fontconfig/src/fcname.c

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/*
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* $RCSId: xc/lib/fontconfig/src/fcname.c,v 1.15 2002/09/26 00:17:28 keithp Exp $
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*
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* Copyright © 2000 Keith Packard
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*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of Keith Packard not be used in
* advertising or publicity pertaining to distribution of the software without
* specific, written prior permission. Keith Packard makes no
* representations about the suitability of this software for any purpose. It
* is provided "as is" without express or implied warranty.
*
* KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
#include <ctype.h>
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include "fcint.h"
static const FcObjectType _FcBaseObjectTypes[] = {
{ FC_FAMILY, FcTypeString, },
{ FC_FAMILYLANG, FcTypeString, },
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{ FC_STYLE, FcTypeString, },
{ FC_STYLELANG, FcTypeString, },
{ FC_FULLNAME, FcTypeString, },
{ FC_FULLNAMELANG, FcTypeString, },
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{ FC_SLANT, FcTypeInteger, },
{ FC_WEIGHT, FcTypeInteger, },
{ FC_WIDTH, FcTypeInteger, },
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{ FC_SIZE, FcTypeDouble, },
{ FC_ASPECT, FcTypeDouble, },
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{ FC_PIXEL_SIZE, FcTypeDouble, },
{ FC_SPACING, FcTypeInteger, },
{ FC_FOUNDRY, FcTypeString, },
/* { FC_CORE, FcTypeBool, }, */
{ FC_ANTIALIAS, FcTypeBool, },
{ FC_HINT_STYLE, FcTypeInteger, },
{ FC_HINTING, FcTypeBool, },
{ FC_VERTICAL_LAYOUT, FcTypeBool, },
{ FC_AUTOHINT, FcTypeBool, },
{ FC_GLOBAL_ADVANCE, FcTypeBool, },
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/* { FC_XLFD, FcTypeString, }, */
{ FC_FILE, FcTypeString, },
{ FC_INDEX, FcTypeInteger, },
{ FC_RASTERIZER, FcTypeString, },
{ FC_OUTLINE, FcTypeBool, },
{ FC_SCALABLE, FcTypeBool, },
{ FC_DPI, FcTypeDouble },
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{ FC_RGBA, FcTypeInteger, },
{ FC_SCALE, FcTypeDouble, },
/* { FC_RENDER, FcTypeBool, },*/
{ FC_MINSPACE, FcTypeBool, },
{ FC_CHAR_WIDTH, FcTypeInteger },
{ FC_CHAR_HEIGHT, FcTypeInteger },
{ FC_MATRIX, FcTypeMatrix },
{ FC_CHARSET, FcTypeCharSet },
{ FC_LANG, FcTypeLangSet },
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{ FC_FONTVERSION, FcTypeInteger },
{ FC_CAPABILITY, FcTypeString },
{ FC_FONTFORMAT, FcTypeString },
{ FC_EMBOLDEN, FcTypeBool },
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};
#define NUM_OBJECT_TYPES (sizeof _FcBaseObjectTypes / sizeof _FcBaseObjectTypes[0])
typedef struct _FcObjectTypeList FcObjectTypeList;
struct _FcObjectTypeList {
const FcObjectTypeList *next;
const FcObjectType *types;
int ntypes;
};
static const FcObjectTypeList _FcBaseObjectTypesList = {
0,
_FcBaseObjectTypes,
NUM_OBJECT_TYPES
};
static const FcObjectTypeList *_FcObjectTypes = &_FcBaseObjectTypesList;
FcBool
FcNameRegisterObjectTypes (const FcObjectType *types, int ntypes)
{
FcObjectTypeList *l;
l = (FcObjectTypeList *) malloc (sizeof (FcObjectTypeList));
if (!l)
return FcFalse;
FcMemAlloc (FC_MEM_OBJECTTYPE, sizeof (FcObjectTypeList));
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l->types = types;
l->ntypes = ntypes;
l->next = _FcObjectTypes;
_FcObjectTypes = l;
return FcTrue;
}
FcBool
FcNameUnregisterObjectTypes (const FcObjectType *types, int ntypes)
{
const FcObjectTypeList *l, **prev;
for (prev = &_FcObjectTypes;
(l = *prev);
prev = (const FcObjectTypeList **) &(l->next))
{
if (l->types == types && l->ntypes == ntypes)
{
*prev = l->next;
FcMemFree (FC_MEM_OBJECTTYPE, sizeof (FcObjectTypeList));
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free ((void *) l);
return FcTrue;
}
}
return FcFalse;
}
const FcObjectType *
FcNameGetObjectType (const char *object)
{
int i;
const FcObjectTypeList *l;
const FcObjectType *t;
for (l = _FcObjectTypes; l; l = l->next)
{
for (i = 0; i < l->ntypes; i++)
{
t = &l->types[i];
if (!strcmp (object, t->object))
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return t;
}
}
return 0;
}
static const FcConstant _FcBaseConstants[] = {
{ (FcChar8 *) "thin", "weight", FC_WEIGHT_THIN, },
{ (FcChar8 *) "extralight", "weight", FC_WEIGHT_EXTRALIGHT, },
{ (FcChar8 *) "ultralight", "weight", FC_WEIGHT_EXTRALIGHT, },
{ (FcChar8 *) "light", "weight", FC_WEIGHT_LIGHT, },
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{ (FcChar8 *) "book", "weight", FC_WEIGHT_BOOK, },
{ (FcChar8 *) "regular", "weight", FC_WEIGHT_REGULAR, },
{ (FcChar8 *) "medium", "weight", FC_WEIGHT_MEDIUM, },
{ (FcChar8 *) "demibold", "weight", FC_WEIGHT_DEMIBOLD, },
{ (FcChar8 *) "semibold", "weight", FC_WEIGHT_DEMIBOLD, },
{ (FcChar8 *) "bold", "weight", FC_WEIGHT_BOLD, },
{ (FcChar8 *) "extrabold", "weight", FC_WEIGHT_EXTRABOLD, },
{ (FcChar8 *) "ultrabold", "weight", FC_WEIGHT_EXTRABOLD, },
{ (FcChar8 *) "black", "weight", FC_WEIGHT_BLACK, },
{ (FcChar8 *) "roman", "slant", FC_SLANT_ROMAN, },
{ (FcChar8 *) "italic", "slant", FC_SLANT_ITALIC, },
{ (FcChar8 *) "oblique", "slant", FC_SLANT_OBLIQUE, },
{ (FcChar8 *) "ultracondensed", "width", FC_WIDTH_ULTRACONDENSED },
{ (FcChar8 *) "extracondensed", "width", FC_WIDTH_EXTRACONDENSED },
{ (FcChar8 *) "condensed", "width", FC_WIDTH_CONDENSED },
{ (FcChar8 *) "semicondensed", "width", FC_WIDTH_SEMICONDENSED },
{ (FcChar8 *) "normal", "width", FC_WIDTH_NORMAL },
{ (FcChar8 *) "semiexpanded", "width", FC_WIDTH_SEMIEXPANDED },
{ (FcChar8 *) "expanded", "width", FC_WIDTH_EXPANDED },
{ (FcChar8 *) "extraexpanded", "width", FC_WIDTH_EXTRAEXPANDED },
{ (FcChar8 *) "ultraexpanded", "width", FC_WIDTH_ULTRAEXPANDED },
{ (FcChar8 *) "proportional", "spacing", FC_PROPORTIONAL, },
{ (FcChar8 *) "dual", "spacing", FC_DUAL, },
{ (FcChar8 *) "mono", "spacing", FC_MONO, },
{ (FcChar8 *) "charcell", "spacing", FC_CHARCELL, },
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{ (FcChar8 *) "unknown", "rgba", FC_RGBA_UNKNOWN },
{ (FcChar8 *) "rgb", "rgba", FC_RGBA_RGB, },
{ (FcChar8 *) "bgr", "rgba", FC_RGBA_BGR, },
{ (FcChar8 *) "vrgb", "rgba", FC_RGBA_VRGB },
{ (FcChar8 *) "vbgr", "rgba", FC_RGBA_VBGR },
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{ (FcChar8 *) "none", "rgba", FC_RGBA_NONE },
{ (FcChar8 *) "hintnone", "hintstyle", FC_HINT_NONE },
{ (FcChar8 *) "hintslight", "hintstyle", FC_HINT_SLIGHT },
{ (FcChar8 *) "hintmedium", "hintstyle", FC_HINT_MEDIUM },
{ (FcChar8 *) "hintfull", "hintstyle", FC_HINT_FULL },
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};
#define NUM_FC_CONSTANTS (sizeof _FcBaseConstants/sizeof _FcBaseConstants[0])
typedef struct _FcConstantList FcConstantList;
struct _FcConstantList {
const FcConstantList *next;
const FcConstant *consts;
int nconsts;
};
static const FcConstantList _FcBaseConstantList = {
0,
_FcBaseConstants,
NUM_FC_CONSTANTS
};
static const FcConstantList *_FcConstants = &_FcBaseConstantList;
FcBool
FcNameRegisterConstants (const FcConstant *consts, int nconsts)
{
FcConstantList *l;
l = (FcConstantList *) malloc (sizeof (FcConstantList));
if (!l)
return FcFalse;
FcMemAlloc (FC_MEM_CONSTANT, sizeof (FcConstantList));
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l->consts = consts;
l->nconsts = nconsts;
l->next = _FcConstants;
_FcConstants = l;
return FcTrue;
}
FcBool
FcNameUnregisterConstants (const FcConstant *consts, int nconsts)
{
const FcConstantList *l, **prev;
for (prev = &_FcConstants;
(l = *prev);
prev = (const FcConstantList **) &(l->next))
{
if (l->consts == consts && l->nconsts == nconsts)
{
*prev = l->next;
FcMemFree (FC_MEM_CONSTANT, sizeof (FcConstantList));
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free ((void *) l);
return FcTrue;
}
}
return FcFalse;
}
const FcConstant *
FcNameGetConstant (FcChar8 *string)
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{
const FcConstantList *l;
int i;
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for (l = _FcConstants; l; l = l->next)
{
for (i = 0; i < l->nconsts; i++)
if (!FcStrCmpIgnoreCase (string, l->consts[i].name))
return &l->consts[i];
}
return 0;
}
FcBool
FcNameConstant (FcChar8 *string, int *result)
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{
const FcConstant *c;
if ((c = FcNameGetConstant(string)))
{
*result = c->value;
return FcTrue;
}
return FcFalse;
}
FcBool
FcNameBool (const FcChar8 *v, FcBool *result)
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{
char c0, c1;
c0 = *v;
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c0 = FcToLower (c0);
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if (c0 == 't' || c0 == 'y' || c0 == '1')
{
*result = FcTrue;
return FcTrue;
}
if (c0 == 'f' || c0 == 'n' || c0 == '0')
{
*result = FcFalse;
return FcTrue;
}
if (c0 == 'o')
{
c1 = v[1];
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c1 = FcToLower (c1);
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if (c1 == 'n')
{
*result = FcTrue;
return FcTrue;
}
if (c1 == 'f')
{
*result = FcFalse;
return FcTrue;
}
}
return FcFalse;
}
static FcValue
FcNameConvert (FcType type, FcChar8 *string, FcMatrix *m)
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{
FcValue v;
v.type = type;
switch (v.type) {
case FcTypeInteger:
if (!FcNameConstant (string, &v.u.i))
v.u.i = atoi ((char *) string);
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break;
case FcTypeString:
v.u.si = FcObjectStaticName(string);
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break;
case FcTypeBool:
if (!FcNameBool (string, &v.u.b))
v.u.b = FcFalse;
break;
case FcTypeDouble:
v.u.d = strtod ((char *) string, 0);
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break;
case FcTypeMatrix:
Add functionality to allow fontconfig data structure serialization. This patch allows the fundamental fontconfig data structures to be serialized. I've converted everything from FcPattern down to be able to use *Ptr objects, which can be either static or dynamic (using a union which either contains a pointer or an index) and replaced storage of pointers in the heap with the appropriate *Ptr object. I then changed all writes of pointers to the heap with a *CreateDynamic call, which creates a dynamic Ptr object pointing to the same object as before. This way, the fundamental fontconfig semantics should be unchanged; I did not have to change external signatures this way, although I did change some internal signatures. When given a *Ptr object, just run *U to get back to a normal pointer; it gives the right answer regardless of whether we're using static or dynamic storage. I've also implemented a Fc*Serialize call. Calling FcFontSetSerialize converts the dynamic FcFontSets contained in the config object to static FcFontSets and also converts its dependencies (e.g. everything you'd need to write to disk) to static objects. Note that you have to call Fc*PrepareSerialize first; this call will count the number of objects that actually needs to be allocated, so that we can avoid realloc. The Fc*Serialize calls then check the static pointers for nullness, and allocate the buffers if necessary. I've tested the execution of fc-list and fc-match after Fc*Serialize and they appear to work the same way.
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v.u.mi = FcMatrixPtrCreateDynamic(m);
sscanf ((char *) string, "%lg %lg %lg %lg", &m->xx, &m->xy, &m->yx, &m->yy);
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break;
case FcTypeCharSet:
Add functionality to allow fontconfig data structure serialization. This patch allows the fundamental fontconfig data structures to be serialized. I've converted everything from FcPattern down to be able to use *Ptr objects, which can be either static or dynamic (using a union which either contains a pointer or an index) and replaced storage of pointers in the heap with the appropriate *Ptr object. I then changed all writes of pointers to the heap with a *CreateDynamic call, which creates a dynamic Ptr object pointing to the same object as before. This way, the fundamental fontconfig semantics should be unchanged; I did not have to change external signatures this way, although I did change some internal signatures. When given a *Ptr object, just run *U to get back to a normal pointer; it gives the right answer regardless of whether we're using static or dynamic storage. I've also implemented a Fc*Serialize call. Calling FcFontSetSerialize converts the dynamic FcFontSets contained in the config object to static FcFontSets and also converts its dependencies (e.g. everything you'd need to write to disk) to static objects. Note that you have to call Fc*PrepareSerialize first; this call will count the number of objects that actually needs to be allocated, so that we can avoid realloc. The Fc*Serialize calls then check the static pointers for nullness, and allocate the buffers if necessary. I've tested the execution of fc-list and fc-match after Fc*Serialize and they appear to work the same way.
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v.u.ci = FcCharSetPtrCreateDynamic(FcNameParseCharSet (string));
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break;
case FcTypeLangSet:
Add functionality to allow fontconfig data structure serialization. This patch allows the fundamental fontconfig data structures to be serialized. I've converted everything from FcPattern down to be able to use *Ptr objects, which can be either static or dynamic (using a union which either contains a pointer or an index) and replaced storage of pointers in the heap with the appropriate *Ptr object. I then changed all writes of pointers to the heap with a *CreateDynamic call, which creates a dynamic Ptr object pointing to the same object as before. This way, the fundamental fontconfig semantics should be unchanged; I did not have to change external signatures this way, although I did change some internal signatures. When given a *Ptr object, just run *U to get back to a normal pointer; it gives the right answer regardless of whether we're using static or dynamic storage. I've also implemented a Fc*Serialize call. Calling FcFontSetSerialize converts the dynamic FcFontSets contained in the config object to static FcFontSets and also converts its dependencies (e.g. everything you'd need to write to disk) to static objects. Note that you have to call Fc*PrepareSerialize first; this call will count the number of objects that actually needs to be allocated, so that we can avoid realloc. The Fc*Serialize calls then check the static pointers for nullness, and allocate the buffers if necessary. I've tested the execution of fc-list and fc-match after Fc*Serialize and they appear to work the same way.
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v.u.li = FcLangSetPtrCreateDynamic(FcNameParseLangSet (string));
break;
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default:
break;
}
return v;
}
static const FcChar8 *
FcNameFindNext (const FcChar8 *cur, const char *delim, FcChar8 *save, FcChar8 *last)
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{
FcChar8 c;
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while ((c = *cur))
{
if (c == '\\')
{
++cur;
if (!(c = *cur))
break;
}
else if (strchr (delim, c))
break;
++cur;
*save++ = c;
}
*save = 0;
*last = *cur;
if (*cur)
cur++;
return cur;
}
FcPattern *
FcNameParse (const FcChar8 *name)
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{
FcChar8 *save;
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FcPattern *pat;
double d;
FcChar8 *e;
FcChar8 delim;
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FcValue v;
FcMatrix m;
const FcObjectType *t;
const FcConstant *c;
/* freed below */
save = malloc (strlen ((char *) name) + 1);
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if (!save)
goto bail0;
pat = FcPatternCreate ();
if (!pat)
goto bail1;
for (;;)
{
name = FcNameFindNext (name, "-,:", save, &delim);
if (save[0])
{
if (!FcPatternAddString (pat, FC_FAMILY, save))
goto bail2;
}
if (delim != ',')
break;
}
if (delim == '-')
{
for (;;)
{
name = FcNameFindNext (name, "-,:", save, &delim);
d = strtod ((char *) save, (char **) &e);
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if (e != save)
{
if (!FcPatternAddDouble (pat, FC_SIZE, d))
goto bail2;
}
if (delim != ',')
break;
}
}
while (delim == ':')
{
name = FcNameFindNext (name, "=_:", save, &delim);
if (save[0])
{
if (delim == '=' || delim == '_')
{
t = FcNameGetObjectType ((char *) save);
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for (;;)
{
name = FcNameFindNext (name, ":,", save, &delim);
if (t)
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{
v = FcNameConvert (t->type, save, &m);
if (!FcPatternAdd (pat, t->object, v, FcTrue))
{
switch (v.type) {
case FcTypeCharSet:
Add functionality to allow fontconfig data structure serialization. This patch allows the fundamental fontconfig data structures to be serialized. I've converted everything from FcPattern down to be able to use *Ptr objects, which can be either static or dynamic (using a union which either contains a pointer or an index) and replaced storage of pointers in the heap with the appropriate *Ptr object. I then changed all writes of pointers to the heap with a *CreateDynamic call, which creates a dynamic Ptr object pointing to the same object as before. This way, the fundamental fontconfig semantics should be unchanged; I did not have to change external signatures this way, although I did change some internal signatures. When given a *Ptr object, just run *U to get back to a normal pointer; it gives the right answer regardless of whether we're using static or dynamic storage. I've also implemented a Fc*Serialize call. Calling FcFontSetSerialize converts the dynamic FcFontSets contained in the config object to static FcFontSets and also converts its dependencies (e.g. everything you'd need to write to disk) to static objects. Note that you have to call Fc*PrepareSerialize first; this call will count the number of objects that actually needs to be allocated, so that we can avoid realloc. The Fc*Serialize calls then check the static pointers for nullness, and allocate the buffers if necessary. I've tested the execution of fc-list and fc-match after Fc*Serialize and they appear to work the same way.
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FcCharSetDestroy ((FcCharSet *) FcCharSetPtrU(v.u.ci));
break;
case FcTypeLangSet:
Add functionality to allow fontconfig data structure serialization. This patch allows the fundamental fontconfig data structures to be serialized. I've converted everything from FcPattern down to be able to use *Ptr objects, which can be either static or dynamic (using a union which either contains a pointer or an index) and replaced storage of pointers in the heap with the appropriate *Ptr object. I then changed all writes of pointers to the heap with a *CreateDynamic call, which creates a dynamic Ptr object pointing to the same object as before. This way, the fundamental fontconfig semantics should be unchanged; I did not have to change external signatures this way, although I did change some internal signatures. When given a *Ptr object, just run *U to get back to a normal pointer; it gives the right answer regardless of whether we're using static or dynamic storage. I've also implemented a Fc*Serialize call. Calling FcFontSetSerialize converts the dynamic FcFontSets contained in the config object to static FcFontSets and also converts its dependencies (e.g. everything you'd need to write to disk) to static objects. Note that you have to call Fc*PrepareSerialize first; this call will count the number of objects that actually needs to be allocated, so that we can avoid realloc. The Fc*Serialize calls then check the static pointers for nullness, and allocate the buffers if necessary. I've tested the execution of fc-list and fc-match after Fc*Serialize and they appear to work the same way.
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FcLangSetDestroy ((FcLangSet *) FcLangSetPtrU(v.u.li));
break;
default:
break;
}
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goto bail2;
}
switch (v.type) {
case FcTypeCharSet:
Add functionality to allow fontconfig data structure serialization. This patch allows the fundamental fontconfig data structures to be serialized. I've converted everything from FcPattern down to be able to use *Ptr objects, which can be either static or dynamic (using a union which either contains a pointer or an index) and replaced storage of pointers in the heap with the appropriate *Ptr object. I then changed all writes of pointers to the heap with a *CreateDynamic call, which creates a dynamic Ptr object pointing to the same object as before. This way, the fundamental fontconfig semantics should be unchanged; I did not have to change external signatures this way, although I did change some internal signatures. When given a *Ptr object, just run *U to get back to a normal pointer; it gives the right answer regardless of whether we're using static or dynamic storage. I've also implemented a Fc*Serialize call. Calling FcFontSetSerialize converts the dynamic FcFontSets contained in the config object to static FcFontSets and also converts its dependencies (e.g. everything you'd need to write to disk) to static objects. Note that you have to call Fc*PrepareSerialize first; this call will count the number of objects that actually needs to be allocated, so that we can avoid realloc. The Fc*Serialize calls then check the static pointers for nullness, and allocate the buffers if necessary. I've tested the execution of fc-list and fc-match after Fc*Serialize and they appear to work the same way.
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FcCharSetDestroy ((FcCharSet *) FcCharSetPtrU(v.u.ci));
break;
case FcTypeLangSet:
Add functionality to allow fontconfig data structure serialization. This patch allows the fundamental fontconfig data structures to be serialized. I've converted everything from FcPattern down to be able to use *Ptr objects, which can be either static or dynamic (using a union which either contains a pointer or an index) and replaced storage of pointers in the heap with the appropriate *Ptr object. I then changed all writes of pointers to the heap with a *CreateDynamic call, which creates a dynamic Ptr object pointing to the same object as before. This way, the fundamental fontconfig semantics should be unchanged; I did not have to change external signatures this way, although I did change some internal signatures. When given a *Ptr object, just run *U to get back to a normal pointer; it gives the right answer regardless of whether we're using static or dynamic storage. I've also implemented a Fc*Serialize call. Calling FcFontSetSerialize converts the dynamic FcFontSets contained in the config object to static FcFontSets and also converts its dependencies (e.g. everything you'd need to write to disk) to static objects. Note that you have to call Fc*PrepareSerialize first; this call will count the number of objects that actually needs to be allocated, so that we can avoid realloc. The Fc*Serialize calls then check the static pointers for nullness, and allocate the buffers if necessary. I've tested the execution of fc-list and fc-match after Fc*Serialize and they appear to work the same way.
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FcLangSetDestroy ((FcLangSet *) FcLangSetPtrU(v.u.li));
break;
default:
break;
}
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}
if (delim != ',')
break;
}
}
else
{
if ((c = FcNameGetConstant (save)))
{
if (!FcPatternAddInteger (pat, c->object, c->value))
goto bail2;
}
}
}
}
free (save);
return pat;
bail2:
FcPatternDestroy (pat);
bail1:
free (save);
bail0:
return 0;
}
static FcBool
FcNameUnparseString (FcStrBuf *buf,
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const FcChar8 *string,
const FcChar8 *escape)
{
FcChar8 c;
while ((c = *string++))
{
if (escape && strchr ((char *) escape, (char) c))
{
if (!FcStrBufChar (buf, escape[0]))
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return FcFalse;
}
if (!FcStrBufChar (buf, c))
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return FcFalse;
}
return FcTrue;
}
static FcBool
FcNameUnparseValue (FcStrBuf *buf,
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FcValue v,
FcChar8 *escape)
{
FcChar8 temp[1024];
switch (v.type) {
case FcTypeVoid:
return FcTrue;
case FcTypeInteger:
sprintf ((char *) temp, "%d", v.u.i);
return FcNameUnparseString (buf, temp, 0);
case FcTypeDouble:
sprintf ((char *) temp, "%g", v.u.d);
return FcNameUnparseString (buf, temp, 0);
case FcTypeString:
Add functionality to allow fontconfig data structure serialization. This patch allows the fundamental fontconfig data structures to be serialized. I've converted everything from FcPattern down to be able to use *Ptr objects, which can be either static or dynamic (using a union which either contains a pointer or an index) and replaced storage of pointers in the heap with the appropriate *Ptr object. I then changed all writes of pointers to the heap with a *CreateDynamic call, which creates a dynamic Ptr object pointing to the same object as before. This way, the fundamental fontconfig semantics should be unchanged; I did not have to change external signatures this way, although I did change some internal signatures. When given a *Ptr object, just run *U to get back to a normal pointer; it gives the right answer regardless of whether we're using static or dynamic storage. I've also implemented a Fc*Serialize call. Calling FcFontSetSerialize converts the dynamic FcFontSets contained in the config object to static FcFontSets and also converts its dependencies (e.g. everything you'd need to write to disk) to static objects. Note that you have to call Fc*PrepareSerialize first; this call will count the number of objects that actually needs to be allocated, so that we can avoid realloc. The Fc*Serialize calls then check the static pointers for nullness, and allocate the buffers if necessary. I've tested the execution of fc-list and fc-match after Fc*Serialize and they appear to work the same way.
2005-06-28 05:41:02 +02:00
return FcNameUnparseString (buf, FcObjectPtrU(v.u.si), escape);
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case FcTypeBool:
return FcNameUnparseString (buf, v.u.b ? (FcChar8 *) "True" : (FcChar8 *) "False", 0);
2002-02-15 00:34:13 +01:00
case FcTypeMatrix:
Add functionality to allow fontconfig data structure serialization. This patch allows the fundamental fontconfig data structures to be serialized. I've converted everything from FcPattern down to be able to use *Ptr objects, which can be either static or dynamic (using a union which either contains a pointer or an index) and replaced storage of pointers in the heap with the appropriate *Ptr object. I then changed all writes of pointers to the heap with a *CreateDynamic call, which creates a dynamic Ptr object pointing to the same object as before. This way, the fundamental fontconfig semantics should be unchanged; I did not have to change external signatures this way, although I did change some internal signatures. When given a *Ptr object, just run *U to get back to a normal pointer; it gives the right answer regardless of whether we're using static or dynamic storage. I've also implemented a Fc*Serialize call. Calling FcFontSetSerialize converts the dynamic FcFontSets contained in the config object to static FcFontSets and also converts its dependencies (e.g. everything you'd need to write to disk) to static objects. Note that you have to call Fc*PrepareSerialize first; this call will count the number of objects that actually needs to be allocated, so that we can avoid realloc. The Fc*Serialize calls then check the static pointers for nullness, and allocate the buffers if necessary. I've tested the execution of fc-list and fc-match after Fc*Serialize and they appear to work the same way.
2005-06-28 05:41:02 +02:00
{
FcMatrix * m = FcMatrixPtrU(v.u.mi);
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sprintf ((char *) temp, "%g %g %g %g",
Add functionality to allow fontconfig data structure serialization. This patch allows the fundamental fontconfig data structures to be serialized. I've converted everything from FcPattern down to be able to use *Ptr objects, which can be either static or dynamic (using a union which either contains a pointer or an index) and replaced storage of pointers in the heap with the appropriate *Ptr object. I then changed all writes of pointers to the heap with a *CreateDynamic call, which creates a dynamic Ptr object pointing to the same object as before. This way, the fundamental fontconfig semantics should be unchanged; I did not have to change external signatures this way, although I did change some internal signatures. When given a *Ptr object, just run *U to get back to a normal pointer; it gives the right answer regardless of whether we're using static or dynamic storage. I've also implemented a Fc*Serialize call. Calling FcFontSetSerialize converts the dynamic FcFontSets contained in the config object to static FcFontSets and also converts its dependencies (e.g. everything you'd need to write to disk) to static objects. Note that you have to call Fc*PrepareSerialize first; this call will count the number of objects that actually needs to be allocated, so that we can avoid realloc. The Fc*Serialize calls then check the static pointers for nullness, and allocate the buffers if necessary. I've tested the execution of fc-list and fc-match after Fc*Serialize and they appear to work the same way.
2005-06-28 05:41:02 +02:00
m->xx, m->xy, m->yx, m->yy);
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return FcNameUnparseString (buf, temp, 0);
Add functionality to allow fontconfig data structure serialization. This patch allows the fundamental fontconfig data structures to be serialized. I've converted everything from FcPattern down to be able to use *Ptr objects, which can be either static or dynamic (using a union which either contains a pointer or an index) and replaced storage of pointers in the heap with the appropriate *Ptr object. I then changed all writes of pointers to the heap with a *CreateDynamic call, which creates a dynamic Ptr object pointing to the same object as before. This way, the fundamental fontconfig semantics should be unchanged; I did not have to change external signatures this way, although I did change some internal signatures. When given a *Ptr object, just run *U to get back to a normal pointer; it gives the right answer regardless of whether we're using static or dynamic storage. I've also implemented a Fc*Serialize call. Calling FcFontSetSerialize converts the dynamic FcFontSets contained in the config object to static FcFontSets and also converts its dependencies (e.g. everything you'd need to write to disk) to static objects. Note that you have to call Fc*PrepareSerialize first; this call will count the number of objects that actually needs to be allocated, so that we can avoid realloc. The Fc*Serialize calls then check the static pointers for nullness, and allocate the buffers if necessary. I've tested the execution of fc-list and fc-match after Fc*Serialize and they appear to work the same way.
2005-06-28 05:41:02 +02:00
}
2002-02-15 00:34:13 +01:00
case FcTypeCharSet:
Add functionality to allow fontconfig data structure serialization. This patch allows the fundamental fontconfig data structures to be serialized. I've converted everything from FcPattern down to be able to use *Ptr objects, which can be either static or dynamic (using a union which either contains a pointer or an index) and replaced storage of pointers in the heap with the appropriate *Ptr object. I then changed all writes of pointers to the heap with a *CreateDynamic call, which creates a dynamic Ptr object pointing to the same object as before. This way, the fundamental fontconfig semantics should be unchanged; I did not have to change external signatures this way, although I did change some internal signatures. When given a *Ptr object, just run *U to get back to a normal pointer; it gives the right answer regardless of whether we're using static or dynamic storage. I've also implemented a Fc*Serialize call. Calling FcFontSetSerialize converts the dynamic FcFontSets contained in the config object to static FcFontSets and also converts its dependencies (e.g. everything you'd need to write to disk) to static objects. Note that you have to call Fc*PrepareSerialize first; this call will count the number of objects that actually needs to be allocated, so that we can avoid realloc. The Fc*Serialize calls then check the static pointers for nullness, and allocate the buffers if necessary. I've tested the execution of fc-list and fc-match after Fc*Serialize and they appear to work the same way.
2005-06-28 05:41:02 +02:00
return FcNameUnparseCharSet (buf, FcCharSetPtrU(v.u.ci));
case FcTypeLangSet:
Add functionality to allow fontconfig data structure serialization. This patch allows the fundamental fontconfig data structures to be serialized. I've converted everything from FcPattern down to be able to use *Ptr objects, which can be either static or dynamic (using a union which either contains a pointer or an index) and replaced storage of pointers in the heap with the appropriate *Ptr object. I then changed all writes of pointers to the heap with a *CreateDynamic call, which creates a dynamic Ptr object pointing to the same object as before. This way, the fundamental fontconfig semantics should be unchanged; I did not have to change external signatures this way, although I did change some internal signatures. When given a *Ptr object, just run *U to get back to a normal pointer; it gives the right answer regardless of whether we're using static or dynamic storage. I've also implemented a Fc*Serialize call. Calling FcFontSetSerialize converts the dynamic FcFontSets contained in the config object to static FcFontSets and also converts its dependencies (e.g. everything you'd need to write to disk) to static objects. Note that you have to call Fc*PrepareSerialize first; this call will count the number of objects that actually needs to be allocated, so that we can avoid realloc. The Fc*Serialize calls then check the static pointers for nullness, and allocate the buffers if necessary. I've tested the execution of fc-list and fc-match after Fc*Serialize and they appear to work the same way.
2005-06-28 05:41:02 +02:00
return FcNameUnparseLangSet (buf, FcLangSetPtrU(v.u.li));
case FcTypeFTFace:
return FcTrue;
2002-02-15 00:34:13 +01:00
}
return FcFalse;
}
static FcBool
FcNameUnparseValueList (FcStrBuf *buf,
Add functionality to allow fontconfig data structure serialization. This patch allows the fundamental fontconfig data structures to be serialized. I've converted everything from FcPattern down to be able to use *Ptr objects, which can be either static or dynamic (using a union which either contains a pointer or an index) and replaced storage of pointers in the heap with the appropriate *Ptr object. I then changed all writes of pointers to the heap with a *CreateDynamic call, which creates a dynamic Ptr object pointing to the same object as before. This way, the fundamental fontconfig semantics should be unchanged; I did not have to change external signatures this way, although I did change some internal signatures. When given a *Ptr object, just run *U to get back to a normal pointer; it gives the right answer regardless of whether we're using static or dynamic storage. I've also implemented a Fc*Serialize call. Calling FcFontSetSerialize converts the dynamic FcFontSets contained in the config object to static FcFontSets and also converts its dependencies (e.g. everything you'd need to write to disk) to static objects. Note that you have to call Fc*PrepareSerialize first; this call will count the number of objects that actually needs to be allocated, so that we can avoid realloc. The Fc*Serialize calls then check the static pointers for nullness, and allocate the buffers if necessary. I've tested the execution of fc-list and fc-match after Fc*Serialize and they appear to work the same way.
2005-06-28 05:41:02 +02:00
FcValueListPtr v,
FcChar8 *escape)
2002-02-15 00:34:13 +01:00
{
Add functionality to allow fontconfig data structure serialization. This patch allows the fundamental fontconfig data structures to be serialized. I've converted everything from FcPattern down to be able to use *Ptr objects, which can be either static or dynamic (using a union which either contains a pointer or an index) and replaced storage of pointers in the heap with the appropriate *Ptr object. I then changed all writes of pointers to the heap with a *CreateDynamic call, which creates a dynamic Ptr object pointing to the same object as before. This way, the fundamental fontconfig semantics should be unchanged; I did not have to change external signatures this way, although I did change some internal signatures. When given a *Ptr object, just run *U to get back to a normal pointer; it gives the right answer regardless of whether we're using static or dynamic storage. I've also implemented a Fc*Serialize call. Calling FcFontSetSerialize converts the dynamic FcFontSets contained in the config object to static FcFontSets and also converts its dependencies (e.g. everything you'd need to write to disk) to static objects. Note that you have to call Fc*PrepareSerialize first; this call will count the number of objects that actually needs to be allocated, so that we can avoid realloc. The Fc*Serialize calls then check the static pointers for nullness, and allocate the buffers if necessary. I've tested the execution of fc-list and fc-match after Fc*Serialize and they appear to work the same way.
2005-06-28 05:41:02 +02:00
while (FcValueListPtrU(v))
2002-02-15 00:34:13 +01:00
{
Add functionality to allow fontconfig data structure serialization. This patch allows the fundamental fontconfig data structures to be serialized. I've converted everything from FcPattern down to be able to use *Ptr objects, which can be either static or dynamic (using a union which either contains a pointer or an index) and replaced storage of pointers in the heap with the appropriate *Ptr object. I then changed all writes of pointers to the heap with a *CreateDynamic call, which creates a dynamic Ptr object pointing to the same object as before. This way, the fundamental fontconfig semantics should be unchanged; I did not have to change external signatures this way, although I did change some internal signatures. When given a *Ptr object, just run *U to get back to a normal pointer; it gives the right answer regardless of whether we're using static or dynamic storage. I've also implemented a Fc*Serialize call. Calling FcFontSetSerialize converts the dynamic FcFontSets contained in the config object to static FcFontSets and also converts its dependencies (e.g. everything you'd need to write to disk) to static objects. Note that you have to call Fc*PrepareSerialize first; this call will count the number of objects that actually needs to be allocated, so that we can avoid realloc. The Fc*Serialize calls then check the static pointers for nullness, and allocate the buffers if necessary. I've tested the execution of fc-list and fc-match after Fc*Serialize and they appear to work the same way.
2005-06-28 05:41:02 +02:00
if (!FcNameUnparseValue (buf, FcValueListPtrU(v)->value, escape))
2002-02-15 00:34:13 +01:00
return FcFalse;
Add functionality to allow fontconfig data structure serialization. This patch allows the fundamental fontconfig data structures to be serialized. I've converted everything from FcPattern down to be able to use *Ptr objects, which can be either static or dynamic (using a union which either contains a pointer or an index) and replaced storage of pointers in the heap with the appropriate *Ptr object. I then changed all writes of pointers to the heap with a *CreateDynamic call, which creates a dynamic Ptr object pointing to the same object as before. This way, the fundamental fontconfig semantics should be unchanged; I did not have to change external signatures this way, although I did change some internal signatures. When given a *Ptr object, just run *U to get back to a normal pointer; it gives the right answer regardless of whether we're using static or dynamic storage. I've also implemented a Fc*Serialize call. Calling FcFontSetSerialize converts the dynamic FcFontSets contained in the config object to static FcFontSets and also converts its dependencies (e.g. everything you'd need to write to disk) to static objects. Note that you have to call Fc*PrepareSerialize first; this call will count the number of objects that actually needs to be allocated, so that we can avoid realloc. The Fc*Serialize calls then check the static pointers for nullness, and allocate the buffers if necessary. I've tested the execution of fc-list and fc-match after Fc*Serialize and they appear to work the same way.
2005-06-28 05:41:02 +02:00
if (FcValueListPtrU(v = FcValueListPtrU(v)->next))
if (!FcNameUnparseString (buf, (FcChar8 *) ",", 0))
2002-02-15 00:34:13 +01:00
return FcFalse;
}
return FcTrue;
}
#define FC_ESCAPE_FIXED "\\-:,"
#define FC_ESCAPE_VARIABLE "\\=_:,"
FcChar8 *
FcNameUnparse (FcPattern *pat)
{
FcStrBuf buf;
2002-02-15 00:34:13 +01:00
FcChar8 buf_static[8192];
int i;
FcPatternElt *e;
const FcObjectTypeList *l;
const FcObjectType *o;
FcStrBufInit (&buf, buf_static, sizeof (buf_static));
e = FcPatternFindElt (pat, FC_FAMILY);
2002-02-15 00:34:13 +01:00
if (e)
{
if (!FcNameUnparseValueList (&buf, e->values, (FcChar8 *) FC_ESCAPE_FIXED))
2002-02-15 00:34:13 +01:00
goto bail0;
}
e = FcPatternFindElt (pat, FC_SIZE);
2002-02-15 00:34:13 +01:00
if (e)
{
if (!FcNameUnparseString (&buf, (FcChar8 *) "-", 0))
2002-02-15 00:34:13 +01:00
goto bail0;
if (!FcNameUnparseValueList (&buf, e->values, (FcChar8 *) FC_ESCAPE_FIXED))
2002-02-15 00:34:13 +01:00
goto bail0;
}
for (l = _FcObjectTypes; l; l = l->next)
{
for (i = 0; i < l->ntypes; i++)
{
o = &l->types[i];
if (!strcmp (o->object, FC_FAMILY) ||
!strcmp (o->object, FC_SIZE) ||
!strcmp (o->object, FC_FILE))
continue;
e = FcPatternFindElt (pat, o->object);
2002-02-15 00:34:13 +01:00
if (e)
{
if (!FcNameUnparseString (&buf, (FcChar8 *) ":", 0))
2002-02-15 00:34:13 +01:00
goto bail0;
if (!FcNameUnparseString (&buf, (FcChar8 *) o->object, (FcChar8 *) FC_ESCAPE_VARIABLE))
2002-02-15 00:34:13 +01:00
goto bail0;
if (!FcNameUnparseString (&buf, (FcChar8 *) "=", 0))
2002-02-15 00:34:13 +01:00
goto bail0;
if (!FcNameUnparseValueList (&buf, e->values,
(FcChar8 *) FC_ESCAPE_VARIABLE))
2002-02-15 00:34:13 +01:00
goto bail0;
}
}
}
return FcStrBufDone (&buf);
2002-02-15 00:34:13 +01:00
bail0:
FcStrBufDestroy (&buf);
2002-02-15 00:34:13 +01:00
return 0;
}