.begin(); nsi != scope->nestedList.end(); ++nsi) { std::cout << " " << &(*nsi) << " " << (*nsi)->type << " " << (*nsi)->className; if (count-- > 1) std::cout << ","; } std::cout << " )" << std::endl; std::cout << " needInitialization: " << (scope->needInitialization == Scope::Unknown ? "Unknown" : scope->needInitialization == Scope::True ? "True" : scope->needInitialization == Scope::False ? "False" : "Invalid") << std::endl; std::list::const_iterator use; for (use = scope->usingList.begin(); use != scope->usingList.end(); ++use) { std::cout << " using: " << (*use)->strAt(2); const Token *tok1 = (*use)->tokAt(3); while (tok1 && tok1->str() == "::") { std::cout << "::" << tok1->strAt(1); tok1 = tok1->tokAt(2); } std::cout << " " << _tokenizer->fileLine(*use) << std::endl; } std::cout << " functionOf: " << scope->functionOf; if (scope->functionOf) { std::cout << " " << scope->functionOf->type << " " << scope->functionOf->className; if (scope->functionOf->classDef) std::cout << " " << _tokenizer->fileLine(scope->functionOf->classDef); } std::cout << std::endl; std::cout << " function: " << scope->function; if (scope->function) { std::cout << " " << scope->function->tokenDef->str() << " " << _tokenizer->fileLine(scope->function->tokenDef); } std::cout << std::endl; } for (size_t i = 0; i < _variableList.size(); i++) { std::cout << "_variableList[" << i << "] = " << _variableList[i] << std::endl; } } //--------------------------------------------------------------------------- unsigned int Function::initializedArgCount() const { unsigned int count = 0; std::list::const_iterator var; for (var = argumentList.begin(); var != argumentList.end(); ++var) { if (var->hasDefault()) ++count; } return count; } void Function::addArguments(const SymbolDatabase *symbolDatabase, const Function *func, const Scope *scope) { // check for non-empty argument list "( ... )" if (arg && arg->link() != arg->next() && !Token::simpleMatch(arg, "( void )")) { unsigned int count = 0; for (const Token* tok = arg->next(); tok; tok = tok->next()) { const Token* startTok = tok; const Token* endTok = NULL; const Token* nameTok = NULL; bool isConstVar = bool(tok->str() == "const"); bool isArrayVar = false; bool hasDefault = false; std::vector dimensions; while (tok->str() != "," && tok->str() != ")" && tok->str() != "=") { if (tok->varId() != 0) { nameTok = tok; endTok = tok->previous(); } else if (tok->str() == "[") { isArrayVar = symbolDatabase->arrayDimensions(dimensions, tok); // skip array dimension(s) tok = tok->link(); while (tok->next()->str() == "[") tok = tok->next()->link(); } else if (tok->str() == "<") { int level = 1; while (tok && tok->next()) { tok = tok->next(); if (tok->str() == ">") { --level; if (level == 0) break; } else if (tok->str() == "<") level++; } if (!tok) // something is wrong so just bail return; } tok = tok->next(); if (!tok) // something is wrong so just bail return; } const Token *typeTok = startTok->tokAt(isConstVar ? 1 : 0); // check for argument with no name or missing varid if (!endTok) { if (tok->previous()->isName()) { if (tok->previous() != typeTok) { nameTok = tok->previous(); endTok = nameTok->previous(); if (func->hasBody) symbolDatabase->debugMessage(nameTok, "Function::addArguments found argument \'" + nameTok->str() + "\' with varid 0."); } else endTok = startTok; } else endTok = tok->previous(); } const Scope *argType = NULL; if (!typeTok->isStandardType()) argType = symbolDatabase->findVariableType(scope, typeTok); bool isClassVar = startTok == endTok && !startTok->isStandardType(); bool isPointerVar = nameTok->strAt(-1) == "*" || nameTok->strAt(-2) == "*"; bool isReferenceVar = nameTok->strAt(-1) == "&"; // skip default values if (tok->str() == "=") { hasDefault = true; while (tok->str() != "," && tok->str() != ")") tok = tok->next(); } argumentList.push_back(Variable(nameTok, startTok, endTok, count++, Argument, false, false, isConstVar, isClassVar, argType, functionScope, isArrayVar, isPointerVar, isReferenceVar, hasDefault, dimensions)); if (tok->str() == ")") break; } } } bool Function::isImplicitlyVirtual(bool defaultVal) const { if (isVirtual) return true; else if (access == Private || access == Public || access == Protected) { bool safe = true; bool hasVirt = isImplicitlyVirtual_rec(functionScope->functionOf, safe); if (hasVirt) return true; else if (safe) return false; else return defaultVal; } else return false; } bool Function::isImplicitlyVirtual_rec(const Scope* scope, bool& safe) const { // check each base class for (unsigned int i = 0; i < scope->derivedFrom.size(); ++i) { // check if base class exists in database if (scope->derivedFrom[i].scope) { const Scope *parent = scope->derivedFrom[i].scope; std::list::const_iterator func; // check if function defined in base class for (func = parent->functionList.begin(); func != parent->functionList.end(); ++func) { if (func->isVirtual && func->tokenDef->str() == tokenDef->str()) { // Base is virtual and of same name const Token *temp1 = func->tokenDef->previous(); const Token *temp2 = tokenDef->previous(); bool returnMatch = true; // check for matching return parameters while (temp1->str() != "virtual") { if (temp1->str() != temp2->str()) { returnMatch = false; break; } temp1 = temp1->previous(); temp2 = temp2->previous(); } // check for matching function parameters if (returnMatch && argsMatch(scope, func->argDef, argDef, "", 0)) { return true; } } } if (!parent->derivedFrom.empty()) if (isImplicitlyVirtual_rec(parent, safe)) return true; } else { // unable to find base class so assume it has no virtual function safe = false; return false; } } return false; } //--------------------------------------------------------------------------- Scope::Scope(SymbolDatabase *check_, const Token *classDef_, Scope *nestedIn_, ScopeType type_, const Token *start_) : check(check_), type(type_), classDef(classDef_), classStart(start_), classEnd(start_->link()), nestedIn(nestedIn_), numConstructors(0), needInitialization(Scope::Unknown), functionOf(NULL), function(NULL) { } Scope::Scope(SymbolDatabase *check_, const Token *classDef_, Scope *nestedIn_) : check(check_), classDef(classDef_), classStart(NULL), classEnd(NULL), nestedIn(nestedIn_), numConstructors(0), needInitialization(Scope::Unknown), functionOf(NULL), function(NULL) { if (!classDef) { type = Scope::eGlobal; } else if (classDef->str() == "class") { type = Scope::eClass; className = classDef->next()->str(); } else if (classDef->str() == "struct") { type = Scope::eStruct; // anonymous and unnamed structs don't have a name if (classDef->next()->str() != "{") className = classDef->next()->str(); } else if (classDef->str() == "union") { type = Scope::eUnion; // anonymous and unnamed unions don't have a name if (classDef->next()->str() != "{") className = classDef->next()->str(); } else if (classDef->str() == "namespace") { type = Scope::eNamespace; className = classDef->next()->str(); } else { type = Scope::eFunction; className = classDef->str(); } } bool Scope::hasDefaultConstructor() const { if (numConstructors) { std::list::const_iterator func; for (func = functionList.begin(); func != functionList.end(); ++func) { if (func->type == Function::eConstructor && func->argCount() == 0) return true; } } return false; } AccessControl Scope::defaultAccess() const { switch (type) { case eGlobal: return Global; case eClass: return Private; case eStruct: return Public; case eUnion: return Public; case eNamespace: return Namespace; default: return Local; } } // Get variable list.. void Scope::getVariableList() { AccessControl varaccess = defaultAccess(); const Token *start; int level = 1; if (classStart) start = classStart->next(); else start = check->_tokenizer->tokens(); for (const Token *tok = start; tok; tok = tok->next()) { // end of scope? if (tok->str() == "}") { level--; if (level == 0) break; } // syntax error? else if (tok->next() == NULL) break; // Is it a function? else if (tok->str() == "{") { tok = tok->link(); // syntax error? if (!tok) return; continue; } // Is it a nested class or structure? else if (Token::Match(tok, "class|struct|union|namespace %type% :|{")) { tok = tok->tokAt(2); while (tok && tok->str() != "{") tok = tok->next(); if (tok) { // skip implementation tok = tok->link(); continue; } else break; } else if (Token::Match(tok, "struct|union {") && Token::Match(tok->next()->link(), "} %var% ;|[")) { tok = tok->next()->link()->tokAt(2); continue; } else if (Token::Match(tok, "struct|union {") && Token::simpleMatch(tok->next()->link(), "} ;")) { level++; tok = tok->next(); continue; } // Borland C++: Skip all variables in the __published section. // These are automatically initialized. else if (tok->str() == "__published:") { for (; tok; tok = tok->next()) { if (tok->str() == "{") tok = tok->link(); if (Token::Match(tok->next(), "private:|protected:|public:")) break; } if (tok) continue; else break; } // "private:" "public:" "protected:" etc else if (tok->str() == "public:") { varaccess = Public; continue; } else if (tok->str() == "protected:") { varaccess = Protected; continue; } else if (tok->str() == "private:") { varaccess = Private; continue; } // Is it a forward declaration? else if (Token::Match(tok, "class|struct|union %var% ;")) { tok = tok->tokAt(2); continue; } // Borland C++: Ignore properties.. else if (tok->str() == "__property") continue; // skip return and delete else if (Token::Match(tok, "return|delete")) { while (tok->next() && tok->next()->str() != ";") tok = tok->next(); continue; } // Search for start of statement.. else if (tok->previous() && !Token::Match(tok->previous(), ";|{|}|public:|protected:|private:")) continue; else if (Token::Match(tok, ";|{|}")) continue; else if (Token::Match(tok, "goto %var% ;")) { tok = tok->tokAt(2); continue; } tok = checkVariable(tok, varaccess); if (!tok) break; } } const Token *Scope::checkVariable(const Token *tok, AccessControl varaccess) { // This is the start of a statement const Token *vartok = NULL; const Token *typetok = NULL; // Is it a throw..? if (Token::Match(tok, "throw %any% (") && Token::simpleMatch(tok->linkAt(2), ") ;")) { return tok->linkAt(2); } else if ((Token::Match(tok, "throw %any% :: %any% (") && Token::simpleMatch(tok->linkAt(4), ") ;"))) { return tok->linkAt(4); } // Is it const..? bool isConst(tok->str() == "const"); if (isConst) { tok = tok->next(); } // Is it a static variable? const bool isStatic(tok->str() == "static"); if (isStatic) { tok = tok->next(); } // Is it a mutable variable? const bool isMutable(tok->str() == "mutable"); if (isMutable) { tok = tok->next(); } // Is it const..? if (tok->str() == "const") { tok = tok->next(); isConst = true; } // the start of the type tokens does not include the above modifiers const Token *typestart = tok; bool isClass = false; if (Token::Match(tok, "struct|union")) { tok = tok->next(); } bool isArray = false; bool isPointer = false; bool isReference = false; std::vector dimensions; if (tok && isVariableDeclaration(tok, vartok, typetok, isArray, isPointer, isReference)) { isClass = (!typetok->isStandardType() && !isPointer && vartok->previous()->str() != "&"); if (isArray) { isArray = check->arrayDimensions(dimensions, vartok->next()); tok = vartok->next(); while (tok && tok->str() == "[") tok = tok->link()->next(); } else tok = vartok->next(); } // If the vartok was set in the if-blocks above, create a entry for this variable.. if (vartok && vartok->str() != "operator") { if (vartok->varId() == 0 && !vartok->isBoolean()) check->debugMessage(vartok, "Scope::checkVariable found variable \'" + vartok->str() + "\' with varid 0."); const Scope *scope = NULL; if (typetok) scope = check->findVariableType(this, typetok); addVariable(vartok, typestart, vartok->previous(), varaccess, isMutable, isStatic, isConst, isClass, scope, this, isArray, isPointer, isReference, dimensions); } return tok; } const Variable *Scope::getVariable(const std::string &varname) const { std::list::const_iterator iter; for (iter = varlist.begin(); iter != varlist.end(); ++iter) { if (iter->name() == varname) return &*iter; } return NULL; } static const Token* skipScopeIdentifiers(const Token* tok) { if (Token::simpleMatch(tok, "::")) { tok = tok->next(); } while (Token::Match(tok, "%type% ::")) { tok = tok->tokAt(2); } return tok; } static const Token* skipPointers(const Token* tok) { while (Token::Match(tok, "*|&")) { tok = tok->next(); } return tok; } bool Scope::isVariableDeclaration(const Token* tok, const Token*& vartok, const Token*& typetok, bool &isArray, bool &isPointer, bool &isReference) const { if (tok && tok->str() == "throw" && check->_tokenizer->isCPP()) return false; const Token* localTypeTok = skipScopeIdentifiers(tok); const Token* localVarTok = NULL; if (Token::Match(localTypeTok, "%type% <")) { const Token* closeTok = NULL; bool found = localTypeTok->next()->findClosingBracket(closeTok); if (found) { localVarTok = skipPointers(closeTok->next()); if (Token::Match(localVarTok, ":: %type% %var% ;|=")) { localTypeTok = localVarTok->next(); localVarTok = localVarTok->tokAt(2); } } } else if (Token::Match(localTypeTok, "%type%")) { localVarTok = skipPointers(localTypeTok->strAt(1)=="const"?localTypeTok->tokAt(2):localTypeTok->next()); } if (Token::Match(localVarTok, "%var% ;|=")) { vartok = localVarTok; typetok = localTypeTok; isArray = false; } else if (Token::Match(localVarTok, "%var% [") && localVarTok->str() != "operator") { vartok = localVarTok; typetok = localTypeTok; isArray = true; } else if ((isLocal() || type == Scope::eFunction) && Token::Match(localVarTok, "%var% (") && Token::simpleMatch(localVarTok->next()->link(), ") ;")) { vartok = localVarTok; typetok = localTypeTok; isArray = false; } else if (type == eCatch && (Token::Match(localTypeTok, "%var% )") || Token::Match(localTypeTok, "%var% &| %var% )"))) { vartok = localVarTok; typetok = localTypeTok; isArray = false; } isPointer = vartok && (vartok->strAt(-1) == "*" || Token::simpleMatch(vartok->tokAt(-2), "* const")); isReference = vartok && vartok->strAt(-1) == "&"; return NULL != vartok; } //--------------------------------------------------------------------------- const Scope *SymbolDatabase::findVariableType(const Scope *start, const Token *type) const { std::list::const_iterator scope; for (scope = scopeList.begin(); scope != scopeList.end(); ++scope) { // skip namespaces, functions, ... if (scope->type != Scope::eClass && scope->type != Scope::eStruct && scope->type != Scope::eUnion) continue; // do the names match? if (scope->className == type->str()) { // check if type does not have a namespace if (type->previous() != NULL && type->previous()->str() != "::") { const Scope *parent = start; // check if in same namespace while (parent) { // out of line class function belongs to class if (parent->type == Scope::eFunction && parent->functionOf) parent = parent->functionOf; else if (parent != scope->nestedIn) parent = parent->nestedIn; else break; } if (scope->nestedIn == parent) return &(*scope); } // type has a namespace else { // FIXME check if namespace path matches supplied path return &(*scope); } } } return NULL; } //--------------------------------------------------------------------------- const Scope *SymbolDatabase::findFunctionScopeByToken(const Token *tok) const { std::list::const_iterator scope; for (scope = scopeList.begin(); scope != scopeList.end(); ++scope) { if (scope->type == Scope::eFunction) { if (scope->classDef == tok) return &(*scope); } } return 0; } //--------------------------------------------------------------------------- const Function *SymbolDatabase::findFunctionByToken(const Token *tok) const { std::list::const_iterator scope; for (scope = scopeList.begin(); scope != scopeList.end(); ++scope) { std::list::const_iterator func; for (func = scope->functionList.begin(); func != scope->functionList.end(); ++func) { if (func->token == tok) return &(*func); } } return 0; } //--------------------------------------------------------------------------- const Scope* SymbolDatabase::findScopeByName(const std::string& name) const { for (std::list::const_iterator it = scopeList.begin(); it != scopeList.end(); ++it) { if (it->className == name) return &*it; } return 0; } //--------------------------------------------------------------------------- Scope * Scope::findInNestedList(const std::string & name) { std::list::iterator it; for (it = nestedList.begin(); it != nestedList.end(); ++it) { if ((*it)->className == name) return (*it); } return 0; } //--------------------------------------------------------------------------- Scope * Scope::findInNestedListRecursive(const std::string & name) { std::list::iterator it; for (it = nestedList.begin(); it != nestedList.end(); ++it) { if ((*it)->className == name) return (*it); } for (it = nestedList.begin(); it != nestedList.end(); ++it) { Scope *child = (*it)->findInNestedListRecursive(name); if (child) return child; } return 0; } //--------------------------------------------------------------------------- const Scope * Scope::findQualifiedScope(const std::string & name) const { if (type == Scope::eClass || type == Scope::eStruct || type == Scope::eNamespace) { if (name.compare(0, className.size(), className) == 0) { std::string path = name; path.erase(0, className.size()); if (path.compare(0, 4, " :: ") == 0) path.erase(0, 4); else if (path.empty()) return this; std::list::const_iterator it; for (it = nestedList.begin() ; it != nestedList.end(); ++it) { const Scope *scope1 = (*it)->findQualifiedScope(path); if (scope1) return scope1; } } } return 0; } //--------------------------------------------------------------------------- const Function *Scope::getDestructor() const { std::list::const_iterator it; for (it = functionList.begin(); it != functionList.end(); ++it) { if (it->type == Function::eDestructor) return &(*it); } return 0; } //--------------------------------------------------------------------------- unsigned int Scope::getNestedNonFunctions() const { unsigned int nested = 0; std::list::const_iterator ni; for (ni = nestedList.begin(); ni != nestedList.end(); ++ni) { if ((*ni)->type != Scope::eFunction) nested++; } return nested; }