/* * Cppcheck - A tool for static C/C++ code analysis * Copyright (C) 2007-2011 Daniel Marjamäki and Cppcheck team. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ //--------------------------------------------------------------------------- #include "symboldatabase.h" #include "tokenize.h" #include "token.h" #include "settings.h" #include "errorlogger.h" #include "check.h" #include #include #include #include #include //--------------------------------------------------------------------------- SymbolDatabase::SymbolDatabase(const Tokenizer *tokenizer, const Settings *settings, ErrorLogger *errorLogger) : _tokenizer(tokenizer), _settings(settings), _errorLogger(errorLogger) { // create global scope scopeList.push_back(Scope(this, NULL, NULL)); // pointer to current scope Scope *scope = &scopeList.back(); // find all scopes for (const Token *tok = _tokenizer->tokens(); tok; tok = tok->next()) { // Locate next class if (Token::Match(tok, "class|struct|union|namespace %var% [{:]")) { scopeList.push_back(Scope(this, tok, scope)); Scope *new_scope = &scopeList.back(); const Token *tok2 = tok->tokAt(2); // only create base list for classes and structures if (new_scope->isClassOrStruct()) { // goto initial '{' tok2 = initBaseInfo(new_scope, tok); // make sure we have valid code if (!tok2) { scopeList.pop_back(); break; } } new_scope->classStart = tok2; new_scope->classEnd = tok2->link(); // make sure we have valid code if (!new_scope->classEnd) { scopeList.pop_back(); break; } // fill the classAndStructTypes set.. if (new_scope->isClassOrStruct()) classAndStructTypes.insert(new_scope->className); // make the new scope the current scope scope = &scopeList.back(); scope->nestedIn->nestedList.push_back(scope); tok = tok2; } // forward declaration else if (Token::Match(tok, "class|struct %var% ;")) { // fill the classAndStructTypes set.. classAndStructTypes.insert(tok->next()->str()); /** @todo save forward declarations in database someday */ tok = tok->tokAt(2); continue; } // using namespace else if (Token::Match(tok, "using namespace %type% ;|::")) { // save location scope->usingList.push_back(tok); tok = tok->tokAt(3); } else { // check for end of space if (tok == scope->classEnd) { scope = scope->nestedIn; continue; } // check if in class or structure else if (scope->type == Scope::eClass || scope->type == Scope::eStruct) { const Token *funcStart = 0; const Token *argStart = 0; // What section are we in.. if (tok->str() == "private:") scope->access = Private; else if (tok->str() == "protected:") scope->access = Protected; else if (tok->str() == "public:") scope->access = Public; else if (Token::Match(tok, "public|protected|private %var% :")) { if (tok->str() == "private") scope->access = Private; else if (tok->str() == "protected") scope->access = Protected; else if (tok->str() == "public") scope->access = Public; tok = tok->tokAt(2); } // class function? else if (tok->previous()->str() != "::" && isFunction(tok, &funcStart, &argStart)) { Function function; // save the function definition argument start '(' function.argDef = argStart; // save the access type function.access = scope->access; // save the function name location function.tokenDef = funcStart; // operator function if (function.tokenDef->str().find("operator") == 0) { function.isOperator = true; // 'operator =' is special if (function.tokenDef->str() == "operator=") function.type = Function::eOperatorEqual; } // class constructor/destructor else if (function.tokenDef->str() == scope->className) { // destructor if (function.tokenDef->previous()->str() == "~") function.type = Function::eDestructor; // copy constructor else if ((Token::Match(function.tokenDef, "%var% ( const %var% & )") || Token::Match(function.tokenDef, "%var% ( const %var% & %var% )")) && function.tokenDef->strAt(3) == scope->className) function.type = Function::eCopyConstructor; // copy constructor with non-const argument else if ((Token::Match(function.tokenDef, "%var% ( %var% & )") || Token::Match(function.tokenDef, "%var% ( %var% & %var% )")) && function.tokenDef->strAt(2) == scope->className) function.type = Function::eCopyConstructor; // regular constructor else function.type = Function::eConstructor; if (function.tokenDef->previous()->str() == "explicit") function.isExplicit = true; } // function returning function pointer else if (tok->str() == "(") { function.retFuncPtr = true; } const Token *tok1 = tok; // look for end of previous statement while (tok1->previous() && !Token::Match(tok1->previous(), ";|}|{|public:|protected:|private:")) { // virtual function if (tok1->previous()->str() == "virtual") { function.isVirtual = true; break; } // static function else if (tok1->previous()->str() == "static") { function.isStatic = true; break; } // friend function else if (tok1->previous()->str() == "friend") { function.isFriend = true; break; } tok1 = tok1->previous(); } const Token *end; if (!function.retFuncPtr) end = function.argDef->link(); else end = tok->link()->next()->link(); // const function if (end->next()->str() == "const") function.isConst = true; // pure virtual function if (Token::Match(end, ") const| = %any%")) function.isPure = true; // count the number of constructors if (function.type == Function::eConstructor || function.type == Function::eCopyConstructor) scope->numConstructors++; // assume implementation is inline (definition and implementation same) function.token = function.tokenDef; function.arg = function.argDef; // out of line function if (Token::Match(end, ") const| ;") || Token::Match(end, ") const| = %any%")) { // find the function implementation later tok = end->next(); scope->functionList.push_back(function); } // inline function else { function.isInline = true; function.hasBody = true; // find start of function '{' while (end && end->str() != "{") end = end->next(); // save start of function function.start = end; scope->functionList.push_back(function); const Token *tok2 = funcStart; Scope *functionOf = scope; addNewFunction(&scope, &tok2); if (scope) { scope->functionOf = functionOf; scope->function = &functionOf->functionList.back(); } tok = tok2; } } // nested class or friend function? else if (tok->previous()->str() == "::" && isFunction(tok, &funcStart, &argStart)) { /** @todo check entire qualification for match */ Scope * nested = scope->findInNestedListRecursive(tok->strAt(-2)); if (nested) addFunction(&scope, &tok, argStart); else { /** @todo handle friend functions */ } } // friend class declaration? else if (Token::Match(tok, "friend class| %any% ;")) { Scope::FriendInfo friendInfo; friendInfo.name = tok->strAt(1) == "class" ? tok->strAt(2) : tok->strAt(1); /** @todo fill this in later after parsing is complete */ friendInfo.scope = 0; scope->friendList.push_back(friendInfo); } } else if (scope->type == Scope::eNamespace || scope->type == Scope::eGlobal) { const Token *funcStart = 0; const Token *argStart = 0; // function? if (isFunction(tok, &funcStart, &argStart)) { // has body? if (Token::Match(argStart->link(), ") const| {|:")) { Scope *old_scope = scope; // class function if (tok->previous() && tok->previous()->str() == "::") addFunction(&scope, &tok, argStart); // class destructor else if (tok->previous() && tok->previous()->str() == "~" && tok->previous()->previous() && tok->previous()->previous()->str() == "::") addFunction(&scope, &tok, argStart); // regular function else { Function function; // save the function definition argument start '(' function.argDef = argStart; // save the access type function.access = Public; // save the function name location function.tokenDef = funcStart; function.token = funcStart; function.isInline = false; function.hasBody = true; function.arg = function.argDef; function.type = Function::eFunction; // find start of function '{' const Token *start = tok; while (start && start->str() != "{") start = start->next(); // save start of function function.start = start; addNewFunction(&scope, &tok); if (scope) old_scope->functionList.push_back(function); } // syntax error if (!scope) { scope = old_scope; break; } } // function returning function pointer with body else if (Token::simpleMatch(argStart->link(), ") ) (") && Token::Match(argStart->link()->tokAt(2)->link(), ") const| {")) { const Token *tok1 = funcStart; Scope *old_scope = scope; // class function if (tok1->previous()->str() == "::") addFunction(&scope, &tok1, argStart); // regular function else { Function function; // save the function definition argument start '(' function.argDef = argStart; // save the access type function.access = Public; // save the function name location function.tokenDef = funcStart; function.token = funcStart; function.isInline = false; function.hasBody = true; function.arg = function.argDef; function.type = Function::eFunction; function.retFuncPtr = true; // find start of function '{' const Token *start = tok; while (start && start->str() != "{") start = start->next(); // save start of function function.start = start; addNewFunction(&scope, &tok1); if (scope) old_scope->functionList.push_back(function); } // syntax error? if (!scope) { scope = old_scope; break; } tok = tok1; } // function prototype else if (Token::simpleMatch(argStart->link(), ") ;")) { /** @todo save function prototypes in database someday */ tok = argStart->link()->next(); continue; } // function returning function pointer prototype else if (Token::simpleMatch(argStart->link(), ") ) (") && Token::simpleMatch(argStart->link()->tokAt(2)->link(), ") ;")) { /** @todo save function prototypes in database someday */ tok = argStart->link()->tokAt(2)->link()->next(); continue; } } } else if (scope->type == Scope::eFunction || scope->isLocal()) { if (Token::simpleMatch(tok, "if (") && Token::simpleMatch(tok->next()->link(), ") {")) { const Token *tok1 = tok->next()->link()->next(); scopeList.push_back(Scope(this, tok, scope, Scope::eIf, tok1)); tok = tok1; scope = &scopeList.back(); scope->nestedIn->nestedList.push_back(scope); } else if (Token::simpleMatch(tok, "else {")) { const Token *tok1 = tok->next(); scopeList.push_back(Scope(this, tok, scope, Scope::eElse, tok1)); tok = tok1; scope = &scopeList.back(); scope->nestedIn->nestedList.push_back(scope); } else if (Token::simpleMatch(tok, "else if (") && Token::simpleMatch(tok->next()->next()->link(), ") {")) { const Token *tok1 = tok->next()->next()->link()->next(); scopeList.push_back(Scope(this, tok, scope, Scope::eElseIf, tok1)); tok = tok1; scope = &scopeList.back(); scope->nestedIn->nestedList.push_back(scope); } else if (Token::simpleMatch(tok, "for (") && Token::simpleMatch(tok->next()->link(), ") {")) { // save location of initialization const Token *tok1 = tok->next()->link()->next(); const Token *tok2 = tok->tokAt(2); scopeList.push_back(Scope(this, tok, scope, Scope::eFor, tok1)); tok = tok1; scope = &scopeList.back(); scope->nestedIn->nestedList.push_back(scope); // check for variable declaration and add it to new scope if found scope->checkVariable(tok2, Local); } else if (Token::simpleMatch(tok, "while (") && Token::simpleMatch(tok->next()->link(), ") {")) { const Token *tok1 = tok->next()->link()->next(); scopeList.push_back(Scope(this, tok, scope, Scope::eWhile, tok1)); tok = tok1; scope = &scopeList.back(); scope->nestedIn->nestedList.push_back(scope); } else if (Token::simpleMatch(tok, "do {")) { const Token *tok1 = tok->next(); scopeList.push_back(Scope(this, tok, scope, Scope::eDo, tok1)); tok = tok1; scope = &scopeList.back(); scope->nestedIn->nestedList.push_back(scope); } else if (Token::simpleMatch(tok, "switch (") && Token::simpleMatch(tok->next()->link(), ") {")) { const Token *tok1 = tok->next()->link()->next(); scopeList.push_back(Scope(this, tok, scope, Scope::eSwitch, tok1)); tok = tok1; scope = &scopeList.back(); scope->nestedIn->nestedList.push_back(scope); } else if (tok->str() == "{") { if (!Token::Match(tok->previous(), "=|,|{")) { scopeList.push_back(Scope(this, tok, scope, Scope::eUnconditional, tok)); scope = &scopeList.back(); scope->nestedIn->nestedList.push_back(scope); } else { tok = tok->link(); } } } } } std::list::iterator it; // fill in base class info for (it = scopeList.begin(); it != scopeList.end(); ++it) { scope = &(*it); // skip namespaces and functions if (!scope->isClassOrStruct()) continue; // finish filling in base class info for (unsigned int i = 0; i < scope->derivedFrom.size(); ++i) { std::list::const_iterator it1; // check all scopes for match for (it1 = scopeList.begin(); it1 != scopeList.end(); ++it1) { // check scope for match const Scope *scope1 = it1->findQualifiedScope(scope->derivedFrom[i].name); // found match? if (scope1) { // set found scope scope->derivedFrom[i].scope = const_cast(scope1); break; } } } } // fill in variable info for (it = scopeList.begin(); it != scopeList.end(); ++it) { scope = &(*it); // find variables scope->getVariableList(); } // fill in function arguments for (it = scopeList.begin(); it != scopeList.end(); ++it) { scope = &(*it); std::list::iterator func; for (func = scope->functionList.begin(); func != scope->functionList.end(); ++func) { // add arguments func->addArguments(this, scope); } } // determine if user defined type needs initialization unsigned int unknowns = 0; // stop checking when there are no unknowns unsigned int retry = 0; // bail if we don't resolve all the variable types for some reason do { unknowns = 0; for (it = scopeList.begin(); it != scopeList.end(); ++it) { scope = &(*it); if (scope->isClassOrStruct() && scope->needInitialization == Scope::Unknown) { // check for default constructor bool hasDefaultConstructor = false; std::list::const_iterator func; for (func = scope->functionList.begin(); func != scope->functionList.end(); ++func) { if (func->type == Function::eConstructor) { // check for no arguments: func ( ) if (func->argDef->next() == func->argDef->link()) { hasDefaultConstructor = true; break; } /** check for arguments with default values */ else if (func->argCount() == func->initializedArgCount()) { hasDefaultConstructor = true; break; } } } // User defined types with user defined default constructor doesn't need initialization. // We assume the default constructor initializes everything. // Another check will figure out if the constructor actually initializes everything. if (hasDefaultConstructor) scope->needInitialization = Scope::False; // check each member variable to see if it needs initialization else { bool needInitialization = false; bool unknown = false; std::list::const_iterator var; for (var = scope->varlist.begin(); var != scope->varlist.end(); ++var) { if (var->isClass()) { if (var->type()) { // does this type need initialization? if (var->type()->needInitialization == Scope::True) needInitialization = true; else if (var->type()->needInitialization == Scope::Unknown) unknown = true; } } else needInitialization = true; } if (!unknown) { if (needInitialization) scope->needInitialization = Scope::True; else scope->needInitialization = Scope::False; } if (scope->needInitialization == Scope::Unknown) unknowns++; } } } retry++; } while (unknowns && retry < 100); // this shouldn't happen so output a debug warning if (retry == 100 && _settings->debugwarnings) { for (it = scopeList.begin(); it != scopeList.end(); ++it) { scope = &(*it); if (scope->isClassOrStruct() && scope->needInitialization == Scope::Unknown) debugMessage(scope->classDef, "SymbolDatabase::SymbolDatabase couldn't resolve all user defined types."); } } // create variable symbol table _variableList.resize(_tokenizer->varIdCount() + 1); fill_n(_variableList.begin(), _variableList.size(), (const Variable*)NULL); // check all scopes for variables for (it = scopeList.begin(); it != scopeList.end(); ++it) { scope = &(*it); // add all variables std::list::const_iterator var; for (var = scope->varlist.begin(); var != scope->varlist.end(); ++var) { unsigned int varId = var->varId(); if (varId) _variableList[varId] = &(*var); } // add all function paramaters std::list::const_iterator func; for (func = scope->functionList.begin(); func != scope->functionList.end(); ++func) { // ignore function without implementations if (!func->hasBody) continue; std::list::const_iterator arg; for (arg = func->argumentList.begin(); arg != func->argumentList.end(); ++arg) { // check for named parameters if (arg->nameToken() && arg->varId()) { unsigned int varId = arg->varId(); if (varId) _variableList[varId] = &(*arg); } } } } } bool SymbolDatabase::isFunction(const Token *tok, const Token **funcStart, const Token **argStart) const { // function returning function pointer? '... ( ... %var% ( ... ))( ... ) {' if (tok->str() == "(" && tok->link()->previous()->str() == ")" && tok->link()->next() && tok->link()->next()->str() == "(" && tok->link()->next()->link()->next() && Token::Match(tok->link()->next()->link()->next(), "{|;|const|=")) { *funcStart = tok->link()->previous()->link()->previous(); *argStart = tok->link()->previous()->link(); return true; } // regular function? else if (Token::Match(tok, "%var% (") && (Token::Match(tok->next()->link(), ") const| ;|{|=") || Token::Match(tok->next()->link(), ") : %var% (|::"))) { *funcStart = tok; *argStart = tok->next(); return true; } return false; } bool SymbolDatabase::argsMatch(const Scope *scope, const Token *first, const Token *second, const std::string &path, unsigned int depth) const { bool match = false; while (first->str() == second->str()) { // at end of argument list if (first->str() == ")") { match = true; break; } // skip default value assignment else if (first->next()->str() == "=") first = first->tokAt(2); // definition missing variable name else if (first->next()->str() == "," && second->next()->str() != ",") second = second->next(); else if (first->next()->str() == ")" && second->next()->str() != ")") second = second->next(); // function missing variable name else if (second->next()->str() == "," && first->next()->str() != ",") first = first->next(); else if (second->next()->str() == ")" && first->next()->str() != ")") first = first->next(); // argument list has different number of arguments else if (second->str() == ")") break; // variable names are different else if ((Token::Match(first->next(), "%var% ,|)|=") && Token::Match(second->next(), "%var% ,|)")) && (first->next()->str() != second->next()->str())) { // skip variable names first = first->next(); second = second->next(); // skip default value assignment if (first->next()->str() == "=") first = first->tokAt(2); } // variable with class path else if (depth && Token::Match(first->next(), "%var%")) { std::string param = path + first->next()->str(); if (Token::Match(second->next(), param.c_str())) { second = second->tokAt(int(depth) * 2); } else if (depth > 1) { std::string short_path = path; // remove last " :: " short_path.resize(short_path.size() - 4); // remove last name while (!short_path.empty() && short_path[short_path.size() - 1] != ' ') short_path.resize(short_path.size() - 1); param = short_path + first->next()->str(); if (Token::Match(second->next(), param.c_str())) { second = second->tokAt((int(depth) - 1) * 2); } } } // nested class variable else if (depth == 0 && Token::Match(first->next(), "%var%") && second->next()->str() == scope->className && second->strAt(2) == "::" && first->next()->str() == second->strAt(3)) { second = second->tokAt(2); } first = first->next(); second = second->next(); } return match; } void SymbolDatabase::addFunction(Scope **scope, const Token **tok, const Token *argStart) { int count = 0; bool added = false; std::string path; unsigned int path_length = 0; const Token *tok1; // skip class/struct name if ((*tok)->previous()->str() == "~") tok1 = (*tok)->tokAt(-3); else tok1 = (*tok)->tokAt(-2); // back up to head of path while (tok1 && tok1->previous() && tok1->previous()->str() == "::") { path = tok1->str() + " :: " + path; tok1 = tok1->tokAt(-2); count++; path_length++; } if (count) { path = tok1->str() + " :: " + path; path_length++; } std::list::iterator it1; // search for match for (it1 = scopeList.begin(); it1 != scopeList.end(); ++it1) { Scope *scope1 = &(*it1); bool match = false; if (scope1->className == tok1->str() && (scope1->type != Scope::eFunction)) { // do the spaces match (same space) or do their names match (multiple namespaces) if ((*scope == scope1->nestedIn) || (*scope && scope1 && (*scope)->className == scope1->nestedIn->className && !(*scope)->className.empty() && (*scope)->type == scope1->nestedIn->type)) { Scope *scope2 = scope1; while (scope2 && count > 0) { count--; tok1 = tok1->tokAt(2); scope2 = scope2->findInNestedList(tok1->str()); } if (count == 0 && scope2) { match = true; scope1 = scope2; } } } if (match) { std::list::iterator func; for (func = scope1->functionList.begin(); func != scope1->functionList.end(); ++func) { if (!func->hasBody) { if (func->type == Function::eDestructor && (*tok)->previous()->str() == "~" && func->tokenDef->str() == (*tok)->str()) { if (argsMatch(scope1, func->tokenDef->next(), (*tok)->next(), path, path_length)) { func->hasBody = true; func->token = *tok; func->arg = argStart; const Token *start = argStart->link()->next(); while (start && start->str() != "{") start = start->next(); func->start = start; } } else if (func->tokenDef->str() == (*tok)->str() && (*tok)->previous()->str() != "~") { if (argsMatch(scope1, func->tokenDef->next(), (*tok)->next(), path, path_length)) { // normal function? if (!func->retFuncPtr && (*tok)->next()->link()) { if ((func->isConst && (*tok)->next()->link()->next()->str() == "const") || (!func->isConst && (*tok)->next()->link()->next()->str() != "const")) { func->hasBody = true; func->token = *tok; func->arg = argStart; const Token *start = argStart->link()->next(); while (start && start->str() != "{") start = start->next(); func->start = start; } } // function returning function pointer? else if (func->retFuncPtr) { // todo check for const func->hasBody = true; func->token = *tok; func->arg = argStart; const Token *start = argStart->link()->next()->next()->link()->next(); while (start && start->str() != "{") start = start->next(); func->start = start; } } } if (func->hasBody) { addNewFunction(scope, tok); if (*scope) { (*scope)->functionOf = scope1; (*scope)->function = &scope1->functionList.back(); added = true; } break; } } } } } // check for class function for unknown class if (!added) addNewFunction(scope, tok); } void SymbolDatabase::addNewFunction(Scope **scope, const Token **tok) { const Token *tok1 = *tok; scopeList.push_back(Scope(this, tok1, *scope)); Scope *new_scope = &scopeList.back(); // skip to start of function while (tok1 && tok1->str() != "{") tok1 = tok1->next(); if (tok1) { new_scope->classStart = tok1; new_scope->classEnd = tok1->link(); // syntax error? if (!new_scope->classEnd) { scopeList.pop_back(); while (tok1->next()) tok1 = tok1->next(); *scope = NULL; *tok = tok1; return; } *scope = new_scope; *tok = tok1; (*scope)->nestedIn->nestedList.push_back(*scope); } else { scopeList.pop_back(); *scope = NULL; *tok = NULL; } } const Token *SymbolDatabase::initBaseInfo(Scope *scope, const Token *tok) { // goto initial '{' const Token *tok2 = tok->tokAt(2); int level = 0; while (tok2 && tok2->str() != "{") { // skip unsupported templates if (tok2->str() == "<") level++; else if (tok2->str() == ">") level--; // check for base classes else if (level == 0 && Token::Match(tok2, ":|,")) { Scope::BaseInfo base; base.isVirtual = false; tok2 = tok2->next(); // check for invalid code if (!tok2 || !tok2->next()) return NULL; if (tok2->str() == "virtual") { base.isVirtual = true; tok2 = tok2->next(); } if (tok2->str() == "public") { base.access = Public; tok2 = tok2->next(); } else if (tok2->str() == "protected") { base.access = Protected; tok2 = tok2->next(); } else if (tok2->str() == "private") { base.access = Private; tok2 = tok2->next(); } else { if (tok->str() == "class") base.access = Private; else if (tok->str() == "struct") base.access = Public; } if (tok2->str() == "virtual") { base.isVirtual = true; tok2 = tok2->next(); } // handle derived base classes while (Token::Match(tok2, "%var% ::")) { base.name += tok2->str(); base.name += " :: "; tok2 = tok2->tokAt(2); } base.name += tok2->str(); base.scope = 0; // add unhandled templates if (tok2->next()->str() == "<") { int level1 = 1; while (tok2->next()) { base.name += tok2->next()->str(); if (tok2->next()->str() == ">") { level1--; if (level == 0) break; } else if (tok2->next()->str() == "<") level1++; tok2 = tok2->next(); } } // save pattern for base class name scope->derivedFrom.push_back(base); } tok2 = tok2->next(); } return tok2; } void SymbolDatabase::debugMessage(const Token *tok, const std::string &msg) const { if (tok && _settings->debugwarnings) { std::list locationList; ErrorLogger::ErrorMessage::FileLocation loc; loc.line = tok->linenr(); loc.setfile(_tokenizer->file(tok)); locationList.push_back(loc); const ErrorLogger::ErrorMessage errmsg(locationList, Severity::debug, msg, "debug"); if (_errorLogger) _errorLogger->reportErr(errmsg); else Check::reportError(errmsg); } } //--------------------------------------------------------------------------- unsigned int Function::argCount() const { unsigned int count = 0; if (argDef->link() != argDef->next()) { count++; for (const Token *tok = argDef->next(); tok && tok->next() && tok->next() != argDef->link(); tok = tok->next()) { if (tok->str() == ",") count++; } } return count; } unsigned int Function::initializedArgCount() const { unsigned int count = 0; if (argDef->link() != argDef->next()) { for (const Token *tok = argDef->next(); tok && tok->next() && tok->next() != argDef->link(); tok = tok->next()) { if (tok->str() == "=") count++; } } return count; } void Function::addArguments(const SymbolDatabase *symbolDatabase, const Scope *scope) { // check for non-empty argument list "( ... )" if (arg->link() != arg->next()) { unsigned int count = 0; const Token *startTok; const Token *endTok; const Token *nameTok; bool isConstVar; bool isArrayVar; const Token *tok = arg->next(); for (;;) { startTok = tok; endTok = NULL; nameTok = NULL; isConstVar = bool(tok->str() == "const"); isArrayVar = false; while (tok->str() != "," && tok->str() != ")") { if (tok->varId() != 0) { nameTok = tok; endTok = tok->previous(); } else if (tok->str() == "[") isArrayVar = true; tok = tok->next(); } // check for argument with no name or missing varid if (!endTok) { if (tok->previous()->isName()) { if (tok->previous() != startTok->tokAt(isConstVar ? 1 : 0)) { nameTok = tok->previous(); endTok = nameTok->previous(); symbolDatabase->debugMessage(nameTok, "Function::addArguments found argument \'" + nameTok->str() + "\' with varid 0."); } } else endTok = tok->previous(); } const Token *typeTok = startTok; if (isConstVar) typeTok = typeTok->next(); const Scope *argType = NULL; if (!typeTok->isStandardType()) argType = symbolDatabase->findVariableType(scope, typeTok); bool isClassVar = startTok == endTok && !startTok->isStandardType(); argumentList.push_back(Variable(nameTok, startTok, endTok, count++, Argument, false, false, isConstVar, isClassVar, argType, scope, isArrayVar)); if (tok->str() == ")") break; tok = tok->next(); } } } //--------------------------------------------------------------------------- Scope::Scope(SymbolDatabase *check_, const Token *classDef_, Scope *nestedIn_, ScopeType type_, const Token *start_) : check(check_), type(type_), classDef(classDef_), classStart(start_), classEnd(start_->link()), nestedIn(nestedIn_), access(Public), numConstructors(0), needInitialization(Scope::Unknown), functionOf(NULL), function(NULL) { } Scope::Scope(SymbolDatabase *check_, const Token *classDef_, Scope *nestedIn_) : check(check_), classDef(classDef_), classStart(NULL), classEnd(NULL), nestedIn(nestedIn_), numConstructors(0), needInitialization(Scope::Unknown), functionOf(NULL), function(NULL) { if (!classDef) { type = Scope::eGlobal; access = Public; } else if (classDef->str() == "class") { type = Scope::eClass; className = classDef->next()->str(); access = Private; } else if (classDef->str() == "struct") { type = Scope::eStruct; className = classDef->next()->str(); access = Public; } else if (classDef->str() == "union") { type = Scope::eUnion; className = classDef->next()->str(); access = Public; } else if (classDef->str() == "namespace") { type = Scope::eNamespace; className = classDef->next()->str(); access = Public; } else { type = Scope::eFunction; className = classDef->str(); access = Public; } } bool Scope::hasDefaultConstructor() const { if (numConstructors) { std::list::const_iterator func; for (func = functionList.begin(); func != functionList.end(); ++func) { if (func->type == Function::eConstructor && func->argDef->link() == func->argDef->next()) return true; } } return false; } AccessControl Scope::defaultAccess() const { switch (type) { case eGlobal: return Global; case eClass: return Private; case eStruct: return Public; case eUnion: return Public; case eNamespace: return Namespace; default: return Local; } return Public; } // Get variable list.. void Scope::getVariableList() { AccessControl varaccess = defaultAccess(); const Token *start; if (classStart) start = classStart->next(); else start = check->_tokenizer->tokens(); for (const Token *tok = start; tok; tok = tok->next()) { // end of space? if (tok->str() == "}") break; // syntax error? else if (tok->next() == NULL) break; // Is it a function? else if (tok->str() == "{") { tok = tok->link(); // syntax error? if (!tok) return; continue; } // Is it a nested class or structure? else if (Token::Match(tok, "class|struct|union|namespace %type% :|{")) { tok = tok->tokAt(2); while (tok && tok->str() != "{") tok = tok->next(); if (tok) { // skip implementation tok = tok->link(); continue; } else break; } // Borland C++: Skip all variables in the __published section. // These are automatically initialized. else if (tok->str() == "__published:") { for (; tok; tok = tok->next()) { if (tok->str() == "{") tok = tok->link(); if (Token::Match(tok->next(), "private:|protected:|public:")) break; } if (tok) continue; else break; } // "private:" "public:" "protected:" etc else if (tok->str() == "public:") { varaccess = Public; continue; } else if (tok->str() == "protected:") { varaccess = Protected; continue; } else if (tok->str() == "private:") { varaccess = Private; continue; } // Is it a forward declaration? else if (Token::Match(tok, "class|struct|union %var% ;")) { tok = tok->tokAt(2); continue; } // Borland C++: Ignore properties.. else if (tok->str() == "__property") continue; // skip return and delete else if (Token::Match(tok, "return|delete")) { while (tok->next() && tok->next()->str() != ";") tok = tok->next(); continue; } // Search for start of statement.. else if (tok->previous() && !Token::Match(tok->previous(), ";|{|}|public:|protected:|private:")) continue; else if (Token::Match(tok, ";|{|}")) continue; tok = checkVariable(tok, varaccess); if (!tok) break; } } const Token *Scope::checkVariable(const Token *tok, AccessControl varaccess) { // This is the start of a statement const Token *vartok = NULL; const Token *typetok = NULL; const Token *typestart = tok; // Is it const..? bool isConst = false; if (tok->str() == "const") { tok = tok->next(); isConst = true; } // Is it a static variable? const bool isStatic(Token::simpleMatch(tok, "static")); if (isStatic) { tok = tok->next(); } // Is it a mutable variable? const bool isMutable(Token::simpleMatch(tok, "mutable")); if (isMutable) { tok = tok->next(); } // Is it const..? if (tok->str() == "const") { tok = tok->next(); isConst = true; } bool isClass = false; if (Token::Match(tok, "struct|union")) { tok = tok->next(); } bool isArray = false; if (tok && isVariableDeclaration(tok, vartok, typetok, isArray)) { isClass = (!typetok->isStandardType() && vartok->previous()->str() != "*"); tok = vartok->next(); } // If the vartok was set in the if-blocks above, create a entry for this variable.. if (vartok && vartok->str() != "operator") { if (vartok->varId() == 0 && !vartok->isBoolean()) check->debugMessage(vartok, "Scope::checkVariable found variable \'" + vartok->str() + "\' with varid 0."); const Scope *scope = NULL; if (typetok) scope = check->findVariableType(this, typetok); addVariable(vartok, typestart, vartok->previous(), varaccess, isMutable, isStatic, isConst, isClass, scope, this, isArray); } return tok; } const Token* skipScopeIdentifiers(const Token* tok) { const Token* ret = tok; if (Token::simpleMatch(ret, "::")) { ret = ret->next(); } while (Token::Match(ret, "%type% ::")) { ret = ret->tokAt(2); } return ret; } const Token* skipPointers(const Token* tok) { const Token* ret = tok; while (Token::simpleMatch(ret, "*")) { ret = ret->next(); } return ret; } bool Scope::isVariableDeclaration(const Token* tok, const Token*& vartok, const Token*& typetok, bool &isArray) const { const Token* localTypeTok = skipScopeIdentifiers(tok); const Token* localVarTok = NULL; if (Token::Match(localTypeTok, "%type% <")) { const Token* closeTok = NULL; bool found = findClosingBracket(localTypeTok->next(), closeTok); if (found) { localVarTok = skipPointers(closeTok->next()); if (Token::Match(localVarTok, ":: %type% %var% ;|=")) { localTypeTok = localVarTok->next(); localVarTok = localVarTok->tokAt(2); } } } else if (Token::Match(localTypeTok, "%type%")) { localVarTok = skipPointers(localTypeTok->next()); } if (isSimpleVariable(localVarTok)) { vartok = localVarTok; typetok = localTypeTok; isArray = false; } else if (isArrayVariable(localVarTok)) { vartok = localVarTok; typetok = localTypeTok; isArray = true; } return NULL != vartok; } bool Scope::isSimpleVariable(const Token* tok) const { return Token::Match(tok, "%var% ;|="); } bool Scope::isArrayVariable(const Token* tok) const { return Token::Match(tok, "%var% [") && tok->next()->str() != "operator"; } bool Scope::findClosingBracket(const Token* tok, const Token*& close) const { bool found = false; if (NULL != tok && tok->str() == "<") { unsigned int depth = 0; for (close = tok; (close != NULL) && (close->str() != ";") && (close->str() != "="); close = close->next()) { if (close->str() == "<") { ++depth; } else if (close->str() == ">") { if (--depth == 0) { found = true; break; } } } } return found; } //--------------------------------------------------------------------------- const Scope *SymbolDatabase::findVariableType(const Scope *start, const Token *type) const { std::list::const_iterator scope; for (scope = scopeList.begin(); scope != scopeList.end(); ++scope) { // skip namespaces and functions if (scope->type == Scope::eNamespace || scope->type == Scope::eFunction || scope->type == Scope::eGlobal) continue; // do the names match? if (scope->className == type->str()) { // check if type does not have a namespace if (type->previous()->str() != "::") { const Scope *parent = start; // check if in same namespace while (parent && parent != scope->nestedIn) parent = parent->nestedIn; if (scope->nestedIn == parent) return &(*scope); } // type has a namespace else { // FIXME check if namespace path matches supplied path return &(*scope); } } } return NULL; } //--------------------------------------------------------------------------- const Scope *SymbolDatabase::findFunctionScopeByToken(const Token *tok) const { std::list::const_iterator scope; for (scope = scopeList.begin(); scope != scopeList.end(); ++scope) { if (scope->type == Scope::eFunction) { if (scope->classDef == tok) return &(*scope); } } return 0; } //--------------------------------------------------------------------------- const Function *SymbolDatabase::findFunctionByToken(const Token *tok) const { std::list::const_iterator scope; for (scope = scopeList.begin(); scope != scopeList.end(); ++scope) { std::list::const_iterator func; for (func = scope->functionList.begin(); func != scope->functionList.end(); ++func) { if (func->token == tok) return &(*func); } } return 0; } //--------------------------------------------------------------------------- Scope * Scope::findInNestedList(const std::string & name) { std::list::iterator it; for (it = nestedList.begin(); it != nestedList.end(); ++it) { if ((*it)->className == name) return (*it); } return 0; } //--------------------------------------------------------------------------- Scope * Scope::findInNestedListRecursive(const std::string & name) { std::list::iterator it; for (it = nestedList.begin(); it != nestedList.end(); ++it) { if ((*it)->className == name) return (*it); } for (it = nestedList.begin(); it != nestedList.end(); ++it) { Scope *child = (*it)->findInNestedListRecursive(name); if (child) return child; } return 0; } //--------------------------------------------------------------------------- const Scope * Scope::findQualifiedScope(const std::string & name) const { if (type == Scope::eClass || type == Scope::eStruct || type == Scope::eNamespace) { if (name.compare(0, className.size(), className) == 0) { std::string path = name; path.erase(0, className.size()); if (path.compare(0, 4, " :: ") == 0) path.erase(0, 4); else if (path.empty()) return this; std::list::const_iterator it; for (it = nestedList.begin() ; it != nestedList.end(); ++it) { const Scope *scope1 = (*it)->findQualifiedScope(path); if (scope1) return scope1; } } } return 0; } //--------------------------------------------------------------------------- const Function *Scope::getDestructor() const { std::list::const_iterator it; for (it = functionList.begin(); it != functionList.end(); ++it) { if (it->type == Function::eDestructor) return &(*it); } return 0; } //--------------------------------------------------------------------------- unsigned int Scope::getNestedNonFunctions() const { unsigned int nested = 0; std::list::const_iterator ni; for (ni = nestedList.begin(); ni != nestedList.end(); ++ni) { if ((*ni)->type != Scope::eFunction) nested++; } return nested; }