cppcheck/lib/symboldatabase.cpp

1393 lines
43 KiB
C++

/*
* Cppcheck - A tool for static C/C++ code analysis
* Copyright (C) 2007-2011 Daniel Marjamäki and Cppcheck team.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
//---------------------------------------------------------------------------
#include "symboldatabase.h"
#include "tokenize.h"
#include "token.h"
#include "settings.h"
#include "errorlogger.h"
#include "check.h"
#include <locale>
#include <cstring>
#include <string>
#include <sstream>
#include <algorithm>
//---------------------------------------------------------------------------
SymbolDatabase::SymbolDatabase(const Tokenizer *tokenizer, const Settings *settings, ErrorLogger *errorLogger)
: _tokenizer(tokenizer), _settings(settings), _errorLogger(errorLogger)
{
// find all namespaces (class,struct and namespace)
Scope *scope = new Scope(this, NULL, NULL);
scopeList.push_back(scope);
for (const Token *tok = _tokenizer->tokens(); tok; tok = tok->next())
{
// Locate next class
if (Token::Match(tok, "class|struct|namespace %var% [{:]"))
{
Scope *new_scope = new Scope(this, tok, scope);
const Token *tok2 = tok->tokAt(2);
// only create base list for classes and structures
if (new_scope->isClassOrStruct())
{
// fill the classAndStructTypes set..
classAndStructTypes.insert(new_scope->className);
// goto initial '{'
tok2 = initBaseInfo(new_scope, tok);
}
new_scope->classStart = tok2;
new_scope->classEnd = tok2->link();
// make sure we have valid code
if (!new_scope->classEnd)
{
delete new_scope;
break;
}
scope = new_scope;
// add namespace
scopeList.push_back(scope);
tok = tok2;
}
// forward declaration
else if (Token::Match(tok, "class|struct %var% ;"))
{
// fill the classAndStructTypes set..
classAndStructTypes.insert(tok->next()->str());
/** @todo save forward declarations in database someday */
tok = tok->tokAt(2);
continue;
}
else
{
// check for end of space
if (tok == scope->classEnd)
{
scope = scope->nestedIn;
continue;
}
// check if in class or structure
else if (scope->type == Scope::eClass || scope->type == Scope::eStruct)
{
const Token *funcStart = 0;
const Token *argStart = 0;
// What section are we in..
if (tok->str() == "private:")
scope->access = Private;
else if (tok->str() == "protected:")
scope->access = Protected;
else if (tok->str() == "public:")
scope->access = Public;
else if (Token::Match(tok, "public|protected|private %var% :"))
{
if (tok->str() == "private")
scope->access = Private;
else if (tok->str() == "protected")
scope->access = Protected;
else if (tok->str() == "public")
scope->access = Public;
tok = tok->tokAt(2);
}
// class function?
else if (tok->previous()->str() != "::" && isFunction(tok, &funcStart, &argStart))
{
Function function;
// save the function definition argument start '('
function.argDef = argStart;
// save the access type
function.access = scope->access;
// save the function name location
function.tokenDef = funcStart;
// operator function
if (function.tokenDef->previous()->str() == "operator")
{
function.isOperator = true;
// 'operator =' is special
if (function.tokenDef->str() == "=")
function.type = Function::eOperatorEqual;
}
// class constructor/destructor
else if (function.tokenDef->str() == scope->className)
{
if (function.tokenDef->previous()->str() == "~")
function.type = Function::eDestructor;
else if ((Token::Match(function.tokenDef, "%var% ( const %var% & )") ||
Token::Match(function.tokenDef, "%var% ( const %var% & %var% )")) &&
function.tokenDef->strAt(3) == scope->className)
function.type = Function::eCopyConstructor;
else
function.type = Function::eConstructor;
if (function.tokenDef->previous()->str() == "explicit")
function.isExplicit = true;
}
// function returning function pointer
else if (tok->str() == "(")
{
function.retFuncPtr = true;
}
const Token *tok1 = tok;
// look for end of previous statement
while (tok1->previous() && !Token::Match(tok1->previous(), ";|}|{|public:|protected:|private:"))
{
// virtual function
if (tok1->previous()->str() == "virtual")
{
function.isVirtual = true;
break;
}
// static function
else if (tok1->previous()->str() == "static")
{
function.isStatic = true;
break;
}
// friend function
else if (tok1->previous()->str() == "friend")
{
function.isFriend = true;
break;
}
tok1 = tok1->previous();
}
const Token *end;
if (!function.retFuncPtr)
end = function.argDef->link();
else
end = tok->link()->next()->link();
// const function
if (end->next()->str() == "const")
function.isConst = true;
// pure virtual function
if (Token::Match(end, ") const| = 0 ;"))
function.isPure = true;
// count the number of constructors
if (function.type == Function::eConstructor || function.type == Function::eCopyConstructor)
scope->numConstructors++;
// assume implementation is inline (definition and implementation same)
function.token = function.tokenDef;
// out of line function
if (Token::Match(end, ") const| ;") ||
Token::Match(end, ") const| = 0 ;"))
{
// find the function implementation later
tok = end->next();
scope->functionList.push_back(function);
}
// inline function
else
{
function.isInline = true;
function.hasBody = true;
function.arg = function.argDef;
scope->functionList.push_back(function);
const Token *tok2 = funcStart;
Scope *functionOf = scope;
addNewFunction(&scope, &tok2);
if (scope)
scope->functionOf = functionOf;
tok = tok2;
}
}
// nested class function?
else if (tok->previous()->str() == "::" && isFunction(tok, &funcStart, &argStart))
addFunction(&scope, &tok, argStart);
// friend class declaration?
else if (Token::Match(tok, "friend class| %any% ;"))
{
Scope::FriendInfo friendInfo;
friendInfo.name = tok->strAt(1) == "class" ? tok->strAt(2) : tok->strAt(1);
/** @todo fill this in later after parsing is complete */
friendInfo.scope = 0;
scope->friendList.push_back(friendInfo);
}
}
else if (scope->type == Scope::eNamespace || scope->type == Scope::eGlobal)
{
const Token *funcStart = 0;
const Token *argStart = 0;
// function?
if (isFunction(tok, &funcStart, &argStart))
{
// has body?
if (Token::Match(argStart->link(), ") const| {|:"))
{
// class function
if (tok->previous() && tok->previous()->str() == "::")
addFunction(&scope, &tok, argStart);
// class destructor
else if (tok->previous() && tok->previous()->str() == "~" &&
tok->previous()->previous() && tok->previous()->previous()->str() == "::")
addFunction(&scope, &tok, argStart);
// regular function
else
{
Function function;
// save the function definition argument start '('
function.argDef = argStart;
// save the access type
function.access = Public;
// save the function name location
function.tokenDef = funcStart;
function.token = funcStart;
function.isInline = false;
function.hasBody = true;
function.arg = function.argDef;
function.type = Function::eFunction;
Scope *old_scope = scope;
addNewFunction(&scope, &tok);
if (scope)
old_scope->functionList.push_back(function);
// syntax error
else
{
scope = old_scope;
break;
}
}
}
// function returning function pointer with body
else if (Token::simpleMatch(argStart->link(), ") ) (") &&
Token::Match(argStart->link()->tokAt(2)->link(), ") const| {"))
{
const Token *tok1 = funcStart;
Scope *old_scope = scope;
// class function
if (tok1->previous()->str() == "::")
addFunction(&scope, &tok1, argStart);
// regular function
else
addNewFunction(&scope, &tok1);
// syntax error?
if (!scope)
scope = old_scope;
tok = tok1;
}
}
}
}
}
std::list<Scope *>::iterator it;
// fill in base class info
for (it = scopeList.begin(); it != scopeList.end(); ++it)
{
scope = *it;
// skip namespaces and functions
if (!scope->isClassOrStruct())
continue;
// finish filling in base class info
for (unsigned int i = 0; i < scope->derivedFrom.size(); ++i)
{
std::list<Scope *>::iterator it1;
for (it1 = scopeList.begin(); it1 != scopeList.end(); ++it1)
{
Scope *scope1 = *it1;
/** @todo handle derived base classes and namespaces */
if (scope1->type == Scope::eClass || scope1->type == Scope::eStruct)
{
// do class names match?
if (scope1->className == scope->derivedFrom[i].name)
{
// are they in the same namespace or different namespaces with same name?
if ((scope1->nestedIn == scope->nestedIn) ||
((scope1->nestedIn && scope1->nestedIn->type == Scope::eNamespace) &&
(scope->nestedIn && scope->nestedIn->type == Scope::eNamespace) &&
(scope1->nestedIn->className == scope->nestedIn->className)))
{
scope->derivedFrom[i].scope = scope1;
break;
}
}
}
}
}
}
// fill in variable info
for (it = scopeList.begin(); it != scopeList.end(); ++it)
{
scope = *it;
// skip functions
if (scope->type != Scope::eFunction)
{
// find variables
scope->getVariableList();
}
}
// determine if user defined type needs initialization
unsigned int unknowns = 0; // stop checking when there are no unknowns
unsigned int retry = 0; // bail if we don't resolve all the variable types for some reason
do
{
unknowns = 0;
for (it = scopeList.begin(); it != scopeList.end(); ++it)
{
scope = *it;
if (scope->isClassOrStruct() && scope->needInitialization == Scope::Unknown)
{
// check for default constructor
bool hasDefaultConstructor = false;
std::list<Function>::const_iterator func;
for (func = scope->functionList.begin(); func != scope->functionList.end(); ++func)
{
if (func->type == Function::eConstructor)
{
// check for no arguments: func ( )
if (func->argDef->next() == func->argDef->link())
{
hasDefaultConstructor = true;
break;
}
/** check for arguments with default values */
else if (func->argCount() == func->initializedArgCount())
{
hasDefaultConstructor = true;
break;
}
}
}
// User defined types with user defined default constructor doesn't need initialization.
// We assume the default constructor initializes everything.
// Another check will figure out if the constructor actually initializes everything.
if (hasDefaultConstructor)
scope->needInitialization = Scope::False;
// check each member variable to see if it needs initialization
else
{
bool needInitialization = false;
bool unknown = false;
std::list<Variable>::const_iterator var;
for (var = scope->varlist.begin(); var != scope->varlist.end(); ++var)
{
if (var->isClass())
{
if (var->type())
{
// does this type need initialization?
if (var->type()->needInitialization == Scope::True)
needInitialization = true;
else if (var->type()->needInitialization == Scope::Unknown)
unknown = true;
}
}
else
needInitialization = true;
}
if (!unknown)
{
if (needInitialization)
scope->needInitialization = Scope::True;
else
scope->needInitialization = Scope::False;
}
if (scope->needInitialization == Scope::Unknown)
unknowns++;
}
}
}
retry++;
}
while (unknowns && retry < 100);
// this shouldn't happen so output a debug warning
if (retry == 100 && _settings->debugwarnings)
{
for (it = scopeList.begin(); it != scopeList.end(); ++it)
{
scope = *it;
if (scope->isClassOrStruct() && scope->needInitialization == Scope::Unknown)
{
std::list<ErrorLogger::ErrorMessage::FileLocation> locationList;
ErrorLogger::ErrorMessage::FileLocation loc;
loc.line = scope->classDef->linenr();
loc.setfile(_tokenizer->file(scope->classDef));
locationList.push_back(loc);
const ErrorLogger::ErrorMessage errmsg(locationList,
Severity::debug,
"SymbolDatabase::SymbolDatabase couldn't resolve all user defined types.",
"debug");
if (_errorLogger)
_errorLogger->reportErr(errmsg);
else
Check::reportError(errmsg);
}
}
}
}
SymbolDatabase::~SymbolDatabase()
{
std::list<Scope *>::iterator it;
for (it = scopeList.begin(); it != scopeList.end(); ++it)
delete *it;
}
bool SymbolDatabase::isFunction(const Token *tok, const Token **funcStart, const Token **argStart) const
{
// function returning function pointer? '... ( ... %var% ( ... ))( ... ) {'
if (tok->str() == "(" &&
tok->link()->previous()->str() == ")" &&
tok->link()->next() &&
tok->link()->next()->str() == "(" &&
tok->link()->next()->link()->next() &&
Token::Match(tok->link()->next()->link()->next(), "{|;|const|="))
{
*funcStart = tok->link()->previous()->link()->previous();
*argStart = tok->link()->previous()->link();
return true;
}
// regular function?
else if (Token::Match(tok, "%var% (") && Token::Match(tok->next()->link(), ") const| ;|{|=|:"))
{
*funcStart = tok;
*argStart = tok->next();
return true;
}
// simple operator?
else if (Token::Match(tok, "operator %any% (") && Token::Match(tok->tokAt(2)->link(), ") const| ;|{|="))
{
*funcStart = tok->next();
*argStart = tok->tokAt(2);
return true;
}
// operator[] or operator()?
else if (Token::Match(tok, "operator %any% %any% (") && Token::Match(tok->tokAt(3)->link(), ") const| ;|{|="))
{
*funcStart = tok->next();
*argStart = tok->tokAt(3);
return true;
}
// operator new/delete []?
else if (Token::Match(tok, "operator %any% %any% %any% (") && Token::Match(tok->tokAt(4)->link(), ") const| ;|{|="))
{
*funcStart = tok->next();
*argStart = tok->tokAt(4);
return true;
}
// complex user defined operator?
else if (Token::Match(tok, "operator %any% %any% %any% %any% (") && Token::Match(tok->tokAt(5)->link(), ") const| ;|{|="))
{
*funcStart = tok->next();
*argStart = tok->tokAt(5);
return true;
}
return false;
}
bool SymbolDatabase::argsMatch(const Scope *scope, const Token *first, const Token *second, const std::string &path, unsigned int depth) const
{
bool match = false;
while (first->str() == second->str())
{
// at end of argument list
if (first->str() == ")")
{
match = true;
break;
}
// skip default value assignment
else if (first->next()->str() == "=")
first = first->tokAt(2);
// definition missing variable name
else if (first->next()->str() == "," && second->next()->str() != ",")
second = second->next();
else if (first->next()->str() == ")" && second->next()->str() != ")")
second = second->next();
// function missing variable name
else if (second->next()->str() == "," && first->next()->str() != ",")
first = first->next();
else if (second->next()->str() == ")" && first->next()->str() != ")")
first = first->next();
// argument list has different number of arguments
else if (second->str() == ")")
break;
// variable names are different
else if ((Token::Match(first->next(), "%var% ,|)|=") &&
Token::Match(second->next(), "%var% ,|)")) &&
(first->next()->str() != second->next()->str()))
{
// skip variable names
first = first->next();
second = second->next();
// skip default value assignment
if (first->next()->str() == "=")
first = first->tokAt(2);
}
// variable with class path
else if (depth && Token::Match(first->next(), "%var%"))
{
std::string param = path + first->next()->str();
if (Token::Match(second->next(), param.c_str()))
{
second = second->tokAt(int(depth) * 2);
}
else if (depth > 1)
{
std::string short_path = path;
// remove last " :: "
short_path.resize(short_path.size() - 4);
// remove last name
while (!short_path.empty() && short_path[short_path.size() - 1] != ' ')
short_path.resize(short_path.size() - 1);
param = short_path + first->next()->str();
if (Token::Match(second->next(), param.c_str()))
{
second = second->tokAt((int(depth) - 1) * 2);
}
}
}
// nested class variable
else if (depth == 0 && Token::Match(first->next(), "%var%") &&
second->next()->str() == scope->className && second->strAt(2) == "::" &&
first->next()->str() == second->strAt(3))
{
second = second->tokAt(2);
}
first = first->next();
second = second->next();
}
return match;
}
void SymbolDatabase::addFunction(Scope **scope, const Token **tok, const Token *argStart)
{
int count = 0;
bool added = false;
std::string path;
unsigned int path_length = 0;
const Token *tok1;
// skip class/struct name
if ((*tok)->previous()->str() == "~")
tok1 = (*tok)->tokAt(-3);
else
tok1 = (*tok)->tokAt(-2);
// back up to head of path
while (tok1 && tok1->previous() && tok1->previous()->str() == "::")
{
path = tok1->str() + " :: " + path;
tok1 = tok1->tokAt(-2);
count++;
path_length++;
}
if (count)
{
path = tok1->str() + " :: " + path;
path_length++;
}
std::list<Scope *>::iterator it1;
// search for match
for (it1 = scopeList.begin(); it1 != scopeList.end(); ++it1)
{
Scope *scope1 = *it1;
bool match = false;
if (scope1->className == tok1->str() && (scope1->type != Scope::eFunction))
{
// do the spaces match (same space) or do their names match (multiple namespaces)
if ((*scope == scope1->nestedIn) || (*scope && scope1 &&
(*scope)->className == scope1->nestedIn->className &&
!(*scope)->className.empty() &&
(*scope)->type == scope1->nestedIn->type))
{
Scope *scope2 = scope1;
while (scope2 && count > 0)
{
count--;
tok1 = tok1->tokAt(2);
scope2 = scope2->findInNestedList(tok1->str());
}
if (count == 0 && scope2)
{
match = true;
scope1 = scope2;
}
}
}
if (match)
{
std::list<Function>::iterator func;
for (func = scope1->functionList.begin(); func != scope1->functionList.end(); ++func)
{
if (!func->hasBody)
{
if (func->isOperator &&
(*tok)->str() == "operator" &&
func->tokenDef->str() == (*tok)->strAt(1))
{
if (argsMatch(scope1, func->tokenDef->tokAt(2), (*tok)->tokAt(3), path, path_length))
{
func->hasBody = true;
func->token = (*tok)->next();
func->arg = argStart;
}
}
else if (func->type == Function::eDestructor &&
(*tok)->previous()->str() == "~" &&
func->tokenDef->str() == (*tok)->str())
{
if (argsMatch(scope1, func->tokenDef->next(), (*tok)->next(), path, path_length))
{
func->hasBody = true;
func->token = *tok;
func->arg = argStart;
}
}
else if (func->tokenDef->str() == (*tok)->str() && (*tok)->previous()->str() != "~")
{
if (argsMatch(scope1, func->tokenDef->next(), (*tok)->next(), path, path_length))
{
// normal function?
if (!func->retFuncPtr && (*tok)->next()->link())
{
if ((func->isConst && (*tok)->next()->link()->next()->str() == "const") ||
(!func->isConst && (*tok)->next()->link()->next()->str() != "const"))
{
func->hasBody = true;
func->token = *tok;
func->arg = argStart;
}
}
// function returning function pointer?
else if (func->retFuncPtr)
{
// todo check for const
func->hasBody = true;
func->token = *tok;
func->arg = argStart;
}
}
}
if (func->hasBody)
{
addNewFunction(scope, tok);
if (scope)
{
(*scope)->functionOf = scope1;
added = true;
}
break;
}
}
}
}
}
// check for class function for unknown class
if (!added)
addNewFunction(scope, tok);
}
void SymbolDatabase::addNewFunction(Scope **scope, const Token **tok)
{
const Token *tok1 = *tok;
Scope *new_scope = new Scope(this, tok1, *scope);
// skip to start of function
while (tok1 && tok1->str() != "{")
tok1 = tok1->next();
if (tok1)
{
new_scope->classStart = tok1;
new_scope->classEnd = tok1->link();
// syntax error?
if (!new_scope->classEnd)
{
delete new_scope;
while (tok1->next())
tok1 = tok1->next();
*scope = NULL;
*tok = tok1;
return;
}
*scope = new_scope;
// add space
scopeList.push_back(new_scope);
*tok = tok1;
}
}
const Token *SymbolDatabase::initBaseInfo(Scope *scope, const Token *tok)
{
// goto initial '{'
const Token *tok2 = tok->tokAt(2);
int level = 0;
while (tok2 && tok2->str() != "{")
{
// skip unsupported templates
if (tok2->str() == "<")
level++;
else if (tok2->str() == ">")
level--;
// check for base classes
else if (level == 0 && Token::Match(tok2, ":|,"))
{
Scope::BaseInfo base;
tok2 = tok2->next();
if (tok2->str() == "public")
{
base.access = Public;
tok2 = tok2->next();
}
else if (tok2->str() == "protected")
{
base.access = Protected;
tok2 = tok2->next();
}
else if (tok2->str() == "private")
{
base.access = Private;
tok2 = tok2->next();
}
else
{
if (tok->str() == "class")
base.access = Private;
else if (tok->str() == "struct")
base.access = Public;
}
// handle derived base classes
while (Token::Match(tok2, "%var% ::"))
{
base.name += tok2->str();
base.name += " :: ";
tok2 = tok2->tokAt(2);
}
base.name += tok2->str();
base.scope = 0;
// don't add unhandled templates
if (tok2->next()->str() == "<")
{
int level1 = 1;
while (tok2->next())
{
if (tok2->next()->str() == ">")
{
level1--;
if (level == 0)
break;
}
else if (tok2->next()->str() == "<")
level1++;
tok2 = tok2->next();
}
}
// save pattern for base class name
else
{
scope->derivedFrom.push_back(base);
}
}
tok2 = tok2->next();
}
return tok2;
}
//---------------------------------------------------------------------------
unsigned int Function::argCount() const
{
unsigned int count = 0;
if (argDef->link() != argDef->next())
{
count++;
for (const Token *tok = argDef->next(); tok && tok->next() && tok->next() != argDef->link(); tok = tok->next())
{
if (tok->str() == ",")
count++;
}
}
return count;
}
unsigned int Function::initializedArgCount() const
{
unsigned int count = 0;
if (argDef->link() != argDef->next())
{
for (const Token *tok = argDef->next(); tok && tok->next() && tok->next() != argDef->link(); tok = tok->next())
{
if (tok->str() == "=")
count++;
}
}
return count;
}
//---------------------------------------------------------------------------
Scope::Scope(SymbolDatabase *check_, const Token *classDef_, Scope *nestedIn_) :
check(check_),
classDef(classDef_),
classStart(NULL),
classEnd(NULL),
nestedIn(nestedIn_),
numConstructors(0),
needInitialization(Scope::Unknown),
functionOf(NULL)
{
if (!classDef)
{
type = Scope::eGlobal;
access = Public;
}
else if (classDef->str() == "class")
{
type = Scope::eClass;
className = classDef->next()->str();
access = Private;
}
else if (classDef->str() == "struct")
{
type = Scope::eStruct;
className = classDef->next()->str();
access = Public;
}
else if (classDef->str() == "union")
{
type = Scope::eUnion;
className = classDef->next()->str();
access = Public;
}
else if (classDef->str() == "namespace")
{
type = Scope::eNamespace;
className = classDef->next()->str();
access = Public;
}
else
{
type = Scope::eFunction;
className = classDef->str();
access = Public;
}
if (nestedIn)
nestedIn->nestedList.push_back(this);
}
bool
Scope::hasDefaultConstructor() const
{
if (numConstructors)
{
std::list<Function>::const_iterator func;
for (func = functionList.begin(); func != functionList.end(); ++func)
{
if (func->type == Function::eConstructor &&
func->argDef->link() == func->argDef->next())
return true;
}
}
return false;
}
// Get variable list..
void Scope::getVariableList()
{
AccessControl varaccess = type == eClass ? Private : Public;
const Token *start;
if (classStart)
start = classStart->next();
else
start = check->_tokenizer->tokens();
for (const Token *tok = start; tok; tok = tok->next())
{
// end of space?
if (tok->str() == "}")
break;
// syntax error?
else if (tok->next() == NULL)
break;
// Is it a function?
else if (tok->str() == "{")
{
tok = tok->link();
// syntax error?
if (!tok)
return;
continue;
}
// Is it a nested class or structure?
else if (Token::Match(tok, "class|struct|union|namespace %type% :|{"))
{
tok = tok->tokAt(2);
while (tok && tok->str() != "{")
tok = tok->next();
if (tok)
{
// skip implementation
tok = tok->link();
continue;
}
else
break;
}
// Borland C++: Skip all variables in the __published section.
// These are automatically initialized.
else if (tok->str() == "__published:")
{
for (; tok; tok = tok->next())
{
if (tok->str() == "{")
tok = tok->link();
if (Token::Match(tok->next(), "private:|protected:|public:"))
break;
}
if (tok)
continue;
else
break;
}
// "private:" "public:" "protected:" etc
else if (tok->str() == "public:")
{
varaccess = Public;
continue;
}
else if (tok->str() == "protected:")
{
varaccess = Protected;
continue;
}
else if (tok->str() == "private:")
{
varaccess = Private;
continue;
}
// Is it a forward declaration?
else if (Token::Match(tok, "class|struct|union %var% ;"))
{
tok = tok->tokAt(2);
continue;
}
// Borland C++: Ignore properties..
else if (tok->str() == "__property")
continue;
// Search for start of statement..
else if (!tok->previous() || !Token::Match(tok->previous(), ";|{|}|public:|protected:|private:"))
continue;
else if (Token::Match(tok, ";|{|}"))
continue;
// This is the start of a statement
const Token *vartok = NULL;
const Token *typetok = NULL;
// Is it const..?
bool isConst = false;
if (tok->str() == "const")
{
tok = tok->next();
isConst = true;
}
// Is it a static variable?
const bool isStatic(Token::simpleMatch(tok, "static"));
if (isStatic)
{
tok = tok->next();
}
// Is it a mutable variable?
const bool isMutable(Token::simpleMatch(tok, "mutable"));
if (isMutable)
{
tok = tok->next();
}
// Is it const..?
if (tok->str() == "const")
{
tok = tok->next();
isConst = true;
}
bool isClass = false;
if (Token::Match(tok, "struct|union"))
{
tok = tok->next();
}
if (isVariableDeclaration(tok, vartok, typetok))
{
isClass = (!typetok->isStandardType() && vartok->previous()->str() != "*");
tok = vartok->next();
}
// If the vartok was set in the if-blocks above, create a entry for this variable..
if (vartok && vartok->str() != "operator")
{
if (vartok->varId() == 0 && check->_settings->debugwarnings)
{
std::list<ErrorLogger::ErrorMessage::FileLocation> locationList;
ErrorLogger::ErrorMessage::FileLocation loc;
loc.line = vartok->linenr();
loc.setfile(check->_tokenizer->file(vartok));
locationList.push_back(loc);
const ErrorLogger::ErrorMessage errmsg(locationList,
Severity::debug,
"Scope::getVariableList found variable \'" + vartok->str() + "\' with varid 0.",
"debug");
if (check->_errorLogger)
check->_errorLogger->reportErr(errmsg);
else
Check::reportError(errmsg);
}
const Scope *scope = NULL;
if (typetok)
scope = check->findVariableType(this, typetok);
addVariable(vartok, varaccess, isMutable, isStatic, isConst, isClass, scope);
}
}
}
const Token* skipScopeIdentifiers(const Token* tok)
{
const Token* ret = tok;
if (Token::simpleMatch(ret, "::"))
{
ret = ret->next();
}
while (Token::Match(ret, "%type% :: "))
{
ret = ret->tokAt(2);
}
return ret;
}
const Token* skipPointers(const Token* tok)
{
const Token* ret = tok;
while (Token::simpleMatch(ret, "*"))
{
ret = ret->next();
}
return ret;
}
bool Scope::isVariableDeclaration(const Token* tok, const Token*& vartok, const Token*& typetok) const
{
const Token* localTypeTok = skipScopeIdentifiers(tok);
const Token* localVarTok = NULL;
if (Token::Match(localTypeTok, "%type% < "))
{
const Token* closeTok = NULL;
bool found = findClosingBracket(localTypeTok->next(), closeTok);
if (found)
{
localVarTok = skipPointers(closeTok->next());
if (Token::Match(localVarTok, ":: %type% %var% ;"))
{
localTypeTok = localVarTok->next();
localVarTok = localVarTok->tokAt(2);
}
}
}
else if (Token::Match(localTypeTok, "%type%"))
{
localVarTok = skipPointers(localTypeTok->next());
}
if (isSimpleVariable(localVarTok) || isArrayVariable(localVarTok))
{
vartok = localVarTok;
typetok = localTypeTok;
}
return NULL != vartok;
}
bool Scope::isSimpleVariable(const Token* tok) const
{
return Token::Match(tok, "%var% ;");
}
bool Scope::isArrayVariable(const Token* tok) const
{
return Token::Match(tok, "%var% [") && tok->next()->str() != "operator";
}
bool Scope::findClosingBracket(const Token* tok, const Token*& close) const
{
bool found = false;
if (NULL != tok && tok->str() == "<")
{
unsigned int depth = 0;
for (close = tok; (close != NULL) && (close->str() != ";"); close = close->next())
{
if (close->str() == "<")
{
++depth;
}
else if (close->str() == ">")
{
if (--depth == 0)
{
found = true;
break;
}
}
}
}
return found;
}
//---------------------------------------------------------------------------
const Scope *SymbolDatabase::findVariableType(const Scope *start, const Token *type) const
{
std::list<Scope *>::const_iterator it;
for (it = scopeList.begin(); it != scopeList.end(); ++it)
{
const Scope *scope = *it;
// skip namespaces and functions
if (scope->type == Scope::eNamespace || scope->type == Scope::eFunction || scope->type == Scope::eGlobal)
continue;
// do the names match?
if (scope->className == type->str())
{
// check if type does not have a namespace
if (type->previous()->str() != "::")
{
const Scope *parent = start;
// check if in same namespace
while (parent && parent != scope->nestedIn)
parent = parent->nestedIn;
if (scope->nestedIn == parent)
return scope;
}
// type has a namespace
else
{
// FIXME check if namespace path matches supplied path
return scope;
}
}
}
return NULL;
}
//---------------------------------------------------------------------------
Scope * Scope::findInNestedList(const std::string & name)
{
std::list<Scope *>::iterator it;
for (it = nestedList.begin(); it != nestedList.end(); ++it)
{
if ((*it)->className == name)
return (*it);
}
return 0;
}
//---------------------------------------------------------------------------
const Function *Scope::getDestructor() const
{
std::list<Function>::const_iterator it;
for (it = functionList.begin(); it != functionList.end(); ++it)
{
if (it->type == Function::eDestructor)
return &*it;
}
return 0;
}
//---------------------------------------------------------------------------
unsigned int Scope::getNestedNonFunctions() const
{
unsigned int nested = 0;
std::list<Scope *>::const_iterator ni;
for (ni = nestedList.begin(); ni != nestedList.end(); ++ni)
{
if ((*ni)->type != Scope::eFunction)
nested++;
}
return nested;
}