// auto generated tests from cfg/sfml.cfg // // Generated by command: // ./generate_cfg_tests cfg/sfml.cfg > generated-cfg-tests-sfml.cpp // // Recommended cppcheck command line: // $ cppcheck --enable=warning,information --inline-suppr --platform=unix64 generated-cfg-tests-sfml.cpp // => 'unmatched suppression' warnings are false negatives. // void test__sf__err__noreturn() { int x = 1; if (cond) { x=100; result = sf::err(); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__err__useretval() { // cppcheck-suppress ignoredReturnValue sf::err(); } void test__sf__sleep__noreturn() { int x = 1; if (cond) { x=100; sf::sleep(arg1); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__sleep__arg1__notuninit() { int x; // cppcheck-suppress uninitvar sf::sleep(x); } void test__sf__Time__asSeconds__noreturn() { int x = 1; if (cond) { x=100; result = sf::Time::asSeconds(); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__Time__asSeconds__useretval() { // cppcheck-suppress ignoredReturnValue sf::Time::asSeconds(); } void test__sf__Time__asMilliseconds__noreturn() { int x = 1; if (cond) { x=100; result = sf::Time::asMilliseconds(); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__Time__asMilliseconds__useretval() { // cppcheck-suppress ignoredReturnValue sf::Time::asMilliseconds(); } void test__sf__Time__asMicroseconds__noreturn() { int x = 1; if (cond) { x=100; result = sf::Time::asMicroseconds(); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__Time__asMicroseconds__useretval() { // cppcheck-suppress ignoredReturnValue sf::Time::asMicroseconds(); } void test__sf__String__clear__noreturn() { int x = 1; if (cond) { x=100; sf::String::clear(); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__String__isEmpty__noreturn() { int x = 1; if (cond) { x=100; result = sf::String::isEmpty(); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__String__isEmpty__useretval() { // cppcheck-suppress ignoredReturnValue sf::String::isEmpty(); } void test__sf__String__getSize__noreturn() { int x = 1; if (cond) { x=100; result = sf::String::getSize(); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__String__getSize__useretval() { // cppcheck-suppress ignoredReturnValue sf::String::getSize(); } void test__sf__String__find__noreturn() { int x = 1; if (cond) { x=100; sf::String::find(arg1, arg2); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__String__find__arg1__notnull() { // cppcheck-suppress nullPointer sf::String::find(NULL, arg2); } void test__sf__String__find__arg1__notuninit() { int x[10]; // cppcheck-suppress uninitvar sf::String::find(x, arg2); } void test__sf__String__find__arg2__notuninit() { int x; // cppcheck-suppress uninitvar sf::String::find(arg1, x); } void test__sf__String__substring__noreturn() { int x = 1; if (cond) { x=100; result = sf::String::substring(arg1, arg2); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__String__substring__useretval() { // cppcheck-suppress ignoredReturnValue sf::String::substring(arg1, arg2); } void test__sf__String__substring__arg1__notuninit() { int x; // cppcheck-suppress uninitvar result = sf::String::substring(x, arg2); } void test__sf__String__substring__arg2__notuninit() { int x; // cppcheck-suppress uninitvar result = sf::String::substring(arg1, x); } void test__sf__String__erase__noreturn() { int x = 1; if (cond) { x=100; sf::String::erase(arg1, arg2); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__String__erase__arg1__notuninit() { int x; // cppcheck-suppress uninitvar sf::String::erase(x, arg2); } void test__sf__String__erase__arg2__notuninit() { int x; // cppcheck-suppress uninitvar sf::String::erase(arg1, x); } void test__sf__RenderTarget__clear__noreturn() { int x = 1; if (cond) { x=100; sf::RenderTarget::clear(arg1); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderTarget__clear__arg1__notuninit() { int x; // cppcheck-suppress uninitvar sf::RenderTarget::clear(x); } void test__sf__RenderWindow__clear__noreturn() { int x = 1; if (cond) { x=100; sf::RenderWindow::clear(arg1); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderWindow__clear__arg1__notuninit() { int x; // cppcheck-suppress uninitvar sf::RenderWindow::clear(x); } void test__sf__RenderTexture__clear__noreturn() { int x = 1; if (cond) { x=100; sf::RenderTexture::clear(arg1); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderTexture__clear__arg1__notuninit() { int x; // cppcheck-suppress uninitvar sf::RenderTexture::clear(x); } void test__sf__RenderTarget__setView__noreturn() { int x = 1; if (cond) { x=100; sf::RenderTarget::setView(arg1); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderTarget__setView__arg1__notuninit() { int x; // cppcheck-suppress uninitvar sf::RenderTarget::setView(x); } void test__sf__RenderWindow__setView__noreturn() { int x = 1; if (cond) { x=100; sf::RenderWindow::setView(arg1); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderWindow__setView__arg1__notuninit() { int x; // cppcheck-suppress uninitvar sf::RenderWindow::setView(x); } void test__sf__RenderTexture__setView__noreturn() { int x = 1; if (cond) { x=100; sf::RenderTexture::setView(arg1); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderTexture__setView__arg1__notuninit() { int x; // cppcheck-suppress uninitvar sf::RenderTexture::setView(x); } void test__sf__RenderTarget__getView__noreturn() { int x = 1; if (cond) { x=100; result = sf::RenderTarget::getView(); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderTarget__getView__useretval() { // cppcheck-suppress ignoredReturnValue sf::RenderTarget::getView(); } void test__sf__RenderTarget__getDefaultView__noreturn() { int x = 1; if (cond) { x=100; result = sf::RenderTarget::getDefaultView(); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderTarget__getDefaultView__useretval() { // cppcheck-suppress ignoredReturnValue sf::RenderTarget::getDefaultView(); } void test__sf__RenderWindow__getView__noreturn() { int x = 1; if (cond) { x=100; result = sf::RenderWindow::getView(); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderWindow__getView__useretval() { // cppcheck-suppress ignoredReturnValue sf::RenderWindow::getView(); } void test__sf__RenderWindow__getDefaultView__noreturn() { int x = 1; if (cond) { x=100; result = sf::RenderWindow::getDefaultView(); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderWindow__getDefaultView__useretval() { // cppcheck-suppress ignoredReturnValue sf::RenderWindow::getDefaultView(); } void test__sf__RenderTexture__getView__noreturn() { int x = 1; if (cond) { x=100; result = sf::RenderTexture::getView(); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderTexture__getView__useretval() { // cppcheck-suppress ignoredReturnValue sf::RenderTexture::getView(); } void test__sf__RenderTexture__getDefaultView__noreturn() { int x = 1; if (cond) { x=100; result = sf::RenderTexture::getDefaultView(); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderTexture__getDefaultView__useretval() { // cppcheck-suppress ignoredReturnValue sf::RenderTexture::getDefaultView(); } void test__sf__RenderTarget__getViewport__noreturn() { int x = 1; if (cond) { x=100; result = sf::RenderTarget::getViewport(arg1); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderTarget__getViewport__useretval() { // cppcheck-suppress ignoredReturnValue sf::RenderTarget::getViewport(arg1); } void test__sf__RenderTarget__getViewport__arg1__notuninit() { int x; // cppcheck-suppress uninitvar result = sf::RenderTarget::getViewport(x); } void test__sf__RenderWindow__getViewport__noreturn() { int x = 1; if (cond) { x=100; result = sf::RenderWindow::getViewport(arg1); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderWindow__getViewport__useretval() { // cppcheck-suppress ignoredReturnValue sf::RenderWindow::getViewport(arg1); } void test__sf__RenderWindow__getViewport__arg1__notuninit() { int x; // cppcheck-suppress uninitvar result = sf::RenderWindow::getViewport(x); } void test__sf__RenderTexture__getViewport__noreturn() { int x = 1; if (cond) { x=100; result = sf::RenderTexture::getViewport(arg1); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderTexture__getViewport__useretval() { // cppcheck-suppress ignoredReturnValue sf::RenderTexture::getViewport(arg1); } void test__sf__RenderTexture__getViewport__arg1__notuninit() { int x; // cppcheck-suppress uninitvar result = sf::RenderTexture::getViewport(x); } void test__sf__RenderTarget__mapPixelToCoords__noreturn() { int x = 1; if (cond) { x=100; result = sf::RenderTarget::mapPixelToCoords(arg1, arg2); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderTarget__mapPixelToCoords__useretval() { // cppcheck-suppress ignoredReturnValue sf::RenderTarget::mapPixelToCoords(arg1, arg2); } void test__sf__RenderTarget__mapPixelToCoords__arg1__notuninit() { int x; // cppcheck-suppress uninitvar result = sf::RenderTarget::mapPixelToCoords(x, arg2); } void test__sf__RenderTarget__mapPixelToCoords__arg2__notuninit() { int x; // cppcheck-suppress uninitvar result = sf::RenderTarget::mapPixelToCoords(arg1, x); } void test__sf__RenderTarget__mapCoordsToPixel__noreturn() { int x = 1; if (cond) { x=100; result = sf::RenderTarget::mapCoordsToPixel(arg1, arg2); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderTarget__mapCoordsToPixel__useretval() { // cppcheck-suppress ignoredReturnValue sf::RenderTarget::mapCoordsToPixel(arg1, arg2); } void test__sf__RenderTarget__mapCoordsToPixel__arg1__notuninit() { int x; // cppcheck-suppress uninitvar result = sf::RenderTarget::mapCoordsToPixel(x, arg2); } void test__sf__RenderTarget__mapCoordsToPixel__arg2__notuninit() { int x; // cppcheck-suppress uninitvar result = sf::RenderTarget::mapCoordsToPixel(arg1, x); } void test__sf__RenderWindow__mapPixelToCoords__noreturn() { int x = 1; if (cond) { x=100; result = sf::RenderWindow::mapPixelToCoords(arg1, arg2); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderWindow__mapPixelToCoords__useretval() { // cppcheck-suppress ignoredReturnValue sf::RenderWindow::mapPixelToCoords(arg1, arg2); } void test__sf__RenderWindow__mapPixelToCoords__arg1__notuninit() { int x; // cppcheck-suppress uninitvar result = sf::RenderWindow::mapPixelToCoords(x, arg2); } void test__sf__RenderWindow__mapPixelToCoords__arg2__notuninit() { int x; // cppcheck-suppress uninitvar result = sf::RenderWindow::mapPixelToCoords(arg1, x); } void test__sf__RenderWindow__mapCoordsToPixel__noreturn() { int x = 1; if (cond) { x=100; result = sf::RenderWindow::mapCoordsToPixel(arg1, arg2); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderWindow__mapCoordsToPixel__useretval() { // cppcheck-suppress ignoredReturnValue sf::RenderWindow::mapCoordsToPixel(arg1, arg2); } void test__sf__RenderWindow__mapCoordsToPixel__arg1__notuninit() { int x; // cppcheck-suppress uninitvar result = sf::RenderWindow::mapCoordsToPixel(x, arg2); } void test__sf__RenderWindow__mapCoordsToPixel__arg2__notuninit() { int x; // cppcheck-suppress uninitvar result = sf::RenderWindow::mapCoordsToPixel(arg1, x); } void test__sf__RenderTexture__mapPixelToCoords__noreturn() { int x = 1; if (cond) { x=100; result = sf::RenderTexture::mapPixelToCoords(arg1, arg2); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderTexture__mapPixelToCoords__useretval() { // cppcheck-suppress ignoredReturnValue sf::RenderTexture::mapPixelToCoords(arg1, arg2); } void test__sf__RenderTexture__mapPixelToCoords__arg1__notuninit() { int x; // cppcheck-suppress uninitvar result = sf::RenderTexture::mapPixelToCoords(x, arg2); } void test__sf__RenderTexture__mapPixelToCoords__arg2__notuninit() { int x; // cppcheck-suppress uninitvar result = sf::RenderTexture::mapPixelToCoords(arg1, x); } void test__sf__RenderTexture__mapCoordsToPixel__noreturn() { int x = 1; if (cond) { x=100; result = sf::RenderTexture::mapCoordsToPixel(arg1, arg2); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderTexture__mapCoordsToPixel__useretval() { // cppcheck-suppress ignoredReturnValue sf::RenderTexture::mapCoordsToPixel(arg1, arg2); } void test__sf__RenderTexture__mapCoordsToPixel__arg1__notuninit() { int x; // cppcheck-suppress uninitvar result = sf::RenderTexture::mapCoordsToPixel(x, arg2); } void test__sf__RenderTexture__mapCoordsToPixel__arg2__notuninit() { int x; // cppcheck-suppress uninitvar result = sf::RenderTexture::mapCoordsToPixel(arg1, x); } void test__sf__RenderTarget__draw__noreturn() { int x = 1; if (cond) { x=100; sf::RenderTarget::draw(arg1, arg2, arg3, arg4); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderTarget__draw__arg1__notuninit() { int x; // cppcheck-suppress uninitvar sf::RenderTarget::draw(x, arg2, arg3, arg4); } void test__sf__RenderTarget__draw__arg2__notuninit() { int x; // cppcheck-suppress uninitvar sf::RenderTarget::draw(arg1, x, arg3, arg4); } void test__sf__RenderTarget__draw__arg3__notuninit() { int x; // cppcheck-suppress uninitvar sf::RenderTarget::draw(arg1, arg2, x, arg4); } void test__sf__RenderTarget__draw__arg4__notuninit() { int x; // cppcheck-suppress uninitvar sf::RenderTarget::draw(arg1, arg2, arg3, x); } void test__sf__RenderWindow__draw__noreturn() { int x = 1; if (cond) { x=100; sf::RenderWindow::draw(arg1, arg2, arg3, arg4); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderWindow__draw__arg1__notuninit() { int x; // cppcheck-suppress uninitvar sf::RenderWindow::draw(x, arg2, arg3, arg4); } void test__sf__RenderWindow__draw__arg2__notuninit() { int x; // cppcheck-suppress uninitvar sf::RenderWindow::draw(arg1, x, arg3, arg4); } void test__sf__RenderWindow__draw__arg3__notuninit() { int x; // cppcheck-suppress uninitvar sf::RenderWindow::draw(arg1, arg2, x, arg4); } void test__sf__RenderWindow__draw__arg4__notuninit() { int x; // cppcheck-suppress uninitvar sf::RenderWindow::draw(arg1, arg2, arg3, x); } void test__sf__RenderTexture__draw__noreturn() { int x = 1; if (cond) { x=100; sf::RenderTexture::draw(arg1, arg2, arg3, arg4); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderTexture__draw__arg1__notuninit() { int x; // cppcheck-suppress uninitvar sf::RenderTexture::draw(x, arg2, arg3, arg4); } void test__sf__RenderTexture__draw__arg2__notuninit() { int x; // cppcheck-suppress uninitvar sf::RenderTexture::draw(arg1, x, arg3, arg4); } void test__sf__RenderTexture__draw__arg3__notuninit() { int x; // cppcheck-suppress uninitvar sf::RenderTexture::draw(arg1, arg2, x, arg4); } void test__sf__RenderTexture__draw__arg4__notuninit() { int x; // cppcheck-suppress uninitvar sf::RenderTexture::draw(arg1, arg2, arg3, x); } void test__sf__RenderTarget__getSize__noreturn() { int x = 1; if (cond) { x=100; result = sf::RenderTarget::getSize(); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderTarget__getSize__useretval() { // cppcheck-suppress ignoredReturnValue sf::RenderTarget::getSize(); } void test__sf__RenderWindow__getSize__noreturn() { int x = 1; if (cond) { x=100; result = sf::RenderWindow::getSize(); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderWindow__getSize__useretval() { // cppcheck-suppress ignoredReturnValue sf::RenderWindow::getSize(); } void test__sf__RenderTexture__getSize__noreturn() { int x = 1; if (cond) { x=100; result = sf::RenderTexture::getSize(); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderTexture__getSize__useretval() { // cppcheck-suppress ignoredReturnValue sf::RenderTexture::getSize(); } void test__sf__RenderTarget__setActive__noreturn() { int x = 1; if (cond) { x=100; sf::RenderTarget::setActive(arg1); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderTarget__setActive__arg1__notuninit() { int x; // cppcheck-suppress uninitvar sf::RenderTarget::setActive(x); } void test__sf__RenderWindow__setActive__noreturn() { int x = 1; if (cond) { x=100; sf::RenderWindow::setActive(arg1); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderWindow__setActive__arg1__notuninit() { int x; // cppcheck-suppress uninitvar sf::RenderWindow::setActive(x); } void test__sf__RenderTexture__setActive__noreturn() { int x = 1; if (cond) { x=100; sf::RenderTexture::setActive(arg1); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderTexture__setActive__arg1__notuninit() { int x; // cppcheck-suppress uninitvar sf::RenderTexture::setActive(x); } void test__sf__Window__setActive__noreturn() { int x = 1; if (cond) { x=100; sf::Window::setActive(arg1); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__Window__setActive__arg1__notuninit() { int x; // cppcheck-suppress uninitvar sf::Window::setActive(x); } void test__sf__RenderTarget__pushGLStates__noreturn() { int x = 1; if (cond) { x=100; sf::RenderTarget::pushGLStates(); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderTarget__popGLStates__noreturn() { int x = 1; if (cond) { x=100; sf::RenderTarget::popGLStates(); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderTarget__resetGLStates__noreturn() { int x = 1; if (cond) { x=100; sf::RenderTarget::resetGLStates(); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderWindow__pushGLStates__noreturn() { int x = 1; if (cond) { x=100; sf::RenderWindow::pushGLStates(); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderWindow__popGLStates__noreturn() { int x = 1; if (cond) { x=100; sf::RenderWindow::popGLStates(); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderWindow__resetGLStates__noreturn() { int x = 1; if (cond) { x=100; sf::RenderWindow::resetGLStates(); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderTexture__pushGLStates__noreturn() { int x = 1; if (cond) { x=100; sf::RenderTexture::pushGLStates(); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderTexture__popGLStates__noreturn() { int x = 1; if (cond) { x=100; sf::RenderTexture::popGLStates(); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderTexture__resetGLStates__noreturn() { int x = 1; if (cond) { x=100; sf::RenderTexture::resetGLStates(); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__Window__create__noreturn() { int x = 1; if (cond) { x=100; sf::Window::create(arg1, arg2, arg3, arg4); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__Window__create__arg1__notuninit() { int x; // cppcheck-suppress uninitvar sf::Window::create(x, arg2, arg3, arg4); } void test__sf__Window__create__arg2__notuninit() { int x; // cppcheck-suppress uninitvar sf::Window::create(arg1, x, arg3, arg4); } void test__sf__Window__create__arg3__notuninit() { int x; // cppcheck-suppress uninitvar sf::Window::create(arg1, arg2, x, arg4); } void test__sf__Window__create__arg4__notuninit() { int x; // cppcheck-suppress uninitvar sf::Window::create(arg1, arg2, arg3, x); } void test__sf__RenderWindow__create__noreturn() { int x = 1; if (cond) { x=100; sf::RenderWindow::create(arg1, arg2, arg3, arg4); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderWindow__create__arg1__notuninit() { int x; // cppcheck-suppress uninitvar sf::RenderWindow::create(x, arg2, arg3, arg4); } void test__sf__RenderWindow__create__arg2__notuninit() { int x; // cppcheck-suppress uninitvar sf::RenderWindow::create(arg1, x, arg3, arg4); } void test__sf__RenderWindow__create__arg3__notuninit() { int x; // cppcheck-suppress uninitvar sf::RenderWindow::create(arg1, arg2, x, arg4); } void test__sf__RenderWindow__create__arg4__notuninit() { int x; // cppcheck-suppress uninitvar sf::RenderWindow::create(arg1, arg2, arg3, x); } void test__sf__Window__close__noreturn() { int x = 1; if (cond) { x=100; sf::Window::close(); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderWindow__close__noreturn() { int x = 1; if (cond) { x=100; sf::RenderWindow::close(); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__Window__isOpen__noreturn() { int x = 1; if (cond) { x=100; result = sf::Window::isOpen(); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__Window__isOpen__useretval() { // cppcheck-suppress ignoredReturnValue sf::Window::isOpen(); } void test__sf__RenderWindow__isOpen__noreturn() { int x = 1; if (cond) { x=100; result = sf::RenderWindow::isOpen(); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderWindow__isOpen__useretval() { // cppcheck-suppress ignoredReturnValue sf::RenderWindow::isOpen(); } void test__sf__Window__getSettings__noreturn() { int x = 1; if (cond) { x=100; result = sf::Window::getSettings(); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__Window__getSettings__useretval() { // cppcheck-suppress ignoredReturnValue sf::Window::getSettings(); } void test__sf__RenderWindow__getSettings__noreturn() { int x = 1; if (cond) { x=100; result = sf::RenderWindow::getSettings(); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderWindow__getSettings__useretval() { // cppcheck-suppress ignoredReturnValue sf::RenderWindow::getSettings(); } void test__sf__Window__pollEvent__noreturn() { int x = 1; if (cond) { x=100; sf::Window::pollEvent(arg1); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__Window__waitEvent__noreturn() { int x = 1; if (cond) { x=100; sf::Window::waitEvent(arg1); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderWindow__pollEvent__noreturn() { int x = 1; if (cond) { x=100; sf::RenderWindow::pollEvent(arg1); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderWindow__waitEvent__noreturn() { int x = 1; if (cond) { x=100; sf::RenderWindow::waitEvent(arg1); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__Window__getPosition__noreturn() { int x = 1; if (cond) { x=100; result = sf::Window::getPosition(); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__Window__getPosition__useretval() { // cppcheck-suppress ignoredReturnValue sf::Window::getPosition(); } void test__sf__RenderWindow__getPosition__noreturn() { int x = 1; if (cond) { x=100; result = sf::RenderWindow::getPosition(); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderWindow__getPosition__useretval() { // cppcheck-suppress ignoredReturnValue sf::RenderWindow::getPosition(); } void test__sf__Window__setPosition__noreturn() { int x = 1; if (cond) { x=100; sf::Window::setPosition(arg1); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__Window__setPosition__arg1__notuninit() { int x; // cppcheck-suppress uninitvar sf::Window::setPosition(x); } void test__sf__RenderWindow__setPosition__noreturn() { int x = 1; if (cond) { x=100; sf::RenderWindow::setPosition(arg1); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderWindow__setPosition__arg1__notuninit() { int x; // cppcheck-suppress uninitvar sf::RenderWindow::setPosition(x); } void test__sf__Window__getSize__noreturn() { int x = 1; if (cond) { x=100; result = sf::Window::getSize(); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__Window__getSize__useretval() { // cppcheck-suppress ignoredReturnValue sf::Window::getSize(); } void test__sf__RenderWindow__getSize__noreturn() { int x = 1; if (cond) { x=100; result = sf::RenderWindow::getSize(); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderWindow__getSize__useretval() { // cppcheck-suppress ignoredReturnValue sf::RenderWindow::getSize(); } void test__sf__Window__setSize__noreturn() { int x = 1; if (cond) { x=100; sf::Window::setSize(arg1); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__Window__setSize__arg1__notuninit() { int x; // cppcheck-suppress uninitvar sf::Window::setSize(x); } void test__sf__RenderWindow__setSize__noreturn() { int x = 1; if (cond) { x=100; sf::RenderWindow::setSize(arg1); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderWindow__setSize__arg1__notuninit() { int x; // cppcheck-suppress uninitvar sf::RenderWindow::setSize(x); } void test__sf__Window__setTitle__noreturn() { int x = 1; if (cond) { x=100; sf::Window::setTitle(arg1); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__Window__setTitle__arg1__notuninit() { int x; // cppcheck-suppress uninitvar sf::Window::setTitle(x); } void test__sf__RenderWindow__setTitle__noreturn() { int x = 1; if (cond) { x=100; sf::RenderWindow::setTitle(arg1); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderWindow__setTitle__arg1__notuninit() { int x; // cppcheck-suppress uninitvar sf::RenderWindow::setTitle(x); } void test__sf__Window__setIcon__noreturn() { int x = 1; if (cond) { x=100; sf::Window::setIcon(arg1, arg2, arg3); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__Window__setIcon__arg1__notuninit() { int x; // cppcheck-suppress uninitvar sf::Window::setIcon(x, arg2, arg3); } void test__sf__Window__setIcon__arg2__notuninit() { int x; // cppcheck-suppress uninitvar sf::Window::setIcon(arg1, x, arg3); } void test__sf__Window__setIcon__arg3__notnull() { // cppcheck-suppress nullPointer sf::Window::setIcon(arg1, arg2, NULL); } void test__sf__Window__setIcon__arg3__notuninit() { int x[10]; // cppcheck-suppress uninitvar sf::Window::setIcon(arg1, arg2, x); } void test__sf__RenderWindow__setIcon__noreturn() { int x = 1; if (cond) { x=100; sf::RenderWindow::setIcon(arg1, arg2, arg3); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderWindow__setIcon__arg1__notuninit() { int x; // cppcheck-suppress uninitvar sf::RenderWindow::setIcon(x, arg2, arg3); } void test__sf__RenderWindow__setIcon__arg2__notuninit() { int x; // cppcheck-suppress uninitvar sf::RenderWindow::setIcon(arg1, x, arg3); } void test__sf__RenderWindow__setIcon__arg3__notnull() { // cppcheck-suppress nullPointer sf::RenderWindow::setIcon(arg1, arg2, NULL); } void test__sf__RenderWindow__setIcon__arg3__notuninit() { int x[10]; // cppcheck-suppress uninitvar sf::RenderWindow::setIcon(arg1, arg2, x); } void test__sf__Window__setVisible__noreturn() { int x = 1; if (cond) { x=100; sf::Window::setVisible(arg1); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__Window__setVisible__arg1__notuninit() { int x; // cppcheck-suppress uninitvar sf::Window::setVisible(x); } void test__sf__Window__setVerticalSyncEnabled__noreturn() { int x = 1; if (cond) { x=100; sf::Window::setVerticalSyncEnabled(arg1); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__Window__setVerticalSyncEnabled__arg1__notuninit() { int x; // cppcheck-suppress uninitvar sf::Window::setVerticalSyncEnabled(x); } void test__sf__Window__setMouseCursorVisible__noreturn() { int x = 1; if (cond) { x=100; sf::Window::setMouseCursorVisible(arg1); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__Window__setMouseCursorVisible__arg1__notuninit() { int x; // cppcheck-suppress uninitvar sf::Window::setMouseCursorVisible(x); } void test__sf__Window__setMouseCursorGrabbed__noreturn() { int x = 1; if (cond) { x=100; sf::Window::setMouseCursorGrabbed(arg1); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__Window__setMouseCursorGrabbed__arg1__notuninit() { int x; // cppcheck-suppress uninitvar sf::Window::setMouseCursorGrabbed(x); } void test__sf__Window__setKeyRepeatEnabled__noreturn() { int x = 1; if (cond) { x=100; sf::Window::setKeyRepeatEnabled(arg1); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__Window__setKeyRepeatEnabled__arg1__notuninit() { int x; // cppcheck-suppress uninitvar sf::Window::setKeyRepeatEnabled(x); } void test__sf__RenderWindow__setVisible__noreturn() { int x = 1; if (cond) { x=100; sf::RenderWindow::setVisible(arg1); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderWindow__setVisible__arg1__notuninit() { int x; // cppcheck-suppress uninitvar sf::RenderWindow::setVisible(x); } void test__sf__RenderWindow__setVerticalSyncEnabled__noreturn() { int x = 1; if (cond) { x=100; sf::RenderWindow::setVerticalSyncEnabled(arg1); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderWindow__setVerticalSyncEnabled__arg1__notuninit() { int x; // cppcheck-suppress uninitvar sf::RenderWindow::setVerticalSyncEnabled(x); } void test__sf__RenderWindow__setMouseCursorVisible__noreturn() { int x = 1; if (cond) { x=100; sf::RenderWindow::setMouseCursorVisible(arg1); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderWindow__setMouseCursorVisible__arg1__notuninit() { int x; // cppcheck-suppress uninitvar sf::RenderWindow::setMouseCursorVisible(x); } void test__sf__RenderWindow__setMouseCursorGrabbed__noreturn() { int x = 1; if (cond) { x=100; sf::RenderWindow::setMouseCursorGrabbed(arg1); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderWindow__setMouseCursorGrabbed__arg1__notuninit() { int x; // cppcheck-suppress uninitvar sf::RenderWindow::setMouseCursorGrabbed(x); } void test__sf__RenderWindow__setKeyRepeatEnabled__noreturn() { int x = 1; if (cond) { x=100; sf::RenderWindow::setKeyRepeatEnabled(arg1); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderWindow__setKeyRepeatEnabled__arg1__notuninit() { int x; // cppcheck-suppress uninitvar sf::RenderWindow::setKeyRepeatEnabled(x); } void test__sf__Window__setFramerateLimit__noreturn() { int x = 1; if (cond) { x=100; sf::Window::setFramerateLimit(arg1); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__Window__setFramerateLimit__arg1__notuninit() { int x; // cppcheck-suppress uninitvar sf::Window::setFramerateLimit(x); } void test__sf__RenderWindow__setFramerateLimit__noreturn() { int x = 1; if (cond) { x=100; sf::RenderWindow::setFramerateLimit(arg1); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderWindow__setFramerateLimit__arg1__notuninit() { int x; // cppcheck-suppress uninitvar sf::RenderWindow::setFramerateLimit(x); } void test__sf__Window__setJoystickThreshold__noreturn() { int x = 1; if (cond) { x=100; sf::Window::setJoystickThreshold(arg1); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__Window__setJoystickThreshold__arg1__notuninit() { int x; // cppcheck-suppress uninitvar sf::Window::setJoystickThreshold(x); } void test__sf__RenderWindow__setJoystickThreshold__noreturn() { int x = 1; if (cond) { x=100; sf::RenderWindow::setJoystickThreshold(arg1); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderWindow__setJoystickThreshold__arg1__notuninit() { int x; // cppcheck-suppress uninitvar sf::RenderWindow::setJoystickThreshold(x); } void test__sf__Window__requestFocus__noreturn() { int x = 1; if (cond) { x=100; sf::Window::requestFocus(); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderWindow__requestFocus__noreturn() { int x = 1; if (cond) { x=100; sf::RenderWindow::requestFocus(); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__Window__hasFocus__noreturn() { int x = 1; if (cond) { x=100; result = sf::Window::hasFocus(); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__Window__hasFocus__useretval() { // cppcheck-suppress ignoredReturnValue sf::Window::hasFocus(); } void test__sf__RenderWindow__hasFocus__noreturn() { int x = 1; if (cond) { x=100; result = sf::RenderWindow::hasFocus(); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderWindow__hasFocus__useretval() { // cppcheck-suppress ignoredReturnValue sf::RenderWindow::hasFocus(); } void test__sf__Window__display__noreturn() { int x = 1; if (cond) { x=100; sf::Window::display(); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderWindow__display__noreturn() { int x = 1; if (cond) { x=100; sf::RenderWindow::display(); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__Window__getSystemHandle__noreturn() { int x = 1; if (cond) { x=100; result = sf::Window::getSystemHandle(); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__Window__getSystemHandle__useretval() { // cppcheck-suppress ignoredReturnValue sf::Window::getSystemHandle(); } void test__sf__RenderWindow__getSystemHandle__noreturn() { int x = 1; if (cond) { x=100; result = sf::RenderWindow::getSystemHandle(); } // cppcheck-suppress shiftTooManyBits x = 1 << x; } void test__sf__RenderWindow__getSystemHandle__useretval() { // cppcheck-suppress ignoredReturnValue sf::RenderWindow::getSystemHandle(); }