fontconfig/src/fcfs.c

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/*
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* $RCSId: $
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*
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* Copyright © 2000 Keith Packard
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*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of Keith Packard not be used in
* advertising or publicity pertaining to distribution of the software without
* specific, written prior permission. Keith Packard makes no
* representations about the suitability of this software for any purpose. It
* is provided "as is" without express or implied warranty.
*
* KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
#include "fcint.h"
#include <stdlib.h>
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FcFontSet *
FcFontSetCreate (void)
{
FcFontSet *s;
s = (FcFontSet *) malloc (sizeof (FcFontSet));
if (!s)
return 0;
FcMemAlloc (FC_MEM_FONTSET, sizeof (FcFontSet));
s->nfont = 0;
s->sfont = 0;
s->fonts = 0;
return s;
}
void
FcFontSetDestroy (FcFontSet *s)
{
int i;
for (i = 0; i < s->nfont; i++)
FcPatternDestroy (s->fonts[i]);
if (s->fonts)
{
FcMemFree (FC_MEM_FONTPTR, s->sfont * sizeof (FcPattern *));
free (s->fonts);
}
FcMemFree (FC_MEM_FONTSET, sizeof (FcFontSet));
free (s);
}
FcBool
FcFontSetAdd (FcFontSet *s, FcPattern *font)
{
FcPattern **f;
int sfont;
if (s->nfont == s->sfont)
{
sfont = s->sfont + 32;
if (s->fonts)
f = (FcPattern **) realloc (s->fonts, sfont * sizeof (FcPattern *));
else
f = (FcPattern **) malloc (sfont * sizeof (FcPattern *));
if (!f)
return FcFalse;
if (s->sfont)
FcMemFree (FC_MEM_FONTPTR, s->sfont * sizeof (FcPattern *));
FcMemAlloc (FC_MEM_FONTPTR, sfont * sizeof (FcPattern *));
s->sfont = sfont;
s->fonts = f;
}
s->fonts[s->nfont++] = font;
return FcTrue;
}
Add functionality to allow fontconfig data structure serialization. This patch allows the fundamental fontconfig data structures to be serialized. I've converted everything from FcPattern down to be able to use *Ptr objects, which can be either static or dynamic (using a union which either contains a pointer or an index) and replaced storage of pointers in the heap with the appropriate *Ptr object. I then changed all writes of pointers to the heap with a *CreateDynamic call, which creates a dynamic Ptr object pointing to the same object as before. This way, the fundamental fontconfig semantics should be unchanged; I did not have to change external signatures this way, although I did change some internal signatures. When given a *Ptr object, just run *U to get back to a normal pointer; it gives the right answer regardless of whether we're using static or dynamic storage. I've also implemented a Fc*Serialize call. Calling FcFontSetSerialize converts the dynamic FcFontSets contained in the config object to static FcFontSets and also converts its dependencies (e.g. everything you'd need to write to disk) to static objects. Note that you have to call Fc*PrepareSerialize first; this call will count the number of objects that actually needs to be allocated, so that we can avoid realloc. The Fc*Serialize calls then check the static pointers for nullness, and allocate the buffers if necessary. I've tested the execution of fc-list and fc-match after Fc*Serialize and they appear to work the same way.
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static int * fcfs_pat_count;
void
FcFontSetNewBank (void)
Add functionality to allow fontconfig data structure serialization. This patch allows the fundamental fontconfig data structures to be serialized. I've converted everything from FcPattern down to be able to use *Ptr objects, which can be either static or dynamic (using a union which either contains a pointer or an index) and replaced storage of pointers in the heap with the appropriate *Ptr object. I then changed all writes of pointers to the heap with a *CreateDynamic call, which creates a dynamic Ptr object pointing to the same object as before. This way, the fundamental fontconfig semantics should be unchanged; I did not have to change external signatures this way, although I did change some internal signatures. When given a *Ptr object, just run *U to get back to a normal pointer; it gives the right answer regardless of whether we're using static or dynamic storage. I've also implemented a Fc*Serialize call. Calling FcFontSetSerialize converts the dynamic FcFontSets contained in the config object to static FcFontSets and also converts its dependencies (e.g. everything you'd need to write to disk) to static objects. Note that you have to call Fc*PrepareSerialize first; this call will count the number of objects that actually needs to be allocated, so that we can avoid realloc. The Fc*Serialize calls then check the static pointers for nullness, and allocate the buffers if necessary. I've tested the execution of fc-list and fc-match after Fc*Serialize and they appear to work the same way.
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{
FcPatternNewBank();
}
int
FcFontSetNeededBytes (FcFontSet *s)
{
int i, c, cum = 0;
Add functionality to allow fontconfig data structure serialization. This patch allows the fundamental fontconfig data structures to be serialized. I've converted everything from FcPattern down to be able to use *Ptr objects, which can be either static or dynamic (using a union which either contains a pointer or an index) and replaced storage of pointers in the heap with the appropriate *Ptr object. I then changed all writes of pointers to the heap with a *CreateDynamic call, which creates a dynamic Ptr object pointing to the same object as before. This way, the fundamental fontconfig semantics should be unchanged; I did not have to change external signatures this way, although I did change some internal signatures. When given a *Ptr object, just run *U to get back to a normal pointer; it gives the right answer regardless of whether we're using static or dynamic storage. I've also implemented a Fc*Serialize call. Calling FcFontSetSerialize converts the dynamic FcFontSets contained in the config object to static FcFontSets and also converts its dependencies (e.g. everything you'd need to write to disk) to static objects. Note that you have to call Fc*PrepareSerialize first; this call will count the number of objects that actually needs to be allocated, so that we can avoid realloc. The Fc*Serialize calls then check the static pointers for nullness, and allocate the buffers if necessary. I've tested the execution of fc-list and fc-match after Fc*Serialize and they appear to work the same way.
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for (i = 0; i < s->nfont; i++)
{
c = FcPatternNeededBytes(s->fonts[i]);
if (c < 0)
return c;
cum += c;
}
Add functionality to allow fontconfig data structure serialization. This patch allows the fundamental fontconfig data structures to be serialized. I've converted everything from FcPattern down to be able to use *Ptr objects, which can be either static or dynamic (using a union which either contains a pointer or an index) and replaced storage of pointers in the heap with the appropriate *Ptr object. I then changed all writes of pointers to the heap with a *CreateDynamic call, which creates a dynamic Ptr object pointing to the same object as before. This way, the fundamental fontconfig semantics should be unchanged; I did not have to change external signatures this way, although I did change some internal signatures. When given a *Ptr object, just run *U to get back to a normal pointer; it gives the right answer regardless of whether we're using static or dynamic storage. I've also implemented a Fc*Serialize call. Calling FcFontSetSerialize converts the dynamic FcFontSets contained in the config object to static FcFontSets and also converts its dependencies (e.g. everything you'd need to write to disk) to static objects. Note that you have to call Fc*PrepareSerialize first; this call will count the number of objects that actually needs to be allocated, so that we can avoid realloc. The Fc*Serialize calls then check the static pointers for nullness, and allocate the buffers if necessary. I've tested the execution of fc-list and fc-match after Fc*Serialize and they appear to work the same way.
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if (cum > 0)
return cum + sizeof(int) + FcObjectNeededBytes();
else
return 0;
}
/* Returns an overestimate of the number of bytes that
* might later get eaten up by padding in the ALIGN macro. */
int
FcFontSetNeededBytesAlign (void)
{
return fc_alignof (int) +
FcPatternNeededBytesAlign () + FcObjectNeededBytesAlign ();
}
void *
FcFontSetDistributeBytes (FcCache * metadata, void * block_ptr)
{
block_ptr = ALIGN (block_ptr, int);
fcfs_pat_count = (int *)block_ptr;
block_ptr = (int *)block_ptr + 1;
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/* we don't consume any bytes for the fontset itself, */
/* since we don't allocate it statically. */
block_ptr = FcPatternDistributeBytes (metadata, block_ptr);
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/* for good measure, write out the object ids used for */
/* this bank to the file. */
return FcObjectDistributeBytes (metadata, block_ptr);
Add functionality to allow fontconfig data structure serialization. This patch allows the fundamental fontconfig data structures to be serialized. I've converted everything from FcPattern down to be able to use *Ptr objects, which can be either static or dynamic (using a union which either contains a pointer or an index) and replaced storage of pointers in the heap with the appropriate *Ptr object. I then changed all writes of pointers to the heap with a *CreateDynamic call, which creates a dynamic Ptr object pointing to the same object as before. This way, the fundamental fontconfig semantics should be unchanged; I did not have to change external signatures this way, although I did change some internal signatures. When given a *Ptr object, just run *U to get back to a normal pointer; it gives the right answer regardless of whether we're using static or dynamic storage. I've also implemented a Fc*Serialize call. Calling FcFontSetSerialize converts the dynamic FcFontSets contained in the config object to static FcFontSets and also converts its dependencies (e.g. everything you'd need to write to disk) to static objects. Note that you have to call Fc*PrepareSerialize first; this call will count the number of objects that actually needs to be allocated, so that we can avoid realloc. The Fc*Serialize calls then check the static pointers for nullness, and allocate the buffers if necessary. I've tested the execution of fc-list and fc-match after Fc*Serialize and they appear to work the same way.
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}
FcBool
FcFontSetSerialize (int bank, FcFontSet * s)
Add functionality to allow fontconfig data structure serialization. This patch allows the fundamental fontconfig data structures to be serialized. I've converted everything from FcPattern down to be able to use *Ptr objects, which can be either static or dynamic (using a union which either contains a pointer or an index) and replaced storage of pointers in the heap with the appropriate *Ptr object. I then changed all writes of pointers to the heap with a *CreateDynamic call, which creates a dynamic Ptr object pointing to the same object as before. This way, the fundamental fontconfig semantics should be unchanged; I did not have to change external signatures this way, although I did change some internal signatures. When given a *Ptr object, just run *U to get back to a normal pointer; it gives the right answer regardless of whether we're using static or dynamic storage. I've also implemented a Fc*Serialize call. Calling FcFontSetSerialize converts the dynamic FcFontSets contained in the config object to static FcFontSets and also converts its dependencies (e.g. everything you'd need to write to disk) to static objects. Note that you have to call Fc*PrepareSerialize first; this call will count the number of objects that actually needs to be allocated, so that we can avoid realloc. The Fc*Serialize calls then check the static pointers for nullness, and allocate the buffers if necessary. I've tested the execution of fc-list and fc-match after Fc*Serialize and they appear to work the same way.
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{
int i;
FcPattern * p;
*fcfs_pat_count = s->nfont;
Add functionality to allow fontconfig data structure serialization. This patch allows the fundamental fontconfig data structures to be serialized. I've converted everything from FcPattern down to be able to use *Ptr objects, which can be either static or dynamic (using a union which either contains a pointer or an index) and replaced storage of pointers in the heap with the appropriate *Ptr object. I then changed all writes of pointers to the heap with a *CreateDynamic call, which creates a dynamic Ptr object pointing to the same object as before. This way, the fundamental fontconfig semantics should be unchanged; I did not have to change external signatures this way, although I did change some internal signatures. When given a *Ptr object, just run *U to get back to a normal pointer; it gives the right answer regardless of whether we're using static or dynamic storage. I've also implemented a Fc*Serialize call. Calling FcFontSetSerialize converts the dynamic FcFontSets contained in the config object to static FcFontSets and also converts its dependencies (e.g. everything you'd need to write to disk) to static objects. Note that you have to call Fc*PrepareSerialize first; this call will count the number of objects that actually needs to be allocated, so that we can avoid realloc. The Fc*Serialize calls then check the static pointers for nullness, and allocate the buffers if necessary. I've tested the execution of fc-list and fc-match after Fc*Serialize and they appear to work the same way.
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for (i = 0; i < s->nfont; i++)
{
p = FcPatternSerialize (bank, s->fonts[i]);
Add functionality to allow fontconfig data structure serialization. This patch allows the fundamental fontconfig data structures to be serialized. I've converted everything from FcPattern down to be able to use *Ptr objects, which can be either static or dynamic (using a union which either contains a pointer or an index) and replaced storage of pointers in the heap with the appropriate *Ptr object. I then changed all writes of pointers to the heap with a *CreateDynamic call, which creates a dynamic Ptr object pointing to the same object as before. This way, the fundamental fontconfig semantics should be unchanged; I did not have to change external signatures this way, although I did change some internal signatures. When given a *Ptr object, just run *U to get back to a normal pointer; it gives the right answer regardless of whether we're using static or dynamic storage. I've also implemented a Fc*Serialize call. Calling FcFontSetSerialize converts the dynamic FcFontSets contained in the config object to static FcFontSets and also converts its dependencies (e.g. everything you'd need to write to disk) to static objects. Note that you have to call Fc*PrepareSerialize first; this call will count the number of objects that actually needs to be allocated, so that we can avoid realloc. The Fc*Serialize calls then check the static pointers for nullness, and allocate the buffers if necessary. I've tested the execution of fc-list and fc-match after Fc*Serialize and they appear to work the same way.
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if (!p) return FcFalse;
}
FcObjectSerialize();
Add functionality to allow fontconfig data structure serialization. This patch allows the fundamental fontconfig data structures to be serialized. I've converted everything from FcPattern down to be able to use *Ptr objects, which can be either static or dynamic (using a union which either contains a pointer or an index) and replaced storage of pointers in the heap with the appropriate *Ptr object. I then changed all writes of pointers to the heap with a *CreateDynamic call, which creates a dynamic Ptr object pointing to the same object as before. This way, the fundamental fontconfig semantics should be unchanged; I did not have to change external signatures this way, although I did change some internal signatures. When given a *Ptr object, just run *U to get back to a normal pointer; it gives the right answer regardless of whether we're using static or dynamic storage. I've also implemented a Fc*Serialize call. Calling FcFontSetSerialize converts the dynamic FcFontSets contained in the config object to static FcFontSets and also converts its dependencies (e.g. everything you'd need to write to disk) to static objects. Note that you have to call Fc*PrepareSerialize first; this call will count the number of objects that actually needs to be allocated, so that we can avoid realloc. The Fc*Serialize calls then check the static pointers for nullness, and allocate the buffers if necessary. I've tested the execution of fc-list and fc-match after Fc*Serialize and they appear to work the same way.
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return FcTrue;
}
FcBool
FcFontSetUnserialize(FcCache * metadata, FcFontSet * s, void * block_ptr)
{
int nfont;
int i, n;
block_ptr = ALIGN (block_ptr, int);
nfont = *(int *)block_ptr;
block_ptr = (int *)block_ptr + 1;
/* comparing nfont and metadata.count is a bit like comparing
apples and oranges. Its just for rejecting totally insane
nfont values, and for that its good enough */
if (nfont > 0 && nfont < metadata->count / sizeof(void*))
{
FcPattern * p = (FcPattern *)block_ptr;
if (s->sfont < s->nfont + nfont)
{
int sfont = s->nfont + nfont;
FcPattern ** pp;
pp = realloc (s->fonts, sfont * sizeof (FcPattern));
if (!pp)
return FcFalse;
s->fonts = pp;
s->sfont = sfont;
}
n = s->nfont;
s->nfont += nfont;
/* The following line is a bit counterintuitive. The usual
* convention is that FcPatternUnserialize is responsible for
* aligning the FcPattern. However, the FontSet also stores
* the FcPatterns in its own array, so we need to align here
* too. */
p = ALIGN(p, FcPattern);
for (i = 0; i < nfont; i++)
s->fonts[n + i] = p+i;
block_ptr = FcPatternUnserialize (metadata, block_ptr);
block_ptr = FcObjectUnserialize (metadata, block_ptr);
return block_ptr != 0;
}
return FcFalse;
}