Fix matching bug when multiple elements match; don't use the sum of all

scores, but the best score.
Also more perf opts, e.g. evaluate best over all font sets rather than on a
    per-set basis (and other changes).
This commit is contained in:
Patrick Lam 2006-01-08 10:58:30 +00:00
parent a6d3757d98
commit 5576a5873d
1 changed files with 141 additions and 98 deletions

View File

@ -515,9 +515,24 @@ FcFontSetMatch (FcConfig *config,
FcFontSet *s;
FcPattern *best;
int scoring_index;
int *sets_offset;
int set;
int nfonts;
int fonts_left;
FcMatcher *matcher;
FcMatcher *strong_matchers[NUM_MATCH_VALUES];
FcMatcher *weak_matchers[NUM_MATCH_VALUES];
FcPatternElt *pat_elts[NUM_MATCH_VALUES];
int pat_elt;
FcBool *match_blocked;
int block_start;
if (!nsets || !sets || !p)
{
*result = FcResultNoMatch;
return 0;
}
best = 0;
if (FcDebug () & FC_DBG_MATCH)
{
printf ("Match ");
@ -532,118 +547,129 @@ FcFontSetMatch (FcConfig *config,
return 0;
}
}
for (set = 0; set < nsets; set++)
{
FcBool *matchBlocked;
int blockStart;
s = sets[set];
if (!s)
sets_offset = (int *)calloc(nsets, sizeof (int));
nfonts = 0;
for (set = 0; set < nsets; ++set)
{
sets_offset[set] = nfonts;
if (sets[set])
nfonts += sets[set]->nfont;
}
fonts_left = nfonts;
match_blocked = (FcBool*)calloc(nfonts, sizeof(FcBool));
/* Find out all necessary matchers first, so we don't need to find them
* in every loop.
*/
memset(strong_matchers, 0, sizeof (FcMatcher*) * NUM_MATCH_VALUES);
memset(weak_matchers, 0, sizeof (FcMatcher*) * NUM_MATCH_VALUES);
memset(pat_elts, 0, sizeof (FcPatternElt*) * NUM_MATCH_VALUES);
for (pat_elt = 0; pat_elt < p->num; ++pat_elt)
{
matcher = FcObjectPtrToMatcher
((FcPatternEltU(p->elts)+pat_elt)->object);
if (matcher)
{
strong_matchers[matcher->strong] = matcher;
weak_matchers[matcher->weak] = matcher;
pat_elts [matcher->strong] = pat_elts [matcher->weak] =
(FcPatternEltU(p->elts)+pat_elt);
}
}
/* The old algorithm checked if each font beat 'best',
* scanning all of the value lists for all of the pattern elts. */
/* This algorithm checks each font on a element-by-element basis
* and blocks fonts that have already lost on some element from
* further consideration from being best. Basically, we've
* swapped the order of loops and short-circuited fonts that
* are out of contention right away.
* This saves a lot of time! */
best = 0;
block_start = 0;
for (scoring_index = 0; scoring_index < NUM_MATCH_VALUES; ++scoring_index)
{
FcValueListPtr v1;
FcValueList *v1_ptrU;
int v1_offset = 0;
if (!strong_matchers [scoring_index] && !weak_matchers [scoring_index])
continue;
matchBlocked = (FcBool*)calloc(s->nfont, sizeof(FcBool));
blockStart = 0;
for (v1 = pat_elts[scoring_index]->values, v1_ptrU = FcValueListPtrU(v1);
v1_ptrU;
v1 = v1_ptrU->next, v1_ptrU = FcValueListPtrU(v1), ++v1_offset)
{
matcher = (v1_ptrU->binding == FcValueBindingWeak) ?
weak_matchers[scoring_index] : strong_matchers[scoring_index];
/* The old algorithm checked if each font beat 'best',
* scanning all of the value lists for all of the pattern elts. */
/* This algorithm checks each font on a element-by-element basis
* and blocks fonts that have already lost on some element from
* further consideration from being best. Basically, we've
* swapped the order of loops and short-circuited fonts that
* are out of contention right away.
* This saves a lot of time! */
for (scoring_index = 0; scoring_index < NUM_MATCH_VALUES;
scoring_index++)
{
int pat_elt;
FcPatternElt *pat_elts = FcPatternEltU(p->elts);
FcMatcher *match = 0;
FcValueListPtr v1;
FcValueList *v1_ptrU;
int v1_offset = 0;
if (!matcher) continue;
bestscore = 1e99;
for (pat_elt = 0; pat_elt < p->num; pat_elt++)
{
match = FcObjectPtrToMatcher
((FcPatternEltU(p->elts)+pat_elt)->object);
if (match &&
(match->strong == scoring_index ||
match->weak == scoring_index))
break;
else
match = 0;
if (FcDebug () & FC_DBG_MATCHV)
{
printf("Scoring Index %d, Value %d: %d(%d) fonts left\n",
scoring_index, v1_offset, fonts_left, nfonts);
}
if (!match)
continue;
for (set = 0; set < nsets; ++set)
{
s = sets[set];
if (!s) continue;
for (v1 = pat_elts[pat_elt].values, v1_ptrU = FcValueListPtrU(v1);
v1_ptrU;
v1 = FcValueListPtrU(v1)->next,
v1_ptrU = FcValueListPtrU(v1), v1_offset++)
{
if ((v1_ptrU->binding == FcValueBindingWeak
&& scoring_index != match->weak)
|| (v1_ptrU->binding == FcValueBindingStrong
&& scoring_index != match->strong)
)
continue;
/* All fonts before block_start should have been knocked out. */
for (f = (block_start > sets_offset[set]) ? (block_start - sets_offset[set]) : 0;
f < s->nfont; ++f)
{
int cand_elt;
FcPatternElt *cand_elts;
bestscore = 1e99;
if (match_blocked[f + sets_offset[set]])
continue;
if (FcDebug () & FC_DBG_MATCHV)
{
int blocked_fonts = 0;
for (f = 0; f < s->nfont; f++)
blocked_fonts += matchBlocked[f] ? 1 : 0;
printf("Scoring Index %d, Value %d: %d(%d) fonts left\n",
scoring_index, v1_offset, s->nfont - blocked_fonts, s->nfont);
}
for (f = 0; f < s->nfont; f++)
{
int cand_elt;
FcPatternElt *cand_elts;
if (matchBlocked[f])
continue;
score = 0.0;
score = 1e99;
cand_elts = FcPatternEltU(s->fonts[f]->elts);
/* Look for the appropriate element in this candidate
* pattern 'f' and evaluate its score wrt 'p'. */
for (cand_elt = 0; cand_elt < s->fonts[f]->num; cand_elt++)
for (cand_elt = 0; cand_elt < s->fonts[f]->num; ++cand_elt)
{
if (cand_elts[cand_elt].object ==
pat_elts[pat_elt].object)
{
if (cand_elts[cand_elt].object == pat_elts[scoring_index]->object)
{
FcValueListPtr v2;
FcValueList *v2_ptrU;
double v2_best_score = 1e99;
FcValueList *v2_ptrU;
for (v2 = cand_elts[cand_elt].values,
v2_ptrU = FcValueListPtrU(v2);
FcValueListPtrU(v2);
v2 = FcValueListPtrU(v2)->next)
for (v2 = cand_elts[cand_elt].values, v2_ptrU = FcValueListPtrU(v2);
v2_ptrU;
v2 = v2_ptrU->next, v2_ptrU = FcValueListPtrU(v2))
{
double v = (match->compare)
(&v1_ptrU->value, &v2_ptrU->value);
double v = (matcher->compare)(&v1_ptrU->value, &v2_ptrU->value);
if (v < 0)
{
*result = FcResultTypeMismatch;
free (match_blocked);
free (sets_offset);
return 0;
}
/* I'm actually kind of surprised that
* this isn't v + 100 * v1_offset. -PL */
v = v * 100 + v1_offset;
if (v < v2_best_score)
v2_best_score = v;
/* The old patch said score += v, which
* seems to be wrong when you have
* multiple matchers. This takes the
* best score it can find for that font. */
if (v < score)
score = v;
}
score += v2_best_score;
}
}
@ -658,34 +684,51 @@ FcFontSetMatch (FcConfig *config,
if (best)
{
int b;
for (b = blockStart; b < f; ++b)
matchBlocked[b] = FcTrue;
for (b = block_start; b < f + sets_offset[set]; ++b)
if (!match_blocked[b])
{
match_blocked[b] = FcTrue;
--fonts_left;
}
}
bestscore = score;
best = s->fonts[f];
blockStart = f;
block_start = f + sets_offset[set];
}
/* If f loses, then it's out too. */
if (best && score > bestscore)
matchBlocked[f] = FcTrue;
{
match_blocked[f + sets_offset[set]] = FcTrue;
--fonts_left;
}
/* If there is only 1 font left and the best is set,
* then just return this font
*/
if (fonts_left == 1 && best)
goto end;
/* Otherwise, f is equal to best on this element.
* Carry on to next pattern element. */
}
if ((FcDebug () & FC_DBG_MATCHV) && best)
{
printf ("Best match (scoring index %d) candidate ", scoring_index);
FcPatternPrint (best);
}
}
}
free (matchBlocked);
}
if ((FcDebug () & FC_DBG_MATCHV) && best)
{
printf ("Best match (scoring index %d) candidate %d ", scoring_index, block_start);
FcPatternPrint (best);
}
}
}
end:
free (match_blocked);
free (sets_offset);
if ((FcDebug () & FC_DBG_MATCH) && best)
{
printf ("Best match ");
printf ("Best match (scoring index %d) %d ", scoring_index, block_start);
FcPatternPrint (best);
}
if (!best)