/*
* Cppcheck - A tool for static C/C++ code analysis
* Copyright (C) 2007-2011 Daniel Marjamäki and Cppcheck team.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
//---------------------------------------------------------------------------
#include "checkclass.h"
#include "tokenize.h"
#include "token.h"
#include "errorlogger.h"
#include "symboldatabase.h"
#include
#include
#include
#include
#include
//---------------------------------------------------------------------------
// Register CheckClass..
namespace
{
CheckClass instance;
}
//---------------------------------------------------------------------------
CheckClass::CheckClass(const Tokenizer *tokenizer, const Settings *settings, ErrorLogger *errorLogger)
: Check(tokenizer, settings, errorLogger),
symbolDatabase(NULL)
{
}
void CheckClass::createSymbolDatabase()
{
// Multiple calls => bail out
if (symbolDatabase)
return;
symbolDatabase = _tokenizer->getSymbolDatabase();
}
//---------------------------------------------------------------------------
// ClassCheck: Check that all class constructors are ok.
//---------------------------------------------------------------------------
void CheckClass::constructors()
{
if (!_settings->_checkCodingStyle)
return;
createSymbolDatabase();
std::list::iterator i;
for (i = symbolDatabase->spaceInfoList.begin(); i != symbolDatabase->spaceInfoList.end(); ++i)
{
SymbolDatabase::SpaceInfo *info = *i;
// only check classes and structures
if (!info->isClassOrStruct())
continue;
// There are no constructors.
if (info->numConstructors == 0)
{
// If there is a private variable, there should be a constructor..
std::list::const_iterator var;
for (var = info->varlist.begin(); var != info->varlist.end(); ++var)
{
if (var->access == SymbolDatabase::Private && !var->isClass && !var->isStatic)
{
noConstructorError(info->classDef, info->className, info->classDef->str() == "struct");
break;
}
}
}
std::list::const_iterator func;
for (func = info->functionList.begin(); func != info->functionList.end(); ++func)
{
if (!func->hasBody || !(func->type == SymbolDatabase::Func::Constructor ||
func->type == SymbolDatabase::Func::CopyConstructor ||
func->type == SymbolDatabase::Func::OperatorEqual))
continue;
// Mark all variables not used
info->clearAllVar();
std::list callstack;
info->initializeVarList(*func, callstack);
// Check if any variables are uninitialized
std::list::const_iterator var;
for (var = info->varlist.begin(); var != info->varlist.end(); ++var)
{
if (var->assign || var->init || var->isStatic)
continue;
if (var->isConst && var->token->previous()->str() != "*")
continue;
// Check if this is a class constructor
if (var->isClass && func->type == SymbolDatabase::Func::Constructor)
{
// Unknown type so assume it is initialized
if (!var->type)
continue;
// Known type that doesn't need initialization or
// known type that has member variables of an unknown type
else if (var->type->needInitialization != SymbolDatabase::SpaceInfo::True)
continue;
}
// It's non-static and it's not initialized => error
if (func->type == SymbolDatabase::Func::OperatorEqual)
{
const Token *operStart = 0;
if (func->token->str() == "=")
operStart = func->token->tokAt(1);
else
operStart = func->token->tokAt(3);
bool classNameUsed = false;
for (const Token *operTok = operStart; operTok != operStart->link(); operTok = operTok->next())
{
if (operTok->str() == info->className)
{
classNameUsed = true;
break;
}
}
if (classNameUsed)
operatorEqVarError(func->token, info->className, var->token->str());
}
else if (func->access != SymbolDatabase::Private)
uninitVarError(func->token, info->className, var->token->str());
}
}
}
}
void CheckClass::noConstructorError(const Token *tok, const std::string &classname, bool isStruct)
{
// For performance reasons the constructor might be intentionally missing. Therefore this is not a "warning"
reportError(tok, Severity::style, "noConstructor",
"The " + std::string(isStruct ? "struct" : "class") + " '" + classname +
"' does not have a constructor.\n"
"The " + std::string(isStruct ? "struct" : "class") + " '" + classname +
" 'does not have a constructor but it has attributes. "
"The attributes are not initialized which may cause bugs or undefined behavior.");
}
void CheckClass::uninitVarError(const Token *tok, const std::string &classname, const std::string &varname)
{
reportError(tok, Severity::warning, "uninitVar", "Member variable '" + classname + "::" + varname + "' is not initialised in the constructor.");
}
void CheckClass::operatorEqVarError(const Token *tok, const std::string &classname, const std::string &varname)
{
reportError(tok, Severity::warning, "operatorEqVarError", "Member variable '" + classname + "::" + varname + "' is not assigned a value in '" + classname + "::operator=" + "'");
}
//---------------------------------------------------------------------------
// ClassCheck: Unused private functions
//---------------------------------------------------------------------------
void CheckClass::privateFunctions()
{
if (!_settings->_checkCodingStyle)
return;
// don't check code that contains templates. Templates that are
// "unused" are removed from the code. #2067
if (_tokenizer->codeWithTemplates())
return;
// dont check borland classes with properties..
if (Token::findmatch(_tokenizer->tokens(), "; __property ;"))
return;
// #2407 calls from operator() is not detected
// TODO: Don't bailout. Detect the call.
if (Token::findmatch(_tokenizer->tokens(), "operator ( )"))
return;
createSymbolDatabase();
std::list::iterator i;
for (i = symbolDatabase->spaceInfoList.begin(); i != symbolDatabase->spaceInfoList.end(); ++i)
{
SymbolDatabase::SpaceInfo *info = *i;
// only check classes and structures
if (!info->isClassOrStruct())
continue;
// don’t check derived classes
if (!info->derivedFrom.empty())
continue;
// Locate some class
const Token *tok1 = info->classDef;
// check that the whole class implementation is seen
bool whole = true;
std::list::const_iterator func;
for (func = info->functionList.begin(); func != info->functionList.end(); ++func)
{
if (!func->hasBody)
{
// empty private copy constructors and assignment operators are OK
if ((func->type == SymbolDatabase::Func::CopyConstructor || func->type == SymbolDatabase::Func::OperatorEqual) && func->access == SymbolDatabase::Private)
continue;
whole = false;
break;
}
}
if (!whole)
continue;
const std::string &classname = tok1->next()->str();
std::list FuncList;
/** @todo embedded class have access to private functions */
if (!info->getNestedNonFunctions())
{
for (func = info->functionList.begin(); func != info->functionList.end(); ++func)
{
// Get private functions..
if (func->type == SymbolDatabase::Func::Function &&
func->access == SymbolDatabase::Private && func->hasBody)
FuncList.push_back(func->tokenDef);
}
}
// Check that all private functions are used..
bool HasFuncImpl = false;
bool inclass = false;
int indent_level = 0;
for (const Token *ftok = _tokenizer->tokens(); ftok; ftok = ftok->next())
{
if (ftok->str() == "{")
++indent_level;
else if (ftok->str() == "}")
{
if (indent_level > 0)
--indent_level;
if (indent_level == 0)
inclass = false;
}
else if (ftok->str() == "class" &&
ftok->next()->str() == classname &&
Token::Match(ftok->tokAt(2), ":|{"))
{
indent_level = 0;
inclass = true;
}
// Check member class functions to see what functions are used..
else if ((inclass && indent_level == 1 && Token::Match(ftok, "%var% (")) ||
(ftok->str() == classname && Token::Match(ftok->next(), ":: ~| %var% (")))
{
while (ftok && ftok->str() != ")")
ftok = ftok->next();
if (!ftok)
break;
if (Token::Match(ftok, ") : %var% ("))
{
while (!Token::Match(ftok->next(), "[{};]"))
{
if (Token::Match(ftok, "::|,|( %var% ,|)"))
{
// Remove function from FuncList
std::list::iterator it = FuncList.begin();
while (it != FuncList.end())
{
if (ftok->next()->str() == (*it)->str())
FuncList.erase(it++);
else
++it;
}
}
ftok = ftok->next();
}
}
if (!Token::Match(ftok, ") const| {"))
continue;
if (ftok->fileIndex() == 0)
HasFuncImpl = true;
// Parse function..
int indentlevel2 = 0;
for (const Token *tok2 = ftok; tok2; tok2 = tok2->next())
{
if (tok2->str() == "{")
++indentlevel2;
else if (tok2->str() == "}")
{
--indentlevel2;
if (indentlevel2 < 1)
break;
}
else if (Token::Match(tok2, "%var% ("))
{
// Remove function from FuncList
std::list::iterator it = FuncList.begin();
while (it != FuncList.end())
{
if (tok2->str() == (*it)->str())
FuncList.erase(it++);
else
++it;
}
}
}
}
}
while (HasFuncImpl && !FuncList.empty())
{
// Final check; check if the function pointer is used somewhere..
const std::string _pattern("return|(|)|,|= " + FuncList.front()->str());
// or if the function address is used somewhere...
// eg. sigc::mem_fun(this, &className::classFunction)
const std::string _pattern2("& " + classname + " :: " + FuncList.front()->str());
if (!Token::findmatch(_tokenizer->tokens(), _pattern.c_str()) &&
!Token::findmatch(_tokenizer->tokens(), _pattern2.c_str()))
{
unusedPrivateFunctionError(FuncList.front(), classname, FuncList.front()->str());
}
FuncList.pop_front();
}
}
}
void CheckClass::unusedPrivateFunctionError(const Token *tok, const std::string &classname, const std::string &funcname)
{
reportError(tok, Severity::style, "unusedPrivateFunction", "Unused private function '" + classname + "::" + funcname + "'");
}
//---------------------------------------------------------------------------
// ClassCheck: Check that memset is not used on classes
//---------------------------------------------------------------------------
void CheckClass::noMemset()
{
// Locate all 'memset' tokens..
for (const Token *tok = _tokenizer->tokens(); tok; tok = tok->next())
{
if (!Token::Match(tok, "memset|memcpy|memmove"))
continue;
std::string type;
if (Token::Match(tok, "memset ( %var% , %num% , sizeof ( %type% ) )"))
type = tok->strAt(8);
else if (Token::Match(tok, "memset ( & %var% , %num% , sizeof ( %type% ) )"))
type = tok->strAt(9);
else if (Token::Match(tok, "memset ( %var% , %num% , sizeof ( struct %type% ) )"))
type = tok->strAt(9);
else if (Token::Match(tok, "memset ( & %var% , %num% , sizeof ( struct %type% ) )"))
type = tok->strAt(10);
else if (Token::Match(tok, "%type% ( %var% , %var% , sizeof ( %type% ) )"))
type = tok->strAt(8);
// No type defined => The tokens didn't match
if (type.empty())
continue;
// Warn if type is a class or struct that contains any std::* variables
const std::string pattern2(std::string("struct|class ") + type + " {");
for (const Token *tstruct = Token::findmatch(_tokenizer->tokens(), pattern2.c_str()); tstruct; tstruct = tstruct->next())
{
if (tstruct->str() == "}")
break;
// struct with function? skip function body..
if (Token::simpleMatch(tstruct, ") {"))
{
tstruct = tstruct->next()->link();
if (!tstruct)
break;
}
// before a statement there must be either:
// * private:|protected:|public:
// * { } ;
if (Token::Match(tstruct, "[;{}]") ||
tstruct->str().find(":") != std::string::npos)
{
if (Token::Match(tstruct->next(), "std :: %type% %var% ;"))
memsetStructError(tok, tok->str(), tstruct->strAt(3));
else if (Token::Match(tstruct->next(), "std :: %type% < "))
{
// backup the type
const std::string typestr(tstruct->strAt(3));
// check if it's a pointer variable..
unsigned int level = 0;
while (0 != (tstruct = tstruct->next()))
{
if (tstruct->str() == "<")
++level;
else if (tstruct->str() == ">")
{
if (level <= 1)
break;
--level;
}
else if (tstruct->str() == "(")
tstruct = tstruct->link();
}
if (!tstruct)
break;
// found error => report
if (Token::Match(tstruct, "> %var% ;"))
memsetStructError(tok, tok->str(), typestr);
}
}
}
}
}
void CheckClass::memsetClassError(const Token *tok, const std::string &memfunc)
{
reportError(tok, Severity::error, "memsetClass", "Using '" + memfunc + "' on class");
}
void CheckClass::memsetStructError(const Token *tok, const std::string &memfunc, const std::string &classname)
{
reportError(tok, Severity::error, "memsetStruct", "Using '" + memfunc + "' on struct that contains a 'std::" + classname + "'");
}
//---------------------------------------------------------------------------
// ClassCheck: "void operator=(" and "const type & operator=("
//---------------------------------------------------------------------------
void CheckClass::operatorEq()
{
if (!_settings->_checkCodingStyle)
return;
createSymbolDatabase();
std::list::const_iterator i;
for (i = symbolDatabase->spaceInfoList.begin(); i != symbolDatabase->spaceInfoList.end(); ++i)
{
std::list::const_iterator it;
for (it = (*i)->functionList.begin(); it != (*i)->functionList.end(); ++it)
{
if (it->type == SymbolDatabase::Func::OperatorEqual && it->access != SymbolDatabase::Private)
{
if (it->token->strAt(-2) == "void")
operatorEqReturnError(it->token->tokAt(-2));
}
}
}
}
void CheckClass::operatorEqReturnError(const Token *tok)
{
reportError(tok, Severity::style, "operatorEq", "'operator=' should return something");
}
//---------------------------------------------------------------------------
// ClassCheck: "C& operator=(const C&) { ... return *this; }"
// operator= should return a reference to *this
//---------------------------------------------------------------------------
void CheckClass::checkReturnPtrThis(const SymbolDatabase::SpaceInfo *info, const SymbolDatabase::Func *func, const Token *tok, const Token *last)
{
bool foundReturn = false;
for (; tok && tok != last; tok = tok->next())
{
// check for return of reference to this
if (tok->str() == "return")
{
foundReturn = true;
std::string cast("( " + info->className + " & )");
if (Token::Match(tok->next(), cast.c_str()))
tok = tok->tokAt(4);
// check if a function is called
if (Token::Match(tok->tokAt(1), "%any% (") &&
tok->tokAt(2)->link()->next()->str() == ";")
{
std::list::const_iterator it;
// check if it is a member function
for (it = info->functionList.begin(); it != info->functionList.end(); ++it)
{
// check for a regular function with the same name and a bofy
if (it->type == SymbolDatabase::Func::Function && it->hasBody &&
it->token->str() == tok->next()->str())
{
// check for the proper return type
if (it->tokenDef->previous()->str() == "&" &&
it->tokenDef->strAt(-2) == info->className)
{
// make sure it's not a const function
if (it->arg->link()->next()->str() != "const")
checkReturnPtrThis(info, &*it, it->arg->link()->next(), it->arg->link()->next()->link());
}
}
}
}
// check of *this is returned
else if (!(Token::Match(tok->tokAt(1), "(| * this ;|=") ||
Token::Match(tok->tokAt(1), "(| * this +=") ||
Token::Match(tok->tokAt(1), "operator = (")))
operatorEqRetRefThisError(func->token);
}
}
if (!foundReturn)
operatorEqRetRefThisError(func->token);
}
void CheckClass::operatorEqRetRefThis()
{
if (!_settings->_checkCodingStyle)
return;
createSymbolDatabase();
std::list::const_iterator i;
for (i = symbolDatabase->spaceInfoList.begin(); i != symbolDatabase->spaceInfoList.end(); ++i)
{
const SymbolDatabase::SpaceInfo *info = *i;
// only check classes and structures
if (info->isClassOrStruct())
{
std::list::const_iterator func;
for (func = info->functionList.begin(); func != info->functionList.end(); ++func)
{
if (func->type == SymbolDatabase::Func::OperatorEqual && func->hasBody)
{
// make sure return signature is correct
if (Token::Match(func->tokenDef->tokAt(-4), ";|}|{|public:|protected:|private: %type% &") &&
func->tokenDef->strAt(-3) == info->className)
{
// find the ')'
const Token *tok = func->token->next()->link();
checkReturnPtrThis(info, &(*func), tok->tokAt(2), tok->next()->link());
}
}
}
}
}
}
void CheckClass::operatorEqRetRefThisError(const Token *tok)
{
reportError(tok, Severity::style, "operatorEqRetRefThis", "'operator=' should return reference to self");
}
//---------------------------------------------------------------------------
// ClassCheck: "C& operator=(const C& rhs) { if (this == &rhs) ... }"
// operator= should check for assignment to self
//
// For simple classes, an assignment to self check is only a potential optimization.
//
// For classes that allocate dynamic memory, assignment to self can be a real error
// if it is deallocated and allocated again without being checked for.
//
// This check is not valid for classes with multiple inheritance because a
// class can have multiple addresses so there is no trivial way to check for
// assignment to self.
//---------------------------------------------------------------------------
void CheckClass::operatorEqToSelf()
{
if (!_settings->_checkCodingStyle)
return;
createSymbolDatabase();
std::list::const_iterator i;
for (i = symbolDatabase->spaceInfoList.begin(); i != symbolDatabase->spaceInfoList.end(); ++i)
{
const SymbolDatabase::SpaceInfo *info = *i;
std::list::const_iterator it;
// skip classes with multiple inheritance
if (info->derivedFrom.size() > 1)
continue;
for (it = info->functionList.begin(); it != info->functionList.end(); ++it)
{
if (it->type == SymbolDatabase::Func::OperatorEqual && it->hasBody)
{
// make sure return signature is correct
if (Token::Match(it->tokenDef->tokAt(-4), ";|}|{|public:|protected:|private: %type% &") &&
it->tokenDef->strAt(-3) == info->className)
{
// check for proper function parameter signature
if ((Token::Match(it->tokenDef->next(), "( const %var% & )") ||
Token::Match(it->tokenDef->next(), "( const %var% & %var% )")) &&
it->tokenDef->strAt(3) == info->className)
{
// find the parameter name
const Token *rhs = it->token;
while (rhs->str() != "&")
rhs = rhs->next();
rhs = rhs->next();
// find the ')'
const Token *tok = it->token->next()->link();
const Token *tok1 = tok;
if (tok1 && tok1->tokAt(1) && tok1->tokAt(1)->str() == "{" && tok1->tokAt(1)->link())
{
const Token *first = tok1->tokAt(1);
const Token *last = first->link();
if (!hasAssignSelf(first, last, rhs))
{
if (hasDeallocation(first, last))
operatorEqToSelfError(tok);
}
}
}
}
}
}
}
}
bool CheckClass::hasDeallocation(const Token *first, const Token *last)
{
// This function is called when no simple check was found for assignment
// to self. We are currently looking for a specific sequence of:
// deallocate member ; ... member = allocate
// This check is far from ideal because it can cause false negatives.
// Unfortunately, this is necessary to prevent false positives.
// This check needs to do careful analysis someday to get this
// correct with a high degree of certainty.
for (const Token *tok = first; tok && (tok != last); tok = tok->next())
{
// check for deallocating memory
if (Token::Match(tok, "{|;|, free ( %var%"))
{
const Token *var = tok->tokAt(3);
// we should probably check that var is a pointer in this class
const Token *tok1 = tok->tokAt(4);
while (tok1 && (tok1 != last))
{
if (Token::Match(tok1, "%var% ="))
{
if (tok1->str() == var->str())
return true;
}
tok1 = tok1->next();
}
}
else if (Token::Match(tok, "{|;|, delete [ ] %var%"))
{
const Token *var = tok->tokAt(4);
// we should probably check that var is a pointer in this class
const Token *tok1 = tok->tokAt(5);
while (tok1 && (tok1 != last))
{
if (Token::Match(tok1, "%var% = new %type% ["))
{
if (tok1->str() == var->str())
return true;
}
tok1 = tok1->next();
}
}
else if (Token::Match(tok, "{|;|, delete %var%"))
{
const Token *var = tok->tokAt(2);
// we should probably check that var is a pointer in this class
const Token *tok1 = tok->tokAt(3);
while (tok1 && (tok1 != last))
{
if (Token::Match(tok1, "%var% = new"))
{
if (tok1->str() == var->str())
return true;
}
tok1 = tok1->next();
}
}
}
return false;
}
bool CheckClass::hasAssignSelf(const Token *first, const Token *last, const Token *rhs)
{
for (const Token *tok = first; tok && tok != last; tok = tok->next())
{
if (Token::Match(tok, "if ("))
{
const Token *tok1 = tok->tokAt(2);
const Token *tok2 = tok->tokAt(1)->link();
if (tok1 && tok2)
{
for (; tok1 && tok1 != tok2; tok1 = tok1->next())
{
if (Token::Match(tok1, "this ==|!= & %var%"))
{
if (tok1->tokAt(3)->str() == rhs->str())
return true;
}
else if (Token::Match(tok1, "& %var% ==|!= this"))
{
if (tok1->tokAt(1)->str() == rhs->str())
return true;
}
}
}
}
}
return false;
}
void CheckClass::operatorEqToSelfError(const Token *tok)
{
reportError(tok, Severity::warning, "operatorEqToSelf", "'operator=' should check for assignment to self");
}
//---------------------------------------------------------------------------
// A destructor in a base class should be virtual
//---------------------------------------------------------------------------
void CheckClass::virtualDestructor()
{
// This error should only be given if:
// * base class doesn't have virtual destructor
// * derived class has non-empty destructor
// * base class is deleted
if (!_settings->inconclusive)
return;
createSymbolDatabase();
std::list::const_iterator i;
for (i = symbolDatabase->spaceInfoList.begin(); i != symbolDatabase->spaceInfoList.end(); ++i)
{
const SymbolDatabase::SpaceInfo *info = *i;
// Skip base classes and namespaces
if (info->derivedFrom.empty())
continue;
// Find the destructor
const SymbolDatabase::Func *destructor = info->getDestructor();
// Check for destructor with implementation
if (!destructor || !destructor->hasBody)
continue;
// Empty destructor
if (destructor->token->tokAt(3)->link() == destructor->token->tokAt(4))
continue;
const Token *derived = info->classDef;
const Token *derivedClass = derived->tokAt(1);
// Iterate through each base class...
for (unsigned int j = 0; j < info->derivedFrom.size(); ++j)
{
// Check if base class is public and exists in database
if (info->derivedFrom[j].access != SymbolDatabase::Private && info->derivedFrom[j].spaceInfo)
{
const SymbolDatabase::SpaceInfo *spaceInfo = info->derivedFrom[j].spaceInfo;
// Name of base class..
const std::string baseName = spaceInfo->className;
// Find the destructor declaration for the base class.
const SymbolDatabase::Func *base_destructor = spaceInfo->getDestructor();
const Token *base = 0;
if (base_destructor)
base = base_destructor->token;
// Check that there is a destructor..
if (!base_destructor)
{
if (spaceInfo->derivedFrom.empty())
virtualDestructorError(spaceInfo->classDef, baseName, derivedClass->str());
}
else if (!base_destructor->isVirtual)
{
// TODO: This is just a temporary fix, better solution is needed.
// Skip situations where base class has base classes of its own, because
// some of the base classes might have virtual destructor.
// Proper solution is to check all of the base classes. If base class is not
// found or if one of the base classes has virtual destructor, error should not
// be printed. See TODO test case "virtualDestructorInherited"
if (spaceInfo->derivedFrom.empty())
{
// Make sure that the destructor is public (protected or private
// would not compile if inheritance is used in a way that would
// cause the bug we are trying to find here.)
if (base_destructor->access == SymbolDatabase::Public)
virtualDestructorError(base, baseName, derivedClass->str());
}
}
}
}
}
}
void CheckClass::virtualDestructorError(const Token *tok, const std::string &Base, const std::string &Derived)
{
reportError(tok, Severity::error, "virtualDestructor", "Class " + Base + " which is inherited by class " + Derived + " does not have a virtual destructor");
}
//---------------------------------------------------------------------------
// warn for "this-x". The indented code may be "this->x"
//---------------------------------------------------------------------------
void CheckClass::thisSubtraction()
{
if (!_settings->_checkCodingStyle)
return;
const Token *tok = _tokenizer->tokens();
for (;;)
{
tok = Token::findmatch(tok, "this - %var%");
if (!tok)
break;
if (!Token::simpleMatch(tok->previous(), "*"))
thisSubtractionError(tok);
tok = tok->next();
}
}
void CheckClass::thisSubtractionError(const Token *tok)
{
reportError(tok, Severity::warning, "thisSubtraction", "Suspicious pointer subtraction");
}
//---------------------------------------------------------------------------
// can member function be const?
//---------------------------------------------------------------------------
void CheckClass::checkConst()
{
if (!_settings->isEnabled("information") || _settings->ifcfg)
return;
// Don't check C# and JAVA classes
if (_tokenizer->isJavaOrCSharp())
{
return;
}
createSymbolDatabase();
std::list::iterator it;
for (it = symbolDatabase->spaceInfoList.begin(); it != symbolDatabase->spaceInfoList.end(); ++it)
{
SymbolDatabase::SpaceInfo *info = *it;
// only check classes and structures
if (!info->isClassOrStruct())
continue;
std::list::const_iterator func;
for (func = info->functionList.begin(); func != info->functionList.end(); ++func)
{
// does the function have a body?
if (func->type == SymbolDatabase::Func::Function && func->hasBody && !func->isFriend && !func->isStatic && !func->isConst && !func->isVirtual)
{
// get last token of return type
const Token *previous = func->tokenDef->isName() ? func->token->previous() : func->token->tokAt(-2);
while (previous && previous->str() == "::")
previous = previous->tokAt(-2);
// does the function return a pointer or reference?
if (Token::Match(previous, "*|&"))
{
const Token *temp = func->token->previous();
while (!Token::Match(temp->previous(), ";|}|{|public:|protected:|private:"))
temp = temp->previous();
if (temp->str() != "const")
continue;
}
else if (Token::Match(previous->previous(), "*|& >"))
{
const Token *temp = func->token->previous();
while (!Token::Match(temp->previous(), ";|}|{|public:|protected:|private:"))
{
temp = temp->previous();
if (temp->str() == "const")
break;
}
if (temp->str() != "const")
continue;
}
else
{
// don't warn for unknown types..
// LPVOID, HDC, etc
if (previous->isName())
{
bool allupper = true;
const std::string s(previous->str());
for (std::string::size_type pos = 0; pos < s.size(); ++pos)
{
const char ch = s[pos];
if (!(ch == '_' || (ch >= 'A' && ch <= 'Z')))
{
allupper = false;
break;
}
}
if (allupper && previous->str().size() > 2)
continue;
}
}
const Token *paramEnd = func->arg->link();
// check if base class function is virtual
if (!info->derivedFrom.empty())
{
if (isVirtualFunc(info, func->tokenDef))
continue;
}
// if nothing non-const was found. write error..
if (checkConstFunc(info, paramEnd))
{
std::string classname = info->className;
SymbolDatabase::SpaceInfo *nest = info->nestedIn;
while (nest && nest->type != SymbolDatabase::SpaceInfo::Global)
{
classname = std::string(nest->className + "::" + classname);
nest = nest->nestedIn;
}
// get function name
std::string functionName((func->tokenDef->isName() ? "" : "operator") + func->tokenDef->str());
if (func->tokenDef->str() == "(")
functionName += ")";
else if (func->tokenDef->str() == "[")
functionName += "]";
if (func->isInline)
checkConstError(func->token, classname, functionName);
else // not inline
checkConstError2(func->token, func->tokenDef, classname, functionName);
}
}
}
}
}
bool CheckClass::isMemberVar(const SymbolDatabase::SpaceInfo *info, const Token *tok)
{
const Token *tok1 = tok;
while (tok->previous() && !Token::Match(tok->previous(), "}|{|;|public:|protected:|private:|return|:|?"))
{
if (Token::Match(tok->previous(), "* this"))
return true;
tok = tok->previous();
}
if (tok->str() == "this")
return true;
if (Token::Match(tok, "( * %var% ) [") || (Token::Match(tok, "( * %var% ) <<") && tok1->next()->str() == "<<"))
tok = tok->tokAt(2);
// ignore class namespace
if (tok->str() == info->className && tok->next()->str() == "::")
tok = tok->tokAt(2);
std::list::const_iterator var;
for (var = info->varlist.begin(); var != info->varlist.end(); ++var)
{
if (var->token->str() == tok->str())
{
return !var->isMutable;
}
}
// not found in this class
if (!info->derivedFrom.empty())
{
// check each base class
for (unsigned int i = 0; i < info->derivedFrom.size(); ++i)
{
// find the base class
const SymbolDatabase::SpaceInfo *spaceInfo = info->derivedFrom[i].spaceInfo;
// find the function in the base class
if (spaceInfo)
{
if (isMemberVar(spaceInfo, tok))
return true;
}
}
}
return false;
}
bool CheckClass::isConstMemberFunc(const SymbolDatabase::SpaceInfo *info, const Token *tok)
{
std::list::const_iterator func;
for (func = info->functionList.begin(); func != info->functionList.end(); ++func)
{
if (func->tokenDef->str() == tok->str() && func->isConst)
return true;
}
// not found in this class
if (!info->derivedFrom.empty())
{
// check each base class
for (unsigned int i = 0; i < info->derivedFrom.size(); ++i)
{
// find the base class
const SymbolDatabase::SpaceInfo *spaceInfo = info->derivedFrom[i].spaceInfo;
// find the function in the base class
if (spaceInfo)
{
if (isConstMemberFunc(spaceInfo, tok))
return true;
}
}
}
return false;
}
bool CheckClass::checkConstFunc(const SymbolDatabase::SpaceInfo *info, const Token *tok)
{
// if the function doesn't have any assignment nor function call,
// it can be a const function..
unsigned int indentlevel = 0;
bool isconst = true;
for (const Token *tok1 = tok; tok1; tok1 = tok1->next())
{
if (tok1->str() == "{")
++indentlevel;
else if (tok1->str() == "}")
{
if (indentlevel <= 1)
break;
--indentlevel;
}
// assignment.. = += |= ..
else if (tok1->str() == "=" ||
(tok1->str().find("=") == 1 &&
tok1->str().find_first_of("") == std::string::npos))
{
if (tok1->previous()->varId() == 0 && !info->derivedFrom.empty())
{
isconst = false;
break;
}
else if (isMemberVar(info, tok1->previous()))
{
isconst = false;
break;
}
else if (tok1->previous()->str() == "]")
{
// TODO: I assume that the assigned variable is a member variable
// don't assume it
isconst = false;
break;
}
else if (tok1->next()->str() == "this")
{
isconst = false;
break;
}
// FIXME: I assume that a member union/struct variable is assigned.
else if (Token::Match(tok1->tokAt(-2), ". %var%"))
{
isconst = false;
break;
}
}
// streaming: <<
else if (tok1->str() == "<<" && isMemberVar(info, tok1->previous()))
{
isconst = false;
break;
}
// increment/decrement (member variable?)..
else if (Token::Match(tok1, "++|--"))
{
isconst = false;
break;
}
// function call..
else if (Token::Match(tok1, "%var% (") &&
!(Token::Match(tok1, "return|c_str|if|string") || tok1->isStandardType()))
{
if (!isConstMemberFunc(info, tok1))
{
isconst = false;
break;
}
}
else if (Token::Match(tok1, "%var% < %any% > ("))
{
isconst = false;
break;
}
// delete..
else if (tok1->str() == "delete")
{
isconst = false;
break;
}
}
return isconst;
}
//---------------------------------------------------------------------------
// check if this function is defined virtual in the base classes
bool CheckClass::isVirtualFunc(const SymbolDatabase::SpaceInfo *info, const Token *functionToken) const
{
// check each base class
for (unsigned int i = 0; i < info->derivedFrom.size(); ++i)
{
// check if base class exists in database
if (info->derivedFrom[i].spaceInfo)
{
const SymbolDatabase::SpaceInfo *derivedFrom = info->derivedFrom[i].spaceInfo;
std::list::const_iterator func;
// check if function defined in base class
for (func = derivedFrom->functionList.begin(); func != derivedFrom->functionList.end(); ++func)
{
if (func->isVirtual)
{
const Token *tok = func->tokenDef;
if (tok->str() == functionToken->str())
{
const Token *temp1 = tok->previous();
const Token *temp2 = functionToken->previous();
bool returnMatch = true;
// check for matching return parameters
while (temp1->str() != "virtual")
{
if (temp1->str() != temp2->str())
{
returnMatch = false;
break;
}
temp1 = temp1->previous();
temp2 = temp2->previous();
}
// check for matching function parameters
if (returnMatch && symbolDatabase->argsMatch(info, tok->tokAt(2), functionToken->tokAt(2), std::string(""), 0))
{
return true;
}
}
}
}
if (!derivedFrom->derivedFrom.empty())
{
if (isVirtualFunc(derivedFrom, functionToken))
return true;
}
}
else
{
// unable to find base class so assume it has a virtual function
return true;
}
}
return false;
}
void CheckClass::checkConstError(const Token *tok, const std::string &classname, const std::string &funcname)
{
reportError(tok, Severity::information, "functionConst",
"Technically the member function '" + classname + "::" + funcname + "' can be const.\n"
"The member function '" + classname + "::" + funcname + "' can be made a const "
"function. Making this function const function should not cause compiler errors. "
"Even though the function can be made const function technically it may not make "
"sense conceptually. Think about your design and task of the function first - is "
"it a function that must not change object internal state?");
}
void CheckClass::checkConstError2(const Token *tok1, const Token *tok2, const std::string &classname, const std::string &funcname)
{
std::list toks;
toks.push_back(tok1);
toks.push_back(tok2);
reportError(toks, Severity::information, "functionConst",
"Technically the member function '" + classname + "::" + funcname + "' can be const.\n"
"The member function '" + classname + "::" + funcname + "' can be made a const "
"function. Making this function const function should not cause compiler errors. "
"Even though the function can be made const function technically it may not make "
"sense conceptually. Think about your design and task of the function first - is "
"it a function that must not change object internal state?");
}