272 lines
9.3 KiB
C++
272 lines
9.3 KiB
C++
/*
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* Cppcheck - A tool for static C/C++ code analysis
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* Copyright (C) 2007-2020 Cppcheck team.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "filelister.h"
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#include "path.h"
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#include "pathmatch.h"
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#include "utils.h"
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#include <cstddef>
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#include <cstring>
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// fix NAME_MAX not found on macOS GCC8.1
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#include <climits>
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#ifdef _WIN32
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///////////////////////////////////////////////////////////////////////////////
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////// This code is WIN32 systems /////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////
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#include <windows.h>
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#ifndef __BORLANDC__
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#include <shlwapi.h>
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#endif
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// Here is the catch: cppcheck core is Ansi code (using char type).
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// When compiling Unicode targets WinAPI automatically uses *W Unicode versions
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// of called functions. Thus, we explicitly call *A versions of the functions.
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static BOOL myIsDirectory(const std::string& path)
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{
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#ifdef __BORLANDC__
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return (GetFileAttributes(path.c_str()) & FILE_ATTRIBUTE_DIRECTORY);
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#else
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// See http://msdn.microsoft.com/en-us/library/bb773621(VS.85).aspx
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return PathIsDirectoryA(path.c_str());
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#endif
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}
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static HANDLE myFindFirstFile(const std::string& path, LPWIN32_FIND_DATAA findData)
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{
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HANDLE hFind = FindFirstFileA(path.c_str(), findData);
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return hFind;
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}
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static BOOL myFileExists(const std::string& path)
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{
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#ifdef __BORLANDC__
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DWORD fa = GetFileAttributes(path.c_str());
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BOOL result = FALSE;
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if (fa != INVALID_FILE_ATTRIBUTES && !(fa & FILE_ATTRIBUTE_DIRECTORY))
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result = TRUE;
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#else
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const BOOL result = PathFileExistsA(path.c_str()) && !PathIsDirectoryA(path.c_str());
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#endif
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return result;
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}
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void FileLister::recursiveAddFiles(std::map<std::string, std::size_t> &files, const std::string &path, const std::set<std::string> &extra, const PathMatch& ignored)
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{
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addFiles(files, path, extra, true, ignored);
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}
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void FileLister::addFiles(std::map<std::string, std::size_t> &files, const std::string &path, const std::set<std::string> &extra, bool recursive, const PathMatch& ignored)
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{
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const std::string cleanedPath = Path::toNativeSeparators(path);
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// basedir is the base directory which is used to form pathnames.
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// It always has a trailing backslash available for concatenation.
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std::string basedir;
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// searchPattern is the search string passed into FindFirst and FindNext.
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std::string searchPattern = cleanedPath;
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// The user wants to check all files in a dir
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const bool checkAllFilesInDir = (myIsDirectory(cleanedPath) != FALSE);
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if (checkAllFilesInDir) {
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const char c = cleanedPath.back();
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switch (c) {
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case '\\':
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searchPattern += '*';
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basedir = cleanedPath;
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break;
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case '*':
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basedir = cleanedPath.substr(0, cleanedPath.length() - 1);
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break;
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default:
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searchPattern += "\\*";
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if (cleanedPath != ".")
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basedir = cleanedPath + '\\';
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}
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} else {
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const std::string::size_type pos = cleanedPath.find_last_of('\\');
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if (std::string::npos != pos) {
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basedir = cleanedPath.substr(0, pos + 1);
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}
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}
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WIN32_FIND_DATAA ffd;
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HANDLE hFind = myFindFirstFile(searchPattern, &ffd);
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if (INVALID_HANDLE_VALUE == hFind)
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return;
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do {
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if (ffd.cFileName[0] == '.' || ffd.cFileName[0] == '\0')
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continue;
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const char* ansiFfd = ffd.cFileName;
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if (std::strchr(ansiFfd,'?')) {
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ansiFfd = ffd.cAlternateFileName;
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}
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const std::string fname(basedir + ansiFfd);
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if ((ffd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) == 0) {
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// File
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if ((!checkAllFilesInDir || Path::acceptFile(fname, extra)) && !ignored.match(fname)) {
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const std::string nativename = Path::fromNativeSeparators(fname);
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// Limitation: file sizes are assumed to fit in a 'size_t'
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#ifdef _WIN64
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files[nativename] = (static_cast<std::size_t>(ffd.nFileSizeHigh) << 32) | ffd.nFileSizeLow;
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#else
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files[nativename] = ffd.nFileSizeLow;
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#endif
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}
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} else {
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// Directory
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if (recursive) {
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if (!ignored.match(fname))
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FileLister::recursiveAddFiles(files, fname, extra, ignored);
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}
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}
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} while (FindNextFileA(hFind, &ffd) != FALSE);
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FindClose(hFind);
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}
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bool FileLister::isDirectory(const std::string &path)
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{
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return (myIsDirectory(path) != FALSE);
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}
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bool FileLister::fileExists(const std::string &path)
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{
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return (myFileExists(path) != FALSE);
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}
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#else
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///////////////////////////////////////////////////////////////////////////////
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////// This code is POSIX-style systems ///////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////
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#if defined(__CYGWIN__)
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#undef __STRICT_ANSI__
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#endif
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#include <dirent.h>
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#include <sys/stat.h>
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static void addFiles2(std::map<std::string, std::size_t> &files,
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const std::string &path,
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const std::set<std::string> &extra,
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bool recursive,
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const PathMatch& ignored
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)
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{
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struct stat file_stat;
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if (stat(path.c_str(), &file_stat) != -1) {
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if ((file_stat.st_mode & S_IFMT) == S_IFDIR) {
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DIR * dir = opendir(path.c_str());
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if (!dir)
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return;
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dirent * dir_result;
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// make sure we reserve enough space for the readdir_r() buffer;
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// according to POSIX:
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// The storage pointed to by entry shall be large enough for a
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// dirent with an array of char d_name members containing at
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// least {NAME_MAX}+1 elements.
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// on some platforms, d_name is not a static sized-array but
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// a pointer to space usually reserved right after the dirent
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// struct; the union here allows to reserve the space and to
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// provide a pointer to the right type that can be passed where
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// needed without casts
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union {
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dirent entry;
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char buf[sizeof(*dir_result) + (sizeof(dir_result->d_name) > 1 ? 0 : NAME_MAX + 1)];
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} dir_result_buffer;
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UNUSED(dir_result_buffer.buf); // do not trigger cppcheck itself on the "unused buf"
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std::string new_path;
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new_path.reserve(path.length() + 100);// prealloc some memory to avoid constant new/deletes in loop
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while ((readdir_r(dir, &dir_result_buffer.entry, &dir_result) == 0) && (dir_result != nullptr)) {
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if ((std::strcmp(dir_result->d_name, ".") == 0) ||
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(std::strcmp(dir_result->d_name, "..") == 0))
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continue;
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new_path = path + '/' + dir_result->d_name;
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#if defined(_DIRENT_HAVE_D_TYPE) || defined(_BSD_SOURCE)
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bool path_is_directory = (dir_result->d_type == DT_DIR || (dir_result->d_type == DT_UNKNOWN && FileLister::isDirectory(new_path)));
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#else
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bool path_is_directory = FileLister::isDirectory(new_path);
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#endif
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if (path_is_directory) {
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if (recursive && !ignored.match(new_path)) {
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addFiles2(files, new_path, extra, recursive, ignored);
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}
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} else {
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if (Path::acceptFile(new_path, extra) && !ignored.match(new_path)) {
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stat(new_path.c_str(), &file_stat);
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files[new_path] = file_stat.st_size;
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}
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}
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}
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closedir(dir);
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} else
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files[path] = file_stat.st_size;
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}
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}
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void FileLister::recursiveAddFiles(std::map<std::string, std::size_t> &files, const std::string &path, const std::set<std::string> &extra, const PathMatch& ignored)
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{
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addFiles(files, path, extra, true, ignored);
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}
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void FileLister::addFiles(std::map<std::string, std::size_t> &files, const std::string &path, const std::set<std::string> &extra, bool recursive, const PathMatch& ignored)
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{
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if (!path.empty()) {
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std::string corrected_path = path;
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if (endsWith(corrected_path, '/'))
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corrected_path.erase(corrected_path.end() - 1);
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addFiles2(files, corrected_path, extra, recursive, ignored);
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}
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}
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bool FileLister::isDirectory(const std::string &path)
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{
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struct stat file_stat;
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return (stat(path.c_str(), &file_stat) != -1 && (file_stat.st_mode & S_IFMT) == S_IFDIR);
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}
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bool FileLister::fileExists(const std::string &path)
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{
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struct stat file_stat;
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return (stat(path.c_str(), &file_stat) != -1 && (file_stat.st_mode & S_IFMT) == S_IFREG);
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}
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#endif
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