/* * Cppcheck - A tool for static C/C++ code analysis * Copyright (C) 2007-2009 Daniel Marjamäki and Cppcheck team. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "tokenize.h" #include "checkother.h" #include "testsuite.h" #include extern std::ostringstream errout; class TestOther : public TestFixture { public: TestOther() : TestFixture("TestOther") { } private: void run() { TEST_CASE(zeroDiv1); TEST_CASE(zeroDiv2); TEST_CASE(zeroDiv3); TEST_CASE(zeroDiv4); TEST_CASE(delete1); TEST_CASE(delete2); TEST_CASE(unreachable1); TEST_CASE(sprintf1); // Dangerous usage of sprintf TEST_CASE(sprintf2); TEST_CASE(sprintf3); TEST_CASE(sprintf4); // struct member TEST_CASE(strPlusChar1); // "/usr" + '/' TEST_CASE(strPlusChar2); // "/usr" + ch TEST_CASE(strPlusChar3); // ok: path + "/sub" + '/' TEST_CASE(varScope1); TEST_CASE(varScope2); TEST_CASE(varScope3); TEST_CASE(varScope4); TEST_CASE(varScope5); TEST_CASE(varScope6); TEST_CASE(varScope7); TEST_CASE(nullpointer1); TEST_CASE(nullpointer2); TEST_CASE(nullpointer3); // dereferencing struct and then checking if it's null TEST_CASE(nullpointer4); TEST_CASE(nullpointer5); // References should not be checked TEST_CASE(nullpointer6); TEST_CASE(nullpointer7); TEST_CASE(uninitvar1); TEST_CASE(oldStylePointerCast); TEST_CASE(postIncrementDecrementStl); TEST_CASE(postIncrementDecrementClass); TEST_CASE(dangerousStrolUsage); TEST_CASE(passedByValue); } void check(const char code[]) { // Tokenize.. Tokenizer tokenizer; std::istringstream istr(code); tokenizer.tokenize(istr, "test.cpp"); // Simplify token list.. tokenizer.simplifyTokenList(); // Clear the error buffer.. errout.str(""); // Check for redundant code.. Settings settings; CheckOther checkOther(&tokenizer, &settings, this); checkOther.warningRedundantCode(); checkOther.checkZeroDivision(); } void zeroDiv1() { check("void foo()\n" "{\n" " int a = 0;\n" " double b = 1.;\n" " cout<p)\n" " delete this->p;\n" "}\n"); ASSERT_EQUALS("", errout.str()); check("void foo()\n" "{\n" " if (0 != this->g->a)\n" " delete this->p->a;\n" "}\n"); ASSERT_EQUALS("", errout.str()); } void delete2() { check("void foo()\n" "{\n" " if (p)\n" " {\n" " delete p;\n" " }\n" "}\n"); ASSERT_EQUALS("[test.cpp:3]: (style) Redundant condition. It is safe to deallocate a NULL pointer\n", errout.str()); check("void foo()\n" "{\n" " if (p)\n" " delete p;\n" "}\n"); ASSERT_EQUALS("[test.cpp:3]: (style) Redundant condition. It is safe to deallocate a NULL pointer\n", errout.str()); check("void foo()\n" "{\n" " if (p != NULL)\n" " delete p;\n" "}\n"); ASSERT_EQUALS("[test.cpp:3]: (style) Redundant condition. It is safe to deallocate a NULL pointer\n", errout.str()); check("void foo()\n" "{\n" " if (p)\n" " delete [] p;\n" "}\n"); ASSERT_EQUALS("[test.cpp:3]: (style) Redundant condition. It is safe to deallocate a NULL pointer\n", errout.str()); check("void foo()\n" "{\n" " if (0 != this->p)\n" " delete this->p;\n" "}\n"); ASSERT_EQUALS("[test.cpp:3]: (style) Redundant condition. It is safe to deallocate a NULL pointer\n", errout.str()); check("void foo()\n" "{\n" " if (0 != this->p->a)\n" " delete this->p->a;\n" "}\n"); ASSERT_EQUALS("[test.cpp:3]: (style) Redundant condition. It is safe to deallocate a NULL pointer\n", errout.str()); check("void Foo::deleteInstance()\n" "{\n" " if (Foo::instance != NULL)\n" " delete Foo::instance;\n" "}\n"); ASSERT_EQUALS("[test.cpp:3]: (style) Redundant condition. It is safe to deallocate a NULL pointer\n", errout.str()); } void unreachable1() { check("void foo()\n" "{\n" " switch (p)\n" " {\n" " default:\n" " return 0;\n" " break;\n" " }\n" "}\n"); ASSERT_EQUALS("", errout.str()); } void sprintfUsage(const char code[]) { // Tokenize.. Tokenizer tokenizer; std::istringstream istr(code); tokenizer.tokenize(istr, "test.cpp"); tokenizer.setVarId(); //tokenizer.tokens()->printOut( "tokens" ); // Clear the error buffer.. errout.str(""); // Check for redundant code.. Settings settings; CheckOther checkOther(&tokenizer, &settings, this); checkOther.invalidFunctionUsage(); } void sprintf1() { sprintfUsage("void foo()\n" "{\n" " char buf[100];\n" " sprintf(buf,\"%s\",buf);\n" "}\n"); ASSERT_EQUALS("[test.cpp:4]: (error) Overlapping data buffer buf\n", errout.str()); } void sprintf2() { sprintfUsage("void foo()\n" "{\n" " char buf[100];\n" " sprintf(buf,\"%i\",sizeof(buf));\n" "}\n"); ASSERT_EQUALS("", errout.str()); } void sprintf3() { sprintfUsage("void foo()\n" "{\n" " char buf[100];\n" " sprintf(buf,\"%i\",sizeof(buf));\n" " if (buf[0]);\n" "}\n"); ASSERT_EQUALS("", errout.str()); } void sprintf4() { sprintfUsage("struct A\n" "{\n" " char filename[128];\n" "};\n" "\n" "void foo()\n" "{\n" " const char* filename = \"hello\";\n" " struct A a;\n" " snprintf(a.filename, 128, \"%s\", filename);\n" "}\n"); ASSERT_EQUALS("", errout.str()); } void strPlusChar(const char code[]) { // Tokenize.. Tokenizer tokenizer; std::istringstream istr(code); tokenizer.tokenize(istr, "test.cpp"); tokenizer.setVarId(); // Clear the error buffer.. errout.str(""); // Check for redundant code.. Settings settings; CheckOther checkOther(&tokenizer, &settings, this); checkOther.strPlusChar(); } void strPlusChar1() { // Strange looking pointer arithmetic.. strPlusChar("void foo()\n" "{\n" " const char *p = \"/usr\" + '/';\n" "}\n"); ASSERT_EQUALS("[test.cpp:3]: (error) Unusual pointer arithmetic\n", errout.str()); } void strPlusChar2() { // Strange looking pointer arithmetic.. strPlusChar("void foo()\n" "{\n" " char ch = '/';\n" " const char *p = \"/usr\" + ch;\n" "}\n"); ASSERT_EQUALS("[test.cpp:4]: (error) Unusual pointer arithmetic\n", errout.str()); } void strPlusChar3() { // Strange looking pointer arithmetic.. strPlusChar("void foo()\n" "{\n" " std::string temp = \"/tmp\";\n" " std::string path = temp + '/' + \"sub\" + '/';\n" "}\n"); ASSERT_EQUALS("", errout.str()); } void varScope(const char code[]) { // Tokenize.. Tokenizer tokenizer; std::istringstream istr(code); tokenizer.tokenize(istr, "test.cpp"); // Clear the error buffer.. errout.str(""); // Check for redundant code.. Settings settings; settings._checkCodingStyle = true; CheckOther checkOther(&tokenizer, &settings, this); checkOther.checkVariableScope(); } void varScope1() { varScope("unsigned short foo()\n" "{\n" " test_client CClient;\n" " try\n" " {\n" " if (CClient.Open())\n" " {\n" " return 0;\n" " }\n" " }\n" " catch (...)\n" " {\n" " return 2;\n" " }\n" "\n" " try\n" " {\n" " CClient.Close();\n" " }\n" " catch (...)\n" " {\n" " return 2;\n" " }\n" "\n" " return 1;\n" "}\n"); ASSERT_EQUALS("", errout.str()); } void varScope2() { varScope("int foo()\n" "{\n" " Error e;\n" " e.SetValue(12);\n" " throw e;\n" "}\n"); ASSERT_EQUALS("", errout.str()); } void varScope3() { varScope("void foo()\n" "{\n" " int i;\n" " int *p = 0;\n" " if (abc)\n" " {\n" " p = &i;\n" " }\n" " *p = 1;\n" "}\n"); ASSERT_EQUALS("", errout.str()); } void varScope4() { varScope("void foo()\n" "{\n" " int i;\n" "}\n"); ASSERT_EQUALS("", errout.str()); } void varScope5() { varScope("void f(int x)\n" "{\n" " int i = 0;\n" " if (x) {\n" " for ( ; i < 10; ++i) ;\n" " }\n" "}\n"); ASSERT_EQUALS("[test.cpp:3]: (style) The scope of the variable i can be limited\n", errout.str()); varScope("void f(int x)\n" "{\n" " int i = 0;\n" " if (x) {b()}\n" " else {\n" " for ( ; i < 10; ++i) ;\n" " }\n" "}\n"); ASSERT_EQUALS("[test.cpp:3]: (style) The scope of the variable i can be limited\n", errout.str()); } void varScope6() { varScope("void f(int x)\n" "{\n" " int i = x;\n" " if (a) {\n" " x++;\n" " }\n" " if (b) {\n" " c(i);\n" " }\n" "}\n"); ASSERT_EQUALS("", errout.str()); varScope("void f()\n" "{\n" "int foo = 0;\n" "std::vector vec(10);\n" "BOOST_FOREACH(int& i, vec)\n" "{\n" " foo += 1;\n" " if(foo == 10)\n" " {\n" " return 0;\n" " }\n" "}\n" "}\n"); ASSERT_EQUALS("", errout.str()); varScope("void f(int &x)\n" "{\n" " int n = 1;\n" " do\n" " {\n" " ++n;\n" " ++x;\n" " } while (x);\n" "}\n"); ASSERT_EQUALS("", errout.str()); } void varScope7() { varScope("void f(int x)\n" "{\n" " int y = 0;\n" " b(y);\n" " if (x) {\n" " y++;\n" " }\n" "}\n"); ASSERT_EQUALS("", errout.str()); } void checkNullPointer(const char code[]) { // Tokenize.. Tokenizer tokenizer; std::istringstream istr(code); tokenizer.tokenize(istr, "test.cpp"); // Clear the error buffer.. errout.str(""); // Check for redundant code.. Settings settings; settings._checkCodingStyle = true; CheckOther checkOther(&tokenizer, &settings, this); checkOther.nullPointer(); tokenizer.simplifyTokenList(); checkOther.executionPaths(); } void nullpointer1() { checkNullPointer("int foo(const Token *tok)\n" "{\n" " while (tok);\n" " tok = tok->next();\n" "}\n"); ASSERT_EQUALS("[test.cpp:4]: (error) Possible null pointer dereference: tok\n", errout.str()); checkNullPointer("void foo()\n" "{\n" " for (const Token *tok = tokens; tok; tok = tok->next())\n" " {\n" " while (tok && tok->str() != \";\")\n" " tok = tok->next();\n" " }\n" "}\n"); ASSERT_EQUALS("[test.cpp:3]: (error) Possible null pointer dereference: tok\n", errout.str()); checkNullPointer("void foo(Token &tok)\n" "{\n" " for (int i = 0; i < tok.size(); i++ )\n" " {\n" " while (!tok)\n" " char c = tok.read();\n" " }\n" "}\n"); ASSERT_EQUALS("", errout.str()); checkNullPointer("void foo()\n" "{\n" " for (const Token *tok = tokens; tok; tok = tok->next())\n" " {\n" " while (tok && tok->str() != \";\")\n" " tok = tok->next();\n" " if( !tok ) break;\n" " }\n" "}\n"); ASSERT_EQUALS("", errout.str()); checkNullPointer("void foo()\n" "{\n" " for (const Token *tok = tokens; tok; tok = tok ? tok->next() : NULL)\n" " {\n" " while (tok && tok->str() != \";\")\n" " tok = tok->next();\n" " }\n" "}\n"); ASSERT_EQUALS("", errout.str()); checkNullPointer("void foo(A*a)\n" "{\n" " switch (a->b()) {\n" " case 1:\n" " while( a ){\n" " a = a->next;\n" " }\n" " break;\n" " case 2:\n" " a->b();\n" " break;\n" " }\n" "}\n"); ASSERT_EQUALS("", errout.str()); } void nullpointer2() { // Null pointer dereference can only happen with pointers checkNullPointer("void foo()\n" "{\n" " Fred fred;\n" " while (fred);\n" " fred.hello();\n" "}\n"); ASSERT_EQUALS("", errout.str()); } // Dereferencing a struct and then checking if it is null void nullpointer3() { // errors.. checkNullPointer("void foo(struct ABC *abc)\n" "{\n" " int a = abc->a;\n" " if (!abc)\n" " ;\n" "}\n"); ASSERT_EQUALS("[test.cpp:3]: (error) Possible null pointer dereference: abc - otherwise it is redundant to check if abc is null at line 4\n", errout.str()); checkNullPointer("void foo(struct ABC *abc)\n" "{\n" " bar(abc->a);\n" " if (!abc)\n" " ;\n" "}\n"); TODO_ASSERT_EQUALS("[test.cpp:3]: (error) Possible null pointer dereference: abc - otherwise it is redundant to check if abc is null at line 4\n", errout.str()); // ok dereferencing in a condition checkNullPointer("void foo(struct ABC *abc)\n" "{\n" " if (abc && abc->a);\n" " if (!abc)\n" " ;\n" "}\n"); ASSERT_EQUALS("", errout.str()); // ok to use a linked list.. checkNullPointer("void foo(struct ABC *abc)\n" "{\n" " abc = abc->next;\n" " if (!abc)\n" " ;\n" "}\n"); ASSERT_EQUALS("", errout.str()); // reassign struct.. checkNullPointer("void foo(struct ABC *abc)\n" "{\n" " int a = abc->a;\n" " abc = abc->next;\n" " if (!abc)\n" " ;\n" "}\n"); ASSERT_EQUALS("", errout.str()); checkNullPointer("void foo(struct ABC *abc)\n" "{\n" " int a = abc->a;\n" " f(&abc);\n" " if (!abc)\n" " ;\n" "}\n"); ASSERT_EQUALS("", errout.str()); // goto.. checkNullPointer("void foo(struct ABC *abc)\n" "{\n" " int a;\n" " if (!abc)\n" " goto out;" " a = abc->a;\n" " return;\n" "out:\n" " if (!abc)\n" " ;\n" "}\n"); ASSERT_EQUALS("", errout.str()); // loops.. checkNullPointer("void freeAbc(struct ABC *abc)\n" "{\n" " while (abc)\n" " {\n" " struct ABC *next = abc->next;\n" " if (abc) delete abc;\n" " abc = next;\n" " }\n" "}\n"); ASSERT_EQUALS("", errout.str()); checkNullPointer("void foo(struct ABC *abc)\n" "{\n" " int a = abc->a;" " do\n" " {\n" " if (abc)\n" " abc = abc->next;\n" " --a;\n" " }\n" " while (a > 0);\n" "}\n"); ASSERT_EQUALS("", errout.str()); // dynamic_cast.. checkNullPointer("void foo(ABC *abc)\n" "{\n" " int a = abc->a;\n" " if (!dynamic_cast(abc))\n" " ;\n" "}\n"); ASSERT_EQUALS("", errout.str()); } // Dereferencing a pointer and then checking if it is null void nullpointer4() { // errors.. checkNullPointer("void foo(int *p)\n" "{\n" " *p = 0;\n" " if (!p)\n" " ;\n" "}\n"); ASSERT_EQUALS("[test.cpp:3]: (error) Possible null pointer dereference: p\n", errout.str()); checkNullPointer("void foo(int *p)\n" "{\n" " bar(*p);\n" " if (!p)\n" " ;\n" "}\n"); TODO_ASSERT_EQUALS("[test.cpp:3]: (error) Possible null pointer dereference: p\n", errout.str()); // no error checkNullPointer("void foo()\n" "{\n" " int *p;\n" " f(&p);\n" " if (!p)\n" " ;\n" "}\n"); ASSERT_EQUALS("", errout.str()); checkNullPointer("void foo()\n" "{\n" " int **p = f();\n" " if (!p)\n" " ;\n" "}\n"); ASSERT_EQUALS("", errout.str()); checkNullPointer("void foo(int *p)\n" "{\n" " if (x)\n" " p = 0;\n" " else\n" " *p = 0;\n" " if (!p)\n" " ;\n" "}\n"); ASSERT_EQUALS("", errout.str()); checkNullPointer("void foo(int x)\n" "{\n" " int a = 2 * x;" " if (x == 0)\n" " ;\n" "}\n"); ASSERT_EQUALS("", errout.str()); checkNullPointer("void foo(int *p)\n" "{\n" " int var1 = p ? *p : 0;\n" " if (!p)\n" " ;\n" "}\n"); ASSERT_EQUALS("", errout.str()); checkNullPointer("void foo(P *p)\n" "{\n" " while (p)\n" " if (p->check())\n" " break;\n" " else\n" " p = p->next();\n" "}\n"); ASSERT_EQUALS("", errout.str()); } void nullpointer5() { // errors.. checkNullPointer("void foo(A &a)\n" "{\n" " char c = a.c();\n" " if (!a)\n" " return;\n" "}\n"); ASSERT_EQUALS("", errout.str()); } void nullpointer6() { // errors.. checkNullPointer("static void foo()\n" "{\n" " Foo *p = 0;\n" " if (a == 1)\n" " p = new FooBar;\n" " else if (a == 2)\n" " p = new FooCar;\n" " p->abcd();\n" "}\n"); ASSERT_EQUALS("[test.cpp:8]: (error) Possible null pointer dereference: p\n", errout.str()); checkNullPointer("static void foo()\n" "{\n" " int *p = 0;\n" " int *q = p;\n" " q[0] = 0;\n" "}\n"); ASSERT_EQUALS("[test.cpp:5]: (error) Possible null pointer dereference: q\n", errout.str()); // no false positive.. checkNullPointer("static void foo()\n" "{\n" " Foo *p = 0;\n" " p = new Foo;\n" " p->abcd();\n" "}\n"); ASSERT_EQUALS("", errout.str()); checkNullPointer("static void foo()\n" "{\n" " Foo *p = 0;\n" " if (!p)\n" " return;\n" " p->abcd();\n" "}\n"); ASSERT_EQUALS("", errout.str()); } void nullpointer7() { checkNullPointer("void foo()\n" "{\n" " wxLongLong x = 0;\n" " int y = x.GetValue();\n" "}\n"); ASSERT_EQUALS("", errout.str()); } void checkUninitVar(const char code[]) { // Tokenize.. Tokenizer tokenizer; std::istringstream istr(code); tokenizer.tokenize(istr, "test.cpp"); // Clear the error buffer.. errout.str(""); // Check for redundant code.. Settings settings; CheckOther checkOther(&tokenizer, &settings, this); checkOther.executionPaths(); } void uninitvar1() { // dereferencing uninitialized pointer.. checkUninitVar("static void foo()\n" "{\n" " Foo *p;\n" " p->abcd();\n" "}\n"); ASSERT_EQUALS("[test.cpp:4]: (error) Uninitialized variable: p\n", errout.str()); checkUninitVar("static void foo()\n" "{\n" " int *p;\n" " delete p;\n" "}\n"); ASSERT_EQUALS("[test.cpp:4]: (error) Uninitialized variable: p\n", errout.str()); checkUninitVar("static void foo()\n" "{\n" " int *p;\n" " delete [] p;\n" "}\n"); ASSERT_EQUALS("[test.cpp:4]: (error) Uninitialized variable: p\n", errout.str()); checkUninitVar("static void foo()\n" "{\n" " int *p;\n" " *p = 135;\n" "}\n"); ASSERT_EQUALS("[test.cpp:4]: (error) Uninitialized variable: p\n", errout.str()); checkUninitVar("static void foo()\n" "{\n" " int x, y;\n" " x = (y = 10);\n" " int z = y * 2;\n" "}\n"); ASSERT_EQUALS("", errout.str()); checkUninitVar("static void foo()\n" "{\n" " Foo p;\n" " p.abcd();\n" "}\n"); ASSERT_EQUALS("", errout.str()); checkUninitVar("A a()\n" "{\n" " A ret;\n" " return ret;\n" "}\n"); ASSERT_EQUALS("", errout.str()); checkUninitVar("void a()\n" "{\n" " int x;\n" " int y = x;\n" "}\n"); ASSERT_EQUALS("[test.cpp:4]: (error) Uninitialized variable: x\n", errout.str()); checkUninitVar("void a()\n" "{\n" " int x[10];\n" " int *y = x;\n" "}\n"); ASSERT_EQUALS("", errout.str()); checkUninitVar("int a()\n" "{\n" " int ret;\n" " std::cin >> ret;\n" " return ret;\n" "}\n"); ASSERT_EQUALS("", errout.str()); checkUninitVar("int a()\n" "{\n" " int ret;\n" " asm();\n" " return ret;\n" "}\n"); ASSERT_EQUALS("", errout.str()); checkUninitVar("void a()\n" "{\n" " int x[10];\n" " struct xyz xyz1 = { .x = x };\n" "}\n"); ASSERT_EQUALS("", errout.str()); // goto.. checkUninitVar("void foo(int x)\n" "{\n" " long b;\n" " if (g()) {\n" " b =2;\n" " goto found;\n" " }\n" "\n" " return;\n" "\n" "found:\n" " int a = b;\n" "}\n"); ASSERT_EQUALS("", errout.str()); // if.. checkUninitVar("static void foo()\n" "{\n" " Foo *p;\n" " if (x)\n" " p = new Foo;\n" " p->abcd();\n" "}\n"); ASSERT_EQUALS("[test.cpp:6]: (error) Uninitialized variable: p\n", errout.str()); checkUninitVar("int foo()\n" "{\n" " int i;\n" " if (x)\n" " i = 22;\n" " else\n" " i = 33;\n" " return i;\n" "}\n"); ASSERT_EQUALS("", errout.str()); checkUninitVar("int foo()\n" "{\n" " int i;\n" " if (x)\n" " i = 22;\n" " else\n" " {\n" " char *y = {0};\n" " i = 33;\n" " }\n" " return i;\n" "}\n"); ASSERT_EQUALS("", errout.str()); checkUninitVar("int foo()\n" "{\n" " int i;\n" " if (x)\n" " {\n" " struct abc abc1 = (struct abc) { .a=0, .b=0, .c=0 };\n" " i = 22;\n" " }\n" " else\n" " {\n" " i = 33;\n" " }\n" " return i;\n" "}\n"); ASSERT_EQUALS("", errout.str()); checkUninitVar("static void foo()\n" "{\n" " Foo *p;\n" " if (x)\n" " p = new Foo;\n" " if (x)\n" " p->abcd();\n" "}\n"); ASSERT_EQUALS("", errout.str()); checkUninitVar("void f()\n" "{\n" " C *c;\n" " if (fun(&c));\n" " c->Release();\n" "}\n"); ASSERT_EQUALS("", errout.str()); checkUninitVar("int foo(int x)\n" "{\n" " int i;\n" " if (one())\n" " i = 1;\n" " else\n" " return 3;\n" " return i;\n" "}\n"); ASSERT_EQUALS("", errout.str()); // switch.. checkUninitVar("char * f()\n" "{\n" " static char ret[200];\n" " memset(ret, 0, sizeof(ret));\n" " switch (x)\n" " {\n" " case 1: return ret;\n" " case 2: return ret;\n" " }\n" " return 0;\n" "}\n"); ASSERT_EQUALS("", errout.str()); // member variables.. checkUninitVar("class Fred\n" "{\n" " int i;\n" " int a() { return i; }\n" "};\n"); ASSERT_EQUALS("", errout.str()); // function calls.. checkUninitVar("void assignOne(int &x)\n" "{ x = 1; }\n" "\n" "int f()\n" "{\n" " int i;\n" " assignOne(i);\n" " return i;\n" "};\n"); ASSERT_EQUALS("", errout.str()); checkUninitVar("int f(int (*assign)(int *p))\n" "{\n" " int i;\n" " (*assign)(&i);\n" " return i;\n" "}\n"); ASSERT_EQUALS("", errout.str()); checkUninitVar("int f()\n" "{\n" " char s[10];\n" " return bar(s);\n" "}\n"); ASSERT_EQUALS("", errout.str()); // arrays.. checkUninitVar("void f()\n" "{\n" " char a[10], b[10];\n" " a[0] = b[0] = 0;\n" "}\n"); ASSERT_EQUALS("", errout.str()); checkUninitVar("void f()\n" "{\n" " char a[10], *p;\n" " *(p = a) = 0;\n" "}\n"); ASSERT_EQUALS("", errout.str()); checkUninitVar("void f()\n" "{\n" " char c[50] = \"\";\n" " strcat(c, \"test\");\n" "}\n"); ASSERT_EQUALS("", errout.str()); checkUninitVar("void f()\n" "{\n" " char s[20];\n" " strcpy(s2, s);\n" "};\n"); ASSERT_EQUALS("[test.cpp:4]: (error) Uninitialized variable: s\n", errout.str()); checkUninitVar("void f()\n" "{\n" " char s[20];\n" " strcat(s, \"abc\");\n" "};\n"); ASSERT_EQUALS("[test.cpp:4]: (error) Uninitialized variable: s\n", errout.str()); checkUninitVar("void f()\n" "{\n" " char s[20];\n" " strncpy(s, \"abcde\", 2);\n" " strcat(s, \"abc\");\n" "};\n"); ASSERT_EQUALS("[test.cpp:5]: (error) Uninitialized variable: s\n", errout.str()); // alloc.. checkUninitVar("void f()\n" "{\n" " char *s = malloc(100);\n" " strcat(s, \"abc\");\n" "};\n"); ASSERT_EQUALS("[test.cpp:4]: (error) Data is allocated but not initialized: s\n", errout.str()); checkUninitVar("void f()\n" "{\n" " char *s1 = new char[10];\n" " char *s2 = new char[strlen(s1)];\n" "};\n"); ASSERT_EQUALS("[test.cpp:4]: (error) Data is allocated but not initialized: s1\n", errout.str()); // struct.. checkUninitVar("void f()\n" "{\n" " struct Relative {\n" " Surface *surface;\n" " void MoveTo(int x, int y) {\n" " surface->MoveTo();\n" " }\n" " };\n" "}\n"); ASSERT_EQUALS("", errout.str()); checkUninitVar("void f()\n" "{\n" " static const struct ab {\n" " int a,b;\n" " int get_a() { return a; }" " } = { 0, 0 };\n" "}\n"); ASSERT_EQUALS("", errout.str()); // references.. checkUninitVar("void f()\n" "{\n" " int a;\n" " int &b = a;\n" " b = 0;\n" " int x = a;\n" "}\n"); ASSERT_EQUALS("", errout.str()); } void checkOldStylePointerCast(const char code[]) { // Tokenize.. Tokenizer tokenizer; std::istringstream istr(code); tokenizer.tokenize(istr, "test.cpp"); tokenizer.setVarId(); // Clear the error buffer.. errout.str(""); // Check for redundant code.. Settings settings; settings._checkCodingStyle = true; CheckOther checkOther(&tokenizer, &settings, this); checkOther.warningOldStylePointerCast(); } void oldStylePointerCast() { checkOldStylePointerCast("class Base;\n" "void foo()\n" "{\n" " Base * b = (Base *) derived;\n" "}\n"); ASSERT_EQUALS("[test.cpp:4]: (style) C-style pointer casting\n", errout.str()); checkOldStylePointerCast("class Base;\n" "void foo()\n" "{\n" " Base * b = (const Base *) derived;\n" "}\n"); ASSERT_EQUALS("[test.cpp:4]: (style) C-style pointer casting\n", errout.str()); checkOldStylePointerCast("class Base;\n" "void foo()\n" "{\n" " Base * b = (const Base *) ( new Derived() );\n" "}\n"); ASSERT_EQUALS("[test.cpp:4]: (style) C-style pointer casting\n", errout.str()); checkOldStylePointerCast("class Base;\n" "void foo()\n" "{\n" " Base * b = (const Base *) new Derived();\n" "}\n"); ASSERT_EQUALS("[test.cpp:4]: (style) C-style pointer casting\n", errout.str()); checkOldStylePointerCast("class Base;\n" "void foo()\n" "{\n" " Base * b = (const Base *) new short[10];\n" "}\n"); ASSERT_EQUALS("[test.cpp:4]: (style) C-style pointer casting\n", errout.str()); checkOldStylePointerCast("class B;\n" "class A\n" "{\n" " virtual void abc(B *) const = 0;\n" "}\n"); ASSERT_EQUALS("", errout.str()); checkOldStylePointerCast("class B;\n" "class A\n" "{\n" " virtual void abc(const B *) const = 0;\n" "}\n"); ASSERT_EQUALS("", errout.str()); } void checkpostIncrementDecrement(const char code[]) { // Tokenize.. Tokenizer tokenizer; std::istringstream istr(code); tokenizer.tokenize(istr, "test.cpp"); tokenizer.setVarId(); // Clear the error buffer.. errout.str(""); // Check for redundant code.. Settings settings; settings._checkCodingStyle = true; CheckOther checkOther(&tokenizer, &settings, this); checkOther.postIncrement(); } void postIncrementDecrementStl() { checkpostIncrementDecrement("void f1()\n" "{\n" " std::list::iterator it;\n" " for (it = ab.begin(); it != ab.end(); it++)\n" " ;\n" "}\n"); ASSERT_EQUALS("[test.cpp:4]: (possible style) Pre-Incrementing variable 'it' is preferred to Post-Incrementing\n", errout.str()); checkpostIncrementDecrement("void f2()\n" "{\n" " std::list::iterator it;\n" " for (it = ab.end(); it != ab.begin(); it--)\n" " ;\n" "}\n"); ASSERT_EQUALS("[test.cpp:4]: (possible style) Pre-Decrementing variable 'it' is preferred to Post-Decrementing\n", errout.str()); } void postIncrementDecrementClass() { checkpostIncrementDecrement("class TestClass;\n" "void f1()\n" "{\n" " TestClass tClass;\n" " for (tClass = TestClass.begin(); tClass != TestClass.end(); tClass++)\n" " ;\n" "}\n"); ASSERT_EQUALS("[test.cpp:5]: (possible style) Pre-Incrementing variable 'tClass' is preferred to Post-Incrementing\n", errout.str()); checkpostIncrementDecrement("class TestClass;\n" "void f1()\n" "{\n" " TestClass tClass;\n" " for (tClass = TestClass.end(); tClass != TestClass.begin(); tClass--)\n" " ;\n" "}\n"); ASSERT_EQUALS("[test.cpp:5]: (possible style) Pre-Decrementing variable 'tClass' is preferred to Post-Decrementing\n", errout.str()); } void dangerousStrolUsage() { { sprintfUsage("int f(const char *num)\n" "{\n" " return strtol(num, NULL, 1);\n" "}\n"); ASSERT_EQUALS("[test.cpp:3]: (error) Invalid radix in call to strtol or strtoul. Must be 0 or 2-36\n", errout.str()); } { sprintfUsage("int f(const char *num)\n" "{\n" " return strtol(num, NULL, 10);\n" "}\n"); ASSERT_EQUALS("", errout.str()); } } void testPassedByValue(const char code[]) { Tokenizer tokenizer; std::istringstream istr(code); tokenizer.tokenize(istr, "test.cpp"); // Clear the error buffer.. errout.str(""); Settings settings; CheckOther checkOther(&tokenizer, &settings, this); checkOther.checkConstantFunctionParameter(); } void passedByValue() { testPassedByValue("void f(const std::string str) {}"); ASSERT_EQUALS("[test.cpp:1]: (style) Function parameter 'str' is passed by value. It could be passed by reference instead.\n", errout.str()); testPassedByValue("class Foo;\nvoid f(const Foo foo) {}"); ASSERT_EQUALS("[test.cpp:2]: (style) Function parameter 'foo' is passed by value. It could be passed by reference instead.\n", errout.str()); testPassedByValue("void f(const std::string &str) {}"); ASSERT_EQUALS("", errout.str()); testPassedByValue("void f(const std::vector v) {}"); ASSERT_EQUALS("[test.cpp:1]: (style) Function parameter 'v' is passed by value. It could be passed by reference instead.\n", errout.str()); testPassedByValue("void f(const std::vector v) {}"); ASSERT_EQUALS("[test.cpp:1]: (style) Function parameter 'v' is passed by value. It could be passed by reference instead.\n", errout.str()); testPassedByValue("void f(const std::vector &v) {}"); ASSERT_EQUALS("", errout.str()); testPassedByValue("void f(const std::map &v) {}"); ASSERT_EQUALS("", errout.str()); testPassedByValue("void f(const std::map v) {}"); ASSERT_EQUALS("[test.cpp:1]: (style) Function parameter 'v' is passed by value. It could be passed by reference instead.\n", errout.str()); testPassedByValue("void f(const std::map v) {}"); ASSERT_EQUALS("[test.cpp:1]: (style) Function parameter 'v' is passed by value. It could be passed by reference instead.\n", errout.str()); testPassedByValue("void f(const std::map v) {}"); ASSERT_EQUALS("[test.cpp:1]: (style) Function parameter 'v' is passed by value. It could be passed by reference instead.\n", errout.str()); testPassedByValue("void f(const std::map v) {}"); ASSERT_EQUALS("[test.cpp:1]: (style) Function parameter 'v' is passed by value. It could be passed by reference instead.\n", errout.str()); } }; REGISTER_TEST(TestOther)