Remove shared-str pool

We used to have a shared-str pool.  Removed to make thread-safety
work easier.  My measurements show that the extra overhead is not
significant by any means.
This commit is contained in:
Behdad Esfahbod 2012-10-06 18:12:19 -04:00
parent ed41b23765
commit db6d86a6c1
1 changed files with 7 additions and 51 deletions

View File

@ -1147,66 +1147,22 @@ bail0:
return NULL; return NULL;
} }
#define OBJECT_HASH_SIZE 251
static struct objectBucket { /* We used to have a shared-str pool. Removed to make thread-safety
struct objectBucket *next; * work easier. My measurements show that the extra overhead is not
FcChar32 hash; * significant by any means. */
int ref_count;
} *FcObjectBuckets[OBJECT_HASH_SIZE];
FcBool FcBool
FcSharedStrFree (const FcChar8 *name) FcSharedStrFree (const FcChar8 *name)
{ {
FcChar32 hash = FcStringHash (name); free (name);
struct objectBucket **p;
struct objectBucket *b;
int size;
for (p = &FcObjectBuckets[hash % OBJECT_HASH_SIZE]; (b = *p); p = &(b->next))
if (b->hash == hash && ((char *)name == (char *) (b + 1)))
{
b->ref_count--;
if (!b->ref_count)
{
*p = b->next;
size = sizeof (struct objectBucket) + strlen ((char *)name) + 1;
size = (size + 3) & ~3;
free (b);
}
return FcTrue; return FcTrue;
}
return FcFalse;
} }
const FcChar8 * const FcChar8 *
FcSharedStr (const FcChar8 *name) FcSharedStr (const FcChar8 *name)
{ {
FcChar32 hash = FcStringHash (name); return strdup (name);
struct objectBucket **p;
struct objectBucket *b;
int size;
for (p = &FcObjectBuckets[hash % OBJECT_HASH_SIZE]; (b = *p); p = &(b->next))
if (b->hash == hash && !strcmp ((char *)name, (char *) (b + 1)))
{
b->ref_count++;
return (FcChar8 *) (b + 1);
}
size = sizeof (struct objectBucket) + strlen ((char *)name) + 1;
/*
* workaround valgrind warning because glibc takes advantage of how it knows memory is
* allocated to implement strlen by reading in groups of 4
*/
size = (size + 3) & ~3;
b = malloc (size);
if (!b)
return NULL;
b->next = 0;
b->hash = hash;
b->ref_count = 1;
strcpy ((char *) (b + 1), (char *)name);
*p = b;
return (FcChar8 *) (b + 1);
} }
FcBool FcBool