2079 lines
66 KiB
C++
2079 lines
66 KiB
C++
/*
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* Cppcheck - A tool for static C/C++ code analysis
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* Copyright (C) 2007-2011 Daniel Marjamäki and Cppcheck team.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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//---------------------------------------------------------------------------
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#include "symboldatabase.h"
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#include "tokenize.h"
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#include "token.h"
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#include "settings.h"
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#include "errorlogger.h"
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#include "check.h"
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#include <locale>
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#include <cstring>
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#include <string>
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#include <sstream>
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#include <algorithm>
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#include <climits>
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//---------------------------------------------------------------------------
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SymbolDatabase::SymbolDatabase(const Tokenizer *tokenizer, const Settings *settings, ErrorLogger *errorLogger)
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: _tokenizer(tokenizer), _settings(settings), _errorLogger(errorLogger)
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{
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// create global scope
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scopeList.push_back(Scope(this, NULL, NULL));
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// pointer to current scope
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Scope *scope = &scopeList.back();
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// find all scopes
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for (const Token *tok = _tokenizer->tokens(); tok; tok = tok->next())
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{
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// Locate next class
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if (Token::Match(tok, "class|struct|union|namespace %var% [{:]"))
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{
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scopeList.push_back(Scope(this, tok, scope));
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Scope *new_scope = &scopeList.back();
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const Token *tok2 = tok->tokAt(2);
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// only create base list for classes and structures
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if (new_scope->isClassOrStruct())
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{
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// goto initial '{'
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tok2 = initBaseInfo(new_scope, tok);
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// make sure we have valid code
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if (!tok2)
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{
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scopeList.pop_back();
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break;
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}
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}
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new_scope->classStart = tok2;
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new_scope->classEnd = tok2->link();
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// make sure we have valid code
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if (!new_scope->classEnd)
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{
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scopeList.pop_back();
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break;
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}
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// fill the classAndStructTypes set..
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if (new_scope->isClassOrStruct())
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classAndStructTypes.insert(new_scope->className);
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// make the new scope the current scope
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scope = &scopeList.back();
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scope->nestedIn->nestedList.push_back(scope);
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tok = tok2;
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}
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// forward declaration
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else if (Token::Match(tok, "class|struct %var% ;"))
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{
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// fill the classAndStructTypes set..
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classAndStructTypes.insert(tok->next()->str());
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/** @todo save forward declarations in database someday */
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tok = tok->tokAt(2);
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continue;
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}
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// using namespace
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else if (Token::Match(tok, "using namespace %type% ;|::"))
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{
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// save location
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scope->usingList.push_back(tok);
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tok = tok->tokAt(3);
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}
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// unnamed struct and union
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else if (Token::Match(tok, "struct|union {") &&
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Token::Match(tok->next()->link(), "} %var% ;|["))
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{
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scopeList.push_back(Scope(this, tok, scope));
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Scope *new_scope = &scopeList.back();
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std::vector<Dimension> dimensions;
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bool isArray = false;
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if (tok->next()->link()->strAt(2) == "[")
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isArray = arrayDimensions(dimensions, tok->next()->link()->tokAt(2));
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scope->addVariable(tok->next()->link()->next(), tok, tok, scope->access, false, false, false, true, new_scope, scope, isArray, dimensions);
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const Token *tok2 = tok->next();
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new_scope->classStart = tok2;
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new_scope->classEnd = tok2->link();
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// make sure we have valid code
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if (!new_scope->classEnd)
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{
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scopeList.pop_back();
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break;
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}
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// make the new scope the current scope
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scope = &scopeList.back();
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scope->nestedIn->nestedList.push_back(scope);
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tok = tok2;
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}
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// anonymous struct and union
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else if (Token::Match(tok, "struct|union {") &&
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Token::simpleMatch(tok->next()->link(), "} ;"))
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{
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scopeList.push_back(Scope(this, tok, scope));
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Scope *new_scope = &scopeList.back();
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const Token *tok2 = tok->next();
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new_scope->classStart = tok2;
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new_scope->classEnd = tok2->link();
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// make sure we have valid code
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if (!new_scope->classEnd)
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{
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scopeList.pop_back();
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break;
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}
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// make the new scope the current scope
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scope = &scopeList.back();
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scope->nestedIn->nestedList.push_back(scope);
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tok = tok2;
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}
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else
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{
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// check for end of scope
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if (tok == scope->classEnd)
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{
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scope = scope->nestedIn;
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continue;
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}
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// check if in class or structure
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else if (scope->type == Scope::eClass || scope->type == Scope::eStruct)
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{
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const Token *funcStart = 0;
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const Token *argStart = 0;
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// What section are we in..
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if (tok->str() == "private:")
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scope->access = Private;
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else if (tok->str() == "protected:")
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scope->access = Protected;
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else if (tok->str() == "public:")
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scope->access = Public;
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else if (Token::Match(tok, "public|protected|private %var% :"))
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{
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if (tok->str() == "private")
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scope->access = Private;
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else if (tok->str() == "protected")
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scope->access = Protected;
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else if (tok->str() == "public")
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scope->access = Public;
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tok = tok->tokAt(2);
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}
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// class function?
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else if (tok->previous()->str() != "::" && isFunction(tok, &funcStart, &argStart))
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{
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Function function;
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// save the function definition argument start '('
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function.argDef = argStart;
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// save the access type
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function.access = scope->access;
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// save the function name location
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function.tokenDef = funcStart;
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// operator function
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if (function.tokenDef->str().find("operator") == 0)
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{
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function.isOperator = true;
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// 'operator =' is special
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if (function.tokenDef->str() == "operator=")
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function.type = Function::eOperatorEqual;
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}
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// class constructor/destructor
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else if (function.tokenDef->str() == scope->className)
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{
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// destructor
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if (function.tokenDef->previous()->str() == "~")
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function.type = Function::eDestructor;
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// copy constructor
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else if ((Token::Match(function.tokenDef, "%var% ( const %var% & )") ||
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Token::Match(function.tokenDef, "%var% ( const %var% & %var% )")) &&
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function.tokenDef->strAt(3) == scope->className)
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function.type = Function::eCopyConstructor;
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// copy constructor with non-const argument
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else if ((Token::Match(function.tokenDef, "%var% ( %var% & )") ||
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Token::Match(function.tokenDef, "%var% ( %var% & %var% )")) &&
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function.tokenDef->strAt(2) == scope->className)
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function.type = Function::eCopyConstructor;
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// regular constructor
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else
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function.type = Function::eConstructor;
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if (function.tokenDef->previous()->str() == "explicit")
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function.isExplicit = true;
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}
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// function returning function pointer
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else if (tok->str() == "(")
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{
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function.retFuncPtr = true;
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}
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const Token *tok1 = tok;
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// look for end of previous statement
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while (tok1->previous() && !Token::Match(tok1->previous(), ";|}|{|public:|protected:|private:"))
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{
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// virtual function
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if (tok1->previous()->str() == "virtual")
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{
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function.isVirtual = true;
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break;
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}
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// static function
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else if (tok1->previous()->str() == "static")
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{
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function.isStatic = true;
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break;
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}
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// friend function
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else if (tok1->previous()->str() == "friend")
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{
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function.isFriend = true;
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break;
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}
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tok1 = tok1->previous();
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}
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const Token *end;
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if (!function.retFuncPtr)
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end = function.argDef->link();
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else
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end = tok->link()->next()->link();
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// const function
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if (end->next()->str() == "const")
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function.isConst = true;
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// pure virtual function
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if (Token::Match(end, ") const| = %any%"))
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function.isPure = true;
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// count the number of constructors
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if (function.type == Function::eConstructor ||
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function.type == Function::eCopyConstructor)
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scope->numConstructors++;
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// assume implementation is inline (definition and implementation same)
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function.token = function.tokenDef;
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function.arg = function.argDef;
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// out of line function
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if (Token::Match(end, ") const| ;") ||
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Token::Match(end, ") const| = %any%"))
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{
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// find the function implementation later
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tok = end->next();
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scope->functionList.push_back(function);
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}
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// inline function
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else
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{
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function.isInline = true;
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function.hasBody = true;
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// find start of function '{'
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while (end && end->str() != "{")
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end = end->next();
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// save start of function
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function.start = end;
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scope->functionList.push_back(function);
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const Token *tok2 = funcStart;
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Scope *functionOf = scope;
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addNewFunction(&scope, &tok2);
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if (scope)
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{
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scope->functionOf = functionOf;
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scope->function = &functionOf->functionList.back();
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scope->function->functionScope = scope;
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}
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tok = tok2;
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}
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}
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// nested class or friend function?
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else if (tok->previous()->str() == "::" && isFunction(tok, &funcStart, &argStart))
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{
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/** @todo check entire qualification for match */
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Scope * nested = scope->findInNestedListRecursive(tok->strAt(-2));
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if (nested)
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addFunction(&scope, &tok, argStart);
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else
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{
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/** @todo handle friend functions */
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}
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}
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// friend class declaration?
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else if (Token::Match(tok, "friend class| %any% ;"))
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{
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Scope::FriendInfo friendInfo;
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friendInfo.name = tok->strAt(1) == "class" ? tok->strAt(2) : tok->strAt(1);
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/** @todo fill this in later after parsing is complete */
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friendInfo.scope = 0;
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scope->friendList.push_back(friendInfo);
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}
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}
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else if (scope->type == Scope::eNamespace || scope->type == Scope::eGlobal)
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{
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const Token *funcStart = 0;
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const Token *argStart = 0;
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// function?
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if (isFunction(tok, &funcStart, &argStart))
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{
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// has body?
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if (Token::Match(argStart->link(), ") const| {|:"))
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{
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Scope *old_scope = scope;
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// class function
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if (tok->previous() && tok->previous()->str() == "::")
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addFunction(&scope, &tok, argStart);
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// class destructor
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else if (tok->previous() && tok->previous()->str() == "~" &&
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tok->previous()->previous() && tok->previous()->previous()->str() == "::")
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addFunction(&scope, &tok, argStart);
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// regular function
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else
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{
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Function function;
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// save the function definition argument start '('
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function.argDef = argStart;
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// save the access type
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function.access = Public;
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// save the function name location
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function.tokenDef = funcStart;
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function.token = funcStart;
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function.isInline = false;
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function.hasBody = true;
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function.arg = function.argDef;
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function.type = Function::eFunction;
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// find start of function '{'
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const Token *start = tok;
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while (start && start->str() != "{")
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start = start->next();
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// save start of function
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function.start = start;
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addNewFunction(&scope, &tok);
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if (scope)
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old_scope->functionList.push_back(function);
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}
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// syntax error
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if (!scope)
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{
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scope = old_scope;
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break;
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}
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}
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// function returning function pointer with body
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else if (Token::simpleMatch(argStart->link(), ") ) (") &&
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Token::Match(argStart->link()->tokAt(2)->link(), ") const| {"))
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{
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const Token *tok1 = funcStart;
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Scope *old_scope = scope;
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// class function
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if (tok1->previous()->str() == "::")
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addFunction(&scope, &tok1, argStart);
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// regular function
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else
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{
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Function function;
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// save the function definition argument start '('
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function.argDef = argStart;
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// save the access type
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function.access = Public;
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// save the function name location
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function.tokenDef = funcStart;
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function.token = funcStart;
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function.isInline = false;
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function.hasBody = true;
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function.arg = function.argDef;
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function.type = Function::eFunction;
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function.retFuncPtr = true;
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// find start of function '{'
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const Token *start = tok;
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while (start && start->str() != "{")
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start = start->next();
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// save start of function
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function.start = start;
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addNewFunction(&scope, &tok1);
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if (scope)
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old_scope->functionList.push_back(function);
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}
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// syntax error?
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if (!scope)
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{
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scope = old_scope;
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break;
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}
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tok = tok1;
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}
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// function prototype
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else if (Token::simpleMatch(argStart->link(), ") ;"))
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{
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/** @todo save function prototypes in database someday */
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tok = argStart->link()->next();
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continue;
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}
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// function returning function pointer prototype
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else if (Token::simpleMatch(argStart->link(), ") ) (") &&
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Token::simpleMatch(argStart->link()->tokAt(2)->link(), ") ;"))
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{
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/** @todo save function prototypes in database someday */
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tok = argStart->link()->tokAt(2)->link()->next();
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continue;
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}
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}
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}
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else if (scope->type == Scope::eFunction || scope->isLocal())
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{
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if (Token::simpleMatch(tok, "if (") &&
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Token::simpleMatch(tok->next()->link(), ") {"))
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{
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const Token *tok1 = tok->next()->link()->next();
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scopeList.push_back(Scope(this, tok, scope, Scope::eIf, tok1));
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tok = tok1;
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scope = &scopeList.back();
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scope->nestedIn->nestedList.push_back(scope);
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}
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else if (Token::simpleMatch(tok, "else {"))
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{
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const Token *tok1 = tok->next();
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scopeList.push_back(Scope(this, tok, scope, Scope::eElse, tok1));
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tok = tok1;
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scope = &scopeList.back();
|
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scope->nestedIn->nestedList.push_back(scope);
|
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}
|
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else if (Token::simpleMatch(tok, "else if (") &&
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Token::simpleMatch(tok->next()->next()->link(), ") {"))
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{
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const Token *tok1 = tok->next()->next()->link()->next();
|
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scopeList.push_back(Scope(this, tok, scope, Scope::eElseIf, tok1));
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tok = tok1;
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scope = &scopeList.back();
|
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scope->nestedIn->nestedList.push_back(scope);
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}
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else if (Token::simpleMatch(tok, "for (") &&
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Token::simpleMatch(tok->next()->link(), ") {"))
|
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{
|
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// save location of initialization
|
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const Token *tok1 = tok->next()->link()->next();
|
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const Token *tok2 = tok->tokAt(2);
|
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scopeList.push_back(Scope(this, tok, scope, Scope::eFor, tok1));
|
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tok = tok1;
|
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scope = &scopeList.back();
|
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scope->nestedIn->nestedList.push_back(scope);
|
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// check for variable declaration and add it to new scope if found
|
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scope->checkVariable(tok2, Local);
|
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}
|
|
else if (Token::simpleMatch(tok, "while (") &&
|
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Token::simpleMatch(tok->next()->link(), ") {"))
|
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{
|
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const Token *tok1 = tok->next()->link()->next();
|
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scopeList.push_back(Scope(this, tok, scope, Scope::eWhile, tok1));
|
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tok = tok1;
|
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scope = &scopeList.back();
|
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scope->nestedIn->nestedList.push_back(scope);
|
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}
|
|
else if (Token::simpleMatch(tok, "do {"))
|
|
{
|
|
const Token *tok1 = tok->next();
|
|
scopeList.push_back(Scope(this, tok, scope, Scope::eDo, tok1));
|
|
tok = tok1;
|
|
scope = &scopeList.back();
|
|
scope->nestedIn->nestedList.push_back(scope);
|
|
}
|
|
else if (Token::simpleMatch(tok, "switch (") &&
|
|
Token::simpleMatch(tok->next()->link(), ") {"))
|
|
{
|
|
const Token *tok1 = tok->next()->link()->next();
|
|
scopeList.push_back(Scope(this, tok, scope, Scope::eSwitch, tok1));
|
|
tok = tok1;
|
|
scope = &scopeList.back();
|
|
scope->nestedIn->nestedList.push_back(scope);
|
|
}
|
|
else if (tok->str() == "{")
|
|
{
|
|
if (!Token::Match(tok->previous(), "=|,"))
|
|
{
|
|
scopeList.push_back(Scope(this, tok, scope, Scope::eUnconditional, tok));
|
|
scope = &scopeList.back();
|
|
scope->nestedIn->nestedList.push_back(scope);
|
|
}
|
|
else
|
|
{
|
|
tok = tok->link();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
std::list<Scope>::iterator it;
|
|
|
|
// fill in base class info
|
|
for (it = scopeList.begin(); it != scopeList.end(); ++it)
|
|
{
|
|
scope = &(*it);
|
|
|
|
// skip namespaces and functions
|
|
if (!scope->isClassOrStruct())
|
|
continue;
|
|
|
|
// finish filling in base class info
|
|
for (unsigned int i = 0; i < scope->derivedFrom.size(); ++i)
|
|
{
|
|
std::list<Scope>::const_iterator it1;
|
|
|
|
// check all scopes for match
|
|
for (it1 = scopeList.begin(); it1 != scopeList.end(); ++it1)
|
|
{
|
|
// check scope for match
|
|
const Scope *scope1 = it1->findQualifiedScope(scope->derivedFrom[i].name);
|
|
|
|
// found match?
|
|
if (scope1)
|
|
{
|
|
// set found scope
|
|
scope->derivedFrom[i].scope = const_cast<Scope *>(scope1);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// fill in variable info
|
|
for (it = scopeList.begin(); it != scopeList.end(); ++it)
|
|
{
|
|
scope = &(*it);
|
|
|
|
// find variables
|
|
scope->getVariableList();
|
|
}
|
|
|
|
// fill in function arguments
|
|
for (it = scopeList.begin(); it != scopeList.end(); ++it)
|
|
{
|
|
scope = &(*it);
|
|
|
|
std::list<Function>::iterator func;
|
|
|
|
for (func = scope->functionList.begin(); func != scope->functionList.end(); ++func)
|
|
{
|
|
// add arguments
|
|
func->addArguments(this, &*func, scope);
|
|
}
|
|
}
|
|
|
|
// determine if user defined type needs initialization
|
|
unsigned int unknowns = 0; // stop checking when there are no unknowns
|
|
unsigned int retry = 0; // bail if we don't resolve all the variable types for some reason
|
|
|
|
do
|
|
{
|
|
unknowns = 0;
|
|
|
|
for (it = scopeList.begin(); it != scopeList.end(); ++it)
|
|
{
|
|
scope = &(*it);
|
|
|
|
if (scope->isClassOrStruct() && scope->needInitialization == Scope::Unknown)
|
|
{
|
|
// check for default constructor
|
|
bool hasDefaultConstructor = false;
|
|
|
|
std::list<Function>::const_iterator func;
|
|
|
|
for (func = scope->functionList.begin(); func != scope->functionList.end(); ++func)
|
|
{
|
|
if (func->type == Function::eConstructor)
|
|
{
|
|
// check for no arguments: func ( )
|
|
if (func->argCount() == 0)
|
|
{
|
|
hasDefaultConstructor = true;
|
|
break;
|
|
}
|
|
|
|
/** check for arguments with default values */
|
|
else if (func->argCount() == func->initializedArgCount())
|
|
{
|
|
hasDefaultConstructor = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// User defined types with user defined default constructor doesn't need initialization.
|
|
// We assume the default constructor initializes everything.
|
|
// Another check will figure out if the constructor actually initializes everything.
|
|
if (hasDefaultConstructor)
|
|
scope->needInitialization = Scope::False;
|
|
|
|
// check each member variable to see if it needs initialization
|
|
else
|
|
{
|
|
bool needInitialization = false;
|
|
bool unknown = false;
|
|
|
|
std::list<Variable>::const_iterator var;
|
|
for (var = scope->varlist.begin(); var != scope->varlist.end(); ++var)
|
|
{
|
|
if (var->isClass())
|
|
{
|
|
if (var->type())
|
|
{
|
|
// does this type need initialization?
|
|
if (var->type()->needInitialization == Scope::True)
|
|
needInitialization = true;
|
|
else if (var->type()->needInitialization == Scope::Unknown)
|
|
unknown = true;
|
|
}
|
|
}
|
|
else
|
|
needInitialization = true;
|
|
}
|
|
|
|
if (!unknown)
|
|
{
|
|
if (needInitialization)
|
|
scope->needInitialization = Scope::True;
|
|
else
|
|
scope->needInitialization = Scope::False;
|
|
}
|
|
|
|
if (scope->needInitialization == Scope::Unknown)
|
|
unknowns++;
|
|
}
|
|
}
|
|
else if (scope->type == Scope::eUnion && scope->needInitialization == Scope::Unknown)
|
|
scope->needInitialization = Scope::True;
|
|
}
|
|
|
|
retry++;
|
|
}
|
|
while (unknowns && retry < 100);
|
|
|
|
// this shouldn't happen so output a debug warning
|
|
if (retry == 100 && _settings->debugwarnings)
|
|
{
|
|
for (it = scopeList.begin(); it != scopeList.end(); ++it)
|
|
{
|
|
scope = &(*it);
|
|
|
|
if (scope->isClassOrStruct() && scope->needInitialization == Scope::Unknown)
|
|
debugMessage(scope->classDef, "SymbolDatabase::SymbolDatabase couldn't resolve all user defined types.");
|
|
}
|
|
}
|
|
|
|
// create variable symbol table
|
|
_variableList.resize(_tokenizer->varIdCount() + 1);
|
|
fill_n(_variableList.begin(), _variableList.size(), (const Variable*)NULL);
|
|
|
|
// check all scopes for variables
|
|
for (it = scopeList.begin(); it != scopeList.end(); ++it)
|
|
{
|
|
scope = &(*it);
|
|
|
|
// add all variables
|
|
std::list<Variable>::const_iterator var;
|
|
for (var = scope->varlist.begin(); var != scope->varlist.end(); ++var)
|
|
{
|
|
unsigned int varId = var->varId();
|
|
if (varId)
|
|
_variableList[varId] = &(*var);
|
|
}
|
|
|
|
// add all function paramaters
|
|
std::list<Function>::const_iterator func;
|
|
for (func = scope->functionList.begin(); func != scope->functionList.end(); ++func)
|
|
{
|
|
// ignore function without implementations
|
|
if (!func->hasBody)
|
|
continue;
|
|
|
|
std::list<Variable>::const_iterator arg;
|
|
for (arg = func->argumentList.begin(); arg != func->argumentList.end(); ++arg)
|
|
{
|
|
// check for named parameters
|
|
if (arg->nameToken() && arg->varId())
|
|
{
|
|
unsigned int varId = arg->varId();
|
|
if (varId)
|
|
_variableList[varId] = &(*arg);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* set all unknown array dimensions that are set by a variable to the maximum size of that variable type */
|
|
for (size_t i = 1; i <= _tokenizer->varIdCount(); i++)
|
|
{
|
|
// check each array variable
|
|
if (_variableList[i] && _variableList[i]->isArray())
|
|
{
|
|
// check each array dimension
|
|
for (size_t j = 0; j < _variableList[i]->dimensions().size(); j++)
|
|
{
|
|
// check for a single token dimension that is a variable
|
|
if (_variableList[i]->dimensions()[j].start &&
|
|
(_variableList[i]->dimensions()[j].start == _variableList[i]->dimensions()[j].end) &&
|
|
_variableList[i]->dimensions()[j].start->varId())
|
|
{
|
|
Dimension &dimension = const_cast<Dimension &>(_variableList[i]->dimensions()[j]);
|
|
|
|
// get maximum size from type
|
|
// find where this type is defined
|
|
const Variable *var = getVariableFromVarId(dimension.start->varId());
|
|
|
|
// make sure it is in the database
|
|
if (!var)
|
|
break;
|
|
|
|
// get type token
|
|
const Token *index_type = var->typeEndToken();
|
|
|
|
if (index_type->str() == "char")
|
|
{
|
|
if (index_type->isUnsigned())
|
|
dimension.num = UCHAR_MAX + 1;
|
|
else if (index_type->isSigned())
|
|
dimension.num = SCHAR_MAX + 1;
|
|
else
|
|
dimension.num = CHAR_MAX + 1;
|
|
}
|
|
else if (index_type->str() == "short")
|
|
{
|
|
if (index_type->isUnsigned())
|
|
dimension.num = USHRT_MAX + 1;
|
|
else
|
|
dimension.num = SHRT_MAX + 1;
|
|
}
|
|
|
|
// checkScope assumes size is signed int so we limit the following sizes to INT_MAX
|
|
else if (index_type->str() == "int")
|
|
{
|
|
if (index_type->isUnsigned())
|
|
dimension.num = UINT_MAX + 1ULL;
|
|
else
|
|
dimension.num = INT_MAX + 1ULL;
|
|
}
|
|
else if (index_type->str() == "long")
|
|
{
|
|
if (index_type->isUnsigned())
|
|
{
|
|
if (index_type->isLong())
|
|
dimension.num = ULLONG_MAX; // should be ULLONG_MAX + 1ULL
|
|
else
|
|
dimension.num = ULONG_MAX; // should be ULONG_MAX + 1ULL
|
|
}
|
|
else
|
|
{
|
|
if (index_type->isLong())
|
|
dimension.num = LLONG_MAX; // should be LLONG_MAX + 1LL
|
|
else
|
|
dimension.num = LONG_MAX; // should be LONG_MAX + 1LL
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
bool SymbolDatabase::isFunction(const Token *tok, const Token **funcStart, const Token **argStart) const
|
|
{
|
|
// function returning function pointer? '... ( ... %var% ( ... ))( ... ) {'
|
|
if (tok->str() == "(" &&
|
|
tok->link()->previous()->str() == ")" &&
|
|
tok->link()->next() &&
|
|
tok->link()->next()->str() == "(" &&
|
|
tok->link()->next()->link()->next() &&
|
|
Token::Match(tok->link()->next()->link()->next(), "{|;|const|="))
|
|
{
|
|
*funcStart = tok->link()->previous()->link()->previous();
|
|
*argStart = tok->link()->previous()->link();
|
|
return true;
|
|
}
|
|
|
|
// regular function?
|
|
else if (Token::Match(tok, "%var% (") &&
|
|
(Token::Match(tok->next()->link(), ") const| ;|{|=") ||
|
|
Token::Match(tok->next()->link(), ") : %var% (|::")))
|
|
{
|
|
*funcStart = tok;
|
|
*argStart = tok->next();
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool SymbolDatabase::argsMatch(const Scope *scope, const Token *first, const Token *second, const std::string &path, unsigned int depth) const
|
|
{
|
|
bool match = false;
|
|
while (first->str() == second->str())
|
|
{
|
|
// at end of argument list
|
|
if (first->str() == ")")
|
|
{
|
|
match = true;
|
|
break;
|
|
}
|
|
|
|
// skip default value assignment
|
|
else if (first->next()->str() == "=")
|
|
{
|
|
first = first->tokAt(2);
|
|
|
|
if (second->next()->str() == "=")
|
|
second = second->tokAt(2);
|
|
}
|
|
|
|
// definition missing variable name
|
|
else if (first->next()->str() == "," && second->next()->str() != ",")
|
|
second = second->next();
|
|
else if (first->next()->str() == ")" && second->next()->str() != ")")
|
|
second = second->next();
|
|
|
|
// function missing variable name
|
|
else if (second->next()->str() == "," && first->next()->str() != ",")
|
|
first = first->next();
|
|
else if (second->next()->str() == ")" && first->next()->str() != ")")
|
|
first = first->next();
|
|
|
|
// argument list has different number of arguments
|
|
else if (second->str() == ")")
|
|
break;
|
|
|
|
// variable names are different
|
|
else if ((Token::Match(first->next(), "%var% ,|)|=") &&
|
|
Token::Match(second->next(), "%var% ,|)")) &&
|
|
(first->next()->str() != second->next()->str()))
|
|
{
|
|
// skip variable names
|
|
first = first->next();
|
|
second = second->next();
|
|
|
|
// skip default value assignment
|
|
if (first->next()->str() == "=")
|
|
first = first->tokAt(2);
|
|
}
|
|
|
|
// variable with class path
|
|
else if (depth && Token::Match(first->next(), "%var%"))
|
|
{
|
|
std::string param = path + first->next()->str();
|
|
|
|
if (Token::Match(second->next(), param.c_str()))
|
|
{
|
|
second = second->tokAt(int(depth) * 2);
|
|
}
|
|
else if (depth > 1)
|
|
{
|
|
std::string short_path = path;
|
|
|
|
// remove last " :: "
|
|
short_path.resize(short_path.size() - 4);
|
|
|
|
// remove last name
|
|
while (!short_path.empty() && short_path[short_path.size() - 1] != ' ')
|
|
short_path.resize(short_path.size() - 1);
|
|
|
|
param = short_path + first->next()->str();
|
|
if (Token::Match(second->next(), param.c_str()))
|
|
{
|
|
second = second->tokAt((int(depth) - 1) * 2);
|
|
}
|
|
}
|
|
}
|
|
|
|
// nested class variable
|
|
else if (depth == 0 && Token::Match(first->next(), "%var%") &&
|
|
second->next()->str() == scope->className && second->strAt(2) == "::" &&
|
|
first->next()->str() == second->strAt(3))
|
|
{
|
|
second = second->tokAt(2);
|
|
}
|
|
|
|
first = first->next();
|
|
second = second->next();
|
|
}
|
|
|
|
return match;
|
|
}
|
|
|
|
void SymbolDatabase::addFunction(Scope **scope, const Token **tok, const Token *argStart)
|
|
{
|
|
int count = 0;
|
|
bool added = false;
|
|
std::string path;
|
|
unsigned int path_length = 0;
|
|
const Token *tok1;
|
|
|
|
// skip class/struct name
|
|
if ((*tok)->previous()->str() == "~")
|
|
tok1 = (*tok)->tokAt(-3);
|
|
else
|
|
tok1 = (*tok)->tokAt(-2);
|
|
|
|
// syntax error?
|
|
if (!tok1)
|
|
return;
|
|
|
|
// back up to head of path
|
|
while (tok1 && tok1->previous() && tok1->previous()->str() == "::")
|
|
{
|
|
path = tok1->str() + " :: " + path;
|
|
tok1 = tok1->tokAt(-2);
|
|
count++;
|
|
path_length++;
|
|
}
|
|
|
|
if (count)
|
|
{
|
|
path = tok1->str() + " :: " + path;
|
|
path_length++;
|
|
}
|
|
|
|
std::list<Scope>::iterator it1;
|
|
|
|
// search for match
|
|
for (it1 = scopeList.begin(); it1 != scopeList.end(); ++it1)
|
|
{
|
|
Scope *scope1 = &(*it1);
|
|
|
|
bool match = false;
|
|
if (scope1->className == tok1->str() && (scope1->type != Scope::eFunction))
|
|
{
|
|
// do the scopes match (same scope) or do their names match (multiple namespaces)
|
|
if ((*scope == scope1->nestedIn) || (*scope && scope1 &&
|
|
(*scope)->className == scope1->nestedIn->className &&
|
|
!(*scope)->className.empty() &&
|
|
(*scope)->type == scope1->nestedIn->type))
|
|
{
|
|
Scope *scope2 = scope1;
|
|
|
|
while (scope2 && count > 0)
|
|
{
|
|
count--;
|
|
tok1 = tok1->tokAt(2);
|
|
scope2 = scope2->findInNestedList(tok1->str());
|
|
}
|
|
|
|
if (count == 0 && scope2)
|
|
{
|
|
match = true;
|
|
scope1 = scope2;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (match)
|
|
{
|
|
std::list<Function>::iterator func;
|
|
|
|
for (func = scope1->functionList.begin(); func != scope1->functionList.end(); ++func)
|
|
{
|
|
if (!func->hasBody)
|
|
{
|
|
if (func->type == Function::eDestructor &&
|
|
(*tok)->previous()->str() == "~" &&
|
|
func->tokenDef->str() == (*tok)->str())
|
|
{
|
|
if (argsMatch(scope1, func->tokenDef->next(), (*tok)->next(), path, path_length))
|
|
{
|
|
func->hasBody = true;
|
|
func->token = *tok;
|
|
func->arg = argStart;
|
|
const Token *start = argStart->link()->next();
|
|
while (start && start->str() != "{")
|
|
start = start->next();
|
|
func->start = start;
|
|
}
|
|
}
|
|
else if (func->tokenDef->str() == (*tok)->str() && (*tok)->previous()->str() != "~")
|
|
{
|
|
if (argsMatch(scope1, func->tokenDef->next(), (*tok)->next(), path, path_length))
|
|
{
|
|
// normal function?
|
|
if (!func->retFuncPtr && (*tok)->next()->link())
|
|
{
|
|
if ((func->isConst && (*tok)->next()->link()->next()->str() == "const") ||
|
|
(!func->isConst && (*tok)->next()->link()->next()->str() != "const"))
|
|
{
|
|
func->hasBody = true;
|
|
func->token = *tok;
|
|
func->arg = argStart;
|
|
const Token *start = argStart->link()->next();
|
|
while (start && start->str() != "{")
|
|
start = start->next();
|
|
func->start = start;
|
|
}
|
|
}
|
|
|
|
// function returning function pointer?
|
|
else if (func->retFuncPtr)
|
|
{
|
|
// todo check for const
|
|
func->hasBody = true;
|
|
func->token = *tok;
|
|
func->arg = argStart;
|
|
const Token *start = argStart->link()->next()->next()->link()->next();
|
|
while (start && start->str() != "{")
|
|
start = start->next();
|
|
func->start = start;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (func->hasBody)
|
|
{
|
|
addNewFunction(scope, tok);
|
|
if (*scope)
|
|
{
|
|
(*scope)->functionOf = scope1;
|
|
(*scope)->function = &*func;
|
|
(*scope)->function->functionScope = *scope;
|
|
|
|
added = true;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// check for class function for unknown class
|
|
if (!added)
|
|
addNewFunction(scope, tok);
|
|
}
|
|
|
|
void SymbolDatabase::addNewFunction(Scope **scope, const Token **tok)
|
|
{
|
|
const Token *tok1 = *tok;
|
|
scopeList.push_back(Scope(this, tok1, *scope));
|
|
Scope *new_scope = &scopeList.back();
|
|
|
|
// skip to start of function
|
|
while (tok1 && tok1->str() != "{")
|
|
tok1 = tok1->next();
|
|
|
|
if (tok1)
|
|
{
|
|
new_scope->classStart = tok1;
|
|
new_scope->classEnd = tok1->link();
|
|
|
|
// syntax error?
|
|
if (!new_scope->classEnd)
|
|
{
|
|
scopeList.pop_back();
|
|
while (tok1->next())
|
|
tok1 = tok1->next();
|
|
*scope = NULL;
|
|
*tok = tok1;
|
|
return;
|
|
}
|
|
|
|
*scope = new_scope;
|
|
*tok = tok1;
|
|
(*scope)->nestedIn->nestedList.push_back(*scope);
|
|
}
|
|
else
|
|
{
|
|
scopeList.pop_back();
|
|
*scope = NULL;
|
|
*tok = NULL;
|
|
}
|
|
}
|
|
|
|
const Token *SymbolDatabase::initBaseInfo(Scope *scope, const Token *tok)
|
|
{
|
|
// goto initial '{'
|
|
const Token *tok2 = tok->tokAt(2);
|
|
int level = 0;
|
|
while (tok2 && tok2->str() != "{")
|
|
{
|
|
// skip unsupported templates
|
|
if (tok2->str() == "<")
|
|
level++;
|
|
else if (tok2->str() == ">")
|
|
level--;
|
|
|
|
// check for base classes
|
|
else if (level == 0 && Token::Match(tok2, ":|,"))
|
|
{
|
|
Scope::BaseInfo base;
|
|
|
|
base.isVirtual = false;
|
|
|
|
tok2 = tok2->next();
|
|
|
|
// check for invalid code
|
|
if (!tok2 || !tok2->next())
|
|
return NULL;
|
|
|
|
if (tok2->str() == "virtual")
|
|
{
|
|
base.isVirtual = true;
|
|
tok2 = tok2->next();
|
|
}
|
|
|
|
if (tok2->str() == "public")
|
|
{
|
|
base.access = Public;
|
|
tok2 = tok2->next();
|
|
}
|
|
else if (tok2->str() == "protected")
|
|
{
|
|
base.access = Protected;
|
|
tok2 = tok2->next();
|
|
}
|
|
else if (tok2->str() == "private")
|
|
{
|
|
base.access = Private;
|
|
tok2 = tok2->next();
|
|
}
|
|
else
|
|
{
|
|
if (tok->str() == "class")
|
|
base.access = Private;
|
|
else if (tok->str() == "struct")
|
|
base.access = Public;
|
|
}
|
|
|
|
if (tok2->str() == "virtual")
|
|
{
|
|
base.isVirtual = true;
|
|
tok2 = tok2->next();
|
|
}
|
|
|
|
// handle global namespace
|
|
if (tok2->str() == "::")
|
|
{
|
|
base.name = ":: ";
|
|
tok2 = tok2->next();
|
|
}
|
|
|
|
// handle derived base classes
|
|
while (Token::Match(tok2, "%var% ::"))
|
|
{
|
|
base.name += tok2->str();
|
|
base.name += " :: ";
|
|
tok2 = tok2->tokAt(2);
|
|
}
|
|
|
|
base.name += tok2->str();
|
|
base.scope = NULL;
|
|
|
|
// add unhandled templates
|
|
if (tok2->next() && tok2->next()->str() == "<")
|
|
{
|
|
tok2 = tok2->next();
|
|
base.name += tok2->str();
|
|
|
|
int level1 = 1;
|
|
while (tok2->next())
|
|
{
|
|
base.name += tok2->next()->str();
|
|
|
|
if (tok2->next()->str() == ">")
|
|
{
|
|
level1--;
|
|
if (level1 == 0)
|
|
break;
|
|
}
|
|
else if (tok2->next()->str() == "<")
|
|
level1++;
|
|
|
|
tok2 = tok2->next();
|
|
}
|
|
}
|
|
|
|
// save pattern for base class name
|
|
scope->derivedFrom.push_back(base);
|
|
}
|
|
tok2 = tok2->next();
|
|
}
|
|
|
|
return tok2;
|
|
}
|
|
|
|
void SymbolDatabase::debugMessage(const Token *tok, const std::string &msg) const
|
|
{
|
|
if (tok && _settings->debugwarnings)
|
|
{
|
|
std::list<ErrorLogger::ErrorMessage::FileLocation> locationList;
|
|
ErrorLogger::ErrorMessage::FileLocation loc;
|
|
loc.line = tok->linenr();
|
|
loc.setfile(_tokenizer->file(tok));
|
|
locationList.push_back(loc);
|
|
|
|
const ErrorLogger::ErrorMessage errmsg(locationList,
|
|
Severity::debug,
|
|
msg,
|
|
"debug",
|
|
false);
|
|
if (_errorLogger)
|
|
_errorLogger->reportErr(errmsg);
|
|
else
|
|
Check::reportError(errmsg);
|
|
}
|
|
}
|
|
|
|
bool SymbolDatabase::arrayDimensions(std::vector<Dimension> &dimensions, const Token *tok) const
|
|
{
|
|
bool isArray = false;
|
|
|
|
const Token *dim = tok;
|
|
|
|
while (dim && dim->next() && dim->str() == "[")
|
|
{
|
|
Dimension dimension;
|
|
// check for empty array dimension []
|
|
if (dim->next()->str() != "]")
|
|
{
|
|
dimension.start = dim->next();
|
|
dimension.end = dim->link()->previous();
|
|
if (dimension.start == dimension.end && dimension.start->isNumber())
|
|
dimension.num = MathLib::toLongNumber(dimension.start->str());
|
|
}
|
|
dimensions.push_back(dimension);
|
|
dim = dim->link()->next();
|
|
isArray = true;
|
|
}
|
|
return isArray;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
unsigned int Function::initializedArgCount() const
|
|
{
|
|
unsigned int count = 0;
|
|
std::list<Variable>::const_iterator var;
|
|
|
|
for (var = argumentList.begin(); var != argumentList.end(); ++var)
|
|
{
|
|
if (var->hasDefault())
|
|
++count;
|
|
}
|
|
|
|
return count;
|
|
}
|
|
|
|
void Function::addArguments(const SymbolDatabase *symbolDatabase, const Function *func, const Scope *scope)
|
|
{
|
|
// check for non-empty argument list "( ... )"
|
|
if (arg->link() != arg->next() && !Token::simpleMatch(arg, "( void )"))
|
|
{
|
|
unsigned int count = 0;
|
|
const Token *startTok;
|
|
const Token *endTok;
|
|
const Token *nameTok;
|
|
bool isConstVar;
|
|
bool isArrayVar;
|
|
bool hasDefault;
|
|
const Token *tok = arg->next();
|
|
for (;;)
|
|
{
|
|
startTok = tok;
|
|
endTok = NULL;
|
|
nameTok = NULL;
|
|
isConstVar = bool(tok->str() == "const");
|
|
isArrayVar = false;
|
|
hasDefault = false;
|
|
std::vector<Dimension> dimensions;
|
|
|
|
while (tok->str() != "," && tok->str() != ")" && tok->str() != "=")
|
|
{
|
|
if (tok->varId() != 0)
|
|
{
|
|
nameTok = tok;
|
|
endTok = tok->previous();
|
|
}
|
|
else if (tok->str() == "[")
|
|
{
|
|
isArrayVar = symbolDatabase->arrayDimensions(dimensions, tok);
|
|
|
|
// skip array dimension(s)
|
|
tok = tok->link();
|
|
while (tok->next()->str() == "[")
|
|
tok = tok->next()->link();
|
|
}
|
|
else if (tok->str() == "<")
|
|
{
|
|
int level = 1;
|
|
while (tok && tok->next())
|
|
{
|
|
tok = tok->next();
|
|
if (tok->str() == ">")
|
|
{
|
|
--level;
|
|
if (level == 0)
|
|
break;
|
|
}
|
|
else if (tok->str() == "<")
|
|
level++;
|
|
}
|
|
}
|
|
|
|
tok = tok->next();
|
|
|
|
if (!tok) // something is wrong so just bail
|
|
return;
|
|
}
|
|
|
|
// check for argument with no name or missing varid
|
|
if (!endTok)
|
|
{
|
|
if (tok->previous()->isName())
|
|
{
|
|
if (tok->previous() != startTok->tokAt(isConstVar ? 1 : 0))
|
|
{
|
|
nameTok = tok->previous();
|
|
endTok = nameTok->previous();
|
|
|
|
if (func->hasBody)
|
|
symbolDatabase->debugMessage(nameTok, "Function::addArguments found argument \'" + nameTok->str() + "\' with varid 0.");
|
|
}
|
|
else
|
|
endTok = startTok;
|
|
}
|
|
else
|
|
endTok = tok->previous();
|
|
}
|
|
|
|
const Token *typeTok = startTok;
|
|
if (isConstVar)
|
|
typeTok = typeTok->next();
|
|
|
|
const Scope *argType = NULL;
|
|
if (!typeTok->isStandardType())
|
|
argType = symbolDatabase->findVariableType(scope, typeTok);
|
|
|
|
bool isClassVar = startTok == endTok && !startTok->isStandardType();
|
|
|
|
// skip default values
|
|
if (tok->str() == "=")
|
|
{
|
|
hasDefault = true;
|
|
|
|
while (tok->str() != "," && tok->str() != ")")
|
|
tok = tok->next();
|
|
}
|
|
|
|
argumentList.push_back(Variable(nameTok, startTok, endTok, count++, Argument, false, false, isConstVar, isClassVar, argType, functionScope, isArrayVar, hasDefault, dimensions));
|
|
|
|
if (tok->str() == ")")
|
|
break;
|
|
|
|
tok = tok->next();
|
|
}
|
|
}
|
|
}
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
Scope::Scope(SymbolDatabase *check_, const Token *classDef_, Scope *nestedIn_, ScopeType type_, const Token *start_) :
|
|
check(check_),
|
|
type(type_),
|
|
classDef(classDef_),
|
|
classStart(start_),
|
|
classEnd(start_->link()),
|
|
nestedIn(nestedIn_),
|
|
access(Public),
|
|
numConstructors(0),
|
|
needInitialization(Scope::Unknown),
|
|
functionOf(NULL),
|
|
function(NULL)
|
|
{
|
|
}
|
|
|
|
Scope::Scope(SymbolDatabase *check_, const Token *classDef_, Scope *nestedIn_) :
|
|
check(check_),
|
|
classDef(classDef_),
|
|
classStart(NULL),
|
|
classEnd(NULL),
|
|
nestedIn(nestedIn_),
|
|
numConstructors(0),
|
|
needInitialization(Scope::Unknown),
|
|
functionOf(NULL),
|
|
function(NULL)
|
|
{
|
|
if (!classDef)
|
|
{
|
|
type = Scope::eGlobal;
|
|
access = Public;
|
|
}
|
|
else if (classDef->str() == "class")
|
|
{
|
|
type = Scope::eClass;
|
|
className = classDef->next()->str();
|
|
access = Private;
|
|
}
|
|
else if (classDef->str() == "struct")
|
|
{
|
|
type = Scope::eStruct;
|
|
// anonymous and unnamed structs don't have a name
|
|
if (classDef->next()->str() != "{")
|
|
className = classDef->next()->str();
|
|
access = Public;
|
|
}
|
|
else if (classDef->str() == "union")
|
|
{
|
|
type = Scope::eUnion;
|
|
// anonymous and unnamed unions don't have a name
|
|
if (classDef->next()->str() != "{")
|
|
className = classDef->next()->str();
|
|
access = Public;
|
|
}
|
|
else if (classDef->str() == "namespace")
|
|
{
|
|
type = Scope::eNamespace;
|
|
className = classDef->next()->str();
|
|
access = Public;
|
|
}
|
|
else
|
|
{
|
|
type = Scope::eFunction;
|
|
className = classDef->str();
|
|
access = Public;
|
|
}
|
|
}
|
|
|
|
bool
|
|
Scope::hasDefaultConstructor() const
|
|
{
|
|
if (numConstructors)
|
|
{
|
|
std::list<Function>::const_iterator func;
|
|
|
|
for (func = functionList.begin(); func != functionList.end(); ++func)
|
|
{
|
|
if (func->type == Function::eConstructor && func->argCount() == 0)
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
AccessControl Scope::defaultAccess() const
|
|
{
|
|
switch (type)
|
|
{
|
|
case eGlobal:
|
|
return Global;
|
|
case eClass:
|
|
return Private;
|
|
case eStruct:
|
|
return Public;
|
|
case eUnion:
|
|
return Public;
|
|
case eNamespace:
|
|
return Namespace;
|
|
default:
|
|
return Local;
|
|
}
|
|
|
|
return Public;
|
|
}
|
|
|
|
// Get variable list..
|
|
void Scope::getVariableList()
|
|
{
|
|
AccessControl varaccess = defaultAccess();
|
|
const Token *start;
|
|
int level = 1;
|
|
|
|
if (classStart)
|
|
start = classStart->next();
|
|
else
|
|
start = check->_tokenizer->tokens();
|
|
|
|
for (const Token *tok = start; tok; tok = tok->next())
|
|
{
|
|
// end of scope?
|
|
if (tok->str() == "}")
|
|
{
|
|
level--;
|
|
if (level == 0)
|
|
break;
|
|
}
|
|
|
|
// syntax error?
|
|
else if (tok->next() == NULL)
|
|
break;
|
|
|
|
// Is it a function?
|
|
else if (tok->str() == "{")
|
|
{
|
|
tok = tok->link();
|
|
// syntax error?
|
|
if (!tok)
|
|
return;
|
|
continue;
|
|
}
|
|
|
|
// Is it a nested class or structure?
|
|
else if (Token::Match(tok, "class|struct|union|namespace %type% :|{"))
|
|
{
|
|
tok = tok->tokAt(2);
|
|
while (tok && tok->str() != "{")
|
|
tok = tok->next();
|
|
if (tok)
|
|
{
|
|
// skip implementation
|
|
tok = tok->link();
|
|
continue;
|
|
}
|
|
else
|
|
break;
|
|
}
|
|
else if (Token::Match(tok, "struct|union {") && Token::Match(tok->next()->link(), "} %var% ;|["))
|
|
{
|
|
tok = tok->next()->link()->next()->next();
|
|
continue;
|
|
}
|
|
else if (Token::Match(tok, "struct|union {") && Token::Match(tok->next()->link(), "} ;"))
|
|
{
|
|
level++;
|
|
tok = tok->next();
|
|
continue;
|
|
}
|
|
|
|
// Borland C++: Skip all variables in the __published section.
|
|
// These are automatically initialized.
|
|
else if (tok->str() == "__published:")
|
|
{
|
|
for (; tok; tok = tok->next())
|
|
{
|
|
if (tok->str() == "{")
|
|
tok = tok->link();
|
|
if (Token::Match(tok->next(), "private:|protected:|public:"))
|
|
break;
|
|
}
|
|
if (tok)
|
|
continue;
|
|
else
|
|
break;
|
|
}
|
|
|
|
// "private:" "public:" "protected:" etc
|
|
else if (tok->str() == "public:")
|
|
{
|
|
varaccess = Public;
|
|
continue;
|
|
}
|
|
else if (tok->str() == "protected:")
|
|
{
|
|
varaccess = Protected;
|
|
continue;
|
|
}
|
|
else if (tok->str() == "private:")
|
|
{
|
|
varaccess = Private;
|
|
continue;
|
|
}
|
|
|
|
// Is it a forward declaration?
|
|
else if (Token::Match(tok, "class|struct|union %var% ;"))
|
|
{
|
|
tok = tok->tokAt(2);
|
|
continue;
|
|
}
|
|
|
|
// Borland C++: Ignore properties..
|
|
else if (tok->str() == "__property")
|
|
continue;
|
|
|
|
// skip return and delete
|
|
else if (Token::Match(tok, "return|delete"))
|
|
{
|
|
while (tok->next() && tok->next()->str() != ";")
|
|
tok = tok->next();
|
|
continue;
|
|
}
|
|
|
|
// Search for start of statement..
|
|
else if (tok->previous() && !Token::Match(tok->previous(), ";|{|}|public:|protected:|private:"))
|
|
continue;
|
|
else if (Token::Match(tok, ";|{|}"))
|
|
continue;
|
|
|
|
tok = checkVariable(tok, varaccess);
|
|
|
|
if (!tok)
|
|
break;
|
|
}
|
|
}
|
|
|
|
const Token *Scope::checkVariable(const Token *tok, AccessControl varaccess)
|
|
{
|
|
// This is the start of a statement
|
|
const Token *vartok = NULL;
|
|
const Token *typetok = NULL;
|
|
|
|
// Is it const..?
|
|
bool isConst = false;
|
|
if (tok->str() == "const")
|
|
{
|
|
tok = tok->next();
|
|
isConst = true;
|
|
}
|
|
|
|
// Is it a static variable?
|
|
const bool isStatic(Token::simpleMatch(tok, "static"));
|
|
if (isStatic)
|
|
{
|
|
tok = tok->next();
|
|
}
|
|
|
|
// Is it a mutable variable?
|
|
const bool isMutable(Token::simpleMatch(tok, "mutable"));
|
|
if (isMutable)
|
|
{
|
|
tok = tok->next();
|
|
}
|
|
|
|
// Is it const..?
|
|
if (tok->str() == "const")
|
|
{
|
|
tok = tok->next();
|
|
isConst = true;
|
|
}
|
|
|
|
// the start of the type tokens does not include the above modifiers
|
|
const Token *typestart = tok;
|
|
|
|
bool isClass = false;
|
|
|
|
if (Token::Match(tok, "struct|union"))
|
|
{
|
|
tok = tok->next();
|
|
}
|
|
|
|
bool isArray = false;
|
|
std::vector<Dimension> dimensions;
|
|
|
|
if (tok && isVariableDeclaration(tok, vartok, typetok, isArray))
|
|
{
|
|
isClass = (!typetok->isStandardType() && vartok->previous()->str() != "*");
|
|
if (isArray)
|
|
{
|
|
isArray = check->arrayDimensions(dimensions, vartok->next());
|
|
tok = vartok->next();
|
|
while (tok && tok->str() == "[")
|
|
tok = tok->link()->next();
|
|
}
|
|
else
|
|
tok = vartok->next();
|
|
}
|
|
|
|
// If the vartok was set in the if-blocks above, create a entry for this variable..
|
|
if (vartok && vartok->str() != "operator")
|
|
{
|
|
if (vartok->varId() == 0 && !vartok->isBoolean())
|
|
check->debugMessage(vartok, "Scope::checkVariable found variable \'" + vartok->str() + "\' with varid 0.");
|
|
|
|
const Scope *scope = NULL;
|
|
|
|
if (typetok)
|
|
scope = check->findVariableType(this, typetok);
|
|
|
|
addVariable(vartok, typestart, vartok->previous(), varaccess, isMutable, isStatic, isConst, isClass, scope, this, isArray, dimensions);
|
|
}
|
|
|
|
return tok;
|
|
}
|
|
|
|
const Variable *Scope::getVariable(const std::string &varname) const
|
|
{
|
|
std::list<Variable>::const_iterator iter;
|
|
|
|
for (iter = varlist.begin(); iter != varlist.end(); ++iter)
|
|
{
|
|
if (iter->name() == varname)
|
|
return &*iter;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
const Token* skipScopeIdentifiers(const Token* tok)
|
|
{
|
|
const Token* ret = tok;
|
|
|
|
if (Token::simpleMatch(ret, "::"))
|
|
{
|
|
ret = ret->next();
|
|
}
|
|
while (Token::Match(ret, "%type% ::"))
|
|
{
|
|
ret = ret->tokAt(2);
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
const Token* skipPointers(const Token* tok)
|
|
{
|
|
const Token* ret = tok;
|
|
|
|
while (Token::simpleMatch(ret, "*"))
|
|
{
|
|
ret = ret->next();
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
bool Scope::isVariableDeclaration(const Token* tok, const Token*& vartok, const Token*& typetok, bool &isArray) const
|
|
{
|
|
const Token* localTypeTok = skipScopeIdentifiers(tok);
|
|
const Token* localVarTok = NULL;
|
|
|
|
if (Token::Match(localTypeTok, "%type% <"))
|
|
{
|
|
const Token* closeTok = NULL;
|
|
bool found = findClosingBracket(localTypeTok->next(), closeTok);
|
|
if (found)
|
|
{
|
|
localVarTok = skipPointers(closeTok->next());
|
|
|
|
if (Token::Match(localVarTok, ":: %type% %var% ;|="))
|
|
{
|
|
localTypeTok = localVarTok->next();
|
|
localVarTok = localVarTok->tokAt(2);
|
|
}
|
|
}
|
|
}
|
|
else if (Token::Match(localTypeTok, "%type%"))
|
|
{
|
|
localVarTok = skipPointers(localTypeTok->next());
|
|
}
|
|
|
|
if (isSimpleVariable(localVarTok))
|
|
{
|
|
vartok = localVarTok;
|
|
typetok = localTypeTok;
|
|
isArray = false;
|
|
}
|
|
else if (isArrayVariable(localVarTok))
|
|
{
|
|
vartok = localVarTok;
|
|
typetok = localTypeTok;
|
|
isArray = true;
|
|
}
|
|
else if ((isLocal() || type == Scope::eFunction) &&
|
|
Token::Match(localVarTok, "%var% (") &&
|
|
Token::simpleMatch(localVarTok->next()->link(), ") ;"))
|
|
{
|
|
vartok = localVarTok;
|
|
typetok = localTypeTok;
|
|
isArray = false;
|
|
}
|
|
|
|
return NULL != vartok;
|
|
}
|
|
|
|
bool Scope::isSimpleVariable(const Token* tok) const
|
|
{
|
|
return Token::Match(tok, "%var% ;|=");
|
|
}
|
|
|
|
bool Scope::isArrayVariable(const Token* tok) const
|
|
{
|
|
return Token::Match(tok, "%var% [") && tok->next()->str() != "operator";
|
|
}
|
|
|
|
bool Scope::findClosingBracket(const Token* tok, const Token*& close) const
|
|
{
|
|
bool found = false;
|
|
if (NULL != tok && tok->str() == "<")
|
|
{
|
|
unsigned int depth = 0;
|
|
for (close = tok; (close != NULL) && (close->str() != ";") && (close->str() != "="); close = close->next())
|
|
{
|
|
if (close->str() == "<")
|
|
{
|
|
++depth;
|
|
}
|
|
else if (close->str() == ">")
|
|
{
|
|
if (--depth == 0)
|
|
{
|
|
found = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return found;
|
|
}
|
|
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
const Scope *SymbolDatabase::findVariableType(const Scope *start, const Token *type) const
|
|
{
|
|
std::list<Scope>::const_iterator scope;
|
|
|
|
for (scope = scopeList.begin(); scope != scopeList.end(); ++scope)
|
|
{
|
|
// skip namespaces and functions
|
|
if (scope->type == Scope::eNamespace || scope->type == Scope::eFunction || scope->type == Scope::eGlobal)
|
|
continue;
|
|
|
|
// do the names match?
|
|
if (scope->className == type->str())
|
|
{
|
|
// check if type does not have a namespace
|
|
if (type->previous()->str() != "::")
|
|
{
|
|
const Scope *parent = start;
|
|
|
|
// check if in same namespace
|
|
while (parent && parent != scope->nestedIn)
|
|
parent = parent->nestedIn;
|
|
|
|
if (scope->nestedIn == parent)
|
|
return &(*scope);
|
|
}
|
|
|
|
// type has a namespace
|
|
else
|
|
{
|
|
// FIXME check if namespace path matches supplied path
|
|
return &(*scope);
|
|
}
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
const Scope *SymbolDatabase::findFunctionScopeByToken(const Token *tok) const
|
|
{
|
|
std::list<Scope>::const_iterator scope;
|
|
|
|
for (scope = scopeList.begin(); scope != scopeList.end(); ++scope)
|
|
{
|
|
if (scope->type == Scope::eFunction)
|
|
{
|
|
if (scope->classDef == tok)
|
|
return &(*scope);
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
const Function *SymbolDatabase::findFunctionByToken(const Token *tok) const
|
|
{
|
|
std::list<Scope>::const_iterator scope;
|
|
|
|
for (scope = scopeList.begin(); scope != scopeList.end(); ++scope)
|
|
{
|
|
std::list<Function>::const_iterator func;
|
|
|
|
for (func = scope->functionList.begin(); func != scope->functionList.end(); ++func)
|
|
{
|
|
if (func->token == tok)
|
|
return &(*func);
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
Scope * Scope::findInNestedList(const std::string & name)
|
|
{
|
|
std::list<Scope *>::iterator it;
|
|
|
|
for (it = nestedList.begin(); it != nestedList.end(); ++it)
|
|
{
|
|
if ((*it)->className == name)
|
|
return (*it);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
Scope * Scope::findInNestedListRecursive(const std::string & name)
|
|
{
|
|
std::list<Scope *>::iterator it;
|
|
|
|
for (it = nestedList.begin(); it != nestedList.end(); ++it)
|
|
{
|
|
if ((*it)->className == name)
|
|
return (*it);
|
|
}
|
|
|
|
for (it = nestedList.begin(); it != nestedList.end(); ++it)
|
|
{
|
|
Scope *child = (*it)->findInNestedListRecursive(name);
|
|
if (child)
|
|
return child;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
const Scope * Scope::findQualifiedScope(const std::string & name) const
|
|
{
|
|
if (type == Scope::eClass || type == Scope::eStruct || type == Scope::eNamespace)
|
|
{
|
|
if (name.compare(0, className.size(), className) == 0)
|
|
{
|
|
std::string path = name;
|
|
path.erase(0, className.size());
|
|
if (path.compare(0, 4, " :: ") == 0)
|
|
path.erase(0, 4);
|
|
else if (path.empty())
|
|
return this;
|
|
|
|
std::list<Scope *>::const_iterator it;
|
|
|
|
for (it = nestedList.begin() ; it != nestedList.end(); ++it)
|
|
{
|
|
const Scope *scope1 = (*it)->findQualifiedScope(path);
|
|
if (scope1)
|
|
return scope1;
|
|
}
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
const Function *Scope::getDestructor() const
|
|
{
|
|
std::list<Function>::const_iterator it;
|
|
for (it = functionList.begin(); it != functionList.end(); ++it)
|
|
{
|
|
if (it->type == Function::eDestructor)
|
|
return &(*it);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
unsigned int Scope::getNestedNonFunctions() const
|
|
{
|
|
unsigned int nested = 0;
|
|
std::list<Scope *>::const_iterator ni;
|
|
for (ni = nestedList.begin(); ni != nestedList.end(); ++ni)
|
|
{
|
|
if ((*ni)->type != Scope::eFunction)
|
|
nested++;
|
|
}
|
|
return nested;
|
|
}
|