At first we created the GUI in the code and so needed all the layouts etc include to the code. Now when we are using UI files we don't need all those included. So clean them up. Also use forward declarations instead of includes in header files when possible.
69 lines
1.7 KiB
C++
69 lines
1.7 KiB
C++
/*
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* Cppcheck - A tool for static C/C++ code analysis
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* Copyright (C) 2007-2010 Daniel Marjamäki and Cppcheck team.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef FILEVIEW_DIALOG_H
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#define FILEVIEW_DIALOG_H
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#include <QDialog>
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#include <QString>
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#include "ui_file.h"
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class QWidget;
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class QTextEdit;
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/// @addtogroup GUI
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/// @{
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/**
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* @brief File view -dialog.
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* This dialog shows text files. It is used for showing the license file and
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* the authors list.
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*
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*/
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class FileViewDialog : public QDialog
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{
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Q_OBJECT
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public:
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FileViewDialog(const QString &file,
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const QString &title,
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QWidget *parent = 0);
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protected:
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/**
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* @brief Load text file contents to edit control.
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*
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* @param filename File to load.
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* @param edit Control where to load the file contents.
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*/
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void LoadTextFile(const QString &filename, QTextEdit *edit);
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/**
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* @brief Format dialog title from filename.
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*
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* @param filename File to load.
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*/
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QString FormatTitle(const QString &filename);
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Ui::Fileview mUI;
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};
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/// @}
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#endif // FILEVIEW_DIALOG_H
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