/* * Cppcheck - A tool for static C/C++ code analysis * Copyright (C) 2007-2010 Daniel Marjamäki and Cppcheck team. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ //--------------------------------------------------------------------------- #ifndef CheckClassH #define CheckClassH //--------------------------------------------------------------------------- #include "check.h" #include "settings.h" #include class Token; /// @addtogroup Checks /// @{ /** @brief %Check classes. Uninitialized member variables, non-conforming operators, missing virtual destructor, etc */ class CheckClass : public Check { public: /** @brief This constructor is used when registering the CheckClass */ CheckClass() : Check(), hasSymbolDatabase(false) { } /** @brief This constructor is used when running checks. */ CheckClass(const Tokenizer *tokenizer, const Settings *settings, ErrorLogger *errorLogger); ~CheckClass(); /** @brief Run checks on the normal token list */ void runChecks(const Tokenizer *tokenizer, const Settings *settings, ErrorLogger *errorLogger) { CheckClass checkClass(tokenizer, settings, errorLogger); // can't be a simplified check .. the 'sizeof' is used. checkClass.noMemset(); } /** @brief Run checks on the simplified token list */ void runSimplifiedChecks(const Tokenizer *tokenizer, const Settings *settings, ErrorLogger *errorLogger) { CheckClass checkClass(tokenizer, settings, errorLogger); // Coding style checks checkClass.constructors(); checkClass.operatorEq(); checkClass.privateFunctions(); checkClass.operatorEqRetRefThis(); checkClass.thisSubtraction(); checkClass.operatorEqToSelf(); checkClass.virtualDestructor(); checkClass.checkConst(); } /** @brief %Check that all class constructors are ok */ void constructors(); /** @brief %Check that all private functions are called */ void privateFunctions(); /** * @brief %Check that the memsets are valid. * The 'memset' function can do dangerous things if used wrong. If it * is used on STL containers for instance it will clear all its data * and then the STL container may leak memory or worse have an invalid state. * It can also overwrite the virtual table. * Important: The checking doesn't work on simplified tokens list. */ void noMemset(); /** @brief 'operator=' should return something. */ void operatorEq(); /** @brief 'operator=' should return reference to *this */ void operatorEqRetRefThis(); // Warning upon no "return *this;" /** @brief 'operator=' should check for assignment to self */ void operatorEqToSelf(); // Warning upon no check for assignment to self /** @brief The destructor in a base class should be virtual */ void virtualDestructor(); /** @brief warn for "this-x". The indented code may be "this->x" */ void thisSubtraction(); /** @brief can member function be const? */ void checkConst(); /** * @brief Access control. This needs to be public, otherwise it * doesn't work to compile with Borland C++ */ enum AccessControl { Public, Protected, Private }; private: /** * @brief Create symbol database. For performance reasons, only call * it if it's needed. */ void createSymbolDatabase(); /** * @brief Prevent creating symbol database more than once. * * Initialize this flag to false in the constructors. If this flag * is true the createSymbolDatabase should just bail out. If it is * false the createSymbolDatabase will set it to true and create * the symbol database. */ bool hasSymbolDatabase; /** @brief Information about a member variable. Used when checking for uninitialized variables */ class Var { public: Var(const Token *token_, bool init_ = false, AccessControl access_ = Public, bool mutable_ = false, bool static_ = false, bool class_ = false) : token(token_), init(init_), access(access_), isMutable(mutable_), isStatic(static_), isClass(class_) { } /** @brief variable token */ const Token *token; /** @brief has this variable been initialized? */ bool init; /** @brief what section is this variable declared in? */ AccessControl access; // public/protected/private /** @brief is this variable mutable? */ bool isMutable; /** @brief is this variable static? */ bool isStatic; /** @brief is this variable a class (or unknown type)? */ bool isClass; }; class Func { public: enum Type { Constructor, CopyConstructor, OperatorEqual, Destructor, Function }; Func() : tokenDef(NULL), token(NULL), access(Public), hasBody(false), isInline(false), isConst(false), isVirtual(false), isPure(false), isStatic(false), isFriend(false), isExplicit(false), isOperator(false), type(Function) { } const Token *tokenDef; // function name token in class definition const Token *token; // function name token in implementation AccessControl access; // public/protected/private bool hasBody; // has implementation bool isInline; // implementation in class definition bool isConst; // is const bool isVirtual; // is virtual bool isPure; // is pure virtual bool isStatic; // is static bool isFriend; // is friend bool isExplicit; // is explicit bool isOperator; // is operator Type type; // constructor, destructor, ... }; struct SpaceInfo; struct BaseInfo { AccessControl access; // public/protected/private std::string name; SpaceInfo *spaceInfo; }; struct FriendInfo { std::string name; SpaceInfo *spaceInfo; }; class SpaceInfo { public: SpaceInfo(CheckClass *check_, const Token *classDef_, SpaceInfo *nestedIn_); CheckClass *check; bool isNamespace; std::string className; const Token *classDef; // class/struct/namespace token const Token *classStart; // '{' token const Token *classEnd; // '}' token std::list functionList; std::list varlist; std::vector derivedFrom; std::list friendList; SpaceInfo *nestedIn; std::list nestedList; AccessControl access; unsigned int numConstructors; /** * @brief initialize a variable in the varlist * @param varname name of variable to mark initialized */ void initVar(const std::string &varname); /** * @brief mark all variables in list * @param value state to mark all variables */ void markAllVar(bool value); /** @brief initialize varlist */ void getVarList(); /** * @brief parse a scope for a constructor or member function and set the "init" flags in the provided varlist * @param func reference to the function that should be checked * @param callstack the function doesn't look into recursive function calls. */ void initializeVarList(const Func &func, std::list &callstack); const Func *getDestructor() const { std::list::const_iterator it; for (it = functionList.begin(); it != functionList.end(); ++it) { if (it->type == Func::Destructor) return &*it; } return 0; } }; /** @brief Information about all namespaces/classes/structrues */ std::multimap spaceInfoMMap; bool argsMatch(const Token *first, const Token *second, const std::string &path, unsigned int depth) const; bool isMemberVar(const SpaceInfo *info, const Token *tok); bool checkConstFunc(const SpaceInfo *info, const Token *tok); const Token *initBaseInfo(SpaceInfo *info, const Token *tok); /** @brief check if this function is virtual in the base classes */ bool isVirtual(const SpaceInfo *info, const Token *functionToken) const; // Reporting errors.. void noConstructorError(const Token *tok, const std::string &classname, bool isStruct); void uninitVarError(const Token *tok, const std::string &classname, const std::string &varname); void operatorEqVarError(const Token *tok, const std::string &classname, const std::string &varname); void unusedPrivateFunctionError(const Token *tok, const std::string &classname, const std::string &funcname); void memsetClassError(const Token *tok, const std::string &memfunc); void memsetStructError(const Token *tok, const std::string &memfunc, const std::string &classname); void operatorEqReturnError(const Token *tok); void virtualDestructorError(const Token *tok, const std::string &Base, const std::string &Derived); void thisSubtractionError(const Token *tok); void operatorEqRetRefThisError(const Token *tok); void operatorEqToSelfError(const Token *tok); void checkConstError(const Token *tok, const std::string &classname, const std::string &funcname); void checkConstError2(const Token *tok1, const Token *tok2, const std::string &classname, const std::string &funcname); void getErrorMessages() { noConstructorError(0, "classname", false); uninitVarError(0, "classname", "varname"); operatorEqVarError(0, "classname", ""); unusedPrivateFunctionError(0, "classname", "funcname"); memsetClassError(0, "memfunc"); memsetStructError(0, "memfunc", "classname"); operatorEqReturnError(0); virtualDestructorError(0, "Base", "Derived"); thisSubtractionError(0); operatorEqRetRefThisError(0); operatorEqToSelfError(0); checkConstError(0, "class", "function"); } std::string name() const { return "Class"; } std::string classInfo() const { return "Check the code for each class.\n" "* Missing constructors\n" "* Are all variables initialized by the constructors?\n" "* [[CheckMemset|Warn if memset, memcpy etc are used on a class]]\n" "* If it's a base class, check that the destructor is virtual\n" "* Are there unused private functions\n" "* 'operator=' should return reference to self\n" "* 'operator=' should check for assignment to self\n" "* Constness for member functions\n"; } }; /// @} //--------------------------------------------------------------------------- #endif