Accept TT_PLATFORM_MICROSOFT, TT_MS_ID_SYMBOL_CS from name table

The OT spec says:

"When building a Unicode font for Windows, the platform ID should be 3 and the
encoding ID should be 1. When building a symbol font for Windows, the platform
ID should be 3 and the encoding ID should be 0."

We were ignoring the SYMBOL_CS entry before.  It's UTF-16/UCS-2 like the
UNICODE_CS.

Also, always use UTF-16BE instead of UCS-2BE.  The conversion was doing
UTF-16BE anyway.
This commit is contained in:
Behdad Esfahbod 2010-04-07 12:47:37 -04:00
parent 300b495dc4
commit 632612b810
1 changed files with 4 additions and 3 deletions

View File

@ -115,18 +115,19 @@ typedef struct {
#define FC_ENCODING_MAC_ROMAN "MACINTOSH"
static const FcFtEncoding fcFtEncoding[] = {
{ TT_PLATFORM_APPLE_UNICODE, TT_ENCODING_DONT_CARE, "UCS-2BE" },
{ TT_PLATFORM_APPLE_UNICODE, TT_ENCODING_DONT_CARE, "UTF-16BE" },
{ TT_PLATFORM_MACINTOSH, TT_MAC_ID_ROMAN, "MACINTOSH" },
{ TT_PLATFORM_MACINTOSH, TT_MAC_ID_JAPANESE, "SJIS" },
{ TT_PLATFORM_MICROSOFT, TT_MS_ID_SYMBOL_CS, "UTF-16BE" },
{ TT_PLATFORM_MICROSOFT, TT_MS_ID_UNICODE_CS, "UTF-16BE" },
{ TT_PLATFORM_MICROSOFT, TT_MS_ID_SJIS, "SJIS-WIN" },
{ TT_PLATFORM_MICROSOFT, TT_MS_ID_GB2312, "GB2312" },
{ TT_PLATFORM_MICROSOFT, TT_MS_ID_BIG_5, "BIG-5" },
{ TT_PLATFORM_MICROSOFT, TT_MS_ID_WANSUNG, "Wansung" },
{ TT_PLATFORM_MICROSOFT, TT_MS_ID_JOHAB, "Johab" },
{ TT_PLATFORM_MICROSOFT, TT_MS_ID_UCS_4, "UCS-2BE" },
{ TT_PLATFORM_MICROSOFT, TT_MS_ID_UCS_4, "UTF-16BE" },
{ TT_PLATFORM_ISO, TT_ISO_ID_7BIT_ASCII, "ASCII" },
{ TT_PLATFORM_ISO, TT_ISO_ID_10646, "UCS-2BE" },
{ TT_PLATFORM_ISO, TT_ISO_ID_10646, "UTF-16BE" },
{ TT_PLATFORM_ISO, TT_ISO_ID_8859_1, "ISO-8859-1" },
};