/* * Cppcheck - A tool for static C/C++ code analysis * Copyright (C) 2007-2012 Daniel Marjamäki and Cppcheck team. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ //--------------------------------------------------------------------------- #include "symboldatabase.h" #include "tokenize.h" #include "token.h" #include "settings.h" #include "errorlogger.h" #include "check.h" #include #include #include // Define ULLONG_MAX and LLONG_MAX for Borland #ifdef __BORLANDC__ #define ULLONG_MAX ULONG_MAX #define LLONG_MAX LONG_MAX #endif //--------------------------------------------------------------------------- SymbolDatabase::SymbolDatabase(const Tokenizer *tokenizer, const Settings *settings, ErrorLogger *errorLogger) : _tokenizer(tokenizer), _settings(settings), _errorLogger(errorLogger) { // create global scope scopeList.push_back(Scope(this, NULL, NULL)); // pointer to current scope Scope *scope = &scopeList.back(); // Store current access in each scope (depends on evaluation progress) std::map access; // find all scopes for (const Token *tok = _tokenizer->tokens(); tok; tok = tok->next()) { // Locate next class if (Token::Match(tok, "class|struct|union|namespace %var% [{:]")) { scopeList.push_back(Scope(this, tok, scope)); Scope *new_scope = &scopeList.back(); if (tok->str() == "class") access[new_scope] = Private; else if (tok->str() == "struct") access[new_scope] = Public; const Token *tok2 = tok->tokAt(2); // only create base list for classes and structures if (new_scope->isClassOrStruct()) { // goto initial '{' tok2 = new_scope->initBaseInfo(tok); // make sure we have valid code if (!tok2) { scopeList.pop_back(); break; } } new_scope->classStart = tok2; new_scope->classEnd = tok2->link(); // make sure we have valid code if (!new_scope->classEnd) { scopeList.pop_back(); break; } // fill the classAndStructTypes set.. if (new_scope->isClassOrStruct()) classAndStructTypes.insert(new_scope->className); // make the new scope the current scope scope = &scopeList.back(); scope->nestedIn->nestedList.push_back(scope); tok = tok2; } // Namespace and unknown macro (#3854) else if (Token::Match(tok, "namespace %var% %type% (") && _tokenizer->isCPP() && tok->tokAt(2)->isUpperCaseName() && Token::simpleMatch(tok->linkAt(3), ") {")) { scopeList.push_back(Scope(this, tok, scope)); Scope *new_scope = &scopeList.back(); access[new_scope] = Public; const Token *tok2 = tok->linkAt(3)->next(); new_scope->classStart = tok2; new_scope->classEnd = tok2->link(); // make sure we have valid code if (!new_scope->classEnd) { scopeList.pop_back(); break; } // make the new scope the current scope scope = &scopeList.back(); scope->nestedIn->nestedList.push_back(scope); tok = tok2; } // forward declaration else if (Token::Match(tok, "class|struct %var% ;")) { // fill the classAndStructTypes set.. classAndStructTypes.insert(tok->next()->str()); /** @todo save forward declarations in database someday */ tok = tok->tokAt(2); continue; } // using namespace else if (Token::Match(tok, "using namespace %type% ;|::")) { // save location scope->usingList.push_back(tok); tok = tok->tokAt(3); } // unnamed struct and union else if (Token::Match(tok, "struct|union {") && Token::Match(tok->next()->link(), "} *|&| %var% ;|[")) { scopeList.push_back(Scope(this, tok, scope)); Scope *new_scope = &scopeList.back(); access[new_scope] = Public; const Token* varNameTok = tok->next()->link()->next(); if (varNameTok->str() == "*") { varNameTok = varNameTok->next(); } else if (varNameTok->str() == "&") { varNameTok = varNameTok->next(); } scope->addVariable(varNameTok, tok, tok, access[scope], new_scope, scope); const Token *tok2 = tok->next(); new_scope->classStart = tok2; new_scope->classEnd = tok2->link(); // make sure we have valid code if (!new_scope->classEnd) { scopeList.pop_back(); break; } // make the new scope the current scope scope = &scopeList.back(); scope->nestedIn->nestedList.push_back(scope); tok = tok2; } // anonymous struct and union else if (Token::Match(tok, "struct|union {") && Token::simpleMatch(tok->next()->link(), "} ;")) { scopeList.push_back(Scope(this, tok, scope)); Scope *new_scope = &scopeList.back(); access[new_scope] = Public; const Token *tok2 = tok->next(); new_scope->classStart = tok2; new_scope->classEnd = tok2->link(); // make sure we have valid code if (!new_scope->classEnd) { scopeList.pop_back(); break; } // make the new scope the current scope scope = &scopeList.back(); scope->nestedIn->nestedList.push_back(scope); tok = tok2; } else { // check for end of scope if (tok == scope->classEnd) { scope = scope->nestedIn; continue; } // check if in class or structure else if (scope->type == Scope::eClass || scope->type == Scope::eStruct) { const Token *funcStart = 0; const Token *argStart = 0; // What section are we in.. if (tok->str() == "private:") access[scope] = Private; else if (tok->str() == "protected:") access[scope] = Protected; else if (tok->str() == "public:" || tok->str() == "__published:") access[scope] = Public; else if (Token::Match(tok, "public|protected|private %var% :")) { if (tok->str() == "private") access[scope] = Private; else if (tok->str() == "protected") access[scope] = Protected; else access[scope] = Public; tok = tok->tokAt(2); } // class function? else if (tok->previous()->str() != "::" && isFunction(tok, scope, &funcStart, &argStart)) { Function function; // save the function definition argument start '(' function.argDef = argStart; // save the access type function.access = access[scope]; // save the function name location function.tokenDef = funcStart; // save the function parent scope function.nestedIn = scope; // operator function if (function.tokenDef->str().find("operator") == 0) { function.isOperator = true; // 'operator =' is special if (function.tokenDef->str() == "operator=") function.type = Function::eOperatorEqual; } // class constructor/destructor else if (function.tokenDef->str() == scope->className) { // destructor if (function.tokenDef->previous()->str() == "~") function.type = Function::eDestructor; // copy constructor else if ((Token::Match(function.tokenDef, "%var% ( const %var% & )") || Token::Match(function.tokenDef, "%var% ( const %var% & %var% )")) && function.tokenDef->strAt(3) == scope->className) function.type = Function::eCopyConstructor; // copy constructor with non-const argument else if ((Token::Match(function.tokenDef, "%var% ( %var% & )") || Token::Match(function.tokenDef, "%var% ( %var% & %var% )")) && function.tokenDef->strAt(2) == scope->className) function.type = Function::eCopyConstructor; // regular constructor else function.type = Function::eConstructor; if (function.tokenDef->previous()->str() == "explicit") function.isExplicit = true; } // function returning function pointer else if (tok->str() == "(") { function.retFuncPtr = true; } const Token *tok1 = tok; // look for end of previous statement while (tok1->previous() && !Token::Match(tok1->previous(), ";|}|{|public:|protected:|private:")) { // virtual function if (tok1->previous()->str() == "virtual") { function.isVirtual = true; break; } // static function else if (tok1->previous()->str() == "static") { function.isStatic = true; break; } // friend function else if (tok1->previous()->str() == "friend") { function.isFriend = true; break; } tok1 = tok1->previous(); } const Token *end; if (!function.retFuncPtr) end = function.argDef->link(); else end = tok->link()->next()->link(); // const function if (end->next()->str() == "const") function.isConst = true; // pure virtual function if (Token::Match(end, ") const| = %any%")) function.isPure = true; // count the number of constructors if (function.type == Function::eConstructor || function.type == Function::eCopyConstructor) scope->numConstructors++; // assume implementation is inline (definition and implementation same) function.token = function.tokenDef; function.arg = function.argDef; // out of line function if (Token::Match(end, ") const| ;") || Token::Match(end, ") const| = %any%")) { // find the function implementation later tok = end->next(); scope->functionList.push_back(function); } // inline function else { function.isInline = true; function.hasBody = true; // find start of function '{' while (end && end->str() != "{") end = end->next(); if (!end) continue; scope->functionList.push_back(function); const Token *tok2 = funcStart; addNewFunction(&scope, &tok2); if (scope) { scope->functionOf = function.nestedIn; scope->function = &function.nestedIn->functionList.back(); scope->function->functionScope = scope; } tok = tok2; } } // nested class or friend function? else if (tok->previous()->str() == "::" && isFunction(tok, scope, &funcStart, &argStart)) { /** @todo check entire qualification for match */ Scope * nested = scope->findInNestedListRecursive(tok->strAt(-2)); if (nested) addClassFunction(&scope, &tok, argStart); else { /** @todo handle friend functions */ } } // friend class declaration? else if (Token::Match(tok, "friend class| %any% ;")) { Scope::FriendInfo friendInfo; friendInfo.name = tok->strAt(1) == "class" ? tok->strAt(2) : tok->strAt(1); // fill this in after parsing is complete friendInfo.scope = 0; scope->friendList.push_back(friendInfo); } } else if (scope->type == Scope::eNamespace || scope->type == Scope::eGlobal) { const Token *funcStart = 0; const Token *argStart = 0; // function? if (isFunction(tok, scope, &funcStart, &argStart)) { // has body? if (Token::Match(argStart->link(), ") const| {|:")) { Scope *old_scope = scope; // class function if (tok->previous() && tok->previous()->str() == "::") addClassFunction(&scope, &tok, argStart); // class destructor else if (tok->previous() && tok->previous()->str() == "~" && tok->tokAt(-2) && tok->strAt(-2) == "::") addClassFunction(&scope, &tok, argStart); // regular function else addGlobalFunction(scope, tok, argStart, funcStart); // syntax error if (!scope) { scope = old_scope; break; } } // function returning function pointer with body else if (Token::simpleMatch(argStart->link(), ") ) (") && Token::Match(argStart->link()->linkAt(2), ") const| {")) { tok = funcStart; Scope *old_scope = scope; // class function if (tok->previous()->str() == "::") addClassFunction(&scope, &tok, argStart); // regular function else { Function* function = addGlobalFunction(scope, tok, argStart, funcStart); function->retFuncPtr = true; } // syntax error? if (!scope) { scope = old_scope; break; } } // function prototype else if (Token::simpleMatch(argStart->link(), ") ;")) { bool newFunc = true; // Is this function already in the database? for (std::list::const_iterator i = scope->functionList.begin(); i != scope->functionList.end(); ++i) { if (i->tokenDef->str() == tok->str() && Function::argsMatch(scope, i->argDef->next(), argStart->next(), "", 0)) { newFunc = false; break; } } // save function prototype in database if (newFunc) addGlobalFunctionDecl(scope, argStart, funcStart); tok = argStart->link()->next(); continue; } // function returning function pointer prototype else if (Token::simpleMatch(argStart->link(), ") ) (") && Token::simpleMatch(argStart->link()->linkAt(2), ") ;")) { bool newFunc = true; // Is this function already in the database? for (std::list::const_iterator i = scope->functionList.begin(); i != scope->functionList.end(); ++i) { if (i->tokenDef->str() == tok->str() && Function::argsMatch(scope, i->argDef, argStart, "", 0)) newFunc = false; } // save function prototype in database if (newFunc) { Function* func = addGlobalFunctionDecl(scope, argStart, funcStart); func->retFuncPtr = true; } tok = argStart->link()->linkAt(2)->next(); continue; } } } else if (scope->isExecutable()) { if (Token::simpleMatch(tok, "if (") && Token::simpleMatch(tok->next()->link(), ") {")) { const Token *tok1 = tok->next()->link()->next(); scopeList.push_back(Scope(this, tok, scope, Scope::eIf, tok1)); tok = tok1; scope = &scopeList.back(); scope->nestedIn->nestedList.push_back(scope); } else if (Token::simpleMatch(tok, "else {")) { const Token *tok1 = tok->next(); scopeList.push_back(Scope(this, tok, scope, Scope::eElse, tok1)); tok = tok1; scope = &scopeList.back(); scope->nestedIn->nestedList.push_back(scope); } else if (Token::simpleMatch(tok, "else if (") && Token::simpleMatch(tok->linkAt(2), ") {")) { const Token *tok1 = tok->linkAt(2)->next(); scopeList.push_back(Scope(this, tok, scope, Scope::eElseIf, tok1)); tok = tok1; scope = &scopeList.back(); scope->nestedIn->nestedList.push_back(scope); } else if (Token::simpleMatch(tok, "for (") && Token::simpleMatch(tok->next()->link(), ") {")) { // save location of initialization const Token *tok1 = tok->next()->link()->next(); const Token *tok2 = tok->tokAt(2); scopeList.push_back(Scope(this, tok, scope, Scope::eFor, tok1)); tok = tok1; scope = &scopeList.back(); scope->nestedIn->nestedList.push_back(scope); // check for variable declaration and add it to new scope if found scope->checkVariable(tok2, Local); } else if (Token::simpleMatch(tok, "while (") && Token::simpleMatch(tok->next()->link(), ") {")) { const Token *tok1 = tok->next()->link()->next(); scopeList.push_back(Scope(this, tok, scope, Scope::eWhile, tok1)); tok = tok1; scope = &scopeList.back(); scope->nestedIn->nestedList.push_back(scope); } else if (Token::simpleMatch(tok, "do {")) { const Token *tok1 = tok->next(); scopeList.push_back(Scope(this, tok, scope, Scope::eDo, tok1)); tok = tok1; scope = &scopeList.back(); scope->nestedIn->nestedList.push_back(scope); } else if (Token::simpleMatch(tok, "switch (") && Token::simpleMatch(tok->next()->link(), ") {")) { const Token *tok1 = tok->next()->link()->next(); scopeList.push_back(Scope(this, tok, scope, Scope::eSwitch, tok1)); tok = tok1; scope = &scopeList.back(); scope->nestedIn->nestedList.push_back(scope); } else if (Token::simpleMatch(tok, "try {")) { const Token *tok1 = tok->next(); scopeList.push_back(Scope(this, tok, scope, Scope::eTry, tok1)); tok = tok1; scope = &scopeList.back(); scope->nestedIn->nestedList.push_back(scope); } else if (Token::simpleMatch(tok, "catch (") && Token::simpleMatch(tok->next()->link(), ") {")) { const Token *tok1 = tok->next()->link()->next(); const Token *tok2 = tok->tokAt(2); scopeList.push_back(Scope(this, tok, scope, Scope::eCatch, tok1)); tok = tok1; scope = &scopeList.back(); scope->nestedIn->nestedList.push_back(scope); // check for variable declaration and add it to new scope if found scope->checkVariable(tok2, Throw); } else if (tok->str() == "{") { if (!Token::Match(tok->previous(), "=|,")) { scopeList.push_back(Scope(this, tok, scope, Scope::eUnconditional, tok)); scope = &scopeList.back(); scope->nestedIn->nestedList.push_back(scope); } else { tok = tok->link(); } } } } } std::list::iterator it; // fill in base class info for (it = scopeList.begin(); it != scopeList.end(); ++it) { scope = &(*it); // skip namespaces and functions if (!scope->isClassOrStruct()) continue; // finish filling in base class info for (unsigned int i = 0; i < scope->derivedFrom.size(); ++i) { std::list::const_iterator it1; // check all scopes for match for (it1 = scopeList.begin(); it1 != scopeList.end(); ++it1) { // check scope for match const Scope *scope1 = it1->findQualifiedScope(scope->derivedFrom[i].name); // found match? if (scope1) { // set found scope scope->derivedFrom[i].scope = const_cast(scope1); break; } } } } // fill in friend info for (it = scopeList.begin(); it != scopeList.end(); ++it) { for (std::list::iterator i = it->friendList.begin(); i != it->friendList.end(); ++i) { for (std::list::iterator j = scopeList.begin(); j != scopeList.end(); ++j) { // check scope for match scope = const_cast(j->findQualifiedScope(i->name)); // found match? if (scope && scope->isClassOrStruct()) { // set found scope i->scope = scope; break; } } } } // fill in variable info for (it = scopeList.begin(); it != scopeList.end(); ++it) { // find variables it->getVariableList(); } // fill in function arguments for (it = scopeList.begin(); it != scopeList.end(); ++it) { std::list::iterator func; for (func = it->functionList.begin(); func != it->functionList.end(); ++func) { // add arguments func->addArguments(this, scope); } } // fill in function scopes for (it = scopeList.begin(); it != scopeList.end(); ++it) { if (it->type == Scope::eFunction) functionScopes.push_back(&*it); } // fill in class and struct scopes for (it = scopeList.begin(); it != scopeList.end(); ++it) { if (it->isClassOrStruct()) classAndStructScopes.push_back(&*it); } // determine if user defined type needs initialization unsigned int unknowns = 0; // stop checking when there are no unknowns unsigned int retry = 0; // bail if we don't resolve all the variable types for some reason do { unknowns = 0; for (it = scopeList.begin(); it != scopeList.end(); ++it) { scope = &(*it); if (scope->isClassOrStruct() && scope->needInitialization == Scope::Unknown) { // check for default constructor bool hasDefaultConstructor = false; std::list::const_iterator func; for (func = scope->functionList.begin(); func != scope->functionList.end(); ++func) { if (func->type == Function::eConstructor) { // check for no arguments: func ( ) if (func->argCount() == 0) { hasDefaultConstructor = true; break; } /** check for arguments with default values */ else if (func->argCount() == func->initializedArgCount()) { hasDefaultConstructor = true; break; } } } // User defined types with user defined default constructor doesn't need initialization. // We assume the default constructor initializes everything. // Another check will figure out if the constructor actually initializes everything. if (hasDefaultConstructor) scope->needInitialization = Scope::False; // check each member variable to see if it needs initialization else { bool needInitialization = false; bool unknown = false; std::list::const_iterator var; for (var = scope->varlist.begin(); var != scope->varlist.end(); ++var) { if (var->isClass()) { if (var->type()) { // does this type need initialization? if (var->type()->needInitialization == Scope::True) needInitialization = true; else if (var->type()->needInitialization == Scope::Unknown) unknown = true; } } else needInitialization = true; } if (!unknown) { if (needInitialization) scope->needInitialization = Scope::True; else scope->needInitialization = Scope::False; } if (scope->needInitialization == Scope::Unknown) unknowns++; } } else if (scope->type == Scope::eUnion && scope->needInitialization == Scope::Unknown) scope->needInitialization = Scope::True; } retry++; } while (unknowns && retry < 100); // this shouldn't happen so output a debug warning if (retry == 100 && _settings->debugwarnings) { for (it = scopeList.begin(); it != scopeList.end(); ++it) { scope = &(*it); if (scope->isClassOrStruct() && scope->needInitialization == Scope::Unknown) debugMessage(scope->classDef, "SymbolDatabase::SymbolDatabase couldn't resolve all user defined types."); } } // create variable symbol table _variableList.resize(_tokenizer->varIdCount() + 1); std::fill_n(_variableList.begin(), _variableList.size(), (const Variable*)NULL); // check all scopes for variables for (it = scopeList.begin(); it != scopeList.end(); ++it) { scope = &(*it); // add all variables std::list::const_iterator var; for (var = scope->varlist.begin(); var != scope->varlist.end(); ++var) { unsigned int varId = var->varId(); if (varId) _variableList[varId] = &(*var); } // add all function paramaters std::list::const_iterator func; for (func = scope->functionList.begin(); func != scope->functionList.end(); ++func) { // ignore function without implementations if (!func->hasBody) continue; std::list::const_iterator arg; for (arg = func->argumentList.begin(); arg != func->argumentList.end(); ++arg) { // check for named parameters if (arg->nameToken() && arg->varId()) { unsigned int varId = arg->varId(); if (varId) _variableList[varId] = &(*arg); } } } } /* set all unknown array dimensions that are set by a variable to the maximum size of that variable type */ for (std::size_t i = 1; i <= _tokenizer->varIdCount(); i++) { // check each array variable if (_variableList[i] && _variableList[i]->isArray()) { // check each array dimension for (std::size_t j = 0; j < _variableList[i]->dimensions().size(); j++) { Dimension &dimension = const_cast(_variableList[i]->dimensions()[j]); // check for a single token dimension that is a variable if (dimension.num == 0) { dimension.known = false; if (!dimension.start || (dimension.start != dimension.end) || !dimension.start->varId()) continue; // get maximum size from type // find where this type is defined const Variable *var = getVariableFromVarId(dimension.start->varId()); // make sure it is in the database if (!var) break; // get type token const Token *index_type = var->typeEndToken(); if (index_type->str() == "char") { if (index_type->isUnsigned()) dimension.num = UCHAR_MAX + 1; else if (index_type->isSigned()) dimension.num = SCHAR_MAX + 1; else dimension.num = CHAR_MAX + 1; } else if (index_type->str() == "short") { if (index_type->isUnsigned()) dimension.num = USHRT_MAX + 1; else dimension.num = SHRT_MAX + 1; } // checkScope assumes size is signed int so we limit the following sizes to INT_MAX else if (index_type->str() == "int") { if (index_type->isUnsigned()) dimension.num = UINT_MAX + 1ULL; else dimension.num = INT_MAX + 1ULL; } else if (index_type->str() == "long") { if (index_type->isUnsigned()) { if (index_type->isLong()) dimension.num = ULLONG_MAX; // should be ULLONG_MAX + 1ULL else dimension.num = ULONG_MAX; // should be ULONG_MAX + 1ULL } else { if (index_type->isLong()) dimension.num = LLONG_MAX; // should be LLONG_MAX + 1LL else dimension.num = LONG_MAX; // should be LONG_MAX + 1LL } } } } } } } bool SymbolDatabase::isFunction(const Token *tok, const Scope* outerScope, const Token **funcStart, const Token **argStart) { // function returning function pointer? '... ( ... %var% ( ... ))( ... ) {' if (tok->str() == "(" && tok->link()->previous()->str() == ")" && tok->link()->next() && tok->link()->next()->str() == "(" && tok->link()->next()->link()->next() && Token::Match(tok->link()->next()->link()->next(), "{|;|const|=")) { *funcStart = tok->link()->previous()->link()->previous(); *argStart = tok->link()->previous()->link(); return true; } // regular function? else if (Token::Match(tok, "%var% (") && tok->previous() && (tok->previous()->isName() || tok->strAt(-1) == ">" || tok->strAt(-1) == "&" || tok->strAt(-1) == "*" || // Either a return type in front of tok tok->strAt(-1) == "::" || tok->strAt(-1) == "~" || // or a scope qualifier in front of tok outerScope->isClassOrStruct()) && // or a ctor/dtor (Token::Match(tok->next()->link(), ") const| ;|{|=") || Token::Match(tok->next()->link(), ") : ::| %var% (|::"))) { *funcStart = tok; *argStart = tok->next(); return true; } return false; } void Variable::evaluate() { const Token* tok = _start; while (tok && tok->previous() && tok->previous()->isName()) tok = tok->previous(); for (const Token* const end = _name?_name:_end; tok != end;) { if (tok->str() == "static") setFlag(fIsStatic, true); else if (tok->str() == "extern") setFlag(fIsExtern, true); else if (tok->str() == "mutable") setFlag(fIsMutable, true); else if (tok->str() == "const") setFlag(fIsConst, true); else if (tok->str() == "*") { setFlag(fIsPointer, true); setFlag(fIsConst, false); // Points to const, isn't necessarily const itself } else if (tok->str() == "&") setFlag(fIsReference, true); if (tok->str() == "<") tok->findClosingBracket(tok); else tok = tok->next(); } while (_start && _start->next() && (_start->str() == "static" || _start->str() == "const")) _start = _start->next(); while (_end && _end->previous() && _end->str() == "const") _end = _end->previous(); if (_name) setFlag(fIsArray, arrayDimensions(_dimensions, _name->next())); if (_start) setFlag(fIsClass, !_start->isStandardType() && !isPointer() && !isReference()); if (_access == Argument) { tok = _name; if (!tok) tok = _end; // Argument without name if (!tok) return; tok = tok->next(); while (tok->str() == "[") tok = tok->link(); setFlag(fHasDefault, tok->str() == "="); } } bool Function::argsMatch(const Scope *scope, const Token *first, const Token *second, const std::string &path, unsigned int depth) { const bool isCPP = scope->check->isCPP(); // skip "struct" if it is C++ if (isCPP) { if (first->str() == "struct") first = first->next(); if (second->str() == "struct") second = second->next(); } while (first->str() == second->str()) { // at end of argument list if (first->str() == ")") { return true; } // skip default value assignment else if (first->next()->str() == "=") { first = first->nextArgument(); if (second->next()->str() == "=") { second = second->nextArgument(); if (!first || !second) { // End of argument list (first or second) return !first && !second; } } else if (!first) { // End of argument list (first) return second->next() && second->next()->str() == ")"; } } // definition missing variable name else if (first->next()->str() == "," && second->next()->str() != ",") second = second->next(); else if (first->next()->str() == ")" && second->next()->str() != ")") second = second->next(); // function missing variable name else if (second->next()->str() == "," && first->next()->str() != ",") first = first->next(); else if (second->next()->str() == ")" && first->next()->str() != ")") first = first->next(); // argument list has different number of arguments else if (second->str() == ")") break; // variable names are different else if ((Token::Match(first->next(), "%var% ,|)|=") && Token::Match(second->next(), "%var% ,|)")) && (first->next()->str() != second->next()->str())) { // skip variable names first = first->next(); second = second->next(); } // variable with class path else if (depth && Token::Match(first->next(), "%var%")) { std::string param = path + first->next()->str(); if (Token::Match(second->next(), param.c_str())) { second = second->tokAt(int(depth) * 2); } else if (depth > 1) { std::string short_path = path; // remove last " :: " short_path.resize(short_path.size() - 4); // remove last name while (!short_path.empty() && short_path[short_path.size() - 1] != ' ') short_path.resize(short_path.size() - 1); param = short_path + first->next()->str(); if (Token::Match(second->next(), param.c_str())) { second = second->tokAt((int(depth) - 1) * 2); } } } // nested class variable else if (depth == 0 && Token::Match(first->next(), "%var%") && second->next()->str() == scope->className && second->strAt(2) == "::" && first->next()->str() == second->strAt(3)) { second = second->tokAt(2); } first = first->next(); second = second->next(); // skip "struct" if it is C++ if (isCPP) { if (first->str() == "struct") first = first->next(); if (second->str() == "struct") second = second->next(); } } return false; } Function* SymbolDatabase::addGlobalFunction(Scope*& scope, const Token*& tok, const Token *argStart, const Token* funcStart) { Function* function = 0; for (std::list::iterator i = scope->functionList.begin(); i != scope->functionList.end(); ++i) { if (i->tokenDef->str() == tok->str() && Function::argsMatch(scope, i->argDef->next(), argStart->next(), "", 0)) function = &*i; } if (!function) function = addGlobalFunctionDecl(scope, argStart, funcStart); function->arg = argStart; function->token = funcStart; function->hasBody = true; addNewFunction(&scope, &tok); if (scope) { scope->function = function; function->functionScope = scope; return function; } return 0; } Function* SymbolDatabase::addGlobalFunctionDecl(Scope*& scope, const Token *argStart, const Token* funcStart) { Function function; // save the function definition argument start '(' function.argDef = argStart; // save the access type function.access = Public; // save the function name location function.tokenDef = funcStart; function.isInline = false; function.hasBody = false; function.type = Function::eFunction; function.nestedIn = scope; scope->functionList.push_back(function); return &scope->functionList.back(); } void SymbolDatabase::addClassFunction(Scope **scope, const Token **tok, const Token *argStart) { int count = 0; std::string path; unsigned int path_length = 0; const Token *tok1; const bool destructor((*tok)->previous()->str() == "~"); // skip class/struct name if (destructor) tok1 = (*tok)->tokAt(-3); else tok1 = (*tok)->tokAt(-2); // syntax error? if (!tok1) return; // back up to head of path while (tok1 && tok1->previous() && tok1->previous()->str() == "::") { path = tok1->str() + " :: " + path; tok1 = tok1->tokAt(-2); count++; path_length++; } if (tok1 && count) { path = tok1->str() + " :: " + path; path_length++; } std::list::iterator it1; // search for match for (it1 = scopeList.begin(); it1 != scopeList.end(); ++it1) { Scope *scope1 = &(*it1); bool match = false; if (scope1->className == tok1->str() && (scope1->type != Scope::eFunction)) { // do the scopes match (same scope) or do their names match (multiple namespaces) if ((*scope == scope1->nestedIn) || (*scope && scope1 && (*scope)->className == scope1->nestedIn->className && !(*scope)->className.empty() && (*scope)->type == scope1->nestedIn->type)) { // nested scopes => check that they match { const Scope *s1 = *scope; const Scope *s2 = scope1->nestedIn; while (s1 && s2) { if (s1->className != s2->className) break; s1 = s1->nestedIn; s2 = s2->nestedIn; } // Not matching scopes if (s1 || s2) continue; } Scope *scope2 = scope1; while (scope2 && count > 0) { count--; tok1 = tok1->tokAt(2); scope2 = scope2->findInNestedList(tok1->str()); } if (count == 0 && scope2) { match = true; scope1 = scope2; } } } if (match) { std::list::iterator func; for (func = scope1->functionList.begin(); func != scope1->functionList.end(); ++func) { if (!func->hasBody && func->tokenDef->str() == (*tok)->str()) { if (Function::argsMatch(scope1, func->argDef, (*tok)->next(), path, path_length)) { if (func->type == Function::eDestructor && destructor) { func->hasBody = true; } else if (func->type != Function::eDestructor && !destructor) { // normal function? if (!func->retFuncPtr && (*tok)->next()->link()) { if ((func->isConst && (*tok)->next()->link()->next()->str() == "const") || (!func->isConst && (*tok)->next()->link()->next()->str() != "const")) { func->hasBody = true; } } // function returning function pointer? else if (func->retFuncPtr) { // todo check for const func->hasBody = true; } } if (func->hasBody) { func->token = *tok; func->arg = argStart; addNewFunction(scope, tok); if (*scope) { (*scope)->functionOf = scope1; (*scope)->function = &*func; (*scope)->function->functionScope = *scope; } return; } } } } } } // class function of unknown class addNewFunction(scope, tok); } void SymbolDatabase::addNewFunction(Scope **scope, const Token **tok) { const Token *tok1 = *tok; scopeList.push_back(Scope(this, tok1, *scope)); Scope *new_scope = &scopeList.back(); // skip to start of function while (tok1 && tok1->str() != "{") { if (tok1->str() == "(") tok1 = tok1->link(); tok1 = tok1->next(); } if (tok1) { new_scope->classStart = tok1; new_scope->classEnd = tok1->link(); // syntax error? if (!new_scope->classEnd) { scopeList.pop_back(); while (tok1->next()) tok1 = tok1->next(); *scope = NULL; *tok = tok1; return; } *scope = new_scope; *tok = tok1; (*scope)->nestedIn->nestedList.push_back(*scope); } else { scopeList.pop_back(); *scope = NULL; *tok = NULL; } } const Token *Scope::initBaseInfo(const Token *tok) { // goto initial '{' const Token *tok2 = tok->tokAt(2); while (tok2 && tok2->str() != "{") { // skip unsupported templates if (tok2->str() == "<") tok2->findClosingBracket(tok2); // check for base classes else if (Token::Match(tok2, ":|,")) { Scope::BaseInfo base; base.isVirtual = false; tok2 = tok2->next(); // check for invalid code if (!tok2 || !tok2->next()) return NULL; if (tok2->str() == "virtual") { base.isVirtual = true; tok2 = tok2->next(); } if (tok2->str() == "public") { base.access = Public; tok2 = tok2->next(); } else if (tok2->str() == "protected") { base.access = Protected; tok2 = tok2->next(); } else if (tok2->str() == "private") { base.access = Private; tok2 = tok2->next(); } else { if (tok->str() == "class") base.access = Private; else if (tok->str() == "struct") base.access = Public; } if (tok2->str() == "virtual") { base.isVirtual = true; tok2 = tok2->next(); } // handle global namespace if (tok2->str() == "::") { base.name = ":: "; tok2 = tok2->next(); } // handle derived base classes while (Token::Match(tok2, "%var% ::")) { base.name += tok2->str(); base.name += " :: "; tok2 = tok2->tokAt(2); } base.name += tok2->str(); base.scope = NULL; // add unhandled templates if (tok2->next() && tok2->next()->str() == "<") { tok2 = tok2->next(); base.name += tok2->str(); int level1 = 1; while (tok2->next()) { base.name += tok2->next()->str(); if (tok2->next()->str() == ">") { level1--; if (level1 == 0) break; } else if (tok2->next()->str() == "<") level1++; tok2 = tok2->next(); } } // save pattern for base class name derivedFrom.push_back(base); } tok2 = tok2->next(); } return tok2; } void SymbolDatabase::debugMessage(const Token *tok, const std::string &msg) const { if (tok && _settings->debugwarnings) { const std::list locationList(1, tok); const ErrorLogger::ErrorMessage errmsg(locationList, &_tokenizer->list, Severity::debug, "debug", msg, false); if (_errorLogger) _errorLogger->reportErr(errmsg); } } bool Variable::arrayDimensions(std::vector &dimensions, const Token *tok) { bool isArray = false; const Token *dim = tok; while (dim && dim->next() && dim->str() == "[") { Dimension dimension; // check for empty array dimension [] if (dim->next()->str() != "]") { dimension.start = dim->next(); dimension.end = dim->link()->previous(); if (dimension.start == dimension.end && dimension.start->isNumber()) dimension.num = MathLib::toLongNumber(dimension.start->str()); } dimensions.push_back(dimension); dim = dim->link()->next(); isArray = true; } return isArray; } static std::ostream & operator << (std::ostream & s, Scope::ScopeType type) { s << (type == Scope::eGlobal ? "Global" : type == Scope::eClass ? "Class" : type == Scope::eStruct ? "Struct" : type == Scope::eUnion ? "Union" : type == Scope::eNamespace ? "Namespace" : type == Scope::eFunction ? "Function" : type == Scope::eIf ? "If" : type == Scope::eElse ? "Else" : type == Scope::eElseIf ? "ElseIf" : type == Scope::eFor ? "For" : type == Scope::eWhile ? "While" : type == Scope::eDo ? "Do" : type == Scope::eSwitch ? "Switch" : type == Scope::eTry ? "Try" : type == Scope::eCatch ? "Catch" : type == Scope::eUnconditional ? "Unconditional" : "Unknown"); return s; } void SymbolDatabase::printVariable(const Variable *var, const char *indent) const { std::cout << indent << "_name: " << var->nameToken(); if (var->nameToken()) { std::cout << " " << var->name() << " " << _tokenizer->list.fileLine(var->nameToken()) << std::endl; std::cout << indent << " varId: " << var->varId() << std::endl; } else std::cout << std::endl; std::cout << indent << "_start: " << var->typeStartToken() << " " << var->typeStartToken()->str() << " " << _tokenizer->list.fileLine(var->typeStartToken()) << std::endl;; std::cout << indent << "_end: " << var->typeEndToken() << " " << var->typeEndToken()->str() << " " << _tokenizer->list.fileLine(var->typeEndToken()) << std::endl;; std::cout << indent << "_index: " << var->index() << std::endl; std::cout << indent << "_access: " << (var->isPublic() ? "Public" : var->isProtected() ? "Protected" : var->isPrivate() ? "Private" : var->isGlobal() ? "Global" : var->isNamespace() ? "Namespace" : var->isArgument() ? "Argument" : var->isLocal() ? "Local" : var->isThrow() ? "Throw" : "???") << std::endl; std::cout << indent << "_flags: " << std::endl; std::cout << indent << " isMutable: " << (var->isMutable() ? "true" : "false") << std::endl; std::cout << indent << " isStatic: " << (var->isStatic() ? "true" : "false") << std::endl; std::cout << indent << " isExtern: " << (var->isExtern() ? "true" : "false") << std::endl; std::cout << indent << " isConst: " << (var->isConst() ? "true" : "false") << std::endl; std::cout << indent << " isClass: " << (var->isClass() ? "true" : "false") << std::endl; std::cout << indent << " isArray: " << (var->isArray() ? "true" : "false") << std::endl; std::cout << indent << " isPointer: " << (var->isPointer() ? "true" : "false") << std::endl; std::cout << indent << " isReference: " << (var->isReference() ? "true" : "false") << std::endl; std::cout << indent << " hasDefault: " << (var->hasDefault() ? "true" : "false") << std::endl; std::cout << indent << "_type: "; if (var->type()) { std::cout << var->type()->className << " " << var->type()->type << " " << _tokenizer->list.fileLine(var->type()->classDef) << std::endl; } else std::cout << "none" << std::endl; std::cout << indent << "_scope: "; if (var->scope()) { std::cout << var->scope()->className << " " << var->scope()->type; if (var->scope()->classDef) std::cout << " " << _tokenizer->list.fileLine(var->scope()->classDef) << std::endl; else std::cout << std::endl; } else std::cout << "none" << std::endl; std::cout << indent << "_dimensions:"; for (std::size_t i = 0; i < var->dimensions().size(); i++) { std::cout << " " << var->dimension(i); if (!var->dimensions()[i].known) std::cout << "?"; } std::cout << std::endl; } void SymbolDatabase::printOut(const char *title) const { if (title) std::cout << "\n### " << title << " ###\n"; std::list::const_iterator scope; for (scope = scopeList.begin(); scope != scopeList.end(); ++scope) { std::cout << "Scope: " << &*scope << std::endl; std::cout << " type: " << scope->type << std::endl; std::cout << " className: " << scope->className << std::endl; std::cout << " classDef: " << scope->classDef; if (scope->classDef) std::cout << " " << scope->classDef->str() << " " << _tokenizer->list.fileLine(scope->classDef) << std::endl; else std::cout << std::endl; std::cout << " classStart: " << scope->classStart; if (scope->classStart) std::cout << " " << scope->classStart->str() << " " << _tokenizer->list.fileLine(scope->classStart) << std::endl; else std::cout << std::endl; std::cout << " classEnd: " << scope->classEnd; if (scope->classEnd) std::cout << " " << scope->classEnd->str() << " " << _tokenizer->list.fileLine(scope->classEnd) << std::endl; else std::cout << std::endl; std::list::const_iterator func; // find the function body if not implemented inline for (func = scope->functionList.begin(); func != scope->functionList.end(); ++func) { std::cout << " Function: " << &*func << std::endl; std::cout << " name: " << func->tokenDef->str() << " " << _tokenizer->list.fileLine(func->tokenDef) << std::endl; std::cout << " type: " << (func->type == Function::eConstructor? "Constructor" : func->type == Function::eCopyConstructor ? "CopyConstructor" : func->type == Function::eOperatorEqual ? "OperatorEqual" : func->type == Function::eDestructor ? "Destructor" : func->type == Function::eFunction ? "Function" : "???") << std::endl; std::cout << " access: " << (func->access == Public ? "Public" : func->access == Protected ? "Protected" : func->access == Private ? "Private" : "???") << std::endl; std::cout << " hasBody: " << (func->hasBody ? "true" : "false") << std::endl; std::cout << " isInline: " << (func->isInline ? "true" : "false") << std::endl; std::cout << " isConst: " << (func->isConst ? "true" : "false") << std::endl; std::cout << " isVirtual: " << (func->isVirtual ? "true" : "false") << std::endl; std::cout << " isPure: " << (func->isPure ? "true" : "false") << std::endl; std::cout << " isStatic: " << (func->isStatic ? "true" : "false") << std::endl; std::cout << " isFriend: " << (func->isFriend ? "true" : "false") << std::endl; std::cout << " isExplicit: " << (func->isExplicit ? "true" : "false") << std::endl; std::cout << " isOperator: " << (func->isOperator ? "true" : "false") << std::endl; std::cout << " retFuncPtr: " << (func->retFuncPtr ? "true" : "false") << std::endl; std::cout << " tokenDef: " << _tokenizer->list.fileLine(func->tokenDef) << std::endl; std::cout << " argDef: " << _tokenizer->list.fileLine(func->argDef) << std::endl; if (func->hasBody) { std::cout << " token: " << _tokenizer->list.fileLine(func->token) << std::endl; std::cout << " arg: " << _tokenizer->list.fileLine(func->arg) << std::endl; } std::cout << " nestedIn: "; if (func->nestedIn) { std::cout << func->nestedIn->className << " " << func->nestedIn->type; if (func->nestedIn->classDef) std::cout << " " << _tokenizer->list.fileLine(func->nestedIn->classDef) << std::endl; else std::cout << std::endl; } else std::cout << "Unknown" << std::endl; std::cout << " functionScope: "; if (func->functionScope) { std::cout << func->functionScope->className << " " << _tokenizer->list.fileLine(func->functionScope->classDef) << std::endl; } else std::cout << "Unknown" << std::endl; std::list::const_iterator var; for (var = func->argumentList.begin(); var != func->argumentList.end(); ++var) { std::cout << " Variable: " << &*var << std::endl; printVariable(&*var, " "); } } std::list::const_iterator var; for (var = scope->varlist.begin(); var != scope->varlist.end(); ++var) { std::cout << " Variable: " << &*var << std::endl; printVariable(&*var, " "); } std::cout << " derivedFrom[" << scope->derivedFrom.size() << "] = ("; std::size_t count = scope->derivedFrom.size(); for (std::size_t i = 0; i < scope->derivedFrom.size(); ++i) { if (scope->derivedFrom[i].isVirtual) std::cout << "Virtual "; std::cout << (scope->derivedFrom[i].access == Public ? " Public " : scope->derivedFrom[i].access == Protected ? " Protected " : scope->derivedFrom[i].access == Private ? " Private " : " Unknown"); if (scope->derivedFrom[i].scope) std::cout << scope->derivedFrom[i].scope->type; else std::cout << " Unknown"; std::cout << " " << scope->derivedFrom[i].name; if (count-- > 1) std::cout << ","; } std::cout << " )" << std::endl; std::cout << " nestedIn: " << scope->nestedIn; if (scope->nestedIn) { std::cout << " " << scope->nestedIn->type << " " << scope->nestedIn->className; } std::cout << std::endl; std::cout << " nestedList[" << scope->nestedList.size() << "] = ("; std::list::const_iterator nsi; count = scope->nestedList.size(); for (nsi = scope->nestedList.begin(); nsi != scope->nestedList.end(); ++nsi) { std::cout << " " << &(*nsi) << " " << (*nsi)->type << " " << (*nsi)->className; if (count-- > 1) std::cout << ","; } std::cout << " )" << std::endl; std::cout << " needInitialization: " << (scope->needInitialization == Scope::Unknown ? "Unknown" : scope->needInitialization == Scope::True ? "True" : scope->needInitialization == Scope::False ? "False" : "Invalid") << std::endl; std::list::const_iterator use; for (use = scope->usingList.begin(); use != scope->usingList.end(); ++use) { std::cout << " using: " << (*use)->strAt(2); const Token *tok1 = (*use)->tokAt(3); while (tok1 && tok1->str() == "::") { std::cout << "::" << tok1->strAt(1); tok1 = tok1->tokAt(2); } std::cout << " " << _tokenizer->list.fileLine(*use) << std::endl; } std::cout << " functionOf: " << scope->functionOf; if (scope->functionOf) { std::cout << " " << scope->functionOf->type << " " << scope->functionOf->className; if (scope->functionOf->classDef) std::cout << " " << _tokenizer->list.fileLine(scope->functionOf->classDef); } std::cout << std::endl; std::cout << " function: " << scope->function; if (scope->function) { std::cout << " " << scope->function->tokenDef->str() << " " << _tokenizer->list.fileLine(scope->function->tokenDef); } std::cout << std::endl; } for (std::size_t i = 0; i < _variableList.size(); i++) { std::cout << "_variableList[" << i << "] = " << _variableList[i] << std::endl; } } //--------------------------------------------------------------------------- void Function::addArguments(const SymbolDatabase *symbolDatabase, const Scope *scope) { // check for non-empty argument list "( ... )" const Token * start = arg ? arg : argDef; if (start && start->link() != start->next() && !Token::simpleMatch(start, "( void )")) { unsigned int count = 0; for (const Token* tok = start->next(); tok; tok = tok->next()) { const Token* startTok = tok; const Token* endTok = NULL; const Token* nameTok = NULL; if (tok->str() == "," || tok->str() == ")") return; // Syntax error do { if (tok->varId() != 0) { nameTok = tok; endTok = tok->previous(); } else if (tok->str() == "[") { // skip array dimension(s) tok = tok->link(); while (tok->next()->str() == "[") tok = tok->next()->link(); } else if (tok->str() == "<") { bool success = tok->findClosingBracket(tok); if (!tok || !success) // something is wrong so just bail out return; } tok = tok->next(); if (!tok) // something is wrong so just bail return; } while (tok->str() != "," && tok->str() != ")" && tok->str() != "="); const Token *typeTok = startTok->tokAt(startTok->str() == "const" ? 1 : 0); if (typeTok->str() == "struct") typeTok = typeTok->next(); // check for argument with no name or missing varid if (!endTok) { if (tok->previous()->isName()) { if (tok->previous() != typeTok) { nameTok = tok->previous(); endTok = nameTok->previous(); if (hasBody) symbolDatabase->debugMessage(nameTok, "Function::addArguments found argument \'" + nameTok->str() + "\' with varid 0."); } else endTok = startTok; } else endTok = tok->previous(); } const Scope *argType = NULL; if (!typeTok->isStandardType()) argType = symbolDatabase->findVariableType(scope, typeTok); // skip default values if (tok->str() == "=") { initArgCount++; while (tok->str() != "," && tok->str() != ")") { if (tok->link() && Token::Match(tok, "[{[(<]")) tok = tok->link(); tok = tok->next(); } } argumentList.push_back(Variable(nameTok, startTok, endTok, count++, Argument, argType, functionScope)); if (tok->str() == ")") break; } } } bool Function::isImplicitlyVirtual(bool defaultVal) const { if (isVirtual) return true; else if (access == Private || access == Public || access == Protected) { bool safe = true; bool hasVirt = isImplicitlyVirtual_rec(functionScope->functionOf, safe); if (hasVirt) return true; else if (safe) return false; else return defaultVal; } else return false; } bool Function::isImplicitlyVirtual_rec(const Scope* scope, bool& safe) const { // check each base class for (unsigned int i = 0; i < scope->derivedFrom.size(); ++i) { // check if base class exists in database if (scope->derivedFrom[i].scope) { const Scope *parent = scope->derivedFrom[i].scope; std::list::const_iterator func; // check if function defined in base class for (func = parent->functionList.begin(); func != parent->functionList.end(); ++func) { if (func->isVirtual && func->tokenDef->str() == tokenDef->str()) { // Base is virtual and of same name const Token *temp1 = func->tokenDef->previous(); const Token *temp2 = tokenDef->previous(); bool returnMatch = true; // check for matching return parameters while (temp1->str() != "virtual") { if (temp1->str() != temp2->str()) { returnMatch = false; break; } temp1 = temp1->previous(); temp2 = temp2->previous(); } // check for matching function parameters if (returnMatch && argsMatch(scope, func->argDef, argDef, "", 0)) { return true; } } } if (!parent->derivedFrom.empty()) if (isImplicitlyVirtual_rec(parent, safe)) return true; } else { // unable to find base class so assume it has no virtual function safe = false; return false; } } return false; } const Variable* Function::getArgumentVar(unsigned int num) const { for (std::list::const_iterator i = argumentList.begin(); i != argumentList.end(); ++i) { if (i->index() == num) return(&*i); else if (i->index() > num) return 0; } return 0; } //--------------------------------------------------------------------------- Scope::Scope(SymbolDatabase *check_, const Token *classDef_, Scope *nestedIn_, ScopeType type_, const Token *start_) : check(check_), classDef(classDef_), classStart(start_), classEnd(start_->link()), nestedIn(nestedIn_), numConstructors(0), needInitialization(Scope::Unknown), type(type_), functionOf(NULL), function(NULL) { } Scope::Scope(SymbolDatabase *check_, const Token *classDef_, Scope *nestedIn_) : check(check_), classDef(classDef_), classStart(NULL), classEnd(NULL), nestedIn(nestedIn_), numConstructors(0), needInitialization(Scope::Unknown), functionOf(NULL), function(NULL) { if (!classDef) { type = Scope::eGlobal; } else if (classDef->str() == "class") { type = Scope::eClass; className = classDef->next()->str(); } else if (classDef->str() == "struct") { type = Scope::eStruct; // anonymous and unnamed structs don't have a name if (classDef->next()->str() != "{") className = classDef->next()->str(); } else if (classDef->str() == "union") { type = Scope::eUnion; // anonymous and unnamed unions don't have a name if (classDef->next()->str() != "{") className = classDef->next()->str(); } else if (classDef->str() == "namespace") { type = Scope::eNamespace; className = classDef->next()->str(); } else { type = Scope::eFunction; className = classDef->str(); } } bool Scope::hasDefaultConstructor() const { if (numConstructors) { std::list::const_iterator func; for (func = functionList.begin(); func != functionList.end(); ++func) { if (func->type == Function::eConstructor && func->argCount() == 0) return true; } } return false; } AccessControl Scope::defaultAccess() const { switch (type) { case eGlobal: return Global; case eClass: return Private; case eStruct: return Public; case eUnion: return Public; case eNamespace: return Namespace; default: return Local; } } // Get variable list.. void Scope::getVariableList() { AccessControl varaccess = defaultAccess(); const Token *start; unsigned int level = 1; if (classStart) start = classStart->next(); else start = check->_tokenizer->tokens(); for (const Token *tok = start; tok; tok = tok->next()) { // end of scope? if (tok->str() == "}") { level--; if (level == 0) break; } // syntax error? else if (tok->next() == NULL) break; // Is it a function? else if (tok->str() == "{") { tok = tok->link(); // syntax error? if (!tok) return; continue; } // Is it a nested class or structure? else if (Token::Match(tok, "class|struct|union|namespace %type% :|{")) { tok = tok->tokAt(2); while (tok && tok->str() != "{") tok = tok->next(); if (tok) { // skip implementation tok = tok->link(); continue; } else break; } else if (Token::Match(tok, "struct|union {") && Token::Match(tok->next()->link(), "} %var% ;|[")) { tok = tok->next()->link()->tokAt(2); continue; } else if (Token::Match(tok, "struct|union {") && Token::simpleMatch(tok->next()->link(), "} ;")) { level++; tok = tok->next(); continue; } // Borland C++: Skip all variables in the __published section. // These are automatically initialized. else if (tok->str() == "__published:") { for (; tok; tok = tok->next()) { if (tok->str() == "{") tok = tok->link(); if (Token::Match(tok->next(), "private:|protected:|public:")) break; } if (tok) continue; else break; } // "private:" "public:" "protected:" etc else if (tok->str() == "public:") { varaccess = Public; continue; } else if (tok->str() == "protected:") { varaccess = Protected; continue; } else if (tok->str() == "private:") { varaccess = Private; continue; } // Is it a forward declaration? else if (Token::Match(tok, "class|struct|union %var% ;")) { tok = tok->tokAt(2); continue; } // Borland C++: Ignore properties.. else if (tok->str() == "__property") continue; // skip return and delete else if (Token::Match(tok, "return|delete")) { while (tok->next() && tok->next()->str() != ";") tok = tok->next(); continue; } // Search for start of statement.. else if (tok->previous() && !Token::Match(tok->previous(), ";|{|}|public:|protected:|private:")) continue; else if (Token::Match(tok, ";|{|}")) continue; else if (Token::Match(tok, "goto %var% ;")) { tok = tok->tokAt(2); continue; } tok = checkVariable(tok, varaccess); if (!tok) break; } } const Token *Scope::checkVariable(const Token *tok, AccessControl varaccess) { // This is the start of a statement const Token *vartok = NULL; const Token *typetok = NULL; // Is it a throw..? if (Token::Match(tok, "throw %any% (") && Token::simpleMatch(tok->linkAt(2), ") ;")) { return tok->linkAt(2); } else if ((Token::Match(tok, "throw %any% :: %any% (") && Token::simpleMatch(tok->linkAt(4), ") ;"))) { return tok->linkAt(4); } // friend? if (Token::Match(tok, "friend %type%") && tok->next()->varId() == 0) return Token::findsimplematch(tok->tokAt(2), ";"); // skip const|static|mutable|extern while (Token::Match(tok, "const|static|mutable|extern")) { tok = tok->next(); } // the start of the type tokens does not include the above modifiers const Token *typestart = tok; if (Token::Match(tok, "struct|union")) { tok = tok->next(); } if (tok && isVariableDeclaration(tok, vartok, typetok)) { // If the vartok was set in the if-blocks above, create a entry for this variable.. tok = vartok->next(); while (tok && tok->str() == "[") tok = tok->link()->next(); if (vartok->varId() == 0 && !vartok->isBoolean()) check->debugMessage(vartok, "Scope::checkVariable found variable \'" + vartok->str() + "\' with varid 0."); const Scope *scope = NULL; if (typetok) scope = check->findVariableType(this, typetok); addVariable(vartok, typestart, vartok->previous(), varaccess, scope, this); } return tok; } const Variable *Scope::getVariable(const std::string &varname) const { std::list::const_iterator iter; for (iter = varlist.begin(); iter != varlist.end(); ++iter) { if (iter->name() == varname) return &*iter; } return NULL; } static const Token* skipScopeIdentifiers(const Token* tok) { if (Token::simpleMatch(tok, "::")) { tok = tok->next(); } while (Token::Match(tok, "%type% ::")) { tok = tok->tokAt(2); } return tok; } static const Token* skipPointers(const Token* tok) { while (Token::Match(tok, "*|&")) { tok = tok->next(); } return tok; } bool Scope::isVariableDeclaration(const Token* tok, const Token*& vartok, const Token*& typetok) const { if (tok && tok->str() == "throw" && check->_tokenizer->isCPP()) return false; const Token* localTypeTok = skipScopeIdentifiers(tok); const Token* localVarTok = NULL; if (Token::Match(localTypeTok, "%type% <")) { const Token* closeTok = NULL; bool found = localTypeTok->next()->findClosingBracket(closeTok); if (found) { localVarTok = skipPointers(closeTok->next()); if (Token::Match(localVarTok, ":: %type% %var% ;|=")) { localTypeTok = localVarTok->next(); localVarTok = localVarTok->tokAt(2); } } } else if (Token::Match(localTypeTok, "%type%")) { localVarTok = skipPointers(localTypeTok->strAt(1)=="const"?localTypeTok->tokAt(2):localTypeTok->next()); } if (localVarTok && localVarTok->str() == "const") localVarTok = localVarTok->next(); if (Token::Match(localVarTok, "%var% ;|=")) { vartok = localVarTok; typetok = localTypeTok; } else if (Token::Match(localVarTok, "%var% [") && localVarTok->str() != "operator") { vartok = localVarTok; typetok = localTypeTok; } else if ((isLocal() || type == Scope::eFunction) && Token::Match(localVarTok, "%var% (") && Token::simpleMatch(localVarTok->next()->link(), ") ;")) { vartok = localVarTok; typetok = localTypeTok; } else if (type == eCatch && (Token::Match(localTypeTok, "%var% )") || Token::Match(localTypeTok, "%var% &| %var% )"))) { vartok = localVarTok; typetok = localTypeTok; } return NULL != vartok; } //--------------------------------------------------------------------------- const Scope *SymbolDatabase::findVariableType(const Scope *start, const Token *type) const { std::list::const_iterator scope; for (scope = scopeList.begin(); scope != scopeList.end(); ++scope) { // skip namespaces, functions, ... if (scope->type != Scope::eClass && scope->type != Scope::eStruct && scope->type != Scope::eUnion) continue; // do the names match? if (scope->className == type->str()) { // check if type does not have a namespace if (type->previous() == NULL || type->previous()->str() != "::") { const Scope *parent = start; // check if in same namespace while (parent) { // out of line class function belongs to class if (parent->type == Scope::eFunction && parent->functionOf) parent = parent->functionOf; else if (parent != scope->nestedIn) parent = parent->nestedIn; else break; } if (scope->nestedIn == parent) return &(*scope); } // type has a namespace else { // FIXME check if namespace path matches supplied path return &(*scope); } } } return NULL; } //--------------------------------------------------------------------------- const Scope *SymbolDatabase::findFunctionScopeByToken(const Token *tok) const { std::list::const_iterator scope; for (scope = scopeList.begin(); scope != scopeList.end(); ++scope) { if (scope->type == Scope::eFunction) { if (scope->classDef == tok) return &(*scope); } } return 0; } //--------------------------------------------------------------------------- const Function *SymbolDatabase::findFunctionByToken(const Token *tok) const { std::list::const_iterator scope; for (scope = scopeList.begin(); scope != scopeList.end(); ++scope) { std::list::const_iterator func; for (func = scope->functionList.begin(); func != scope->functionList.end(); ++func) { if (func->token == tok) return &(*func); } } return 0; } const Function* SymbolDatabase::findFunctionByName(const std::string& str, const Scope* startScope) const { const Scope* currScope = startScope; while (currScope && currScope->isExecutable()) { if (currScope->functionOf) currScope = currScope->functionOf; else currScope = currScope->nestedIn; } while (currScope) { for (std::list::const_iterator i = currScope->functionList.begin(); i != currScope->functionList.end(); ++i) { if (i->tokenDef->str() == str) return &*i; } currScope = currScope->nestedIn; } return 0; } /** @todo This function only counts the number of arguments in the function call. It does not take into account functions with default arguments. It does not take into account argument types. This can be difficult because of promotion and conversion operators and casts and because the argument can also be a function call. */ const Function* SymbolDatabase::findFunctionByNameAndArgs(const Token *tok, const Scope *startScope) const { const Scope* currScope = startScope; while (currScope && currScope->isExecutable()) { if (currScope->functionOf) currScope = currScope->functionOf; else currScope = currScope->nestedIn; } while (currScope) { for (std::list::const_iterator i = currScope->functionList.begin(); i != currScope->functionList.end(); ++i) { if (i->tokenDef->str() == tok->str()) { const Function *func = &*i; if (tok->strAt(1) == "(" && tok->tokAt(2)) { // check if function has no arguments if (tok->strAt(2) == ")" && (func->argCount() == 0 || func->argCount() == func->initializedArgCount())) return func; // check the arguments unsigned int args = 0; const Token *arg = tok->tokAt(2); while (arg && arg->str() != ")") { /** @todo check argument type for match */ /** @todo check for default arguments */ args++; arg = arg->nextArgument(); } if (args == func->argCount()) return func; } } } currScope = currScope->nestedIn; } return 0; } //--------------------------------------------------------------------------- const Scope* SymbolDatabase::findScopeByName(const std::string& name) const { for (std::list::const_iterator it = scopeList.begin(); it != scopeList.end(); ++it) { if (it->className == name) return &*it; } return 0; } //--------------------------------------------------------------------------- Scope * Scope::findInNestedList(const std::string & name) { std::list::iterator it; for (it = nestedList.begin(); it != nestedList.end(); ++it) { if ((*it)->className == name) return (*it); } return 0; } //--------------------------------------------------------------------------- Scope * Scope::findInNestedListRecursive(const std::string & name) { std::list::iterator it; for (it = nestedList.begin(); it != nestedList.end(); ++it) { if ((*it)->className == name) return (*it); } for (it = nestedList.begin(); it != nestedList.end(); ++it) { Scope *child = (*it)->findInNestedListRecursive(name); if (child) return child; } return 0; } //--------------------------------------------------------------------------- const Scope * Scope::findQualifiedScope(const std::string & name) const { if (type == Scope::eClass || type == Scope::eStruct || type == Scope::eNamespace) { if (name.compare(0, className.size(), className) == 0) { std::string path = name; path.erase(0, className.size()); if (path.compare(0, 4, " :: ") == 0) path.erase(0, 4); else if (path.empty()) return this; std::list::const_iterator it; for (it = nestedList.begin() ; it != nestedList.end(); ++it) { const Scope *scope1 = (*it)->findQualifiedScope(path); if (scope1) return scope1; } } } return 0; } //--------------------------------------------------------------------------- const Function *Scope::getDestructor() const { std::list::const_iterator it; for (it = functionList.begin(); it != functionList.end(); ++it) { if (it->type == Function::eDestructor) return &(*it); } return 0; } //--------------------------------------------------------------------------- unsigned int Scope::getNestedNonFunctions() const { unsigned int nested = 0; std::list::const_iterator ni; for (ni = nestedList.begin(); ni != nestedList.end(); ++ni) { if ((*ni)->type != Scope::eFunction) nested++; } return nested; } //--------------------------------------------------------------------------- bool SymbolDatabase::isCPP() const { return _tokenizer->isCPP(); }