157 lines
4.9 KiB
INI
157 lines
4.9 KiB
INI
<?xml version="1.0"?>
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<def format="2">
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<!-- Lua C API. See https://www.lua.org/manual/5.3/manual.html#4 -->
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<!-- The Lua C API is typically include by '#include <lua.h>' or '#include "lua.h"' -->
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<!-- ########## Lua C API Types ########## -->
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<!-- https://www.lua.org/manual/5.3/manual.html#lua_Number -->
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<define name="lua_Number" value="double"/>
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<!-- https://www.lua.org/manual/5.3/manual.html#lua_Integer -->
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<podtype name="lua_Integer" sign="s"/>
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<!-- https://www.lua.org/manual/5.3/manual.html#lua_Unsigned -->
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<podtype name="lua_Unsigned" sign="u"/>
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<!-- ########## Lua C API Functions ########## -->
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<!-- int lua_error (lua_State *L); -->
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<function name="lua_error">
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<noreturn>true</noreturn>
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<returnValue type="int"/>
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<arg nr="1"/>
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</function>
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<!-- int lua_gettop (lua_State *L); -->
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<function name="lua_gettop">
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<noreturn>false</noreturn>
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<returnValue type="int"/>
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<use-retval/>
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<arg nr="1"/>
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</function>
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<!-- int lua_isboolean (lua_State *L, int index); -->
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<!-- int lua_iscfunction (lua_State *L, int index); -->
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<!-- int lua_isfunction (lua_State *L, int index); -->
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<!-- int lua_isinteger (lua_State *L, int index); -->
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<!-- int lua_islightuserdata (lua_State *L, int index); -->
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<!-- int lua_isnil (lua_State *L, int index); -->
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<!-- int lua_isnone (lua_State *L, int index); -->
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<!-- int lua_isnoneornil (lua_State *L, int index); -->
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<!-- int lua_isnumber (lua_State *L, int index); -->
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<!-- int lua_isstring (lua_State *L, int index); -->
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<!-- int lua_istable (lua_State *L, int index); -->
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<!-- int lua_isthread (lua_State *L, int index); -->
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<!-- int lua_isuserdata (lua_State *L, int index); -->
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<function name="lua_isboolean,lua_iscfunction,lua_isfunction,lua_isinteger,lua_islightuserdata,lua_isnil,lua_isnone,lua_isnoneornil,lua_isnumber,lua_isstring,lua_istable,lua_isthread,lua_isuserdata">
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<noreturn>false</noreturn>
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<returnValue type="int"/>
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<use-retval/>
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<arg nr="1"/>
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<arg nr="2" direction="in">
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<not-uninit/>
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<not-bool/>
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</arg>
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</function>
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<!-- int lua_isyieldable (lua_State *L); -->
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<function name="lua_isyieldable">
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<noreturn>false</noreturn>
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<returnValue type="int"/>
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<use-retval/>
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<arg nr="1"/>
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</function>
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<!-- lua_State *lua_newstate (lua_Alloc f, void *ud); -->
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<function name="lua_newstate">
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<noreturn>false</noreturn>
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<returnValue type="lua_State *"/>
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<use-retval/>
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<arg nr="1"/>
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<arg nr="2"/>
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</function>
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<!-- void lua_pop (lua_State *L, int n); -->
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<function name="lua_pop">
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<noreturn>false</noreturn>
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<returnValue type="void"/>
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<arg nr="1"/>
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<arg nr="2" direction="in">
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<not-uninit/>
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<valid>1:</valid>
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</arg>
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</function>
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<!-- void lua_pushnil (lua_State *L); -->
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<function name="lua_pushnil">
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<noreturn>false</noreturn>
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<returnValue type="void"/>
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<arg nr="1"/>
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</function>
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<!-- void lua_pushnumber (lua_State *L, lua_Number n); -->
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<function name="lua_pushnumber">
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<noreturn>false</noreturn>
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<returnValue type="void"/>
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<arg nr="1"/>
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<arg nr="2" direction="in">
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<not-uninit/>
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</arg>
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</function>
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<!-- void lua_pushvalue (lua_State *L, int index); -->
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<function name="lua_pushvalue">
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<noreturn>false</noreturn>
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<returnValue type="void"/>
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<arg nr="1"/>
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<arg nr="2" direction="in">
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<not-uninit/>
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</arg>
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</function>
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<!-- const char *lua_tolstring (lua_State *L, int index, size_t *len); -->
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<function name="lua_tolstring">
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<noreturn>false</noreturn>
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<returnValue type="const char *"/>
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<arg nr="1"/>
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<arg nr="2" direction="in">
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<not-uninit/>
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</arg>
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<arg nr="3" direction="out">
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<not-bool/>
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</arg>
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</function>
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<!-- lua_Number lua_tonumber (lua_State *L, int index); -->
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<function name="lua_tonumber">
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<noreturn>false</noreturn>
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<returnValue type="lua_Number"/>
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<use-retval/>
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<arg nr="1"/>
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<arg nr="2" direction="in">
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<not-uninit/>
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<not-bool/>
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</arg>
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</function>
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<!-- lua_Number lua_tonumberx (lua_State *L, int index, int *isnum); -->
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<function name="lua_tonumberx">
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<noreturn>false</noreturn>
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<returnValue type="lua_Number"/>
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<arg nr="1"/>
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<arg nr="2" direction="in">
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<not-uninit/>
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</arg>
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<arg nr="3" direction="out">
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<not-bool/>
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</arg>
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</function>
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<!-- const char *lua_tostring (lua_State *L, int index); -->
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<function name="lua_tostring">
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<noreturn>false</noreturn>
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<returnValue type="const char *"/>
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<use-retval/>
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<arg nr="1"/>
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<arg nr="2" direction="in">
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<not-uninit/>
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<not-bool/>
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</arg>
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</function>
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<!-- int luaL_error (lua_State *L, const char *fmt, ...); -->
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<function name="luaL_error">
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<noreturn>true</noreturn>
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<returnValue type="int"/>
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<arg nr="1"/>
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<arg nr="2" direction="in">
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<not-uninit/>
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</arg>
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<arg nr="variadic" direction="in">
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<not-uninit/>
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</arg>
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</function>
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</def>
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