/*
* Cppcheck - A tool for static C/C++ code analysis
* Copyright (C) 2007-2016 Cppcheck team.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
//---------------------------------------------------------------------------
#ifndef platformH
#define platformH
//---------------------------------------------------------------------------
#include "config.h"
#include
/// @addtogroup Core
/// @{
namespace cppcheck {
/**
* @brief Platform settings
*/
class CPPCHECKLIB Platform {
public:
Platform();
virtual ~Platform() {}
unsigned int char_bit; /// bits in char
unsigned int short_bit; /// bits in short
unsigned int int_bit; /// bits in int
unsigned int long_bit; /// bits in long
unsigned int long_long_bit; /// bits in long long
/** size of standard types */
unsigned int sizeof_bool;
unsigned int sizeof_short;
unsigned int sizeof_int;
unsigned int sizeof_long;
unsigned int sizeof_long_long;
unsigned int sizeof_float;
unsigned int sizeof_double;
unsigned int sizeof_long_double;
unsigned int sizeof_wchar_t;
unsigned int sizeof_size_t;
unsigned int sizeof_pointer;
char defaultSign; // unsigned:'u', signed:'s', unknown:'\0'
enum PlatformType {
Unspecified, // No platform specified
Native, // whatever system this code was compiled on
Win32A,
Win32W,
Win64,
Unix32,
Unix64
};
/** platform type */
PlatformType platformType;
/** set the platform type for predefined platforms */
bool platform(PlatformType type);
/** set the platform type for user specified platforms */
bool platformFile(const std::string &filename);
/**
* @brief Returns true if platform type is Windows
* @return true if Windows platform type.
*/
bool isWindowsPlatform() const {
return platformType == Win32A ||
platformType == Win32W ||
platformType == Win64;
}
const char *platformString() const {
switch (platformType) {
case Unix32:
return "unix32";
case Unix64:
return "unix64";
case Win32A:
return "win32A";
case Win32W:
return "win32W";
case Win64:
return "win64";
default:
return "unknown";
}
}
};
}
/// @}
//---------------------------------------------------------------------------
#endif // platformH