cppcheck/test/testnullpointer.cpp
PKEuS 35d94c26d5 Changed creation of SymbolDatabase. Database always created after Tokenizer::tokenize() and Tokenizer::simplifyTokenList() instead of on-demand creation by Tokenizer::getSymbolDatabase.
-> With Token::scope() it is possible to access the symboldatabase without having to call getSymbolDatabase(). The change increases safety because it is guaranteed that the database is available in all checks, even if the specific check doesn't call getSymbolDatabase
- Tokenizer::_symbolDatabase does no longer have to be mutable -> Increased const correctness

The change above required two additional changes:
- A bug causing a debug message was fixed in the symboldatabase that became visible in the test suite by the change above.
- Simplify expressions like "struct struct Foo" which might be result of typedef instanciation.
2012-08-12 03:01:24 -07:00

2111 lines
72 KiB
C++

/*
* Cppcheck - A tool for static C/C++ code analysis
* Copyright (C) 2007-2012 Daniel Marjamäki and Cppcheck team.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "tokenize.h"
#include "checknullpointer.h"
#include "testsuite.h"
#include <sstream>
extern std::ostringstream errout;
class TestNullPointer : public TestFixture {
public:
TestNullPointer() : TestFixture("TestNullPointer")
{ }
private:
void run() {
TEST_CASE(nullpointerAfterLoop);
TEST_CASE(nullpointer1);
TEST_CASE(nullpointer2);
TEST_CASE(structDerefAndCheck); // dereferencing struct and then checking if it's null
TEST_CASE(pointerDerefAndCheck);
TEST_CASE(nullpointer5); // References should not be checked
TEST_CASE(nullpointerExecutionPaths);
TEST_CASE(nullpointerExecutionPathsLoop);
TEST_CASE(nullpointer7);
TEST_CASE(nullpointer8);
TEST_CASE(nullpointer9);
TEST_CASE(nullpointer10);
TEST_CASE(nullpointer11); // ticket #2812
TEST_CASE(nullpointer12); // ticket #2470
TEST_CASE(nullpointer13); // ticket #1708
TEST_CASE(nullpointer14);
TEST_CASE(nullpointer15); // #3560 (fp: return p ? f(*p) : f(0))
TEST_CASE(nullpointer16); // #3591
TEST_CASE(nullpointer17); // #3567
TEST_CASE(nullpointer18); // #1927
TEST_CASE(nullpointer19); // #3811
TEST_CASE(nullpointer20); // #3807 (fp: return p ? (p->x() || p->y()) : z)
TEST_CASE(nullpointer_castToVoid); // #3771
TEST_CASE(pointerCheckAndDeRef); // check if pointer is null and then dereference it
TEST_CASE(nullConstantDereference); // Dereference NULL constant
TEST_CASE(gcc_statement_expression); // Don't crash
TEST_CASE(snprintf_with_zero_size);
TEST_CASE(snprintf_with_non_zero_size);
TEST_CASE(printf_with_invalid_va_argument);
TEST_CASE(scanf_with_invalid_va_argument);
TEST_CASE(nullpointer_in_return);
TEST_CASE(nullpointer_in_typeid);
TEST_CASE(nullpointer_in_for_loop);
TEST_CASE(nullpointerDelete);
TEST_CASE(nullpointerExit);
TEST_CASE(nullpointerStdString);
TEST_CASE(nullpointerStdStream);
TEST_CASE(functioncall);
TEST_CASE(crash1);
}
void check(const char code[], bool inconclusive = false, bool cpp11 = false) {
// Clear the error buffer..
errout.str("");
Settings settings;
settings.addEnabled("style");
settings.inconclusive = inconclusive;
settings.standards.cpp11 = cpp11;
// Tokenize..
Tokenizer tokenizer(&settings, this);
std::istringstream istr(code);
if (!tokenizer.tokenize(istr, "test.cpp"))
return;
// Check for redundant code..
CheckNullPointer checkNullPointer(&tokenizer, &settings, this);
checkNullPointer.nullPointer();
tokenizer.simplifyTokenList();
checkNullPointer.nullConstantDereference();
checkNullPointer.executionPaths();
}
void nullpointerAfterLoop() {
check("int foo(const Token *tok)\n"
"{\n"
" while (tok);\n"
" tok = tok->next();\n"
"}\n");
ASSERT_EQUALS("[test.cpp:4] -> [test.cpp:3]: (error) Possible null pointer dereference: tok - otherwise it is redundant to check it against null.\n", errout.str());
// #2681
{
const char code[] = "void foo(const Token *tok)\n"
"{\n"
" while (tok && tok->str() == \"=\")\n"
" tok = tok->next();\n"
"\n"
" if (tok->str() != \";\")\n"
" ;\n"
"}\n";
check(code, false); // inconclusive=false => no error
ASSERT_EQUALS("", errout.str());
check(code, true); // inconclusive=true => error
ASSERT_EQUALS("[test.cpp:6] -> [test.cpp:3]: (error, inconclusive) Possible null pointer dereference: tok - otherwise it is redundant to check it against null.\n", errout.str());
}
check("void foo()\n"
"{\n"
" for (const Token *tok = tokens; tok; tok = tok->next())\n"
" {\n"
" while (tok && tok->str() != \";\")\n"
" tok = tok->next();\n"
" }\n"
"}\n");
ASSERT_EQUALS("[test.cpp:3] -> [test.cpp:5]: (error) Possible null pointer dereference: tok - otherwise it is redundant to check it against null.\n", errout.str());
check("void foo(Token &tok)\n"
"{\n"
" for (int i = 0; i < tok.size(); i++ )\n"
" {\n"
" while (!tok)\n"
" char c = tok.read();\n"
" }\n"
"}\n");
ASSERT_EQUALS("", errout.str());
check("void foo()\n"
"{\n"
" for (const Token *tok = tokens; tok; tok = tok->next())\n"
" {\n"
" while (tok && tok->str() != \";\")\n"
" tok = tok->next();\n"
" if( !tok ) break;\n"
" }\n"
"}\n");
ASSERT_EQUALS("", errout.str());
check("void foo()\n"
"{\n"
" for (const Token *tok = tokens; tok; tok = tok ? tok->next() : NULL)\n"
" {\n"
" while (tok && tok->str() != \";\")\n"
" tok = tok->next();\n"
" }\n"
"}\n");
ASSERT_EQUALS("", errout.str());
check("void foo(A*a)\n"
"{\n"
" switch (a->b()) {\n"
" case 1:\n"
" while( a ){\n"
" a = a->next;\n"
" }\n"
" break;\n"
" case 2:\n"
" a->b();\n"
" break;\n"
" }\n"
"}\n");
ASSERT_EQUALS("", errout.str());
// dereference in outer scope..
{
const char code[] = "void foo(int x, const Token *tok) {\n"
" if (x == 123) {\n"
" while (tok) tok = tok->next();\n"
" }\n"
" tok->str();\n"
"}\n";
check(code, false);
ASSERT_EQUALS("", errout.str());
check(code, true);
ASSERT_EQUALS("[test.cpp:5] -> [test.cpp:3]: (error, inconclusive) Possible null pointer dereference: tok - otherwise it is redundant to check it against null.\n", errout.str());
}
check("int foo(const Token *tok)\n"
"{\n"
" while (tok){;}\n"
"}\n", true);
ASSERT_EQUALS("", errout.str());
check("int foo(const Token *tok)\n"
"{\n"
" while (tok){;}\n"
" char a[2] = {0,0};\n"
"}\n", true);
ASSERT_EQUALS("", errout.str());
}
void nullpointer1() {
// ticket #1923 - no false positive when using else if
check("void f(A *a)\n"
"{\n"
" if (a->x == 1)\n"
" {\n"
" a = a->next;\n"
" }\n"
" else if (a->x == 2) { }\n"
" if (a) { }\n"
"}\n");
ASSERT_EQUALS("", errout.str());
// ticket #2134 - sizeof doesn't dereference
check("void f() {\n"
" int c = 1;\n"
" int *list = NULL;\n"
" sizeof(*list);\n"
" if (!list)\n"
" ;\n"
"}", true);
ASSERT_EQUALS("", errout.str());
// ticket #2245 - sizeof doesn't dereference
check("void f(Bar *p) {\n"
" if (!p) {\n"
" int sz = sizeof(p->x);\n"
" }\n"
"}", true);
ASSERT_EQUALS("", errout.str());
}
void nullpointer2() {
// Null pointer dereference can only happen with pointers
check("void foo()\n"
"{\n"
" Fred fred;\n"
" while (fred);\n"
" fred.hello();\n"
"}", true);
ASSERT_EQUALS("", errout.str());
}
// Dereferencing a struct and then checking if it is null
// This is checked by this function:
// CheckOther::nullPointerStructByDeRefAndChec
void structDerefAndCheck() {
// errors..
check("void foo(struct ABC *abc)\n"
"{\n"
" int a = abc->a;\n"
" if (!abc)\n"
" ;\n"
"}\n");
ASSERT_EQUALS("[test.cpp:3] -> [test.cpp:4]: (error) Possible null pointer dereference: abc - otherwise it is redundant to check it against null.\n", errout.str());
check("void foo(struct ABC *abc) {\n"
" bar(abc->a);\n"
" if (!abc)\n"
" ;\n"
"}\n");
ASSERT_EQUALS("[test.cpp:2] -> [test.cpp:3]: (error) Possible null pointer dereference: abc - otherwise it is redundant to check it against null.\n", errout.str());
check("void foo(ABC *abc) {\n"
" if (abc->a == 3) {\n"
" return;\n"
" }\n"
" if (abc) {}\n"
"}");
ASSERT_EQUALS("[test.cpp:2] -> [test.cpp:5]: (error) Possible null pointer dereference: abc - otherwise it is redundant to check it against null.\n", errout.str());
check("void f(ABC *abc) {\n"
" if (abc->x == 0) {\n"
" return;\n"
" }\n"
" if (!abc);\n"
"}");
ASSERT_EQUALS("[test.cpp:2] -> [test.cpp:5]: (error) Possible null pointer dereference: abc - otherwise it is redundant to check it against null.\n", errout.str());
// TODO: False negative if member of member is dereferenced
check("void foo(ABC *abc) {\n"
" abc->next->a = 0;\n"
" if (abc->next)\n"
" ;\n"
"}\n");
TODO_ASSERT_EQUALS("[test.cpp:2] -> [test.cpp:3]: (error) Possible null pointer dereference: abc - otherwise it is redundant to check it against null.\n", "", errout.str());
check("void foo(ABC *abc) {\n"
" abc->a = 0;\n"
" if (abc && abc->b == 0)\n"
" ;\n"
"}\n");
ASSERT_EQUALS("[test.cpp:2] -> [test.cpp:3]: (error) Possible null pointer dereference: abc - otherwise it is redundant to check it against null.\n", errout.str());
// ok dereferencing in a condition
check("void foo(struct ABC *abc)\n"
"{\n"
" if (abc && abc->a);\n"
" if (!abc)\n"
" ;\n"
"}\n");
ASSERT_EQUALS("", errout.str());
check("void f(struct ABC *abc) {\n"
" int x = abc && a(abc->x);\n"
" if (abc) { }\n"
"}");
ASSERT_EQUALS("", errout.str());
// ok to use a linked list..
check("void foo(struct ABC *abc)\n"
"{\n"
" abc = abc->next;\n"
" if (!abc)\n"
" ;\n"
"}", true);
ASSERT_EQUALS("", errout.str());
check("void f(struct ABC *abc) {\n"
" abc = (ABC *)(abc->_next);\n"
" if (abc) { }"
"}", true);
ASSERT_EQUALS("", errout.str());
// reassign struct..
check("void foo(struct ABC *abc)\n"
"{\n"
" int a = abc->a;\n"
" abc = abc->next;\n"
" if (!abc)\n"
" ;\n"
"}", true);
ASSERT_EQUALS("", errout.str());
check("void foo(struct ABC *abc)\n"
"{\n"
" int a = abc->a;\n"
" f(&abc);\n"
" if (!abc)\n"
" ;\n"
"}", true);
ASSERT_EQUALS("", errout.str());
// goto..
check("void foo(struct ABC *abc)\n"
"{\n"
" int a;\n"
" if (!abc)\n"
" goto out;"
" a = abc->a;\n"
" return;\n"
"out:\n"
" if (!abc)\n"
" ;\n"
"}\n");
ASSERT_EQUALS("", errout.str());
// loops..
check("void foo(struct ABC *abc)\n"
"{\n"
" int a = abc->a;"
" do\n"
" {\n"
" if (abc)\n"
" abc = abc->next;\n"
" --a;\n"
" }\n"
" while (a > 0);\n"
"}\n");
ASSERT_EQUALS("", errout.str());
check("void f()\n"
"{\n"
" for (const Token *tok = _tokenizer->tokens(); tok; tok = tok->next())\n"
" {\n"
" while (tok && tok->str() != \"{\")\n"
" tok = tok->next();\n"
" if (!tok)\n"
" return;\n"
" }\n"
"}\n");
ASSERT_EQUALS("", errout.str());
// dynamic_cast..
check("void foo(ABC *abc)\n"
"{\n"
" int a = abc->a;\n"
" if (!dynamic_cast<DEF *>(abc))\n"
" ;\n"
"}\n");
ASSERT_EQUALS("", errout.str());
// #2641 - global pointer, function call
check("ABC *abc;\n"
"void f() {\n"
" abc->a = 0;\n"
" do_stuff();\n"
" if (abc) { }\n"
"}");
ASSERT_EQUALS("",errout.str());
check("Fred *fred;\n"
"void f() {\n"
" fred->foo();\n"
" if (fred) { }\n"
"}");
ASSERT_EQUALS("",errout.str());
// #2641 - local pointer, function call
check("void f() {\n"
" ABC *abc;\n"
" abc->a = 0;\n"
" do_stuff();\n"
" if (abc) { }\n"
"}");
ASSERT_EQUALS("[test.cpp:3] -> [test.cpp:5]: (error) Possible null pointer dereference: abc - otherwise it is redundant to check it against null.\n",errout.str());
// #2641 - local pointer, function call
check("void f(ABC *abc) {\n"
" abc->a = 0;\n"
" do_stuff();\n"
" if (abc) { }\n"
"}");
ASSERT_EQUALS("[test.cpp:2] -> [test.cpp:4]: (error) Possible null pointer dereference: abc - otherwise it is redundant to check it against null.\n",errout.str());
// #2691 - switch/break
check("void f(ABC *abc) {\n"
" switch ( x ) {\n"
" case 14:\n"
" sprintf(buf, \"%d\", abc->a);\n"
" break;\n"
" case 15:\n"
" if ( abc ) {}\n"
" break;\n"
" }\n"
"}");
ASSERT_EQUALS("", errout.str());
// #3128
check("void f(ABC *abc) {\n"
" x(!abc || y(abc->a));\n"
" if (abc) {}\n"
"}");
ASSERT_EQUALS("", errout.str());
// #3228 - calling function with null object
{
const char code[] = "void f(Fred *fred) {\n"
" fred->x();\n"
" if (fred) { }\n"
"}";
check(code);
ASSERT_EQUALS("", errout.str());
check(code, true);
ASSERT_EQUALS("[test.cpp:2] -> [test.cpp:3]: (error, inconclusive) Possible null pointer dereference: fred - otherwise it is redundant to check it against null.\n", errout.str());
}
// false positives when there are macros
check("void f(struct FRED *fred) {\n"
" fred->x = 0;\n"
" $if(!fred){}\n"
"}");
ASSERT_EQUALS("", errout.str());
}
// Dereferencing a pointer and then checking if it is null
void pointerDerefAndCheck() {
// errors..
check("void foo(int *p)\n"
"{\n"
" *p = 0;\n"
" if (!p)\n"
" ;\n"
"}\n");
ASSERT_EQUALS("[test.cpp:3] -> [test.cpp:4]: (error) Possible null pointer dereference: p - otherwise it is redundant to check it against null.\n", errout.str());
check("void foo(int *p)\n"
"{\n"
" *p = 0;\n"
" if (p) { }\n"
"}\n");
ASSERT_EQUALS("[test.cpp:3] -> [test.cpp:4]: (error) Possible null pointer dereference: p - otherwise it is redundant to check it against null.\n", errout.str());
check("void foo(int *p)\n"
"{\n"
" *p = 0;\n"
" if (p || q) { }\n"
"}\n");
ASSERT_EQUALS("[test.cpp:3] -> [test.cpp:4]: (error) Possible null pointer dereference: p - otherwise it is redundant to check it against null.\n", errout.str());
check("void foo(int *p)\n"
"{\n"
" bar(*p);\n"
" if (!p)\n"
" ;\n"
"}\n");
ASSERT_EQUALS("[test.cpp:3] -> [test.cpp:4]: (error) Possible null pointer dereference: p - otherwise it is redundant to check it against null.\n", errout.str());
check("void foo(char *p)\n"
"{\n"
" strcpy(p, \"abc\");\n"
" if (!p)\n"
" ;\n"
"}\n");
ASSERT_EQUALS("[test.cpp:3] -> [test.cpp:4]: (error) Possible null pointer dereference: p - otherwise it is redundant to check it against null.\n", errout.str());
check("void foo(char *p)\n"
"{\n"
" if (*p == 0) { }\n"
" if (!p) { }\n"
"}\n");
TODO_ASSERT_EQUALS("[test.cpp:3] -> [test.cpp:4]: (error) Possible null pointer dereference: p - otherwise it is redundant to check it against null.\n", "", errout.str());
// no error
check("void foo()\n"
"{\n"
" int *p;\n"
" f(&p);\n"
" if (!p)\n"
" ;\n"
"}\n");
ASSERT_EQUALS("", errout.str());
check("void foo()\n"
"{\n"
" int **p = f();\n"
" if (!p)\n"
" ;\n"
"}", true);
ASSERT_EQUALS("", errout.str());
check("void foo(int *p)\n"
"{\n"
" if (x)\n"
" p = 0;\n"
" else\n"
" *p = 0;\n"
" if (!p)\n"
" ;\n"
"}\n");
ASSERT_EQUALS("", errout.str());
check("void foo(int x)\n"
"{\n"
" int a = 2 * x;"
" if (x == 0)\n"
" ;\n"
"}", true);
ASSERT_EQUALS("", errout.str());
check("void foo(int *p)\n"
"{\n"
" int var1 = p ? *p : 0;\n"
" if (!p)\n"
" ;\n"
"}\n");
ASSERT_EQUALS("", errout.str());
check("void foo(int *p)\n"
"{\n"
" int var1 = x ? *p : 5;\n"
" if (!p)\n"
" ;\n"
"}\n");
TODO_ASSERT_EQUALS("error", "", errout.str());
// Ticket #3125
check("void foo(ABC *p)\n"
"{\n"
" int var1 = p ? (p->a) : 0;\n"
" if (!p)\n"
" ;\n"
"}\n");
ASSERT_EQUALS("", errout.str());
check("void foo(ABC *p)\n"
"{\n"
" int var1 = p ? (1 + p->a) : 0;\n"
" if (!p)\n"
" ;\n"
"}\n");
ASSERT_EQUALS("", errout.str());
check("void foo(P *p)\n"
"{\n"
" while (p)\n"
" if (p->check())\n"
" break;\n"
" else\n"
" p = p->next();\n"
"}\n");
ASSERT_EQUALS("", errout.str());
check("void f(Document *doc) {\n"
" int x = doc && doc->x;\n"
" if (!doc) {\n"
" return;\n"
" }\n"
"}");
ASSERT_EQUALS("", errout.str());
// #3128 - false positive
check("void f(int *p) {\n"
" assert(!p || (*p<=6));\n"
" if (p) { *p = 0; }\n"
"}");
ASSERT_EQUALS("", errout.str());
check("void f(int *p) {\n"
" assert(p && (*p<=6));\n"
" if (p) { *p = 0; }\n"
"}");
ASSERT_EQUALS("", errout.str());
check("void f(int *p) {\n"
" *p = 12;\n"
" assert(p && (*p<=6));\n"
" if (p) { *p = 0; }\n"
"}");
ASSERT_EQUALS("[test.cpp:2] -> [test.cpp:4]: (error) Possible null pointer dereference: p - otherwise it is redundant to check it against null.\n", errout.str());
check("void foo(x *p)\n"
"{\n"
" p = p->next;\n"
" if (!p)\n"
" ;\n"
"}\n");
ASSERT_EQUALS("", errout.str());
check("void foo(x *p)\n"
"{\n"
" p = bar(p->next);\n"
" if (!p)\n"
" ;\n"
"}\n");
ASSERT_EQUALS("", errout.str());
check("void foo(x *p)\n"
"{\n"
" p = aa->bar(p->next);\n"
" if (!p)\n"
" ;\n"
"}\n");
ASSERT_EQUALS("", errout.str());
check("void foo(x *p)\n"
"{\n"
" p = *p2 = p->next;\n"
" if (!p)\n"
" ;\n"
"}\n");
ASSERT_EQUALS("", errout.str());
check("void foo(struct ABC *abc)\n"
"{\n"
" abc = abc ? abc->next : 0;\n"
" if (!abc)\n"
" ;\n"
"}\n");
ASSERT_EQUALS("", errout.str());
check("int f(Item *item) {\n"
" x = item ? ab(item->x) : 0;\n"
" if (item) { }\n"
"}\n");
ASSERT_EQUALS("", errout.str());
check("int f(Item *item) {\n"
" item->x = 0;\n"
" a = b ? c : d;\n"
" if (item) { }\n"
"}\n");
ASSERT_EQUALS("[test.cpp:2] -> [test.cpp:4]: (error) Possible null pointer dereference: item - otherwise it is redundant to check it against null.\n", errout.str());
check("BOOL GotoFlyAnchor()\n" // #2243
"{\n"
" const SwFrm* pFrm = GetCurrFrm();\n"
" do {\n"
" pFrm = pFrm->GetUpper();\n"
" } while( pFrm && !pFrm->IsFlyFrm() );\n"
"\n"
" if( !pFrm )\n"
" return FALSE;\n"
"}\n");
ASSERT_EQUALS("", errout.str());
// Ticket #2463
check("struct A \n"
"{\n"
" B* W;\n"
"\n"
" void f() {\n"
" switch (InData) {\n"
" case 2:\n"
" if (!W) return;\n"
" W->foo();\n"
" break;\n"
" case 3:\n"
" f();\n"
" if (!W) return;\n"
" break;\n"
" }\n"
" }\n"
"}\n");
ASSERT_EQUALS("", errout.str());
// #2525 - sizeof
check("void f() {\n"
" int *test = NULL;\n"
" int c = sizeof(test[0]);\n"
" if (!test)\n"
" ;\n"
"}", true);
ASSERT_EQUALS("", errout.str());
// #3023 - checked deref
check("void f(struct ABC *abc) {\n"
" WARN_ON(!abc || abc->x == 0);\n"
" if (!abc) { }\n"
"}");
ASSERT_EQUALS("", errout.str());
check("void f(struct ABC *abc) {\n"
" WARN_ON(!abc || abc->x == 7);\n"
" if (!abc) { }\n"
"}");
ASSERT_EQUALS("", errout.str());
// false positives when there are macros
check("void f(int *p) {\n"
" *p = 0;\n"
" $if(!p){}\n"
"}");
ASSERT_EQUALS("", errout.str());
check("void f() {\n" // #3914 - false positive
" int *p;\n"
" ((p=ret()) && (x=*p));\n"
" if (p);\n"
"}");
ASSERT_EQUALS("", errout.str());
}
void nullpointer5() {
// errors..
check("void foo(A &a)\n"
"{\n"
" char c = a.c();\n"
" if (!a)\n"
" return;\n"
"}\n");
ASSERT_EQUALS("", errout.str());
}
// Execution paths..
void nullpointerExecutionPaths() {
// errors..
check("static void foo()\n"
"{\n"
" Foo *p = 0;\n"
" if (a == 1)\n"
" p = new FooBar;\n"
" else if (a == 2)\n"
" p = new FooCar;\n"
" p->abcd();\n"
"}\n");
TODO_ASSERT_EQUALS("[test.cpp:8]: (error) Possible null pointer dereference: p\n",
"", errout.str());
check("static void foo()\n"
"{\n"
" int *p = 0;\n"
" int *q = p;\n"
" q[0] = 0;\n"
"}\n");
ASSERT_EQUALS("[test.cpp:5]: (error) Possible null pointer dereference: q\n", errout.str());
check("static void foo()\n"
"{\n"
" int *p = 0;\n"
" int &r = *p;\n"
"}\n");
ASSERT_EQUALS("[test.cpp:4]: (error) Null pointer dereference\n", errout.str());
check("static void foo(int x)\n"
"{\n"
" int *p = 0;\n"
" int y = 5 + *p;\n"
"}\n");
ASSERT_EQUALS("[test.cpp:4]: (error) Null pointer dereference\n", errout.str());
{
const char code[] = "static void foo(int x)\n"
"{\n"
" Foo<int> *abc = 0;\n"
" abc->a();\n"
"}\n";
// inconclusive=false => no error
check(code,false);
ASSERT_EQUALS("", errout.str());
// inconclusive=true => error
check(code, true);
ASSERT_EQUALS("[test.cpp:4]: (error) Possible null pointer dereference: abc\n", errout.str());
}
check("static void foo()\n"
"{\n"
" int *p(0);\n"
" std::cout << *p;"
"}\n");
ASSERT_EQUALS("[test.cpp:4]: (error) Null pointer dereference\n", errout.str());
check("void f()\n"
"{\n"
" char *c = 0;\n"
" {\n"
" delete c;\n"
" }\n"
" c[0] = 0;\n"
"}\n");
ASSERT_EQUALS("[test.cpp:7]: (error) Possible null pointer dereference: c\n", errout.str());
check("static void foo()\n"
"{\n"
" int *p = 0;\n"
" if (3 > *p);\n"
"}\n");
ASSERT_EQUALS("[test.cpp:4]: (error) Null pointer dereference\n", errout.str());
check("void f()\n"
"{\n"
" if (x) {\n"
" char *c = 0;\n"
" *c = 0;\n"
" }\n"
"}\n");
ASSERT_EQUALS("[test.cpp:5]: (error) Null pointer dereference\n", errout.str());
// no false positive..
check("static void foo()\n"
"{\n"
" Foo *p = 0;\n"
" p = new Foo;\n"
" p->abcd();\n"
"}\n");
ASSERT_EQUALS("", errout.str());
check("static void foo()\n"
"{\n"
" Foo *p = 0;\n"
" if (!p)\n"
" return;\n"
" p->abcd();\n"
"}\n");
ASSERT_EQUALS("", errout.str());
check("static void foo()\n"
"{\n"
" int *p = 0;\n"
" exit();\n"
" *p = 0;\n"
"}\n");
ASSERT_EQUALS("", errout.str());
check("static void foo(int a)\n"
"{\n"
" Foo *p = 0;\n"
" if (a && p)\n"
" p->do_something();\n"
"}\n");
ASSERT_EQUALS("", errout.str());
check("void f() {\n"
" Foo *p = 0;\n"
" bool b = (p && (p->type() == 1));\n"
"}\n");
ASSERT_EQUALS("", errout.str());
check("void foo()\n"
"{\n"
" int sz = sizeof((*(struct dummy *)0).x);\n"
"}\n");
ASSERT_EQUALS("", errout.str());
check("void get_offset(long &offset)\n"
"{\n"
" mystruct * temp; temp = 0;\n"
" offset = (long)(&(temp->z));\n"
"}\n");
ASSERT_EQUALS("", errout.str());
// Ticket #1893 - try/catch inside else
check("int *test(int *Z)\n"
"{\n"
" int *Q=NULL;\n"
" if (Z) {\n"
" Q = Z;\n"
" }\n"
" else {\n"
" Z = new int;\n"
" try {\n"
" } catch(...) {\n"
" }\n"
" Q = Z;\n"
" }\n"
" *Q=1;\n"
" return Q;\n"
"}\n");
ASSERT_EQUALS("", errout.str());
check("int *test(int *Z)\n"
"{\n"
" int *Q=NULL;\n"
" if (Z) {\n"
" Q = Z;\n"
" }\n"
" else {\n"
" try {\n"
" } catch(...) {\n"
" }\n"
" }\n"
" *Q=1;\n"
" return Q;\n"
"}\n");
ASSERT_EQUALS("[test.cpp:12]: (error) Possible null pointer dereference: Q\n", errout.str());
// Ticket #2052 (false positive for 'else continue;')
check("void f() {\n"
" for (int x = 0; x < 5; ++x) {"
" int *p = 0;\n"
" if (a(x)) p=b(x);\n"
" else continue;\n"
" *p = 0;\n"
" }\n"
"}");
ASSERT_EQUALS("", errout.str());
// function pointer..
check("void foo()\n"
"{\n"
" void (*f)();\n"
" f = 0;\n"
" f();\n"
"}\n");
ASSERT_EQUALS("[test.cpp:5]: (error) Possible null pointer dereference: f\n", errout.str());
check("static void foo()\n"
"{\n"
" int *p = 0;\n"
" int *p2 = 0;\n"
" int r = *p;\n"
" int r2 = *p2;\n"
"}\n");
ASSERT_EQUALS("[test.cpp:5]: (error) Null pointer dereference\n"
"[test.cpp:6]: (error) Null pointer dereference\n", errout.str());
// loops..
check("void f() {\n"
" int *p = 0;\n"
" for (int i = 0; i < 10; ++i) {\n"
" int x = *p + 1;\n"
" }\n"
"}\n");
ASSERT_EQUALS("[test.cpp:4]: (error) Possible null pointer dereference: p\n", errout.str());
check("void f(int a) {\n"
" const char *p = 0;\n"
" if (a) {\n"
" p = \"abcd\";\n"
" }\n"
" for (int i = 0; i < 3; i++) {\n"
" if (a && (p[i] == '1'));\n"
" }\n"
"}", true);
ASSERT_EQUALS("", errout.str());
// ticket #2251: taking the address of member
check("void f() {\n"
" Fred *fred = 0;\n"
" int x = &fred->x;\n"
"}", true);
ASSERT_EQUALS("", errout.str());
// ticket #3220: calling member function
check("void f() {\n"
" Fred *fred = NULL;\n"
" fred->do_something();\n"
"}");
ASSERT_EQUALS("", errout.str());
// ticket #3570 - parsing of conditions
{
check("void f() {\n"
" int *p = NULL;\n"
" if (x)\n"
" p = q;\n"
" if (p && *p) { }\n"
"}", true);
ASSERT_EQUALS("", errout.str());
check("void f() {\n"
" int *p = NULL;\n"
" if (x)\n"
" p = q;\n"
" if (!p || *p) { }\n"
"}", true);
ASSERT_EQUALS("", errout.str());
check("void f() {\n"
" int *p = NULL;\n"
" if (x)\n"
" p = q;\n"
" if (p || *p) { }\n"
"}");
TODO_ASSERT_EQUALS("error", "", errout.str());
}
}
// Ticket #2350
void nullpointerExecutionPathsLoop() {
// No false positive:
check("void foo() {\n"
" int n;\n"
" int *argv32;\n"
" if (x) {\n"
" n = 0;\n"
" argv32 = 0;\n"
" }\n"
"\n"
" for (int i = 0; i < n; i++) {\n"
" argv32[i] = 0;\n"
" }\n"
"}\n");
ASSERT_EQUALS("", errout.str());
// No false negative:
check("void foo() {\n"
" int n;\n"
" int *argv32;\n"
" if (x) {\n"
" n = 10;\n"
" argv32 = 0;\n"
" }\n"
"\n"
" for (int i = 0; i < n; i++) {\n"
" argv32[i] = 0;\n"
" }\n"
"}\n");
TODO_ASSERT_EQUALS("error",
"", errout.str());
// #2231 - error if assignment in loop is not used
check("void f() {\n"
" char *p = 0;\n"
"\n"
" for (int x = 0; x < 3; ++x) {\n"
" if (y[x] == 0) {\n"
" p = malloc(10);\n"
" break;\n"
" }\n"
" }\n"
"\n"
" *p = 0;\n"
"}");
ASSERT_EQUALS("[test.cpp:11]: (error) Possible null pointer dereference: p\n", errout.str());
}
void nullpointer7() {
check("void foo()\n"
"{\n"
" wxLongLong x = 0;\n"
" int y = x.GetValue();\n"
"}", true);
ASSERT_EQUALS("", errout.str());
}
void nullpointer8() {
check("void foo()\n"
"{\n"
" const char * x = 0;\n"
" strdup(x);\n"
"}\n");
ASSERT_EQUALS("[test.cpp:4]: (error) Possible null pointer dereference: x\n", errout.str());
check("void foo()\n"
"{\n"
" char const * x = 0;\n"
" strdup(x);\n"
"}\n");
ASSERT_EQUALS("[test.cpp:4]: (error) Possible null pointer dereference: x\n", errout.str());
}
void nullpointer9() { //#ticket 1778
check("void foo()\n"
"{\n"
" std::string * x = 0;\n"
" *x = \"test\";\n"
"}\n");
ASSERT_EQUALS("[test.cpp:4]: (error) Null pointer dereference\n", errout.str());
}
void nullpointer10() {
check("void foo()\n"
"{\n"
" struct my_type* p = 0;\n"
" p->x = 0;\n"
"}\n");
ASSERT_EQUALS("[test.cpp:4]: (error) Possible null pointer dereference: p\n", errout.str());
check("void foo()\n"
"{\n"
" struct my_type* p;\n"
" p = 0; \n"
" p->x = 0;\n"
"}\n");
ASSERT_EQUALS("[test.cpp:5]: (error) Possible null pointer dereference: p\n", errout.str());
}
void nullpointer11() { // ticket #2812
check("int foo()\n"
"{\n"
" my_type* p = 0;\n"
" return p->x;\n"
"}\n");
ASSERT_EQUALS("[test.cpp:4]: (error) Possible null pointer dereference: p\n", errout.str());
check("int foo()\n"
"{\n"
" struct my_type* p = 0;\n"
" return p->x;\n"
"}\n");
ASSERT_EQUALS("[test.cpp:4]: (error) Possible null pointer dereference: p\n", errout.str());
check("int foo()\n"
"{\n"
" my_type* p;\n"
" p = 0; \n"
" return p->x;\n"
"}\n");
ASSERT_EQUALS("[test.cpp:5]: (error) Possible null pointer dereference: p\n", errout.str());
check("int foo()\n"
"{\n"
" struct my_type* p;\n"
" p = 0; \n"
" return p->x;\n"
"}\n");
ASSERT_EQUALS("[test.cpp:5]: (error) Possible null pointer dereference: p\n", errout.str());
}
void nullpointer12() { // ticket #2470
check("int foo()\n"
"{\n"
" int* i = nullptr;\n"
" return *i;\n"
"}\n", false, true); // Check as C++11 code
ASSERT_EQUALS("[test.cpp:4]: (error) Null pointer dereference\n", errout.str());
check("int foo(int nullptr)\n"
"{\n"
" int* i = nullptr;\n"
" return *i;\n"
"}", true);
ASSERT_EQUALS("", errout.str());
}
void nullpointer13() { // ticket #1780
check("void foo()\n"
"{\n"
" struct S\n"
" {\n"
" double *d;\n"
" };\n"
" S s;\n"
" s.d=NULL;\n"
" double *pd = s.d;\n"
" *pd = 10;\n"
"}\n");
ASSERT_EQUALS("[test.cpp:10]: (error) Null pointer dereference\n", errout.str());
}
void nullpointer14() {
check("void foo()\n"
"{\n"
" strcpy(bar, 0);\n"
"}\n");
ASSERT_EQUALS("[test.cpp:3]: (error) Null pointer dereference\n", errout.str());
check("void foo()\n"
"{\n"
" memcmp(bar(xyz()), 0, 123);\n"
"}\n");
ASSERT_EQUALS("[test.cpp:3]: (error) Null pointer dereference\n", errout.str());
check("void foo(const char *s)\n"
"{\n"
" char *p = malloc(100);\n"
" frexp(1.0, p);\n"
" char *q = 0;\n"
" frexp(1.0, q);\n"
"}\n");
ASSERT_EQUALS("[test.cpp:6]: (error) Possible null pointer dereference: q\n", errout.str());
}
void nullpointer15() { // #3560
check("void f() {\n"
" char *p = 0;\n"
" if (x) p = \"abcd\";\n"
" return p ? f(*p) : f(0);\n"
"}");
ASSERT_EQUALS("", errout.str());
}
void nullpointer16() { // #3591
check("void foo() {\n"
" int *p = 0;\n"
" bar(&p);\n"
" *p = 0;\n"
"}", true);
ASSERT_EQUALS("", errout.str());
}
void nullpointer17() { // #3567
check("int foo() {\n"
" int *p = 0;\n"
" return (!p || *p);\n"
"}", true);
ASSERT_EQUALS("", errout.str());
check("int foo() {\n"
" int *p = 0;\n"
" return p && *p;\n"
"}", true);
ASSERT_EQUALS("", errout.str());
}
void nullpointer18() { // #1927
check("void f ()\n"
"{\n"
" int i=0;\n"
" char *str=NULL;\n"
" while (str[i])\n"
" {\n"
" i++;\n"
" };\n"
"}\n"
);
ASSERT_EQUALS("[test.cpp:5]: (error) Null pointer dereference\n", errout.str());
}
void nullpointer19() { // #3811
check("int foo() {\n"
" perror(0);\n"
"}", true);
ASSERT_EQUALS("", errout.str());
}
void nullpointer20() { // #3807
check("void f(int x) {\n"
" struct xy *p = 0;\n"
" if (x) p = q;\n"
" if (p ? p->x || p->y : 0) { }\n"
"}");
ASSERT_EQUALS("", errout.str());
check("void f(int x) {\n" // false negative
" struct xy *p = 0;\n"
" if (x) p = q;\n"
" if (y ? p->x : p->y) { }\n"
"}");
TODO_ASSERT_EQUALS("error", "", errout.str());
}
void nullpointer_castToVoid() { // #3771
check("void f () {\n"
" int *buf = NULL;\n"
" (void)buf;\n"
"}", true);
ASSERT_EQUALS("", errout.str());
}
// Check if pointer is null and the dereference it
void pointerCheckAndDeRef() {
check("void foo(char *p) {\n"
" if (!p) {\n"
" }\n"
" *p = 0;\n"
"}\n");
ASSERT_EQUALS("[test.cpp:4] -> [test.cpp:2]: (error) Possible null pointer dereference: p - otherwise it is redundant to check it against null.\n", errout.str());
check("void foo(char *p) {\n"
" if (NULL == p) {\n"
" }\n"
" *p = 0;\n"
"}\n");
ASSERT_EQUALS("[test.cpp:4] -> [test.cpp:2]: (error) Possible null pointer dereference: p - otherwise it is redundant to check it against null.\n", errout.str());
check("void foo(char *p) {\n"
" if (p == NULL) {\n"
" }\n"
" *p = 0;\n"
"}\n");
ASSERT_EQUALS("[test.cpp:4] -> [test.cpp:2]: (error) Possible null pointer dereference: p - otherwise it is redundant to check it against null.\n", errout.str());
check("void foo(char *p) {\n"
" if (p == NULL) {\n"
" }\n"
" printf(\"%c\", *p);\n"
"}\n");
ASSERT_EQUALS("[test.cpp:4] -> [test.cpp:2]: (error) Possible null pointer dereference: p - otherwise it is redundant to check it against null.\n", errout.str());
check("void foo(char *p) {\n"
" if (p && *p == 0) {\n"
" }\n"
" printf(\"%c\", *p);\n"
"}\n");
ASSERT_EQUALS("[test.cpp:4] -> [test.cpp:2]: (error) Possible null pointer dereference: p - otherwise it is redundant to check it against null.\n", errout.str());
check("void foo(char *p) {\n"
" if (p && *p == 0) {\n"
" } else { *p = 0; }\n"
"}\n");
ASSERT_EQUALS("[test.cpp:3] -> [test.cpp:2]: (error) Possible null pointer dereference: p - otherwise it is redundant to check it against null.\n", errout.str());
check("void foo(char *p) {\n"
" if (p) {\n"
" }\n"
" strcpy(p, \"abc\");\n"
"}\n");
ASSERT_EQUALS("[test.cpp:4] -> [test.cpp:2]: (error) Possible null pointer dereference: p - otherwise it is redundant to check it against null.\n", errout.str());
check("void foo(char *p) {\n"
" if (p) {\n"
" }\n"
" bar();\n"
" strcpy(p, \"abc\");\n"
"}\n");
ASSERT_EQUALS("[test.cpp:5] -> [test.cpp:2]: (error) Possible null pointer dereference: p - otherwise it is redundant to check it against null.\n", errout.str());
check("void foo(abc *p) {\n"
" if (!p) {\n"
" }\n"
" else if (!p->x) {\n"
" }\n"
"}\n");
ASSERT_EQUALS("", errout.str());
check("void foo(char *p) {\n"
" if (!p) {\n"
" abort();\n"
" }\n"
" *p = 0;\n"
"}\n");
ASSERT_EQUALS("", errout.str());
check("void foo(char *p) {\n"
" if (!p) {\n"
" abort();\n"
" }\n"
" *p = 0;\n"
"}\n", true);
ASSERT_EQUALS("[test.cpp:5] -> [test.cpp:2]: (error, inconclusive) Possible null pointer dereference: p - otherwise it is redundant to check it against null.\n", errout.str());
check("void foo(char *p) {\n"
" if (!p) {\n"
" (*bail)();\n"
" }\n"
" *p = 0;\n"
"}\n");
ASSERT_EQUALS("", errout.str());
check("void foo(char *p) {\n"
" if (!p) {\n"
" throw x;\n"
" }\n"
" *p = 0;\n"
"}\n");
ASSERT_EQUALS("", errout.str());
check("void foo(char *p) {\n"
" if (!p) {\n"
" ab.abort();\n"
" }\n"
" *p = 0;\n"
"}\n");
ASSERT_EQUALS("", errout.str());
check("void foo(char *p) {\n"
" if (!p) {\n"
" switch (x) { }\n"
" }\n"
"}", true);
ASSERT_EQUALS("", errout.str());
check("void foo(char *p) {\n"
" if (!p) {\n"
" }\n"
" return *x;\n"
"}", true);
ASSERT_EQUALS("", errout.str());
check("int foo(int *p) {\n"
" if (!p) {\n"
" x = *p;\n"
" return 5+*p;\n"
" }\n"
"}");
ASSERT_EQUALS("[test.cpp:3] -> [test.cpp:2]: (error) Possible null pointer dereference: p - otherwise it is redundant to check it against null.\n"
"[test.cpp:4] -> [test.cpp:2]: (error) Possible null pointer dereference: p - otherwise it is redundant to check it against null.\n", errout.str());
// operator!
check("void f() {\n"
" A a;\n"
" if (!a) {\n"
" a.x();\n"
" }\n"
"}\n");
ASSERT_EQUALS("", errout.str());
// This is why this check can't be used on the simplified token list
check("void f(Foo *foo) {\n"
" if (!dynamic_cast<bar *>(foo)) {\n"
" *foo = 0;\n"
" }\n"
"}\n");
ASSERT_EQUALS("", errout.str());
// ticket: #2300 - calling unknown function that may initialize the pointer
check("Fred *fred;\n"
"void a() {\n"
" if (!fred) {\n"
" initfred();\n"
" fred->x = 0;\n"
" }\n"
"}\n");
ASSERT_EQUALS("", errout.str());
// ticket #1219
check("void foo(char *p) {\n"
" if (p) {\n"
" return;\n"
" }\n"
" *p = 0;\n"
"}\n");
ASSERT_EQUALS("[test.cpp:5] -> [test.cpp:2]: (error) Possible null pointer dereference: p - otherwise it is redundant to check it against null.\n", errout.str());
// #2467 - unknown macro may terminate the application
check("void f(Fred *fred) {\n"
" if (fred == NULL) {\n"
" MACRO;\n"
" }\n"
" fred->a();\n"
"}");
ASSERT_EQUALS("", errout.str());
// #2493 - switch
check("void f(Fred *fred) {\n"
" if (fred == NULL) {\n"
" x = 0;\n"
" }\n"
" switch (x) {\n"
" case 1:\n"
" fred->a();\n"
" break;\n"
" };\n"
"}");
ASSERT_EQUALS("", errout.str());
// #2582 - segmentation fault
check("if()");
// #2674 - different functions
check("class Fred {\n"
"public:\n"
" Wilma *wilma;\n"
" void a();\n"
" void b();\n"
"};\n"
"\n"
"void Fred::a() {\n"
" if ( wilma ) { }\n"
"}\n"
"\n"
"void Fred::b() {\n"
" wilma->Reload();\n"
"}", true);
ASSERT_EQUALS("", errout.str());
check("void test(int *i) {\n"
" if(i == NULL) {\n"
" int b = 1;\n"
" } else {\n"
" int b = *i;\n"
" }\n"
"}", true);
ASSERT_EQUALS("", errout.str());
// #2696 - false positives nr 1
check("void f()\n"
"{\n"
" struct foo *pFoo = NULL;\n"
" size_t len;\n"
"\n"
" len = sizeof(*pFoo) - sizeof(pFoo->data);\n"
"\n"
" if (pFoo)\n"
" bar();\n"
"}", true);
ASSERT_EQUALS("", errout.str());
// #2696 - false positives nr 2
check("void f()\n"
"{\n"
" struct foo *pFoo = NULL;\n"
" size_t len;\n"
"\n"
" while (pFoo)\n"
" pFoo = pFoo->next;\n"
"\n"
" len = sizeof(pFoo->data);\n"
"}", true);
ASSERT_EQUALS("", errout.str());
// #2696 - false positives nr 3
check("void f()\n"
"{\n"
" struct foo *pFoo = NULL;\n"
" size_t len;\n"
"\n"
" while (pFoo)\n"
" pFoo = pFoo->next;\n"
"\n"
" len = decltype(*pFoo);\n"
"}", true);
ASSERT_EQUALS("", errout.str());
check("int foo(struct Fred *fred) {\n"
" if (fred) { int a = 0; }\n"
" return fred->a;\n"
"}\n");
ASSERT_EQUALS("[test.cpp:3] -> [test.cpp:2]: (error) Possible null pointer dereference: fred - otherwise it is redundant to check it against null.\n", errout.str());
// #2789 - assign and check pointer
check("void f() {\n"
" char *p;\n"
" if (!(p=x())) { }\n"
" *p = 0;\n"
"}\n");
ASSERT_EQUALS("[test.cpp:4] -> [test.cpp:3]: (error) Possible null pointer dereference: p - otherwise it is redundant to check it against null.\n", errout.str());
// check, assign and use
check("void f() {\n"
" char *p;\n"
" if (p == 0 && (p = malloc(10)) != 0) {\n"
" *p = 0;\n"
" }\n"
"}");
ASSERT_EQUALS("", errout.str());
// check, assign and use
check("void f() {\n"
" char *p;\n"
" if (p == 0 && (p = malloc(10)) != a && (*p = a)) {\n"
" *p = 0;\n"
" }\n"
"}");
ASSERT_EQUALS("", errout.str());
// check, and use
check("void f() {\n"
" char *p;\n"
" if (p == 0 && (*p = 0)) {\n"
" return;\n"
" }\n"
"}");
ASSERT_EQUALS("[test.cpp:3] -> [test.cpp:3]: (error) Possible null pointer dereference: p - otherwise it is redundant to check it against null.\n", errout.str());
// check, and use
check("void f() {\n"
" struct foo *p;\n"
" if (p == 0 && p->x == 10) {\n"
" return;\n"
" }\n"
"}");
ASSERT_EQUALS("[test.cpp:3] -> [test.cpp:3]: (error) Possible null pointer dereference: p - otherwise it is redundant to check it against null.\n", errout.str());
// check, and use
check("void f() {\n"
" struct foo *p;\n"
" if (p == 0 || p->x == 10) {\n"
" return;\n"
" }\n"
"}");
ASSERT_EQUALS("", errout.str());
// check, and use
check("void f() {\n"
" char *p;\n"
" if ((p = malloc(10)) == NULL && (*p = a)) {\n"
" return;\n"
" }\n"
"}");
ASSERT_EQUALS("[test.cpp:3] -> [test.cpp:3]: (error) Possible null pointer dereference: p - otherwise it is redundant to check it against null.\n", errout.str());
// check, and use
check("void f(struct X *p, int x) {\n"
" if (!p && x==1 || p && p->x==0) {\n"
" return;\n"
" }\n"
"}");
ASSERT_EQUALS("", errout.str());
{
const char code[] = "void f(Fred *fred) {\n"
" if (fred == NULL) { }\n"
" fred->x();\n"
"}";
check(code); // non-inconclusive
ASSERT_EQUALS("", errout.str());
check(code, true); // inconclusive
ASSERT_EQUALS("[test.cpp:3] -> [test.cpp:2]: (error, inconclusive) Possible null pointer dereference: fred - otherwise it is redundant to check it against null.\n", errout.str());
}
check("void f(char *s) {\n" // #3358
" if (s==0);\n"
" strcpy(a, s?b:c);\n"
"}\n");
ASSERT_EQUALS("", errout.str());
// sizeof
check("void f(struct fred_t *fred) {\n"
" if (!fred)\n"
" int sz = sizeof fred->x;\n"
"}", true);
ASSERT_EQUALS("", errout.str());
// check in macro
check("void f(int *x) {\n"
" $if (!x) {}\n"
" *x = 0;\n"
"}");
ASSERT_EQUALS("", errout.str());
}
// Test CheckNullPointer::nullConstantDereference
void nullConstantDereference() {
// Ticket #2090
check("void foo() {\n"
" char *p = 0;\n"
" strcpy(p, \"abcd\");\n"
"}\n");
ASSERT_EQUALS("[test.cpp:3]: (error) Null pointer dereference\n", errout.str());
// Ticket #1171
check("void foo(void* bar) {\n"
" if(strcmp(0, bar) == 0)\n"
" func();\n"
"}");
ASSERT_EQUALS("[test.cpp:2]: (error) Null pointer dereference\n", errout.str());
// Ticket #2413 - it's ok to pass NULL to fflush
check("void foo() {\n"
" fflush(NULL);\n"
"}", true);
ASSERT_EQUALS("", errout.str());
// Ticket #3126 - don't confuse member function with standard function
check("void f() {\n"
" image1.fseek(0, SEEK_SET);\n"
"}", true);
ASSERT_EQUALS("", errout.str());
check("void f() {\n"
" int* p = 0;\n"
" return p[4];\n"
"}");
ASSERT_EQUALS("[test.cpp:3]: (error) Null pointer dereference\n", errout.str());
}
void gcc_statement_expression() {
// Ticket #2621
check("void f(struct ABC *abc) {\n"
" ({ if (abc) dbg(); })\n"
"}");
ASSERT_EQUALS("", errout.str());
}
void snprintf_with_zero_size() {
// Ticket #2840
check("void f() {\n"
" int bytes = snprintf(0, 0, \"%u\", 1);\n"
"}", true);
ASSERT_EQUALS("", errout.str());
}
void snprintf_with_non_zero_size() {
// Ticket #2840
check("void f() {\n"
" int bytes = snprintf(0, 10, \"%u\", 1);\n"
"}");
ASSERT_EQUALS("[test.cpp:2]: (error) Null pointer dereference\n", errout.str());
}
void printf_with_invalid_va_argument() {
check("void f() {\n"
" printf(\"%s\", 0);\n"
"}");
ASSERT_EQUALS("[test.cpp:2]: (error) Null pointer dereference\n", errout.str());
check("void f(char* s) {\n"
" printf(\"%s\", s);\n"
"}");
ASSERT_EQUALS("", errout.str());
check("void f() {\n"
" char* s = 0;\n"
" printf(\"%s\", s);\n"
"}");
ASSERT_EQUALS("[test.cpp:3]: (error) Possible null pointer dereference: s\n", errout.str());
check("void f() {\n"
" char *s = 0;\n"
" printf(\"%s\", s == 0 ? a : s);\n"
"}\n");
ASSERT_EQUALS("", errout.str());
check("void f() {\n"
" printf(\"%u%s\", 0, 0);\n"
"}");
ASSERT_EQUALS("[test.cpp:2]: (error) Null pointer dereference\n", errout.str());
check("void f(char* s) {\n"
" printf(\"%u%s\", 0, s);\n"
"}");
ASSERT_EQUALS("", errout.str());
check("void f() {\n"
" char* s = 0;\n"
" printf(\"%u%s\", 123, s);\n"
"}");
ASSERT_EQUALS("[test.cpp:3]: (error) Possible null pointer dereference: s\n", errout.str());
check("void f() {\n"
" printf(\"%%%s%%\", 0);\n"
"}");
ASSERT_EQUALS("[test.cpp:2]: (error) Null pointer dereference\n", errout.str());
check("void f(char* s) {\n"
" printf(\"text: %s, %s\", s, 0);\n"
"}");
ASSERT_EQUALS("[test.cpp:2]: (error) Null pointer dereference\n", errout.str());
check("void f() {\n"
" char* s = \"blabla\";\n"
" printf(\"%s\", s);\n"
"}");
ASSERT_EQUALS("", errout.str());
check("void f(char* s) {\n"
" printf(\"text: %m%s, %s\", s, 0);\n"
"}");
ASSERT_EQUALS("[test.cpp:2]: (error) Null pointer dereference\n", errout.str());
check("void f(char* s) {\n"
" printf(\"text: %*s, %s\", s, 0);\n"
"}");
ASSERT_EQUALS("[test.cpp:2]: (error) Null pointer dereference\n", errout.str());
// Ticket #3364
check("void f() {\n"
" printf(\"%-*.*s\", s, 0);\n"
" sprintf(\"%*\", s);\n"
"}");
ASSERT_EQUALS("", errout.str());
}
void scanf_with_invalid_va_argument() {
check("void f(char* s) {\n"
" sscanf(s, \"%s\", 0);\n"
"}");
ASSERT_EQUALS("[test.cpp:2]: (error) Null pointer dereference\n", errout.str());
check("void f() {\n"
" scanf(\"%d\", 0);\n"
"}");
ASSERT_EQUALS("[test.cpp:2]: (error) Null pointer dereference\n", errout.str());
check("void f(char* foo) {\n"
" char location[200];\n"
" int width, height;\n"
" sscanf(imgInfo, \"%s %d %d\", location, &width, &height);\n"
"}");
ASSERT_EQUALS("", errout.str()); // ticket #3207
check("void f(char *dummy) {\n"
" int iVal;\n"
" sscanf(dummy, \"%d%c\", &iVal);\n"
"}");
ASSERT_EQUALS("", errout.str()); // ticket #3211
check("void f(char *dummy) {\n"
" int* iVal = 0;\n"
" sscanf(dummy, \"%d\", iVal);\n"
"}");
ASSERT_EQUALS("[test.cpp:3]: (error) Possible null pointer dereference: iVal\n", errout.str());
check("void f(char *dummy) {\n"
" int* iVal;\n"
" sscanf(dummy, \"%d\", foo(iVal));\n"
"}");
ASSERT_EQUALS("", errout.str());
check("void f(char *dummy) {\n"
" int* iVal = 0;\n"
" sscanf(dummy, \"%d%d\", foo(iVal), iVal);\n"
"}");
ASSERT_EQUALS("[test.cpp:3]: (error) Possible null pointer dereference: iVal\n", errout.str());
check("void f(char* dummy) {\n"
" sscanf(dummy, \"%*d%u\", 0);\n"
"}");
ASSERT_EQUALS("[test.cpp:2]: (error) Null pointer dereference\n", errout.str());
}
void nullpointer_in_return() {
check("int foo() {\n"
" int* iVal = 0;\n"
" if(g()) iVal = g();\n"
" return iVal[0];\n"
"}");
ASSERT_EQUALS("[test.cpp:4]: (error) Possible null pointer dereference: iVal\n", errout.str());
check("int foo(int* iVal) {\n"
" return iVal[0];\n"
"}", true);
ASSERT_EQUALS("", errout.str());
}
void nullpointer_in_typeid() {
// Should throw std::bad_typeid
check("struct PolymorphicA { virtual ~A() {} };\n"
"bool foo() {\n"
" PolymorphicA* a = 0;\n"
" return typeid(*a) == typeid(*a);\n"
"}", true);
ASSERT_EQUALS("", errout.str());
check("struct NonPolymorphicA { ~A() {} };\n"
"bool foo() {\n"
" NonPolymorphicA* a = 0;\n"
" return typeid(*a) == typeid(*a);\n"
"}", true);
ASSERT_EQUALS("", errout.str());
check("bool foo() {\n"
" char* c = 0;\n"
" return typeid(*c) == typeid(*c);\n"
"}", true);
ASSERT_EQUALS("", errout.str());
}
void nullpointer_in_for_loop() {
// Ticket #3278
check("void f(int* ptr, int cnt){\n"
" if (!ptr)\n"
" cnt = 0;\n"
" for (int i = 0; i < cnt; ++i)\n"
" *ptr++ = 0;\n"
"}");
ASSERT_EQUALS("", errout.str());
}
void nullpointerDelete() {
check("void f() {\n"
" K *k = getK();\n"
" if (k)\n"
" k->doStuff();\n"
" delete k;\n"
"}\n", true);
ASSERT_EQUALS("", errout.str());
check("void f() {\n"
" K *k = getK();\n"
" if (k)\n"
" k[0] = ptr;\n"
" delete [] k;\n"
" k = new K[10];\n"
"}\n", true);
ASSERT_EQUALS("", errout.str());
}
void nullpointerExit() {
check("void f() {\n"
" K *k = getK();\n"
" if (!k)\n"
" exit(1);\n"
" k->f();\n"
"}\n", true);
ASSERT_EQUALS("", errout.str());
}
void nullpointerStdString() {
check("void f(std::string s1) {\n"
" void* p = 0;\n"
" s1 = 0;\n"
" std::string s2 = 0;\n"
" std::string s3(0);\n"
" foo(std::string(0));\n"
" s1 = p;\n"
" std::string s4 = p;\n"
" std::string s5(p);\n"
" foo(std::string(p));\n"
"}", true);
ASSERT_EQUALS("[test.cpp:3]: (error) Null pointer dereference\n"
"[test.cpp:4]: (error) Null pointer dereference\n"
"[test.cpp:5]: (error) Null pointer dereference\n"
"[test.cpp:6]: (error) Null pointer dereference\n"
"[test.cpp:7]: (error) Possible null pointer dereference: p\n"
"[test.cpp:8]: (error) Possible null pointer dereference: p\n"
"[test.cpp:9]: (error) Possible null pointer dereference: p\n"
"[test.cpp:10]: (error) Possible null pointer dereference: p\n", errout.str());
check("void f(std::string s1, const std::string& s2, const std::string* s3) {\n"
" void* p = 0;\n"
" foo(s1 == p);\n"
" foo(s2 == p);\n"
" foo(s3 == p);\n"
" foo(p == s1);\n"
" foo(p == s2);\n"
" foo(p == s3);\n"
"}", true);
ASSERT_EQUALS("[test.cpp:3]: (error) Null pointer dereference\n"
"[test.cpp:4]: (error) Possible null pointer dereference: p\n"
"[test.cpp:6]: (error) Possible null pointer dereference: p\n"
"[test.cpp:7]: (error) Possible null pointer dereference: p\n", errout.str());
check("class Bar {\n"
" std::string s;\n"
" Bar() : s(0) {}\n"
"};\n"
"class Foo {\n"
" std::string s;\n"
" Foo();\n"
"};\n"
"Foo::Foo() : s(0) {}");
ASSERT_EQUALS("[test.cpp:3]: (error) Null pointer dereference\n"
"[test.cpp:9]: (error) Null pointer dereference\n", errout.str());
check("void f() {\n"
" std::string s = 0 == x ? \"a\" : \"b\";\n"
"}", true);
ASSERT_EQUALS("", errout.str());
}
void nullpointerStdStream() {
check("void f(std::ifstream& is) {\n"
" char* p = 0;\n"
" is >> p;\n"
"}");
ASSERT_EQUALS("[test.cpp:3]: (error) Possible null pointer dereference: p\n", errout.str());
check("void f(const std::ostringstream& oss, char* q) {\n"
" char const* p = 0;\n" // Simplification makes detection of bug difficult
" oss << p;\n"
" oss << foo << p;\n"
" if(q == 0)\n"
" oss << foo << q;\n"
"}");
TODO_ASSERT_EQUALS("[test.cpp:3]: (error) Possible null pointer dereference: p\n"
"[test.cpp:4]: (error) Possible null pointer dereference: p\n"
"[test.cpp:6] -> [test.cpp:5]: (error) Possible null pointer dereference: q - otherwise it is redundant to check it against null.\n",
"[test.cpp:6] -> [test.cpp:5]: (error) Possible null pointer dereference: q - otherwise it is redundant to check it against null.\n", errout.str());
check("void f(const char* p) {\n"
" if(p == 0) {\n"
" std::cout << p;\n"
" std::cerr << p;\n"
" std::cin >> p;\n"
" std::cout << abc << p;\n"
" }\n"
"}");
ASSERT_EQUALS("[test.cpp:3] -> [test.cpp:2]: (error) Possible null pointer dereference: p - otherwise it is redundant to check it against null.\n"
"[test.cpp:4] -> [test.cpp:2]: (error) Possible null pointer dereference: p - otherwise it is redundant to check it against null.\n"
"[test.cpp:5] -> [test.cpp:2]: (error) Possible null pointer dereference: p - otherwise it is redundant to check it against null.\n"
"[test.cpp:6] -> [test.cpp:2]: (error) Possible null pointer dereference: p - otherwise it is redundant to check it against null.\n", errout.str());
check("void f() {\n"
" void* p1 = 0;\n"
" std::cout << p1;\n" // No char*
" char* p2 = 0;\n"
" std::cin >> (int)p;\n" // result casted
" std::cout << (int)p;\n"
"}", true);
ASSERT_EQUALS("", errout.str());
check("void f(const std::string& str) {\n"
" long long ret = 0;\n"
" std::istringstream istr(str);\n"
" istr >> std::hex >> ret;\n" // Read integer
" return ret;\n"
"}", true);
ASSERT_EQUALS("", errout.str());
}
void functioncall() { // #3443 - function calls
// dereference pointer and then check if it's null
{
// function not seen
check("void f(int *p) {\n"
" *p = 0;\n"
" foo(p);\n"
" if (p) { }\n"
"}");
ASSERT_EQUALS("", errout.str());
// function seen (taking pointer parameter)
check("void foo(int *p) { }\n"
"\n"
"void f(int *p) {\n"
" *p = 0;\n"
" foo(p);\n"
" if (p) { }\n"
"}");
ASSERT_EQUALS("[test.cpp:4] -> [test.cpp:6]: (error) Possible null pointer dereference: p - otherwise it is redundant to check it against null.\n", errout.str());
// function implementation not seen
check("void foo(int *p);\n"
"\n"
"void f(int *p) {\n"
" *p = 0;\n"
" foo(p);\n"
" if (p) { }\n"
"}");
TODO_ASSERT_EQUALS("[test.cpp:4] -> [test.cpp:6]: (error) Possible null pointer dereference: p - otherwise it is redundant to check it against null.\n", "", errout.str());
// inconclusive
check("void f(int *p) {\n"
" *p = 0;\n"
" foo(p);\n"
" if (p) { }\n"
"}", true);
ASSERT_EQUALS("[test.cpp:2] -> [test.cpp:4]: (error, inconclusive) Possible null pointer dereference: p - otherwise it is redundant to check it against null.\n", errout.str());
}
// dereference struct pointer and then check if it's null
{
// function not seen
check("void f(struct ABC *abc) {\n"
" abc->a = 0;\n"
" foo(abc);\n"
" if (abc) { }\n"
"}");
ASSERT_EQUALS("", errout.str());
// function seen (taking pointer parameter)
check("void foo(struct ABC *abc) { }\n"
"\n"
"void f(struct ABC *abc) {\n"
" abc->a = 0;\n"
" foo(abc);\n"
" if (abc) { }\n"
"}");
ASSERT_EQUALS("[test.cpp:4] -> [test.cpp:6]: (error) Possible null pointer dereference: abc - otherwise it is redundant to check it against null.\n", errout.str());
// function implementation not seen
check("void foo(struct ABC *abc);\n"
"\n"
"void f(struct ABC *abc) {\n"
" abc->a = 0;\n"
" foo(abc);\n"
" if (abc) { }\n"
"}");
TODO_ASSERT_EQUALS("[test.cpp:4] -> [test.cpp:6]: (error) Possible null pointer dereference: abc - otherwise it is redundant to check it against null.\n", "", errout.str());
// inconclusive
check("void f(struct ABC *abc) {\n"
" abc->a = 0;\n"
" foo(abc);\n"
" if (abc) { }\n"
"}", true);
ASSERT_EQUALS("[test.cpp:2] -> [test.cpp:4]: (error, inconclusive) Possible null pointer dereference: abc - otherwise it is redundant to check it against null.\n", errout.str());
}
}
void crash1() {
check("int f() {\n"
" return if\n"
"}");
}
};
REGISTER_TEST(TestNullPointer)