199 lines
6.2 KiB
C++
199 lines
6.2 KiB
C++
/*
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* Cppcheck - A tool for static C/C++ code analysis
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* Copyright (C) 2007-2018 Cppcheck team.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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//---------------------------------------------------------------------------
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#ifndef valueflowH
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#define valueflowH
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//---------------------------------------------------------------------------
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#include "config.h"
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#include <list>
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#include <string>
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#include <utility>
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class ErrorLogger;
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class Settings;
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class SymbolDatabase;
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class Token;
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class TokenList;
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namespace ValueFlow {
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class CPPCHECKLIB Value {
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public:
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typedef std::pair<const Token *, std::string> ErrorPathItem;
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typedef std::list<ErrorPathItem> ErrorPath;
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explicit Value(long long val = 0) : valueType(INT), intvalue(val), tokvalue(nullptr), floatValue(0.0), moveKind(NonMovedVariable), varvalue(val), condition(nullptr), varId(0U), conditional(false), defaultArg(false), valueKind(ValueKind::Possible) {}
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Value(const Token *c, long long val);
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bool operator==(const Value &rhs) const {
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if (valueType != rhs.valueType)
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return false;
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switch (valueType) {
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case INT:
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if (intvalue != rhs.intvalue)
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return false;
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break;
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case TOK:
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if (tokvalue != rhs.tokvalue)
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return false;
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break;
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case FLOAT:
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// TODO: Write some better comparison
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if (floatValue > rhs.floatValue || floatValue < rhs.floatValue)
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return false;
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break;
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case MOVED:
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if (moveKind != rhs.moveKind)
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return false;
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break;
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case UNINIT:
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break;
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case CONTAINER_SIZE:
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if (intvalue != rhs.intvalue)
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return false;
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};
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return varvalue == rhs.varvalue &&
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condition == rhs.condition &&
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varId == rhs.varId &&
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conditional == rhs.conditional &&
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defaultArg == rhs.defaultArg &&
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valueKind == rhs.valueKind;
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}
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std::string infoString() const;
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enum ValueType { INT, TOK, FLOAT, MOVED, UNINIT, CONTAINER_SIZE } valueType;
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bool isIntValue() const {
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return valueType == INT;
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}
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bool isTokValue() const {
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return valueType == TOK;
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}
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bool isFloatValue() const {
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return valueType == FLOAT;
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}
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bool isMovedValue() const {
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return valueType == MOVED;
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}
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bool isUninitValue() const {
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return valueType == UNINIT;
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}
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bool isContainerSizeValue() const {
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return valueType == CONTAINER_SIZE;
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}
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/** int value */
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long long intvalue;
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/** token value - the token that has the value. this is used for pointer aliases, strings, etc. */
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const Token *tokvalue;
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/** float value */
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double floatValue;
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/** kind of moved */
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enum MoveKind {NonMovedVariable, MovedVariable, ForwardedVariable} moveKind;
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/** For calculated values - variable value that calculated value depends on */
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long long varvalue;
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/** Condition that this value depends on */
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const Token *condition;
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ErrorPath errorPath;
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/** For calculated values - varId that calculated value depends on */
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unsigned int varId;
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/** Conditional value */
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bool conditional;
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/** Is this value passed as default parameter to the function? */
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bool defaultArg;
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static const char * toString(MoveKind moveKind) {
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switch (moveKind) {
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case NonMovedVariable:
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return "NonMovedVariable";
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case MovedVariable:
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return "MovedVariable";
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case ForwardedVariable:
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return "ForwardedVariable";
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}
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return "";
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}
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/** How known is this value */
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enum ValueKind {
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/** This value is possible, other unlisted values may also be possible */
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Possible,
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/** Only listed values are possible */
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Known,
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/** Inconclusive */
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Inconclusive
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} valueKind;
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void setKnown() {
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valueKind = ValueKind::Known;
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}
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bool isKnown() const {
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return valueKind == ValueKind::Known;
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}
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void setPossible() {
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valueKind = ValueKind::Possible;
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}
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bool isPossible() const {
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return valueKind == ValueKind::Possible;
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}
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void setInconclusive(bool inconclusive = true) {
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if (inconclusive)
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valueKind = ValueKind::Inconclusive;
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}
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bool isInconclusive() const {
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return valueKind == ValueKind::Inconclusive;
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}
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void changeKnownToPossible() {
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if (isKnown())
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valueKind = ValueKind::Possible;
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}
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bool errorSeverity() const {
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return !condition && !defaultArg;
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}
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};
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/// Constant folding of expression. This can be used before the full ValueFlow has been executed (ValueFlow::setValues).
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const ValueFlow::Value * valueFlowConstantFoldAST(const Token *expr, const Settings *settings);
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/// Perform valueflow analysis.
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void setValues(TokenList *tokenlist, SymbolDatabase* symboldatabase, ErrorLogger *errorLogger, const Settings *settings);
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std::string eitherTheConditionIsRedundant(const Token *condition);
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}
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#endif // valueflowH
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