FcLangSetCompare(): fix bug when two charsets come from different "buckets"
In fcLangCountrySets, it may happen that two charsets for the same language but different territories are found in different FcChar32 "buckets" (different "columns" on the same line). This is currently the case for the following pairs: mn-cn and mn-mn pap-an and pap-aw The FcLangSetCompare() code so far used to return FcLangDifferentLang instead of FcLangDifferentTerritory when comparing: an FcLangSet containing only mn-cn with one containing only mn-mn or an FcLangSet containing only pap-an with one containing only pap-aw This commit fixes this problem.
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parent
209619b1a6
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14
src/fclang.c
14
src/fclang.c
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@ -680,6 +680,7 @@ FcLangSetCompare (const FcLangSet *lsa, const FcLangSet *lsb)
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{
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{
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int i, j, count;
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int i, j, count;
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FcLangResult best, r;
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FcLangResult best, r;
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FcChar32 aInCountrySet, bInCountrySet;
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count = FC_MIN (lsa->map_size, lsb->map_size);
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count = FC_MIN (lsa->map_size, lsb->map_size);
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count = FC_MIN (NUM_LANG_SET_MAP, count);
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count = FC_MIN (NUM_LANG_SET_MAP, count);
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@ -688,13 +689,22 @@ FcLangSetCompare (const FcLangSet *lsa, const FcLangSet *lsb)
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return FcLangEqual;
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return FcLangEqual;
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best = FcLangDifferentLang;
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best = FcLangDifferentLang;
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for (j = 0; j < NUM_COUNTRY_SET; j++)
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for (j = 0; j < NUM_COUNTRY_SET; j++)
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{
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aInCountrySet = 0;
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bInCountrySet = 0;
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for (i = 0; i < count; i++)
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for (i = 0; i < count; i++)
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if ((lsa->map[i] & fcLangCountrySets[j][i]) &&
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{
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(lsb->map[i] & fcLangCountrySets[j][i]))
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aInCountrySet |= lsa->map[i] & fcLangCountrySets[j][i];
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bInCountrySet |= lsb->map[i] & fcLangCountrySets[j][i];
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if (aInCountrySet && bInCountrySet)
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{
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{
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best = FcLangDifferentTerritory;
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best = FcLangDifferentTerritory;
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break;
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break;
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}
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}
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}
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}
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if (lsa->extra)
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if (lsa->extra)
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{
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{
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r = FcLangSetCompareStrSet (lsb, lsa->extra);
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r = FcLangSetCompareStrSet (lsb, lsa->extra);
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